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authorKenneth Russel <[email protected]>2009-03-19 06:39:36 +0000
committerKenneth Russel <[email protected]>2009-03-19 06:39:36 +0000
commit45eac4e00b9b9dd935265c2ab25a61a2cf3cbf63 (patch)
tree3f1b3f3c0bee714b01acccdff54c29b378b0eb45 /src/jogl/classes/com/sun/opengl/impl/packrect/package.html
parent0da2cacaab3c6862df6ca05abdbf0a7d9e9e5451 (diff)
Moved remaining portions of fixed function emulation out of core JOGL
public and implementation packages and into com.sun.opengl.util.glsl.fixed.* and other subpackages of com.sun.opengl.util. Renamed javax.media.opengl.sub.GLObject to javax.media.opengl.GLBase. Moved interfaces in javax.media.opengl.sub.fixed to javax.media.opengl.fixedfunc and changed naming convention. Moved all classes in javax.media.opengl.util to com.sun.opengl.util. Moved com.sun.opengl.impl.packrect to com.sun.opengl.util.packrect. Renamed InternalBufferUtils to InternalBufferUtil to match naming convention and copied in needed routines for GLU and other classes. Fixed build breakage when specifying rootrel.build property; reintroduced build-temp directory. Updated demos. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1886 232f8b59-042b-4e1e-8c03-345bb8c30851
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@@ -1,7 +0,0 @@
-This package implements a rectangle packing algorithm suitable for
-tracking the placement of multiple rectangles inside a larger one. It
-is useful for cases such as placing the contents of multiple windows
-on a larger backing store texture for a compositing window manager;
-placing multiple rasterized strings in a texture map for quick
-rendering to the screen; and many other situations where it is useful
-to carve up a larger texture into smaller pieces dynamically. <P>