diff options
author | Kenneth Russel <[email protected]> | 2009-03-19 06:39:36 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2009-03-19 06:39:36 +0000 |
commit | 45eac4e00b9b9dd935265c2ab25a61a2cf3cbf63 (patch) | |
tree | 3f1b3f3c0bee714b01acccdff54c29b378b0eb45 /src/jogl/classes/com/sun | |
parent | 0da2cacaab3c6862df6ca05abdbf0a7d9e9e5451 (diff) |
Moved remaining portions of fixed function emulation out of core JOGL
public and implementation packages and into
com.sun.opengl.util.glsl.fixed.* and other subpackages of
com.sun.opengl.util. Renamed javax.media.opengl.sub.GLObject to
javax.media.opengl.GLBase. Moved interfaces in
javax.media.opengl.sub.fixed to javax.media.opengl.fixedfunc and
changed naming convention. Moved all classes in
javax.media.opengl.util to com.sun.opengl.util. Moved
com.sun.opengl.impl.packrect to com.sun.opengl.util.packrect. Renamed
InternalBufferUtils to InternalBufferUtil to match naming convention
and copied in needed routines for GLU and other classes. Fixed build
breakage when specifying rootrel.build property; reintroduced
build-temp directory. Updated demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1886 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/jogl/classes/com/sun')
56 files changed, 2337 insertions, 155 deletions
diff --git a/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javame_cdc_fp b/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javame_cdc_fp new file mode 100644 index 000000000..1b989dc37 --- /dev/null +++ b/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javame_cdc_fp @@ -0,0 +1,113 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.sun.opengl.impl; + +import java.lang.reflect.*; +import java.nio.*; + +/** Internal copy of selected routines from BufferUtil to avoid + outward dependencies on com.sun.opengl.util package. */ +public class InternalBufferUtil { + public static final int SIZEOF_BYTE = 1; + public static final int SIZEOF_SHORT = 2; + public static final int SIZEOF_INT = 4; + public static final int SIZEOF_FLOAT = 4; + + //---------------------------------------------------------------------- + // Allocation routines + // + + /** Allocates a new direct ByteBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ByteBuffer newByteBuffer(int numElements) { + ByteBuffer bb = ByteBuffer.allocateDirect(numElements); + nativeOrder(bb); + return bb; + } + + /** Allocates a new direct IntBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static IntBuffer newIntBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); + return bb.asIntBuffer(); + } + + //---------------------------------------------------------------------- + // Conversion routines + // + + public static float[] getFloatArray(double[] source) { + int i=source.length; + float[] dest = new float[i--]; + while(i>=0) { dest[i]=(float)source[i]; i--; } + return dest; + } + + public static ByteBuffer nativeOrder(ByteBuffer buf) { + if (!isCDCFP) { + try { + if (byteOrderClass == null) { + byteOrderClass = Class.forName("java.nio.ByteOrder"); + orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); + Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); + nativeOrderObject = nativeOrderMethod.invoke(null, null); + } + } catch (Throwable t) { + // Must be running on CDC / FP + isCDCFP = true; + } + + if (!isCDCFP) { + try { + orderMethod.invoke(buf, new Object[] { nativeOrderObject }); + } catch (Throwable t) { + } + } + } + return buf; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // NOTE that this work must be done reflectively at the present time + // because this code must compile and run correctly on both CDC/FP and J2SE + private static boolean isCDCFP; + private static Class byteOrderClass; + private static Object nativeOrderObject; + private static Method orderMethod; +} diff --git a/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javase b/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javase new file mode 100644 index 000000000..f9f443e13 --- /dev/null +++ b/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtil.java.javase @@ -0,0 +1,195 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.sun.opengl.impl; + +import java.lang.reflect.*; +import java.nio.*; + +/** Internal copy of selected routines from BufferUtil to avoid + outward dependencies on com.sun.opengl.util package. */ +public class InternalBufferUtil { + public static final int SIZEOF_BYTE = 1; + public static final int SIZEOF_SHORT = 2; + public static final int SIZEOF_INT = 4; + public static final int SIZEOF_FLOAT = 4; + public static final int SIZEOF_LONG = 8; + public static final int SIZEOF_DOUBLE = 8; + + //---------------------------------------------------------------------- + // Allocation routines + // + + /** Allocates a new direct ByteBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ByteBuffer newByteBuffer(int numElements) { + ByteBuffer bb = ByteBuffer.allocateDirect(numElements); + nativeOrder(bb); + return bb; + } + + /** Allocates a new direct DoubleBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static DoubleBuffer newDoubleBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE); + return bb.asDoubleBuffer(); + } + + /** Allocates a new direct IntBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static IntBuffer newIntBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); + return bb.asIntBuffer(); + } + + /** Allocates a new direct FloatBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static FloatBuffer newFloatBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); + return bb.asFloatBuffer(); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-type) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ByteBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyByteBuffer(ByteBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining()); + dest.put(orig); + dest.rewind(); + return dest; + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-ByteBuffer) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); + dest.asFloatBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); + dest.asIntBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); + dest.asShortBuffer().put(orig); + dest.rewind(); + return dest; + } + + //---------------------------------------------------------------------- + // Conversion routines + // + + public static float[] getFloatArray(double[] source) { + int i=source.length; + float[] dest = new float[i--]; + while(i>=0) { dest[i]=(float)source[i]; i--; } + return dest; + } + + public static ByteBuffer nativeOrder(ByteBuffer buf) { + if (!isCDCFP) { + try { + if (byteOrderClass == null) { + byteOrderClass = Class.forName("java.nio.ByteOrder"); + orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); + Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); + nativeOrderObject = nativeOrderMethod.invoke(null, null); + } + } catch (Throwable t) { + // Must be running on CDC / FP + isCDCFP = true; + } + + if (!isCDCFP) { + try { + orderMethod.invoke(buf, new Object[] { nativeOrderObject }); + } catch (Throwable t) { + } + } + } + return buf; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // NOTE that this work must be done reflectively at the present time + // because this code must compile and run correctly on both CDC/FP and J2SE + private static boolean isCDCFP; + private static Class byteOrderClass; + private static Object nativeOrderObject; + private static Method orderMethod; +} diff --git a/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java b/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java index 5788bbc9b..cc8ba639f 100755 --- a/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java +++ b/src/jogl/classes/com/sun/opengl/impl/ProjectFloat.java @@ -117,8 +117,7 @@ package com.sun.opengl.impl; import java.nio.*; import javax.media.opengl.*; -import javax.media.opengl.util.*; -import javax.media.opengl.sub.fixed.GLMatrixIf; +import javax.media.opengl.fixedfunc.GLMatrixFunc; /** * ProjectFloat.java @@ -181,7 +180,7 @@ public class ProjectFloat { // Slice up one big buffer because some NIO implementations // allocate a huge amount of memory to back even the smallest of // buffers. - locbuf = BufferUtil.newFloatBuffer(2*16+2*4+3*3); + locbuf = InternalBufferUtil.newFloatBuffer(2*16+2*4+3*3); int pos = 0; int sz = 16; matrixBuf = slice(locbuf, pos, sz); @@ -547,7 +546,7 @@ public class ProjectFloat { * @param bottom * @param top */ - public void gluOrtho2D(GLMatrixIf gl, float left, float right, float bottom, float top) { + public void gluOrtho2D(GLMatrixFunc gl, float left, float right, float bottom, float top) { gl.glOrthof(left, right, bottom, top, -1, 1); } @@ -559,7 +558,7 @@ public class ProjectFloat { * @param zNear * @param zFar */ - public void gluPerspective(GLMatrixIf gl, float fovy, float aspect, float zNear, float zFar) { + public void gluPerspective(GLMatrixFunc gl, float fovy, float aspect, float zNear, float zFar) { float sine, cotangent, deltaZ; float radians = fovy / 2 * (float) Math.PI / 180; @@ -597,7 +596,7 @@ public class ProjectFloat { * @param upy * @param upz */ - public void gluLookAt(GLMatrixIf gl, + public void gluLookAt(GLMatrixFunc gl, float eyex, float eyey, float eyez, @@ -1010,7 +1009,7 @@ public class ProjectFloat { * @param deltaY * @param viewport */ - public void gluPickMatrix(GLMatrixIf gl, + public void gluPickMatrix(GLMatrixFunc gl, float x, float y, float deltaX, @@ -1038,7 +1037,7 @@ public class ProjectFloat { * @param viewport * @param viewport_offset */ - public void gluPickMatrix(GLMatrixIf gl, + public void gluPickMatrix(GLMatrixFunc gl, float x, float y, float deltaX, diff --git a/src/jogl/classes/com/sun/opengl/impl/egl/EGLDrawableFactory.java b/src/jogl/classes/com/sun/opengl/impl/egl/EGLDrawableFactory.java index b73cfbd3e..a5f1d2ca3 100755 --- a/src/jogl/classes/com/sun/opengl/impl/egl/EGLDrawableFactory.java +++ b/src/jogl/classes/com/sun/opengl/impl/egl/EGLDrawableFactory.java @@ -348,7 +348,7 @@ public class EGLDrawableFactory extends GLDrawableFactoryImpl { public native void shutdown(); public void testGetDirectBufferAddress() { - java.nio.FloatBuffer buf = com.sun.opengl.util.BufferUtil.newFloatBuffer(12); + java.nio.FloatBuffer buf = com.sun.opengl.impl.InternalBufferUtil.newFloatBuffer(12); int addr = getDirectBufferAddress(buf); System.out.println("Direct FloatBuffer's address: 0x" + Integer.toHexString(addr)); } diff --git a/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java b/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java index 619c0bee3..5b7b679ad 100755 --- a/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java +++ b/src/jogl/classes/com/sun/opengl/impl/gl2/ProjectDouble.java @@ -117,7 +117,6 @@ package com.sun.opengl.impl.gl2; import java.nio.*; import javax.media.opengl.*; -import javax.media.opengl.util.*; import com.sun.opengl.impl.*; /** @@ -174,7 +173,7 @@ public class ProjectDouble { // Slice up one big buffer because some NIO implementations // allocate a huge amount of memory to back even the smallest of // buffers. - DoubleBuffer locbuf = BufferUtil.newDoubleBuffer(128); + DoubleBuffer locbuf = InternalBufferUtil.newDoubleBuffer(128); int pos = 0; int sz = 16; matrixBuf = slice(locbuf, pos, sz); diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat b/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat deleted file mode 100755 index 21fba2fc3..000000000 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat +++ /dev/null @@ -1,9 +0,0 @@ -REM -REM You have to call it from the 'shader' directory, e.g.: -REM scripts\nvidia-apx\glslc-ff.bat -REM -IF !"%JOGLDIR%"==""! GOTO YESPATH -set JOGLDIR=..\lib -:YESPATH - -java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp diff --git a/src/jogl/classes/com/sun/opengl/impl/glu/GLUquadricImpl.java b/src/jogl/classes/com/sun/opengl/impl/glu/GLUquadricImpl.java index 2d6e41126..bb1decf42 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glu/GLUquadricImpl.java +++ b/src/jogl/classes/com/sun/opengl/impl/glu/GLUquadricImpl.java @@ -116,7 +116,6 @@ package com.sun.opengl.impl.glu; import javax.media.opengl.*; -import javax.media.opengl.sub.*; import javax.media.opengl.glu.*; import com.sun.opengl.util.ImmModeSink; import java.nio.*; diff --git a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/BuildMipmap.java b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/BuildMipmap.java index c30f83d20..f77f76fc8 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/BuildMipmap.java +++ b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/BuildMipmap.java @@ -47,8 +47,8 @@ package com.sun.opengl.impl.glu.mipmap; import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.glu.GLU; -import javax.media.opengl.util.BufferUtil; import com.sun.opengl.impl.Debug; +import com.sun.opengl.impl.InternalBufferUtil; import java.nio.