diff options
author | Kenneth Russel <[email protected]> | 2009-03-19 06:39:36 +0000 |
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committer | Kenneth Russel <[email protected]> | 2009-03-19 06:39:36 +0000 |
commit | 45eac4e00b9b9dd935265c2ab25a61a2cf3cbf63 (patch) | |
tree | 3f1b3f3c0bee714b01acccdff54c29b378b0eb45 /src/jogl/classes/com/sun/opengl/impl/gl2 | |
parent | 0da2cacaab3c6862df6ca05abdbf0a7d9e9e5451 (diff) |
Moved remaining portions of fixed function emulation out of core JOGL
public and implementation packages and into
com.sun.opengl.util.glsl.fixed.* and other subpackages of
com.sun.opengl.util. Renamed javax.media.opengl.sub.GLObject to
javax.media.opengl.GLBase. Moved interfaces in
javax.media.opengl.sub.fixed to javax.media.opengl.fixedfunc and
changed naming convention. Moved all classes in
javax.media.opengl.util to com.sun.opengl.util. Moved
com.sun.opengl.impl.packrect to com.sun.opengl.util.packrect. Renamed
InternalBufferUtils to InternalBufferUtil to match naming convention
and copied in needed routines for GLU and other classes. Fixed build
breakage when specifying rootrel.build property; reintroduced
build-temp directory. Updated demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1886 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/jogl/classes/com/sun/opengl/impl/gl2')
-rwxr-xr-x | src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java b/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java index 619c0bee3..5b7b679ad 100755 --- a/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java +++ b/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java @@ -117,7 +117,6 @@ package com.sun.opengl.impl.gl2; import java.nio.*; import javax.media.opengl.*; -import javax.media.opengl.util.*; import com.sun.opengl.impl.*; /** @@ -174,7 +173,7 @@ public class ProjectDouble { // Slice up one big buffer because some NIO implementations // allocate a huge amount of memory to back even the smallest of // buffers. - DoubleBuffer locbuf = BufferUtil.newDoubleBuffer(128); + DoubleBuffer locbuf = InternalBufferUtil.newDoubleBuffer(128); int pos = 0; int sz = 16; matrixBuf = slice(locbuf, pos, sz); |