*; import java.io.*; @@ -89,7 +89,7 @@ public class BuildMipmap { Mipmap.retrieveStoreModes( gl, psm ); try { - newImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size( width, 1, format, + newImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size( width, 1, format, GL2.GL_UNSIGNED_SHORT ) )).asShortBuffer(); } catch( OutOfMemoryError ome ) { return( GLU.GLU_OUT_OF_MEMORY ); @@ -117,7 +117,7 @@ public class BuildMipmap { if( otherImage == null ) { memReq = Mipmap.image_size( newwidth, 1, format, GL2.GL_UNSIGNED_SHORT ); try { - otherImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )).asShortBuffer(); + otherImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )).asShortBuffer(); } catch( OutOfMemoryError ome ) { gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); @@ -178,7 +178,7 @@ public class BuildMipmap { } try { - newImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size( width, height, + newImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size( width, height, format, GL2.GL_UNSIGNED_SHORT ) )).asShortBuffer(); } catch( OutOfMemoryError ome ) { return( GLU.GLU_OUT_OF_MEMORY ); @@ -206,7 +206,7 @@ public class BuildMipmap { if( otherImage == null ) { memReq = Mipmap.image_size( newwidth[0], newheight[0], format, GL2.GL_UNSIGNED_SHORT ); try { - otherImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )).asShortBuffer(); + otherImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )).asShortBuffer(); } catch( OutOfMemoryError ome ) { gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); @@ -364,7 +364,7 @@ public class BuildMipmap { case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL2.GL_UNSIGNED_INT_10_10_10_2 ): case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ): - dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); + dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); break; default: return( GLU.GLU_INVALID_ENUM ); @@ -481,7 +481,7 @@ public class BuildMipmap { case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL2.GL_UNSIGNED_INT_10_10_10_2 ): case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ): - dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); + dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); break; default: return( GLU.GLU_INVALID_ENUM ); @@ -519,7 +519,7 @@ public class BuildMipmap { case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL2.GL_UNSIGNED_INT_10_10_10_2 ): case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ): - dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); + dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); break; default: return( GLU.GLU_INVALID_ENUM ); @@ -653,7 +653,7 @@ public class BuildMipmap { case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL2.GL_UNSIGNED_INT_10_10_10_2 ): case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ): - dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); + dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); break; default: return( GLU.GLU_INVALID_ENUM ); @@ -880,7 +880,7 @@ public class BuildMipmap { int i, j; try { - newImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size( + newImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.image_size( width, height, format, GL2.GL_UNSIGNED_BYTE ) )); } catch( OutOfMemoryError err ) { return( GLU.GLU_OUT_OF_MEMORY ); @@ -924,7 +924,7 @@ public class BuildMipmap { if( otherImage == null ) { memReq = Mipmap.image_size( newwidth[0], newheight[0], format, GL2.GL_UNSIGNED_BYTE ); try { - otherImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); + otherImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); } catch( OutOfMemoryError err ) { gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() ); gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() ); @@ -1102,7 +1102,7 @@ public class BuildMipmap { case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL2.GL_UNSIGNED_INT_10_10_10_2 ): case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ): - dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); + dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); break; default: return( GLU.GLU_INVALID_ENUM ); @@ -1288,7 +1288,7 @@ public class BuildMipmap { case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL2.GL_UNSIGNED_INT_10_10_10_2 ): case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ): - dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); + dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); break; default: return( GLU.GLU_INVALID_ENUM ); @@ -1329,7 +1329,7 @@ public class BuildMipmap { case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL2.GL_UNSIGNED_INT_10_10_10_2 ): case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ): - dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); + dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); break; default: return( GLU.GLU_INVALID_ENUM ); @@ -1391,7 +1391,7 @@ public class BuildMipmap { case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ): case( GL2.GL_UNSIGNED_INT_10_10_10_2 ): case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ): - dstImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); + dstImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( memReq )); break; default: return( GLU.GLU_INVALID_ENUM ); diff --git a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/Mipmap.java b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/Mipmap.java index b048bf1f5..aa33550ca 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/Mipmap.java +++ b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/Mipmap.java @@ -47,9 +47,9 @@ package com.sun.opengl.impl.glu.mipmap; import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.glu.GLU; -import javax.media.opengl.util.BufferUtil; import javax.media.opengl.GLException; import java.nio.*; +import com.sun.opengl.impl.InternalBufferUtil; /** * @@ -574,8 +574,8 @@ public class Mipmap { if( !isLegalFormatForPackedPixelType( format, typeout ) ) { return( GLU.GLU_INVALID_OPERATION ); } - beforeimage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( image_size( widthin, heightin, format, GL2.GL_UNSIGNED_SHORT ) )); - afterimage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( image_size( widthout, heightout, format, GL2.GL_UNSIGNED_SHORT ) )); + beforeimage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( image_size( widthin, heightin, format, GL2.GL_UNSIGNED_SHORT ) )); + afterimage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( image_size( widthout, heightout, format, GL2.GL_UNSIGNED_SHORT ) )); if( beforeimage == null || afterimage == null ) { return( GLU.GLU_OUT_OF_MEMORY ); } diff --git a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/ScaleInternal.java b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/ScaleInternal.java index 70ddab880..f51c72ea6 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/ScaleInternal.java +++ b/src/jogl/classes/com/sun/opengl/impl/glu/mipmap/ScaleInternal.java @@ -47,8 +47,8 @@ package com.sun.opengl.impl.glu.mipmap; import javax.media.opengl.GL; import javax.media.opengl.GL2; import javax.media.opengl.glu.GLU; -import javax.media.opengl.util.BufferUtil; import java.nio.*; +import com.sun.opengl.impl.InternalBufferUtil; /** * @@ -2425,9 +2425,9 @@ public class ScaleInternal { } try { - beforeImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn, + beforeImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn, heightIn, depthIn, format, GL2.GL_UNSIGNED_SHORT ) )).asShortBuffer(); - afterImage = BufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn, + afterImage = InternalBufferUtil.nativeOrder(ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn, heightIn, depthIn, format, GL2.GL_UNSIGNED_SHORT ) )).asShortBuffer(); } catch( OutOfMemoryError err ) { return( GLU.GLU_OUT_OF_MEMORY ); diff --git a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java index 10d7c5a22..3380de742 100644 --- a/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java +++ b/src/jogl/classes/com/sun/opengl/impl/windows/wgl/WindowsWGLDrawableFactory.java @@ -44,7 +44,6 @@ import java.util.*; import javax.media.nativewindow.*; import javax.media.opengl.*; import com.sun.opengl.impl.*; -import javax.media.opengl.util.BufferUtil; public class WindowsWGLDrawableFactory extends GLDrawableFactoryImpl { private static final boolean DEBUG = Debug.debug("WindowsWGLDrawableFactory"); diff --git a/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp b/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp new file mode 100755 index 000000000..40f035514 --- /dev/null +++ b/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javame_cdc_fp @@ -0,0 +1,449 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.sun.opengl.util; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLException; +import javax.media.opengl.GLProfile; + +import java.nio.*; +import java.util.*; + +import java.lang.reflect.*; + +/** Utility routines for dealing with direct buffers. */ + +public class BufferUtil { + public static final int SIZEOF_BYTE = 1; + public static final int SIZEOF_SHORT = 2; + public static final int SIZEOF_INT = 4; + public static final int SIZEOF_FLOAT = 4; + public static final int SIZEOF_LONG = -1; // not supported + public static final int SIZEOF_DOUBLE = -1; // not supported + + public static final int sizeOfGLType(int glType) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + return SIZEOF_BYTE; + case GL.GL_BYTE: + return SIZEOF_BYTE; + case GL.GL_UNSIGNED_SHORT: + return SIZEOF_SHORT; + case GL.GL_SHORT: + return SIZEOF_SHORT; + case GL.GL_FLOAT: + return SIZEOF_FLOAT; + case GL.GL_FIXED: + return SIZEOF_INT; + case GL2ES2.GL_INT: + return SIZEOF_INT; + case GL2ES2.GL_UNSIGNED_INT: + return SIZEOF_INT; + case GL2.GL_DOUBLE: + return SIZEOF_DOUBLE; + } + return -1; + } + + public static final int sizeOfBufferElem(Buffer buffer) { + if (buffer == null) { + return 0; + } + if (buffer instanceof ByteBuffer) { + return BufferUtil.SIZEOF_BYTE; + } else if (buffer instanceof IntBuffer) { + return BufferUtil.SIZEOF_INT; + } else if (buffer instanceof ShortBuffer) { + return BufferUtil.SIZEOF_SHORT; + } else if (buffer instanceof FloatBuffer) { + return BufferUtil.SIZEOF_FLOAT; + } + throw new RuntimeException("Unexpected buffer type " + + buffer.getClass().getName()); + } + + private BufferUtil() {} + + //---------------------------------------------------------------------- + // Allocation routines + // + + public static final Buffer newGLBuffer(int glType, int numElements) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return newByteBuffer(numElements); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return newShortBuffer(numElements); + case GL.GL_FLOAT: + return newFloatBuffer(numElements); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return newIntBuffer(numElements); + } + return null; + } + + public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { + if(parent==null || byteLen==0) return null; + parent.position(bytePos); + parent.limit(bytePos + byteLen); + + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return parent.slice(); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return parent.asShortBuffer(); + case GL.GL_FLOAT: + return parent.asFloatBuffer(); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return parent.asIntBuffer(); + } + return null; + } + + /** Allocates a new direct ByteBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ByteBuffer newByteBuffer(int numElements) { + ByteBuffer bb = ByteBuffer.allocateDirect(numElements); + nativeOrder(bb); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { + ByteBuffer bb = newByteBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset) { + return newByteBuffer(values, offset, values.length-offset); + } + + public static ByteBuffer newByteBuffer(byte[] values) { + return newByteBuffer(values, 0); + } + + /** Allocates a new direct FloatBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static FloatBuffer newFloatBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); + return bb.asFloatBuffer(); + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { + FloatBuffer bb = newFloatBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset) { + return newFloatBuffer(values, 0, values.length-offset); + } + + public static FloatBuffer newFloatBuffer(float[] values) { + return newFloatBuffer(values, 0); + } + + /** Allocates a new direct IntBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static IntBuffer newIntBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); + return bb.asIntBuffer(); + } + + public static IntBuffer newIntBuffer(int[] values, int offset, int len) { + IntBuffer bb = newIntBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static IntBuffer newIntBuffer(int[] values, int offset) { + return newIntBuffer(values, 0, values.length-offset); + } + + public static IntBuffer newIntBuffer(int[] values) { + return newIntBuffer(values, 0); + } + + + /** Allocates a new direct ShortBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ShortBuffer newShortBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); + return bb.asShortBuffer(); + } + + public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { + ShortBuffer bb = newShortBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ShortBuffer newShortBuffer(short[] values, int offset) { + return newShortBuffer(values, 0, values.length-offset); + } + + public static ShortBuffer newShortBuffer(short[] values) { + return newShortBuffer(values, 0); + } + + + //---------------------------------------------------------------------- + // Copy routines (type-to-type) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ByteBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyByteBuffer(ByteBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining()); + dest.put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct FloatBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { + return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer + into a newly-allocated direct IntBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static IntBuffer copyIntBuffer(IntBuffer orig) { + return copyIntBufferAsByteBuffer(orig).asIntBuffer(); + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ShortBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ShortBuffer copyShortBuffer(ShortBuffer orig) { + return copyShortBufferAsByteBuffer(orig).asShortBuffer(); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-ByteBuffer) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); + dest.asFloatBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); + dest.asIntBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); + dest.asShortBuffer().put(orig); + dest.rewind(); + return dest; + } + + //---------------------------------------------------------------------- + // Conversion routines + // + + public final static float[] getFloatArray(double[] source) { + int i=source.length; + float[] dest = new float[i--]; + while(i>=0) { dest[i]=(float)source[i]; i--; } + return dest; + } + + public static ByteBuffer nativeOrder(ByteBuffer buf) { + if (!isCDCFP) { + try { + if (byteOrderClass == null) { + byteOrderClass = Class.forName("java.nio.ByteOrder"); + orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); + Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); + nativeOrderObject = nativeOrderMethod.invoke(null, null); + } + } catch (Throwable t) { + // Must be running on CDC / FP + isCDCFP = true; + } + + if (!isCDCFP) { + try { + orderMethod.invoke(buf, new Object[] { nativeOrderObject }); + } catch (Throwable t) { + } + } + } + return buf; + } + + //---------------------------------------------------------------------- + // Convenient GL put methods with generic target Buffer + // + public static void put(Buffer dest, Buffer v) { + if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) { + ((ByteBuffer)dest).put((ByteBuffer)v); + } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) { + ((ShortBuffer)dest).put((ShortBuffer)v); + } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) { + ((IntBuffer)dest).put((IntBuffer)v); + } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) { + ((FloatBuffer)dest).put((FloatBuffer)v); + } else { + throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName()); + } + } + + public static void putb(Buffer dest, byte v) { + if(dest instanceof ByteBuffer) { + ((ByteBuffer)dest).put(v); + } else if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put((short)v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Byte doesn't match Buffer Class: "+dest); + } + } + + public static void puts(Buffer dest, short v) { + if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Short doesn't match Buffer Class: "+dest); + } + } + + public static void puti(Buffer dest, int v) { + if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(v); + } else { + throw new GLException("Integer doesn't match Buffer Class: "+dest); + } + } + + public static void putx(Buffer dest, int v) { + puti(dest, v); + } + + public static void putf(Buffer dest, float v) { + if(dest instanceof FloatBuffer) { + ((FloatBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(FixedPoint.toFixed(v)); + } else { + throw new GLException("Float doesn't match Buffer Class: "+dest); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // NOTE that this work must be done reflectively at the present time + // because this code must compile and run correctly on both CDC/FP and J2SE + private static boolean isCDCFP; + private static Class byteOrderClass; + private static Object nativeOrderObject; + private static Method orderMethod; + +} diff --git a/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase b/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase new file mode 100755 index 000000000..d02f3d15f --- /dev/null +++ b/src/jogl/classes/com/sun/opengl/util/BufferUtil.java.javase @@ -0,0 +1,499 @@ +/* + * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.sun.opengl.util; + +import javax.media.opengl.GL; +import javax.media.opengl.GL2; +import javax.media.opengl.GL2ES2; +import javax.media.opengl.GLException; +import javax.media.opengl.GLProfile; + +import java.nio.*; +import java.util.*; + +import java.lang.reflect.*; + +/** Utility routines for dealing with direct buffers. */ + +public class BufferUtil { + public static final int SIZEOF_BYTE = 1; + public static final int SIZEOF_SHORT = 2; + public static final int SIZEOF_INT = 4; + public static final int SIZEOF_FLOAT = 4; + public static final int SIZEOF_LONG = 8; + public static final int SIZEOF_DOUBLE = 8; + + public static final int sizeOfGLType(int glType) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + return SIZEOF_BYTE; + case GL.GL_BYTE: + return SIZEOF_BYTE; + case GL.GL_UNSIGNED_SHORT: + return SIZEOF_SHORT; + case GL.GL_SHORT: + return SIZEOF_SHORT; + case GL.GL_FLOAT: + return SIZEOF_FLOAT; + case GL.GL_FIXED: + return SIZEOF_INT; + case GL2ES2.GL_INT: + return SIZEOF_INT; + case GL2ES2.GL_UNSIGNED_INT: + return SIZEOF_INT; + case GL2.GL_DOUBLE: + return SIZEOF_DOUBLE; + } + return -1; + } + + public static final int sizeOfBufferElem(Buffer buffer) { + if (buffer == null) { + return 0; + } + if (buffer instanceof ByteBuffer) { + return BufferUtil.SIZEOF_BYTE; + } else if (buffer instanceof IntBuffer) { + return BufferUtil.SIZEOF_INT; + } else if (buffer instanceof ShortBuffer) { + return BufferUtil.SIZEOF_SHORT; + } else if (buffer instanceof FloatBuffer) { + return BufferUtil.SIZEOF_FLOAT; + } else if (buffer instanceof DoubleBuffer) { + return BufferUtil.SIZEOF_DOUBLE; + } + throw new RuntimeException("Unexpected buffer type " + + buffer.getClass().getName()); + } + + private BufferUtil() {} + + //---------------------------------------------------------------------- + // Allocation routines + // + + public static final Buffer newGLBuffer(int glType, int numElements) { + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return newByteBuffer(numElements); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return newShortBuffer(numElements); + case GL.GL_FLOAT: + return newFloatBuffer(numElements); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return newIntBuffer(numElements); + case GL2.GL_DOUBLE: + return newDoubleBuffer(numElements); + } + return null; + } + + public static final Buffer sliceGLBuffer(ByteBuffer parent, int bytePos, int byteLen, int glType) { + if(parent==null || byteLen==0) return null; + parent.position(bytePos); + parent.limit(bytePos + byteLen); + + switch (glType) { + case GL.GL_UNSIGNED_BYTE: + case GL.GL_BYTE: + return parent.slice(); + case GL.GL_UNSIGNED_SHORT: + case GL.GL_SHORT: + return parent.asShortBuffer(); + case GL.GL_FLOAT: + return parent.asFloatBuffer(); + case GL.GL_FIXED: + case GL2ES2.GL_INT: + case GL2ES2.GL_UNSIGNED_INT: + return parent.asIntBuffer(); + case GL2.GL_DOUBLE: + return parent.asDoubleBuffer(); + } + return null; + } + + /** Allocates a new direct ByteBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ByteBuffer newByteBuffer(int numElements) { + ByteBuffer bb = ByteBuffer.allocateDirect(numElements); + nativeOrder(bb); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset, int len) { + ByteBuffer bb = newByteBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ByteBuffer newByteBuffer(byte[] values, int offset) { + return newByteBuffer(values, offset, values.length-offset); + } + + public static ByteBuffer newByteBuffer(byte[] values) { + return newByteBuffer(values, 0); + } + + + /** Allocates a new direct DoubleBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static DoubleBuffer newDoubleBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_DOUBLE); + return bb.asDoubleBuffer(); + } + + public static DoubleBuffer newDoubleBuffer(double[] values, int offset) { + int len = values.length-offset; + DoubleBuffer bb = newDoubleBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static DoubleBuffer newDoubleBuffer(double[] values) { + return newDoubleBuffer(values, 0); + } + + + /** Allocates a new direct FloatBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static FloatBuffer newFloatBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_FLOAT); + return bb.asFloatBuffer(); + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset, int len) { + FloatBuffer bb = newFloatBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static FloatBuffer newFloatBuffer(float[] values, int offset) { + return newFloatBuffer(values, 0, values.length-offset); + } + + public static FloatBuffer newFloatBuffer(float[] values) { + return newFloatBuffer(values, 0); + } + + + /** Allocates a new direct IntBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static IntBuffer newIntBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_INT); + return bb.asIntBuffer(); + } + + public static IntBuffer newIntBuffer(int[] values, int offset, int len) { + IntBuffer bb = newIntBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static IntBuffer newIntBuffer(int[] values, int offset) { + return newIntBuffer(values, 0, values.length-offset); + } + + public static IntBuffer newIntBuffer(int[] values) { + return newIntBuffer(values, 0); + } + + /** Allocates a new direct LongBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static LongBuffer newLongBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_LONG); + return bb.asLongBuffer(); + } + + /** Allocates a new direct ShortBuffer with the specified number of + elements. The returned buffer will have its byte order set to + the host platform's native byte order. */ + public static ShortBuffer newShortBuffer(int numElements) { + ByteBuffer bb = newByteBuffer(numElements * SIZEOF_SHORT); + return bb.asShortBuffer(); + } + + public static ShortBuffer newShortBuffer(short[] values, int offset, int len) { + ShortBuffer bb = newShortBuffer(len); + bb.put(values, offset, len); + bb.rewind(); + return bb; + } + + public static ShortBuffer newShortBuffer(short[] values, int offset) { + return newShortBuffer(values, 0, values.length-offset); + } + + public static ShortBuffer newShortBuffer(short[] values) { + return newShortBuffer(values, 0); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-type) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ByteBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyByteBuffer(ByteBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining()); + dest.put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct FloatBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static FloatBuffer copyFloatBuffer(FloatBuffer orig) { + return copyFloatBufferAsByteBuffer(orig).asFloatBuffer(); + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer + into a newly-allocated direct IntBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static IntBuffer copyIntBuffer(IntBuffer orig) { + return copyIntBufferAsByteBuffer(orig).asIntBuffer(); + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ShortBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ShortBuffer copyShortBuffer(ShortBuffer orig) { + return copyShortBufferAsByteBuffer(orig).asShortBuffer(); + } + + //---------------------------------------------------------------------- + // Copy routines (type-to-ByteBuffer) + // + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed FloatBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyFloatBufferAsByteBuffer(FloatBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_FLOAT); + dest.asFloatBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed IntBuffer into + a newly-allocated direct ByteBuffer. The returned buffer will + have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyIntBufferAsByteBuffer(IntBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_INT); + dest.asIntBuffer().put(orig); + dest.rewind(); + return dest; + } + + /** Copies the <i>remaining</i> elements (as defined by + <code>limit() - position()</code>) in the passed ShortBuffer + into a newly-allocated direct ByteBuffer. The returned buffer + will have its byte order set to the host platform's native byte + order. The position of the newly-allocated buffer will be zero, + and the position of the passed buffer is unchanged (though its + mark is changed). */ + public static ByteBuffer copyShortBufferAsByteBuffer(ShortBuffer orig) { + ByteBuffer dest = newByteBuffer(orig.remaining() * SIZEOF_SHORT); + dest.asShortBuffer().put(orig); + dest.rewind(); + return dest; + } + + //---------------------------------------------------------------------- + // Conversion routines + // + + public final static float[] getFloatArray(double[] source) { + int i=source.length; + float[] dest = new float[i--]; + while(i>=0) { dest[i]=(float)source[i]; i--; } + return dest; + } + + public final static FloatBuffer getFloatBuffer(DoubleBuffer source) { + source.rewind(); + FloatBuffer dest = BufferUtil.newFloatBuffer(source.limit()); + while(source.hasRemaining()) { dest.put((float)source.get()); } + return dest; + } + + public static ByteBuffer nativeOrder(ByteBuffer buf) { + if (!isCDCFP) { + try { + if (byteOrderClass == null) { + byteOrderClass = Class.forName("java.nio.ByteOrder"); + orderMethod = ByteBuffer.class.getMethod("order", new Class[] { byteOrderClass }); + Method nativeOrderMethod = byteOrderClass.getMethod("nativeOrder", null); + nativeOrderObject = nativeOrderMethod.invoke(null, null); + } + } catch (Throwable t) { + // Must be running on CDC / FP + isCDCFP = true; + } + + if (!isCDCFP) { + try { + orderMethod.invoke(buf, new Object[] { nativeOrderObject }); + } catch (Throwable t) { + } + } + } + return buf; + } + + //---------------------------------------------------------------------- + // Convenient GL put methods with generic target Buffer + // + public static void put(Buffer dest, Buffer v) { + if((dest instanceof ByteBuffer) && (v instanceof ByteBuffer)) { + ((ByteBuffer)dest).put((ByteBuffer)v); + } else if((dest instanceof ShortBuffer) && (v instanceof ShortBuffer)) { + ((ShortBuffer)dest).put((ShortBuffer)v); + } else if((dest instanceof IntBuffer) && (v instanceof IntBuffer)) { + ((IntBuffer)dest).put((IntBuffer)v); + } else if((dest instanceof FloatBuffer) && (v instanceof FloatBuffer)) { + ((FloatBuffer)dest).put((FloatBuffer)v); + } else { + throw new GLException("Incompatible Buffer classes: dest = "+dest.getClass().getName() + ", src = " + v.getClass().getName()); + } + } + + public static void putb(Buffer dest, byte v) { + if(dest instanceof ByteBuffer) { + ((ByteBuffer)dest).put(v); + } else if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put((short)v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Byte doesn't match Buffer Class: "+dest); + } + } + + public static void puts(Buffer dest, short v) { + if(dest instanceof ShortBuffer) { + ((ShortBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put((int)v); + } else { + throw new GLException("Short doesn't match Buffer Class: "+dest); + } + } + + public static void puti(Buffer dest, int v) { + if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(v); + } else { + throw new GLException("Integer doesn't match Buffer Class: "+dest); + } + } + + public static void putx(Buffer dest, int v) { + puti(dest, v); + } + + public static void putf(Buffer dest, float v) { + if(dest instanceof FloatBuffer) { + ((FloatBuffer)dest).put(v); + } else if(dest instanceof IntBuffer) { + ((IntBuffer)dest).put(FixedPoint.toFixed(v)); + } else { + throw new GLException("Float doesn't match Buffer Class: "+dest); + } + } + + public static void putd(Buffer dest, double v) { + if(dest instanceof FloatBuffer) { + ((FloatBuffer)dest).put((float)v); + } else { + throw new GLException("Double doesn't match Buffer Class: "+dest); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + // NOTE that this work must be done reflectively at the present time + // because this code must compile and run correctly on both CDC/FP and J2SE + private static boolean isCDCFP; + private static Class byteOrderClass; + private static Object nativeOrderObject; + private static Method orderMethod; + +} diff --git a/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtils.java b/src/jogl/classes/com/sun/opengl/util/FixedPoint.java index 89639c493..e9bdae0e9 100644 --- a/src/jogl/classes/com/sun/opengl/impl/InternalBufferUtils.java +++ b/src/jogl/classes/com/sun/opengl/util/FixedPoint.java @@ -1,5 +1,5 @@ /* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are @@ -29,27 +29,33 @@ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. */ -package com.sun.opengl.impl; +package com.sun.opengl.util; + +public class FixedPoint { + public static final int toFixed(int value) { + if (value < -32768) value = -32768; + if (value > 32767) value = 32767; + return value * 65536; + } -import java.nio.*; + public static final int toFixed(float value) { + if (value < -32768) value = -32768; + if (value > 32767) value = 32767; + return (int)(value * 65536.0f); + } -/** Utility routines available only to the JOGL implementation. */ + public static final float toFloat(int value) { + return (float)value/65536.0f; + } -public class InternalBufferUtils { - /** Allocates a new direct byte buffer at the given address with the - given capacity. This is exposed only because of glMapBufferARB - and its semantics; it is undesirable to allocate a new buffer - every frame because (a) ByteBuffers are finalizable and (b) the - application would typically need to re-slice the buffer every - frame. Instead we cache these ByteBuffer objects up in Java and - look them up in a HashMap by base address and capacity. */ - public static native ByteBuffer newDirectByteBuffer(long address, int capacity); + public static final int mult(int x1, int x2) { + return (int) ( ((long)x1*(long)x2)/65536 ); + } + + public static final int div(int x1, int x2) { + return (int) ( (((long)x1)<<16)/x2 ); + } } + diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java b/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java index efee49a16..3dc8159b9 100644 --- a/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java +++ b/src/jogl/classes/com/sun/opengl/util/GLArrayDataClient.java @@ -1,10 +1,14 @@ package com.sun.opengl.util; +import java.security.*; + import javax.media.opengl.*; import javax.media.opengl.util.*; -import com.sun.opengl.impl.*; -import com.sun.opengl.impl.glsl.*; + +import com.sun.opengl.util.glsl.*; + +import com.sun.opengl.impl.SystemUtil; import java.nio.*; @@ -17,7 +21,11 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData * * This should not be necessary on proper native implementations. */ - public static final boolean hasVBOBug = (SystemUtil.getenv("JOGL_VBO_BUG") != null); + public static final boolean hasVBOBug = AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + return SystemUtil.getenv("JOGL_VBO_BUG"); + } + }) != null; /** * @arg index The GL array index @@ -34,7 +42,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData int initialSize) throws GLException { - GLProfile.isValidateArrayDataType(index, comps, dataType, false, true); + GLProfile.isValidArrayDataType(index, comps, dataType, false, true); GLArrayDataClient adc = new GLArrayDataClient(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); adc.init(name, index, comps, dataType, normalized, 0, null, initialSize, false, glArrayHandler, 0, 0); @@ -45,7 +53,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData int stride, Buffer buffer) throws GLException { - GLProfile.isValidateArrayDataType(index, comps, dataType, false, true); + GLProfile.isValidArrayDataType(index, comps, dataType, false, true); GLArrayDataClient adc = new GLArrayDataClient(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(adc); adc.init(name, index, comps, dataType, normalized, stride, buffer, comps*comps, false, glArrayHandler, 0, 0); @@ -59,7 +67,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData if(!GLProfile.isGL2ES2()) { throw new GLException("GLArrayDataServer not supported for profile: "+GLProfile.getProfile()); } - GLProfile.isValidateArrayDataType(-1, comps, dataType, true, true); + GLProfile.isValidArrayDataType(-1, comps, dataType, true, true); GLArrayDataClient adc = new GLArrayDataClient(); GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); @@ -74,7 +82,7 @@ public class GLArrayDataClient extends GLArrayDataWrapper implements GLArrayData if(!GLProfile.isGL2ES2()) { throw new GLException("GLArrayDataServer not supported for profile: "+GLProfile.getProfile()); } - GLProfile.isValidateArrayDataType(-1, comps, dataType, true, true); + GLProfile.isValidArrayDataType(-1, comps, dataType, true, true); GLArrayDataClient adc = new GLArrayDataClient(); GLArrayHandler glArrayHandler = new GLSLArrayHandler(adc); diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java b/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java index 59024dec7..caf6efe12 100644 --- a/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java +++ b/src/jogl/classes/com/sun/opengl/util/GLArrayDataServer.java @@ -3,8 +3,8 @@ package com.sun.opengl.util; import javax.media.opengl.*; import java.nio.*; -import com.sun.opengl.impl.*; -import com.sun.opengl.impl.glsl.*; + +import com.sun.opengl.util.glsl.*; public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataEditable { @@ -35,7 +35,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE int stride, Buffer buffer, int vboBufferUsage) throws GLException { - GLProfile.isValidateArrayDataType(index, comps, dataType, false, true); + GLProfile.isValidArrayDataType(index, comps, dataType, false, true); GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); @@ -59,7 +59,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE int initialSize, int vboBufferUsage) throws GLException { - GLProfile.isValidateArrayDataType(index, comps, dataType, false, true); + GLProfile.isValidArrayDataType(index, comps, dataType, false, true); GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLFixedArrayHandler(ads); @@ -81,7 +81,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE if(!GLProfile.isGL2ES2()) { throw new GLException("GLArrayDataServer not supported for profile: "+GLProfile.getProfile()); } - GLProfile.isValidateArrayDataType(-1, comps, dataType, true, true); + GLProfile.isValidArrayDataType(-1, comps, dataType, true, true); GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); @@ -103,7 +103,7 @@ public class GLArrayDataServer extends GLArrayDataClient implements GLArrayDataE if(!GLProfile.isGL2ES2()) { throw new GLException("GLArrayDataServer not supported for profile: "+GLProfile.getProfile()); } - GLProfile.isValidateArrayDataType(-1, comps, dataType, true, true); + GLProfile.isValidArrayDataType(-1, comps, dataType, true, true); GLArrayDataServer ads = new GLArrayDataServer(); GLArrayHandler glArrayHandler = new GLSLArrayHandler(ads); diff --git a/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java b/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java index 808848b22..cacc285d1 100644 --- a/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java +++ b/src/jogl/classes/com/sun/opengl/util/GLArrayDataWrapper.java @@ -3,7 +3,8 @@ package com.sun.opengl.util; import javax.media.opengl.*; import javax.media.opengl.util.*; -import com.sun.opengl.impl.*; + +import com.sun.opengl.util.glsl.fixedfunc.impl.*; import java.nio.*; @@ -14,7 +15,7 @@ public class GLArrayDataWrapper implements GLArrayData { int vboName, long bufferOffset) throws GLException { - GLProfile.isValidateArrayDataType(index, comps, dataType, false, true); + GLProfile.isValidArrayDataType(index, comps, dataType, false, true); GLArrayDataWrapper adc = new GLArrayDataWrapper(); adc.init(null, index, comps, dataType, normalized, stride, buffer, false, vboName, bufferOffset); @@ -29,7 +30,7 @@ public class GLArrayDataWrapper implements GLArrayData { if(!GLProfile.isGL2ES2()) { throw new GLException("GLArrayDataServer not supported for profile: "+GLProfile.getProfile()); } - GLProfile.isValidateArrayDataType(-1, comps, dataType, true, true); + GLProfile.isValidArrayDataType(-1, comps, dataType, true, true); GLArrayDataWrapper adc = new GLArrayDataWrapper(); adc.init(name, -1, comps, dataType, normalized, stride, buffer, true, @@ -157,7 +158,8 @@ public class GLArrayDataWrapper implements GLArrayData { this.isVertexAttribute = isVertexAttribute; this.index = index; this.location = -1; - this.name = (null==name)?GLContext.getPredefinedArrayIndexName(index):name; + // We can't have any dependence on the FixedFuncUtil class here for build bootstrapping reasons + this.name = (null==name)?FixedFuncPipeline.getPredefinedArrayIndexName(index):name; if(null==this.name) { throw new GLException("Not a valid GL array index: "+index); } diff --git a/src/jogl/classes/com/sun/opengl/impl/GLArrayHandler.java b/src/jogl/classes/com/sun/opengl/util/GLArrayHandler.java index d34e04b10..9443ad6ed 100644 --- a/src/jogl/classes/com/sun/opengl/impl/GLArrayHandler.java +++ b/src/jogl/classes/com/sun/opengl/util/GLArrayHandler.java @@ -1,8 +1,7 @@ -package com.sun.opengl.impl; +package com.sun.opengl.util; import javax.media.opengl.*; -import javax.media.opengl.sub.*; public interface GLArrayHandler { diff --git a/src/jogl/classes/com/sun/opengl/impl/GLFixedArrayHandler.java b/src/jogl/classes/com/sun/opengl/util/GLFixedArrayHandler.java index 86ae92754..f1e2502be 100644 --- a/src/jogl/classes/com/sun/opengl/impl/GLFixedArrayHandler.java +++ b/src/jogl/classes/com/sun/opengl/util/GLFixedArrayHandler.java @@ -1,9 +1,8 @@ -package com.sun.opengl.impl; +package com.sun.opengl.util; import javax.media.opengl.*; -import javax.media.opengl.sub.*; -import javax.media.opengl.sub.fixed.*; +import javax.media.opengl.fixedfunc.*; import com.sun.opengl.util.*; import java.nio.*; @@ -14,18 +13,18 @@ public class GLFixedArrayHandler implements GLArrayHandler { this.ad = ad; } - protected final void passArrayPointer(GLPointerIf gl) { + protected final void passArrayPointer(GLPointerFunc gl) { switch(ad.getIndex()) { - case GLPointerIf.GL_VERTEX_ARRAY: + case GLPointerFunc.GL_VERTEX_ARRAY: gl.glVertexPointer(ad); break; - case GLPointerIf.GL_NORMAL_ARRAY: + case GLPointerFunc.GL_NORMAL_ARRAY: gl.glNormalPointer(ad); break; - case GLPointerIf.GL_COLOR_ARRAY: + case GLPointerFunc.GL_COLOR_ARRAY: gl.glColorPointer(ad); break; - case GLPointerIf.GL_TEXTURE_COORD_ARRAY: + case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: gl.glTexCoordPointer(ad); break; default: @@ -34,7 +33,7 @@ public class GLFixedArrayHandler implements GLArrayHandler { } public void enableBuffer(GL gl, boolean enable) { - GLPointerIf glp = gl.getGL2ES1(); + GLPointerFunc glp = gl.getGL2ES1(); if(enable) { glp.glEnableClientState(ad.getIndex()); diff --git a/src/jogl/classes/com/sun/opengl/util/Gamma.java b/src/jogl/classes/com/sun/opengl/util/Gamma.java new file mode 100755 index 000000000..8be4f4edf --- /dev/null +++ b/src/jogl/classes/com/sun/opengl/util/Gamma.java @@ -0,0 +1,106 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.sun.opengl.util; + +import com.sun.opengl.impl.*; + +/** Provides control over the primary display's gamma, brightness and + contrast controls via the hardware gamma ramp tables. Not + supported on all platforms or graphics hardware. <P> + + Thanks to the LWJGL project for illustrating how to access gamma + control on the various platforms. +*/ + +public class Gamma { + private Gamma() {} + + /** + * Sets the gamma, brightness, and contrast of the current main + * display. This functionality is not available on all platforms and + * graphics hardware. Returns true if the settings were successfully + * changed, false if not. This method may return false for some + * values of the incoming arguments even on hardware which does + * support the underlying functionality. <P> + * + * If this method returns true, the display settings will + * automatically be reset to their original values upon JVM exit + * (assuming the JVM does not crash); if the user wishes to change + * the display settings back to normal ahead of time, use {@link + * #resetDisplayGamma resetDisplayGamma}(). It is recommended to + * call {@link #resetDisplayGamma resetDisplayGamma} before calling + * e.g. <code>System.exit()</code> from the application rather than + * rely on the shutdown hook functionality due to inevitable race + * conditions and unspecified behavior during JVM teardown. <P> + * + * This method may be called multiple times during the application's + * execution, but calling {@link #resetDisplayGamma + * resetDisplayGamma} will only reset the settings to the values + * before the first call to this method. <P> + * + * @param gamma The gamma value, typically > 1.0 (default values + * vary, but typically roughly 1.0) + * @param brightness The brightness value between -1.0 and 1.0, + * inclusive (default values vary, but typically 0) + * @param contrast The contrast, greater than 0.0 (default values + * vary, but typically 1) + * @return true if gamma settings were successfully changed, false + * if not + * @throws IllegalArgumentException if any of the parameters were + * out-of-bounds + */ + public static boolean setDisplayGamma(float gamma, float brightness, float contrast) throws IllegalArgumentException { + return GLDrawableFactoryImpl.getFactoryImpl().setDisplayGamma(gamma, brightness, contrast); + } + + /** + * Resets the gamma, brightness and contrast values for the primary + * display to their original values before {@link #setDisplayGamma + * setDisplayGamma} was called the first time. {@link + * #setDisplayGamma setDisplayGamma} must be called before calling + * this method or an unspecified exception will be thrown. While it + * is not explicitly required that this method be called before + * exiting, calling it is recommended because of the inevitable + * unspecified behavior during JVM teardown. + */ + public static void resetDisplayGamma() { + GLDrawableFactoryImpl.getFactoryImpl().resetDisplayGamma(); + } +} diff --git a/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java b/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java index 4f30cd7b1..d3b61d7c5 100644 --- a/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java +++ b/src/jogl/classes/com/sun/opengl/util/ImmModeSink.java @@ -3,8 +3,7 @@ package com.sun.opengl.util; import javax.media.opengl.*; import javax.media.opengl.util.*; -import javax.media.opengl.sub.*; -import javax.media.opengl.sub.fixed.*; +import javax.media.opengl.fixedfunc.*; import com.sun.nativewindow.impl.NWReflection; import java.nio.*; import java.util.Iterator; @@ -861,25 +860,25 @@ public class ImmModeSink { buffer.flip(); if(vComps>0) { - vArrayData = GLArrayDataWrapper.createFixed(GLPointerIf.GL_VERTEX_ARRAY, vComps, vDataType, false, + vArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_VERTEX_ARRAY, vComps, vDataType, false, 0, vertexArray, 0, vOffset); } else { vArrayData = null; } if(cComps>0) { - cArrayData = GLArrayDataWrapper.createFixed(GLPointerIf.GL_COLOR_ARRAY, cComps, cDataType, false, + cArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_COLOR_ARRAY, cComps, cDataType, false, 0, colorArray, 0, cOffset); } else { cArrayData = null; } if(nComps>0) { - nArrayData = GLArrayDataWrapper.createFixed(GLPointerIf.GL_NORMAL_ARRAY, nComps, nDataType, false, + nArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_NORMAL_ARRAY, nComps, nDataType, false, 0, normalArray, 0, nOffset); } else { nArrayData = null; } if(tComps>0) { - tArrayData = GLArrayDataWrapper.createFixed(GLPointerIf.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false, + tArrayData = GLArrayDataWrapper.createFixed(GLPointerFunc.GL_TEXTURE_COORD_ARRAY, tComps, tDataType, false, 0, textCoordArray, 0, tOffset); } else { tArrayData = null; diff --git a/src/jogl/classes/com/sun/opengl/impl/io/Locator.java b/src/jogl/classes/com/sun/opengl/util/Locator.java index 863829960..06cd50ce8 100644 --- a/src/jogl/classes/com/sun/opengl/impl/io/Locator.java +++ b/src/jogl/classes/com/sun/opengl/util/Locator.java @@ -1,13 +1,44 @@ -package com.sun.opengl.impl.io; +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ -import javax.media.opengl.util.*; +package com.sun.opengl.util; import java.util.*; import java.nio.*; import java.io.*; import java.net.*; -/** Utilities for dealing with streams. */ +/** Utilities for dealing with resources. */ public class Locator { private Locator() {} diff --git a/src/jogl/classes/com/sun/opengl/util/PMVMatrix.java b/src/jogl/classes/com/sun/opengl/util/PMVMatrix.java new file mode 100755 index 000000000..4211e893b --- /dev/null +++ b/src/jogl/classes/com/sun/opengl/util/PMVMatrix.java @@ -0,0 +1,685 @@ +/* + * Copyright (c) 2009 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + */ + +package com.sun.opengl.util; + +import com.sun.opengl.impl.ProjectFloat; + +import java.nio.*; +import java.util.ArrayList; +import java.util.List; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.GLMatrixFunc; + +public class PMVMatrix implements GLMatrixFunc { + + public PMVMatrix() { + projectFloat = new ProjectFloat(); + + matrixIdent = BufferUtil.newFloatBuffer(1*16); + projectFloat.gluMakeIdentityf(matrixIdent); + matrixIdent.rewind(); + + // T Texture + // P Projection + // Mv ModelView + // Mvi Modelview-Inverse + // Mvit Modelview-Inverse-Transpose + // Pmv P * Mv + matrixTPMvMvitPmv = BufferUtil.newFloatBuffer(6*16); // grouping T + P + Mv + Mvi + Mvit + Pmv + matrixPMvMvitPmv = slice(matrixTPMvMvitPmv, 1*16, 5*16); // grouping P + Mv + Mvi + Mvit + Pmv + matrixT = slice(matrixTPMvMvitPmv, 0*16, 1*16); // T + matrixPMvMvit = slice(matrixTPMvMvitPmv, 1*16, 4*16); // grouping P + Mv + Mvi + Mvit + matrixPMvMvi = slice(matrixTPMvMvitPmv, 1*16, 3*16); // grouping P + Mv + Mvi + matrixPMv = slice(matrixTPMvMvitPmv, 1*16, 2*16); // grouping P + Mv + matrixP = slice(matrixTPMvMvitPmv, 1*16, 1*16); // P + matrixMv = slice(matrixTPMvMvitPmv, 2*16, 1*16); // Mv + matrixMvi = slice(matrixTPMvMvitPmv, 3*16, 1*16); // Mvi + matrixMvit = slice(matrixTPMvMvitPmv, 4*16, 1*16); // Mvit + matrixPmv = slice(matrixTPMvMvitPmv, 5*16, 1*16); // Pmv + matrixTPMvMvitPmv.rewind(); + + matrixMvit3 = BufferUtil.newFloatBuffer(3*3); + + localBuf = BufferUtil.newFloatBuffer(6*16); + + matrixMult=slice(localBuf, 0*16, 16); + + matrixTrans=slice(localBuf, 1*16, 16); + projectFloat.gluMakeIdentityf(matrixTrans); + + matrixRot=slice(localBuf, 2*16, 16); + projectFloat.gluMakeIdentityf(matrixRot); + + matrixScale=slice(localBuf, 3*16, 16); + projectFloat.gluMakeIdentityf(matrixScale); + + matrixOrtho=slice(localBuf, 4*16, 16); + projectFloat.gluMakeIdentityf(matrixOrtho); + + matrixFrustum=slice(localBuf, 5*16, 16); + projectFloat.gluMakeZero(matrixFrustum); + + vec3f=new float[3]; + + matrixPStack = new ArrayList(); + matrixMvStack= new ArrayList(); + + // default values and mode + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glMatrixMode(GL.GL_TEXTURE); + glLoadIdentity(); + setDirty(); + } + + public void destroy() { + if(null!=projectFloat) { + projectFloat.destroy(); projectFloat=null; + } + + if(null!=matrixIdent) { + matrixIdent.clear(); matrixIdent=null; + } + if(null!=matrixTPMvMvitPmv) { + matrixTPMvMvitPmv.clear(); matrixTPMvMvitPmv=null; + } + if(null!=matrixMvit3) { + matrixMvit3.clear(); matrixMvit3=null; + } + if(null!=localBuf) { + localBuf.clear(); localBuf=null; + } + + if(null!=matrixPStack) { + matrixPStack.clear(); matrixPStack=null; + } + vec3f=null; + if(null!=matrixMvStack) { + matrixMvStack.clear(); matrixMvStack=null; + } + if(null!=matrixPStack) { + matrixPStack.clear(); matrixPStack=null; + } + if(null!=matrixTStack) { + matrixTStack.clear(); matrixTStack=null; + } + + matrixTPMvMvitPmv=null; matrixPMvMvit=null; matrixPMvMvitPmv=null; matrixPMvMvi=null; matrixPMv=null; + matrixP=null; matrixT=null; matrixMv=null; matrixMvi=null; matrixMvit=null; matrixPmv=null; + matrixMult=null; matrixTrans=null; matrixRot=null; matrixScale=null; matrixOrtho=null; matrixFrustum=null; + } + + private static FloatBuffer slice(FloatBuffer buf, int pos, int len) { + buf.position(pos); + buf.limit(pos + len); + return buf.slice(); + } + + public static final boolean isMatrixModeName(final int matrixModeName) { + switch(matrixModeName) { + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + return true; + } + return false; + } + + public static final int matrixModeName2MatrixGetName(final int matrixModeName) { + switch(matrixModeName) { + case GL_MODELVIEW: + return GL_MODELVIEW_MATRIX; + case GL_PROJECTION: + return GL_PROJECTION_MATRIX; + case GL.GL_TEXTURE: + return GL_TEXTURE_MATRIX; + default: + throw new GLException("unsupported matrixName: "+matrixModeName); + } + } + + public static final boolean isMatrixGetName(final int matrixGetName) { + switch(matrixGetName) { + case GL_MATRIX_MODE: + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + return true; + } + return false; + } + + public static final int matrixGetName2MatrixModeName(final int matrixGetName) { + switch(matrixGetName) { + case GL_MODELVIEW_MATRIX: + return GL_MODELVIEW; + case GL_PROJECTION_MATRIX: + return GL_PROJECTION; + case GL_TEXTURE_MATRIX: + return GL.GL_TEXTURE; + default: + throw new GLException("unsupported matrixGetName: "+matrixGetName); + } + } + + public void setDirty() { + modified = DIRTY_MODELVIEW | DIRTY_PROJECTION | DIRTY_TEXTURE ; + matrixMode = GL_MODELVIEW; + } + + public int getDirtyBits() { + return modified; + } + + public boolean isDirty(final int matrixName) { + boolean res; + switch(matrixName) { + case GL_MODELVIEW: + res = (modified&DIRTY_MODELVIEW)!=0 ; + break; + case GL_PROJECTION: + res = (modified&DIRTY_PROJECTION)!=0 ; + break; + case GL.GL_TEXTURE: + res = (modified&DIRTY_TEXTURE)!=0 ; + break; + default: + throw new GLException("unsupported matrixName: "+matrixName); + } + return res; + } + + public boolean isDirty() { + return modified!=0; + } + + public boolean update() { + // if(0==modified) return false; + + // int res = modified; + int res = DIRTY_MODELVIEW | DIRTY_PROJECTION ; + if( (res&DIRTY_MODELVIEW)!=0 ) { + setMviMvit(); + } + if( (res&DIRTY_MODELVIEW)!=0 || (res&DIRTY_PROJECTION)!=0 ) { + glMultMatrixf(matrixP, matrixMv, matrixPmv); + } + modified=0; + return res!=0; + } + + public final int glGetMatrixMode() { + return matrixMode; + } + + public final FloatBuffer glGetTMatrixf() { + return matrixT; + } + + public final FloatBuffer glGetPMatrixf() { + return matrixP; + } + + public final FloatBuffer glGetMvMatrixf() { + return matrixMv; + } + + public final FloatBuffer glGetPMvMvitPmvMatrixf() { + return matrixPMvMvitPmv; + } + + public final FloatBuffer glGetPMvMvitMatrixf() { + return matrixPMvMvit; + } + + public final FloatBuffer glGetPMvMviMatrixf() { + return matrixPMvMvi; + } + + public final FloatBuffer glGetPMvMatrixf() { + return matrixPMv; + } + + public final FloatBuffer glGetMviMatrixf() { + return matrixMvi; + } + + public final FloatBuffer glGetPmvMatrixf() { + return matrixPmv; + } + + public final FloatBuffer glGetNormalMatrixf() { + return matrixMvit3; + } + + /* + * @return the current matrix + */ + public final FloatBuffer glGetMatrixf() { + return glGetMatrixf(matrixMode); + } + + /** + * @param pname GL_MODELVIEW, GL_PROJECTION or GL.GL_TEXTURE + * @return the given matrix + */ + public final FloatBuffer glGetMatrixf(final int matrixName) { + if(matrixName==GL_MODELVIEW) { + return matrixMv; + } else if(matrixName==GL_PROJECTION) { + return matrixP; + } else if(matrixName==GL.GL_TEXTURE) { + return matrixT; + } else { + throw new GLException("unsupported matrixName: "+matrixName); + } + } + + public final void gluPerspective(final float fovy, final float aspect, final float zNear, final float zFar) { + float top=(float)Math.tan(fovy*((float)Math.PI)/360.0f)*zNear; + float bottom=-1.0f*top; + float left=aspect*bottom; + float right=aspect*top; + glFrustumf(left, right, bottom, top, zNear, zFar); + } + + public static final void glMultMatrixf(final FloatBuffer a, final FloatBuffer b, FloatBuffer p) { + for (int i = 0; i < 4; i++) { + final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4); + p.put(i+0*4 , ai0 * b.get(0+0*4) + ai1 * b.get(1+0*4) + ai2 * b.get(2+0*4) + ai3 * b.get(3+0*4) ); + p.put(i+1*4 , ai0 * b.get(0+1*4) + ai1 * b.get(1+1*4) + ai2 * b.get(2+1*4) + ai3 * b.get(3+1*4) ); + p.put(i+2*4 , ai0 * b.get(0+2*4) + ai1 * b.get(1+2*4) + ai2 * b.get(2+2*4) + ai3 * b.get(3+2*4) ); + p.put(i+3*4 , ai0 * b.get(0+3*4) + ai1 * b.get(1+3*4) + ai2 * b.get(2+3*4) + ai3 * b.get(3+3*4) ); + } + } + public static final void glMultMatrixf(final FloatBuffer a, final float[] b, int b_off, FloatBuffer p) { + for (int i = 0; i < 4; i++) { + final float ai0=a.get(i+0*4), ai1=a.get(i+1*4), ai2=a.get(i+2*4), ai3=a.get(i+3*4); + p.put(i+0*4 , ai0 * b[b_off+0+0*4] + ai1 * b[b_off+1+0*4] + ai2 * b[b_off+2+0*4] + ai3 * b[b_off+3+0*4] ); + p.put(i+1*4 , ai0 * b[b_off+0+1*4] + ai1 * b[b_off+1+1*4] + ai2 * b[b_off+2+1*4] + ai3 * b[b_off+3+1*4] ); + p.put(i+2*4 , ai0 * b[b_off+0+2*4] + ai1 * b[b_off+1+2*4] + ai2 * b[b_off+2+2*4] + ai3 * b[b_off+3+2*4] ); + p.put(i+3*4 , ai0 * b[b_off+0+3*4] + ai1 * b[b_off+1+3*4] + ai2 * b[b_off+2+3*4] + ai3 * b[b_off+3+3*4] ); + } + } + + // + // MatrixIf + // + + public void glMatrixMode(final int matrixName) { + switch(matrixName) { + case GL_MODELVIEW: + case GL_PROJECTION: + case GL.GL_TEXTURE: + break; + default: + throw new GLException("unsupported matrixName: "+matrixName); + } + matrixMode = matrixName; + } + + public void glGetFloatv(int matrixGetName, FloatBuffer params) { + int pos = params.position(); + if(matrixGetName==GL_MATRIX_MODE) { + params.put((float)matrixMode); + } else { + FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName)); + params.put(matrix); + matrix.rewind(); + } + params.position(pos); + } + public void glGetFloatv(int matrixGetName, float[] params, int params_offset) { + if(matrixGetName==GL_MATRIX_MODE) { + params[params_offset]=(float)matrixMode; + } else { + FloatBuffer matrix = glGetMatrixf(matrixGetName2MatrixModeName(matrixGetName)); + matrix.get(params, params_offset, 16); + matrix.rewind(); + } + } + public void glGetIntegerv(int pname, IntBuffer params) { + int pos = params.position(); + if(pname==GL_MATRIX_MODE) { + params.put(matrixMode); + } else { + throw new GLException("unsupported pname: "+pname); + } + params.position(pos); + } + public void glGetIntegerv(int pname, int[] params, int params_offset) { + if(pname==GL_MATRIX_MODE) { + params[params_offset]=matrixMode; + } else { + throw new GLException("unsupported pname: "+pname); + } + } + + public final void glLoadMatrixf(final float[] values, final int offset) { + int len = values.length-offset; + if(matrixMode==GL_MODELVIEW) { + matrixMv.clear(); + matrixMv.put(values, offset, len); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + matrixP.clear(); + matrixP.put(values, offset, len); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.clear(); + matrixT.put(values, offset, len); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + } + + public final void glLoadMatrixf(java.nio.FloatBuffer m) { + int spos = m.position(); + if(matrixMode==GL_MODELVIEW) { + matrixMv.clear(); + matrixMv.put(m); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + matrixP.clear(); + matrixP.put(m); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.clear(); + matrixT.put(m); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + m.position(spos); + } + + public final void glPopMatrix() { + float[] stackEntry=null; + if(matrixMode==GL_MODELVIEW) { + stackEntry = (float[])matrixMvStack.remove(0); + } else if(matrixMode==GL_PROJECTION) { + stackEntry = (float[])matrixPStack.remove(0); + } else if(matrixMode==GL.GL_TEXTURE) { + stackEntry = (float[])matrixTStack.remove(0); + } + glLoadMatrixf(stackEntry, 0); + } + + public final void glPushMatrix() { + float[] stackEntry = new float[1*16]; + if(matrixMode==GL_MODELVIEW) { + matrixMv.get(stackEntry); + matrixMv.rewind(); + matrixMvStack.add(0, stackEntry); + } else if(matrixMode==GL_PROJECTION) { + matrixP.get(stackEntry); + matrixP.rewind(); + matrixPStack.add(0, stackEntry); + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.get(stackEntry); + matrixT.rewind(); + matrixTStack.add(0, stackEntry); + } + } + + public final void glLoadIdentity() { + if(matrixMode==GL_MODELVIEW) { + matrixMv.clear(); + matrixMv.put(matrixIdent); + matrixMv.rewind(); + matrixIdent.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + matrixP.clear(); + matrixP.put(matrixIdent); + matrixP.rewind(); + matrixIdent.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + matrixT.clear(); + matrixT.put(matrixIdent); + matrixT.rewind(); + matrixIdent.rewind(); + modified |= DIRTY_TEXTURE ; + } + } + + public final void glMultMatrixf(final FloatBuffer m) { + if(matrixMode==GL_MODELVIEW) { + glMultMatrixf(matrixMv, m, matrixMult); + matrixMv.clear(); + matrixMv.put(matrixMult); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + glMultMatrixf(matrixP, m, matrixMult); + matrixP.clear(); + matrixP.put(matrixMult); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + glMultMatrixf(matrixT, m, matrixMult); + matrixT.clear(); + matrixT.put(matrixMult); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + matrixMult.rewind(); + } + + public void glMultMatrixf(float[] m, int m_offset) { + if(matrixMode==GL_MODELVIEW) { + glMultMatrixf(matrixMv, m, m_offset, matrixMult); + matrixMv.clear(); + matrixMv.put(matrixMult); + matrixMv.rewind(); + modified |= DIRTY_MODELVIEW ; + } else if(matrixMode==GL_PROJECTION) { + glMultMatrixf(matrixP, m, m_offset, matrixMult); + matrixP.clear(); + matrixP.put(matrixMult); + matrixP.rewind(); + modified |= DIRTY_PROJECTION ; + } else if(matrixMode==GL.GL_TEXTURE) { + glMultMatrixf(matrixT, m, m_offset, matrixMult); + matrixT.clear(); + matrixT.put(matrixMult); + matrixT.rewind(); + modified |= DIRTY_TEXTURE ; + } + matrixMult.rewind(); + } + + public final void glTranslatef(final float x, final float y, final float z) { + // Translation matrix: + // 1 0 0 x + // 0 1 0 y + // 0 0 1 z + // 0 0 0 1 + matrixTrans.put(0+4*3, x); + matrixTrans.put(1+4*3, y); + matrixTrans.put(2+4*3, z); + glMultMatrixf(matrixTrans); + } + + public final void glRotatef(final float angdeg, float x, float y, float z) { + float angrad = angdeg * (float) Math.PI / 180; + float c = (float)Math.cos(angrad); + float ic= 1.0f - c; + float s = (float)Math.sin(angrad); + + vec3f[0]=x; vec3f[1]=y; vec3f[2]=z; + projectFloat.normalize(vec3f); + x = vec3f[0]; y = vec3f[1]; z = vec3f[2]; + + // Rotation matrix: + // xx(1−c)+c xy(1−c)+zs xz(1−c)-ys 0 + // xy(1−c)-zs yy(1−c)+c yz(1−c)+xs 0 + // xz(1−c)+ys yz(1−c)-xs zz(1−c)+c 0 + // 0 0 0 1 + float xy = x*y; + float xz = x*z; + float xs = x*s; + float ys = y*s; + float yz = y*z; + float zs = z*s; + matrixRot.put(0*4+0, x*x*ic+c); + matrixRot.put(0*4+1, xy*ic+zs); + matrixRot.put(0*4+2, xz*ic-ys); + + matrixRot.put(1*4+0, xy*ic-zs); + matrixRot.put(1*4+1, y*y*ic+c); + matrixRot.put(1*4+2, yz*ic+xs); + + matrixRot.put(2*4+0, xz*ic+ys); + matrixRot.put(2*4+1, yz*ic-xs); + matrixRot.put(2*4+2, z*z*ic+c); + + glMultMatrixf(matrixRot); + } + + public final void glScalef(final float x, final float y, final float z) { + // Scale matrix: + // x 0 0 0 + // 0 y 0 0 + // 0 0 z 0 + // 0 0 0 1 + matrixScale.put(0+4*0, x); + matrixScale.put(1+4*1, y); + matrixScale.put(2+4*2, z); + + glMultMatrixf(matrixScale); + } + + public final void glOrthof(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) { + // Ortho matrix: + // 2/dx 0 0 tx + // 0 2/dy 0 ty + // 0 0 2/dz tz + // 0 0 0 1 + float dx=right-left; + float dy=top-bottom; + float dz=zFar-zNear; + float tx=-1.0f*(right+left)/dx; + float ty=-1.0f*(top+bottom)/dy; + float tz=-1.0f*(zFar+zNear)/dz; + + matrixOrtho.put(0+4*0, 2.0f/dx); + matrixOrtho.put(1+4*1, 2.0f/dy); + matrixOrtho.put(2+4*2, -2.0f/dz); + matrixOrtho.put(0+4*3, tx); + matrixOrtho.put(1+4*3, ty); + matrixOrtho.put(2+4*3, tz); + + glMultMatrixf(matrixOrtho); + } + + public final void glFrustumf(final float left, final float right, final float bottom, final float top, final float zNear, final float zFar) { + if(zNear<=0.0f||zFar<0.0f) { + throw new GLException("GL_INVALID_VALUE: zNear and zFar must be positive, and zNear>0"); + } + if(left==right || top==bottom) { + throw new GLException("GL_INVALID_VALUE: top,bottom and left,right must not be equal"); + } + // Frustum matrix: + // 2*zNear/dx 0 A 0 + // 0 2*zNear/dy B 0 + // 0 0 C D + // 0 0 −1 0 + float zNear2 = 2.0f*zNear; + float dx=right-left; + float dy=top-bottom; + float dz=zFar-zNear; + float A=(right+left)/dx; + float B=(top+bottom)/dy; + float C=-1.0f*(zFar+zNear)/dz; + float D=-2.0f*(zFar*zNear)/dz; + + matrixFrustum.put(0+4*0, zNear2/dx); + matrixFrustum.put(1+4*1, zNear2/dy); + matrixFrustum.put(2+4*2, C); + + matrixFrustum.put(0+4*2, A); + matrixFrustum.put(1+4*2, B); + + matrixFrustum.put(2+4*3, D); + matrixFrustum.put(3+4*2, -1.0f); + + glMultMatrixf(matrixFrustum); + } + + // + // private + // + + private final void setMviMvit() { + if(!projectFloat.gluInvertMatrixf(matrixMv, matrixMvi)) { + throw new GLException("Invalid source Mv matrix, can't compute inverse"); + } + + // transpose matrix + for (int i = 0; i < 4; i++) { + for (int j = 0; j < 4; j++) { + matrixMvit.put(j+i*4, matrixMvi.get(i+j*4)); + } + } + + // fetch 3x3 + for (int i = 0; i < 3; i++) { + for (int j = 0; j < 3; j++) { + matrixMvit3.put(i+j*3, matrixMvit.get(i+j*4)); + } + } + } + + protected FloatBuffer matrixIdent; + protected FloatBuffer matrixTPMvMvitPmv, matrixPMvMvit, matrixPMvMvitPmv, matrixPMvMvi, matrixPMv, matrixP, matrixT, matrixMv, matrixMvi, matrixMvit, matrixPmv; + protected FloatBuffer matrixMvit3; + protected FloatBuffer localBuf, matrixMult, matrixTrans, matrixRot, matrixScale, matrixOrtho, matrixFrustum; + protected float[] vec3f; + protected List/*FloatBuffer*/ matrixTStack, matrixPStack, matrixMvStack; + protected int matrixMode = GL_MODELVIEW; + protected int modified = 0; + protected ProjectFloat projectFloat; + + public static final int DIRTY_MODELVIEW = 1 << 0; + public static final int DIRTY_PROJECTION = 1 << 1; + public static final int DIRTY_TEXTURE = 1 << 2; +} diff --git a/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java b/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java index d40339264..6e668b84a 100755 --- a/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java +++ b/src/jogl/classes/com/sun/opengl/util/awt/TextRenderer.java @@ -38,9 +38,9 @@ */ package com.sun.opengl.util.awt; -import com.sun.opengl.impl.*; -import com.sun.opengl.impl.packrect.*; +import com.sun.opengl.impl.Debug; import com.sun.opengl.util.*; +import com.sun.opengl.util.packrect.*; import com.sun.opengl.util.texture.*; import com.sun.opengl.util.texture.awt.*; @@ -70,7 +70,6 @@ import javax.media.opengl.*; import javax.media.opengl.glu.*; import javax.media.opengl.glu.gl2.*; import javax.media.opengl.awt.*; -import javax.media.opengl.util.*; /** Renders bitmapped Java 2D text into an OpenGL window with high diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java b/src/jogl/classes/com/sun/opengl/util/glsl/GLSLArrayHandler.java index 30c4a0190..1ef9874e4 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java +++ b/src/jogl/classes/com/sun/opengl/util/glsl/GLSLArrayHandler.java @@ -1,10 +1,8 @@ -package com.sun.opengl.impl.glsl; - -import com.sun.opengl.impl.*; +package com.sun.opengl.util.glsl; import javax.media.opengl.*; -import javax.media.opengl.sub.*; +import javax.media.opengl.fixedfunc.*; import com.sun.opengl.util.*; import com.sun.opengl.util.glsl.ShaderState; import java.nio.*; diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java b/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java index f5ed88ff0..cba5f91b3 100644 --- a/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java +++ b/src/jogl/classes/com/sun/opengl/util/glsl/ShaderCode.java @@ -2,9 +2,7 @@ package com.sun.opengl.util.glsl; import javax.media.opengl.*; -import javax.media.opengl.util.*; -import com.sun.opengl.util.StreamUtil; -import com.sun.opengl.impl.io.Locator; +import com.sun.opengl.util.*; import java.util.*; import java.nio.*; diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java new file mode 100644 index 000000000..02d6ec92e --- /dev/null +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/FixedFuncUtil.java @@ -0,0 +1,81 @@ +/* + * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. + */ + +package com.sun.opengl.util.glsl.fixedfunc; + +import javax.media.opengl.*; +import javax.media.opengl.fixedfunc.*; + +import com.sun.opengl.util.glsl.fixedfunc.impl.*; + +/** + * Tool to pipeline GL2ES2 into a fixed function emulation implementing GL2ES1. + */ +public class FixedFuncUtil { + /** + * @return If gl is a GL2ES1, return the type cast object, + * otherwise create a fixed function emulation pipeline with the GL2ES2 impl. + * @throws GLException if the GL object is neither GL2ES1 nor GL2ES2 + */ + public static final GL2ES1 getFixedFuncImpl(GL gl) { + if(gl.isGL2ES1()) { + return gl.getGL2ES1(); + } else if(gl.isGL2ES2()) { + GL2ES2 es2 = (GL2ES2)gl; + FixedFuncHook hook = new FixedFuncHook(es2); + FixedFuncImpl impl = new FixedFuncImpl(es2, hook); + gl.getContext().setGL(impl); + return impl; + } + throw new GLException("GL Object is neither GL2ES1 nor GL2ES2"); + } + + /** + * Mapping fixed function (client) array indices to + * GLSL array attribute names. + * + * Useful for uniq mapping of canonical array index names as listed. + * + * @see #mgl_Vertex + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_VERTEX_ARRAY + * @see #mgl_Normal + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_NORMAL_ARRAY + * @see #mgl_Color + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_COLOR_ARRAY + * @see #mgl_MultiTexCoord + * @see javax.media.opengl.fixedfunc.GLPointerFunc#GL_TEXTURE_COORD_ARRAY + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glEnableClientState + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glVertexPointer + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glColorPointer + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glNormalPointer + * @see javax.media.opengl.fixedfunc.GLPointerFunc#glTexCoordPointer + */ + public static String getPredefinedArrayIndexName(int glArrayIndex) { + return FixedFuncPipeline.getPredefinedArrayIndexName(glArrayIndex); + } + + /** + * String name for + * @see javax.media.opengl.GL#GL_VERTEX_ARRAY + */ + public static final String mgl_Vertex = FixedFuncPipeline.mgl_Vertex; + + /** + * String name for + * @see javax.media.opengl.GL#GL_NORMAL_ARRAY + */ + public static final String mgl_Normal = FixedFuncPipeline.mgl_Normal; + + /** + * String name for + * @see javax.media.opengl.GL#GL_COLOR_ARRAY + */ + public static final String mgl_Color = FixedFuncPipeline.mgl_Color; + + /** + * String name for + * @see javax.media.opengl.GL#GL_TEXTURE_COORD_ARRAY + */ + public static final String mgl_MultiTexCoord = FixedFuncPipeline.mgl_MultiTexCoord; +} diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixed/FixedFuncHook.java b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java index cb80cdcf9..626f3fdaa 100755 --- a/src/jogl/classes/com/sun/opengl/util/glsl/fixed/FixedFuncHook.java +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncHook.java @@ -2,20 +2,18 @@ * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. */ -package com.sun.opengl.util.glsl.fixed; +package com.sun.opengl.util.glsl.fixedfunc.impl; import javax.media.opengl.*; -import javax.media.opengl.sub.*; -import javax.media.opengl.sub.fixed.*; +import javax.media.opengl.fixedfunc.*; import javax.media.opengl.util.*; import javax.media.opengl.glu.*; import com.sun.gluegen.runtime.BufferFactory; import com.sun.opengl.util.*; import com.sun.opengl.util.glsl.*; -import com.sun.opengl.impl.glsl.fixed.*; import java.nio.*; -public class FixedFuncHook implements GLLightingIf, GLMatrixIf, GLPointerIf { +public class FixedFuncHook implements GLLightingFunc, GLMatrixFunc, GLPointerFunc { public static final int MAX_TEXTURE_UNITS = 8; protected FixedFuncPipeline fixedFunction=null; diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/FixedFuncPipeline.java b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java index 1d33254c0..1b8dd1f11 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/FixedFuncPipeline.java +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/FixedFuncPipeline.java @@ -1,16 +1,37 @@ -package com.sun.opengl.impl.glsl.fixed; +package com.sun.opengl.util.glsl.fixedfunc.impl; import javax.media.opengl.*; -import javax.media.opengl.util.*; -import javax.media.opengl.sub.fixed.*; +import javax.media.opengl.fixedfunc.*; +import com.sun.opengl.util.*; import com.sun.opengl.util.glsl.*; +import com.sun.opengl.util.glsl.fixedfunc.*; import java.nio.*; public class FixedFuncPipeline { public static final int MAX_TEXTURE_UNITS = 8; public static final int MAX_LIGHTS = 8; + // We can't have any dependencies on the FixedFuncUtil class for build bootstrapping reasons + public static final String mgl_Vertex = "mgl_Vertex"; + public static final String mgl_Normal = "mgl_Normal"; + public static final String mgl_Color = "mgl_Color"; + public static final String mgl_MultiTexCoord = "mgl_MultiTexCoord" ; + + public static String getPredefinedArrayIndexName(int glArrayIndex) { + switch(glArrayIndex) { + case GLPointerFunc.GL_VERTEX_ARRAY: + return mgl_Vertex; + case GLPointerFunc.GL_NORMAL_ARRAY: + return mgl_Normal; + case GLPointerFunc.GL_COLOR_ARRAY: + return mgl_Color; + case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: + return mgl_MultiTexCoord; + } + return null; + } + public FixedFuncPipeline(GL2ES2 gl, PMVMatrix pmvMatrix) { init(gl, pmvMatrix, FixedFuncPipeline.class, shaderSrcRootDef, shaderBinRootDef, vertexColorFileDef, vertexColorLightFileDef, fragmentColorFileDef, fragmentColorTextureFileDef); @@ -41,13 +62,13 @@ public class FixedFuncPipeline { } public String getArrayIndexName(int glArrayIndex) { - String name = GLContext.getPredefinedArrayIndexName(glArrayIndex); + String name = getPredefinedArrayIndexName(glArrayIndex); switch(glArrayIndex) { - case GLPointerIf.GL_VERTEX_ARRAY: - case GLPointerIf.GL_NORMAL_ARRAY: - case GLPointerIf.GL_COLOR_ARRAY: + case GLPointerFunc.GL_VERTEX_ARRAY: + case GLPointerFunc.GL_NORMAL_ARRAY: + case GLPointerFunc.GL_COLOR_ARRAY: break; - case GLPointerIf.GL_TEXTURE_COORD_ARRAY: + case GLPointerFunc.GL_TEXTURE_COORD_ARRAY: name = name + activeTextureUnit; } return name; @@ -115,38 +136,38 @@ public class FixedFuncPipeline { public void glLightfv(GL2ES2 gl, int light, int pname, java.nio.FloatBuffer params) { shaderState.glUseProgram(gl, true); - light -=GLLightingIf.GL_LIGHT0; + light -=GLLightingFunc.GL_LIGHT0; if(0 <= light && light < MAX_LIGHTS) { GLUniformData ud = null; switch(pname) { - case GLLightingIf.GL_AMBIENT: + case GLLightingFunc.GL_AMBIENT: ud = shaderState.getUniform(mgl_LightSource+"["+light+"].ambient"); break; - case GLLightingIf.GL_DIFFUSE: + case GLLightingFunc.GL_DIFFUSE: ud = shaderState.getUniform(mgl_LightSource+"["+light+"].diffuse"); break; - case GLLightingIf.GL_SPECULAR: + case GLLightingFunc.GL_SPECULAR: ud = shaderState.getUniform(mgl_LightSource+"["+light+"].specular"); break; - case GLLightingIf.GL_POSITION: + case GLLightingFunc.GL_POSITION: ud = shaderState.getUniform(mgl_LightSource+"["+light+"].position"); break; - case GLLightingIf.GL_SPOT_DIRECTION: + case GLLightingFunc.GL_SPOT_DIRECTION: ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotDirection"); break; - case GLLightingIf.GL_SPOT_EXPONENT: + case GLLightingFunc.GL_SPOT_EXPONENT: ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotExponent"); break; - case GLLightingIf.GL_SPOT_CUTOFF: + case GLLightingFunc.GL_SPOT_CUTOFF: ud = shaderState.getUniform(mgl_LightSource+"["+light+"].spotCutoff"); break; - case GLLightingIf.GL_CONSTANT_ATTENUATION: + case GLLightingFunc.GL_CONSTANT_ATTENUATION: ud = shaderState.getUniform(mgl_LightSource+"["+light+"].constantAttenuation"); break; - case GLLightingIf.GL_LINEAR_ATTENUATION: + case GLLightingFunc.GL_LINEAR_ATTENUATION: ud = shaderState.getUniform(mgl_LightSource+"["+light+"].linearAttenuation"); break; - case GLLightingIf.GL_QUADRATIC_ATTENUATION: + case GLLightingFunc.GL_QUADRATIC_ATTENUATION: ud = shaderState.getUniform(mgl_LightSource+"["+light+"].quadraticAttenuation"); break; default: @@ -181,22 +202,22 @@ public class FixedFuncPipeline { GLUniformData ud = null; switch(pname) { - case GLLightingIf.GL_AMBIENT: + case GLLightingFunc.GL_AMBIENT: ud = shaderState.getUniform(mgl_FrontMaterial+".ambient"); break; - case GLLightingIf.GL_AMBIENT_AND_DIFFUSE: - glMaterialfv(gl, face, GLLightingIf.GL_AMBIENT, params); + case GLLightingFunc.GL_AMBIENT_AND_DIFFUSE: + glMaterialfv(gl, face, GLLightingFunc.GL_AMBIENT, params); // fall through intended .. - case GLLightingIf.GL_DIFFUSE: + case GLLightingFunc.GL_DIFFUSE: ud = shaderState.getUniform(mgl_FrontMaterial+".diffuse"); break; - case GLLightingIf.GL_SPECULAR: + case GLLightingFunc.GL_SPECULAR: ud = shaderState.getUniform(mgl_FrontMaterial+".specular"); break; - case GLLightingIf.GL_EMISSION: + case GLLightingFunc.GL_EMISSION: ud = shaderState.getUniform(mgl_FrontMaterial+".emission"); break; - case GLLightingIf.GL_SHININESS: + case GLLightingFunc.GL_SHININESS: ud = shaderState.getUniform(mgl_FrontMaterial+".shininess"); break; default: @@ -251,7 +272,7 @@ public class FixedFuncPipeline { case GL.GL_TEXTURE_2D: textureEnabled=enable; return true; - case GLLightingIf.GL_LIGHTING: + case GLLightingFunc.GL_LIGHTING: lightingEnabled=enable; return false; case GL.GL_CULL_FACE: @@ -262,7 +283,7 @@ public class FixedFuncPipeline { return true; } - int light = cap - GLLightingIf.GL_LIGHT0; + int light = cap - GLLightingFunc.GL_LIGHT0; if(0 <= light && light < MAX_LIGHTS) { if ( (lightsEnabled.get(light)==1) != enable ) { lightsEnabled.put(light, enable?1:0); @@ -307,7 +328,7 @@ public class FixedFuncPipeline { } ud = shaderState.getUniform(mgl_ColorEnabled); if(null!=ud) { - int ca = (shaderState.isVertexAttribArrayEnabled(GLContext.mgl_Color)==true)?1:0; + int ca = (shaderState.isVertexAttribArrayEnabled(mgl_Color)==true)?1:0; if(ca!=ud.intValue()) { ud.setData(ca); shaderState.glUniform(gl, ud); @@ -527,7 +548,7 @@ public class FixedFuncPipeline { protected static final String vertexColorLightFileDef = "FixedFuncColorLight"; protected static final String fragmentColorFileDef = "FixedFuncColor"; protected static final String fragmentColorTextureFileDef = "FixedFuncColorTexture"; - protected static final String shaderSrcRootDef = "shader" ; - protected static final String shaderBinRootDef = "shader/bin" ; + protected static final String shaderSrcRootDef = "shaders" ; + protected static final String shaderBinRootDef = "shaders/bin" ; } diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColor.fp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp index 408ff7251..408ff7251 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColor.fp +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.fp diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColor.vp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp index 346e40196..346e40196 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColor.vp +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColor.vp diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColorLight.vp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp index ce203cfb9..ce203cfb9 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColorLight.vp +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorLight.vp diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColorTexture.fp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp index 86e6ace73..86e6ace73 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/FixedFuncColorTexture.fp +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/FixedFuncColorTexture.fp diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColor.bfp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp Binary files differindex 3ebaaee1d..3ebaaee1d 100755 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColor.bfp +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bfp diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColor.bvp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp Binary files differindex 279ef72c7..279ef72c7 100755 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColor.bvp +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColor.bvp diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColorLight.bvp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp Binary files differindex 5a9deea71..5a9deea71 100755 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColorLight.bvp +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorLight.bvp diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColorTexture.bfp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp Binary files differindex ce1397fe1..ce1397fe1 100755 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/FixedFuncColorTexture.bfp +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/bin/nvidia/FixedFuncColorTexture.bfp diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/es_precision.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl index fd6abe54e..fd6abe54e 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/es_precision.glsl +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/es_precision.glsl diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_attribute.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl index b09bdb05a..b09bdb05a 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_attribute.glsl +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_attribute.glsl diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_const.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl index 1a464a1cb..1a464a1cb 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_const.glsl +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_const.glsl diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_lightdef.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl index 98e214139..98e214139 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_lightdef.glsl +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_lightdef.glsl diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_settexcoord.vp b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp index 1efe328d0..1efe328d0 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_settexcoord.vp +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_settexcoord.vp diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_uniform.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl index d8b3c7f95..d8b3c7f95 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_uniform.glsl +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform.glsl diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_uniform_light.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl index 0dedb5d5d..0dedb5d5d 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_uniform_light.glsl +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_uniform_light.glsl diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_varying.glsl b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl index fc9f735d1..fc9f735d1 100644 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/mgl_varying.glsl +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/mgl_varying.glsl diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat new file mode 100755 index 000000000..002dca8ef --- /dev/null +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc-ff.bat @@ -0,0 +1,9 @@ +REM +REM You have to call it from the 'shaders' directory, e.g.: +REM scripts\nvidia-apx\glslc-ff.bat +REM +IF !"%JOGLDIR%"==""! GOTO YESPATH +set JOGLDIR=..\lib +:YESPATH + +java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.sun.opengl.util.glsl.sdk.CompileShaderNVidia FixedFuncColor.fp FixedFuncColorTexture.fp FixedFuncColorLight.vp FixedFuncColor.vp diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat index 28f3cf822..9b5a4b39c 100755 --- a/src/jogl/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc.bat +++ b/src/jogl/classes/com/sun/opengl/util/glsl/fixedfunc/impl/shaders/scripts/nvidia-apx/glslc.bat @@ -1,9 +1,9 @@ REM -REM You have to call it from the 'shader' directory, e.g.: +REM You have to call it from the 'shaders' directory, e.g.: REM scripts\nvidia-apx\glslc.bat <FileName> REM IF !"%JOGLDIR%"==""! GOTO YESPATH set JOGLDIR=..\lib :YESPATH -java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia %1 +java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar com.sun.opengl.util.glsl.sdk.CompileShaderNVidia %1 diff --git a/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java b/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java index 9b3a48780..f18005feb 100755 --- a/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java +++ b/src/jogl/classes/com/sun/opengl/util/glsl/sdk/CompileShader.java @@ -1,7 +1,7 @@ package com.sun.opengl.util.glsl.sdk; import javax.media.opengl.*; -import com.sun.opengl.impl.io.Locator; +import com.sun.opengl.util.*; import com.sun.opengl.util.glsl.*; import java.io.*; diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/BackingStoreManager.java b/src/jogl/classes/com/sun/opengl/util/packrect/BackingStoreManager.java index 2ca5a5a7b..754ba2757 100755 --- a/src/jogl/classes/com/sun/opengl/impl/packrect/BackingStoreManager.java +++ b/src/jogl/classes/com/sun/opengl/util/packrect/BackingStoreManager.java @@ -37,7 +37,7 @@ * and developed by Kenneth Bradley Russell and Christopher John Kline. */ -package com.sun.opengl.impl.packrect; +package com.sun.opengl.util.packrect; /** This interface must be implemented by the end user and is called in response to events like addition of rectangles into the diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/Level.java b/src/jogl/classes/com/sun/opengl/util/packrect/Level.java index 12a09cd9a..3dae4301d 100755 --- a/src/jogl/classes/com/sun/opengl/impl/packrect/Level.java +++ b/src/jogl/classes/com/sun/opengl/util/packrect/Level.java @@ -37,7 +37,7 @@ * and developed by Kenneth Bradley Russell and Christopher John Kline. */ -package com.sun.opengl.impl.packrect; +package com.sun.opengl.util.packrect; import java.util.*; diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/LevelSet.java b/src/jogl/classes/com/sun/opengl/util/packrect/LevelSet.java index 97a1f2e74..973980fdc 100755 --- a/src/jogl/classes/com/sun/opengl/impl/packrect/LevelSet.java +++ b/src/jogl/classes/com/sun/opengl/util/packrect/LevelSet.java @@ -37,7 +37,7 @@ * and developed by Kenneth Bradley Russell and Christopher John Kline. */ -package com.sun.opengl.impl.packrect; +package com.sun.opengl.util.packrect; import java.util.*; diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/Rect.java b/src/jogl/classes/com/sun/opengl/util/packrect/Rect.java index f47660e94..2f12981a6 100755 --- a/src/jogl/classes/com/sun/opengl/impl/packrect/Rect.java +++ b/src/jogl/classes/com/sun/opengl/util/packrect/Rect.java @@ -37,7 +37,7 @@ * and developed by Kenneth Bradley Russell and Christopher John Kline. */ -package com.sun.opengl.impl.packrect; +package com.sun.opengl.util.packrect; /** Represents a rectangular region on the backing store. The edges of the rectangle are the infinitely thin region between adjacent diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/RectVisitor.java b/src/jogl/classes/com/sun/opengl/util/packrect/RectVisitor.java index 6474f204e..8f395ed99 100755 --- a/src/jogl/classes/com/sun/opengl/impl/packrect/RectVisitor.java +++ b/src/jogl/classes/com/sun/opengl/util/packrect/RectVisitor.java @@ -37,7 +37,7 @@ * and developed by Kenneth Bradley Russell and Christopher John Kline. */ -package com.sun.opengl.impl.packrect; +package com.sun.opengl.util.packrect; /** Iteration construct without exposing the internals of the RectanglePacker and without implementing a complex Iterator. */ diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/RectanglePacker.java b/src/jogl/classes/com/sun/opengl/util/packrect/RectanglePacker.java index 8520484cf..51e6842c0 100755 --- a/src/jogl/classes/com/sun/opengl/impl/packrect/RectanglePacker.java +++ b/src/jogl/classes/com/sun/opengl/util/packrect/RectanglePacker.java @@ -37,7 +37,7 @@ * and developed by Kenneth Bradley Russell and Christopher John Kline. */ -package com.sun.opengl.impl.packrect; +package com.sun.opengl.util.packrect; import java.util.*; diff --git a/src/jogl/classes/com/sun/opengl/impl/packrect/package.html b/src/jogl/classes/com/sun/opengl/util/packrect/package.html index 7f2522244..7f2522244 100755 --- a/src/jogl/classes/com/sun/opengl/impl/packrect/package.html +++ b/src/jogl/classes/com/sun/opengl/util/packrect/package.html diff --git a/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase b/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase index cca8dbd2b..8a3e1c4be 100755 --- a/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase +++ b/src/jogl/classes/com/sun/opengl/util/texture/spi/DDSImage.java.javase @@ -44,7 +44,7 @@ import java.nio.*; import java.nio.channels.*; import javax.media.opengl.*; -import javax.media.opengl.util.*; +import com.sun.opengl.util.*; import com.sun.opengl.util.texture.*; /** A reader and writer for DirectDraw Surface (.dds) files, which are |