aboutsummaryrefslogtreecommitdiffstats
path: root/src/classes/com/sun/opengl/impl
diff options
context:
space:
mode:
Diffstat (limited to 'src/classes/com/sun/opengl/impl')
-rw-r--r--src/classes/com/sun/opengl/impl/error/Error.java99
-rw-r--r--src/classes/com/sun/opengl/impl/glue/Glue.java114
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/BuildMipmap.java1595
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract.java56
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract1010102.java97
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract1555rev.java97
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract2101010rev.java97
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract233rev.java85
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract332.java84
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract4444.java96
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract4444rev.java97
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract5551.java97
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract565.java92
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract565rev.java92
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract8888.java97
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Extract8888rev.java97
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractFloat.java74
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractPrimitive.java56
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractSByte.java69
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractSInt.java76
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractSShort.java76
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractUByte.java70
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractUInt.java76
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ExtractUShort.java76
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/HalveImage.java1533
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Image.java1413
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Mipmap.java866
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/PixelStorageModes.java426
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/ScaleInternal.java2448
-rw-r--r--src/classes/com/sun/opengl/impl/mipmap/Type_Widget.java224
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/nurbs/CurveEvaluator.java86
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/nurbs/README.txt59
-rwxr-xr-xsrc/classes/com/sun/opengl/impl/nurbs/SurfaceEvaluator.java111
-rw-r--r--src/classes/com/sun/opengl/impl/registry/Registry.java75
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/ActiveRegion.java69
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/CachedVertex.java58
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Dict.java140
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/DictNode.java59
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/GLUface.java65
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/GLUhalfEdge.java71
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/GLUmesh.java60
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/GLUtessellatorImpl.java636
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/GLUvertex.java65
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Geom.java318
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Mesh.java734
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Normal.java288
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/PriorityQ.java100
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/PriorityQHeap.java262
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/PriorityQSort.java278
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Render.java557
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/Sweep.java1353
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/TessMono.java209
-rw-r--r--src/classes/com/sun/opengl/impl/tessellator/TessState.java59
53 files changed, 16187 insertions, 0 deletions
diff --git a/src/classes/com/sun/opengl/impl/error/Error.java b/src/classes/com/sun/opengl/impl/error/Error.java
new file mode 100644
index 000000000..fd6a4e50e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/error/Error.java
@@ -0,0 +1,99 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.error;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.glu.GLU;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Error {
+
+ private static String[] glErrorStrings = {
+ "invalid enumerant",
+ "invalid value",
+ "invalid operation",
+ "stack overflow",
+ "stack underflow",
+ "out of memory",
+ "invalid framebuffer operation"
+ };
+
+ private static String[] gluErrorStrings = {
+ "invalid enumerant",
+ "invalid value",
+ "out of memory",
+ "",
+ "invalid operation"
+ };
+
+ /** Creates a new instance of Error */
+ public Error() {
+ }
+
+ public static String gluErrorString( int errorCode ) {
+ if( errorCode == 0 ) {
+ return( "no error" );
+ }
+ if( (errorCode >= GL.GL_INVALID_ENUM) && (errorCode <= GL.GL_INVALID_FRAMEBUFFER_OPERATION) ) {
+ return( glErrorStrings[ errorCode - GL.GL_INVALID_ENUM ] );
+ }
+ if( errorCode == 0x8031 /* GL.GL_TABLE_TOO_LARGE */ ) {
+ return( "table too large" );
+ }
+ if( (errorCode >= GLU.GLU_INVALID_ENUM) && (errorCode <= GLU.GLU_INVALID_OPERATION) ) {
+ return( gluErrorStrings[ errorCode - GLU.GLU_INVALID_ENUM ] );
+ }
+// if( (errorCode >= GLU.GLU_NURBS_ERROR1) && (errorCode <= GLU.GLU_NURBS_ERROR37) ) {
+// return( gluErrorStrings[ errorCode - (GLU.GLU_NURBS_ERROR1 - 1) ] );
+// }
+ if( (errorCode >= GLU.GLU_TESS_ERROR1) && (errorCode <= GLU.GLU_TESS_ERROR8) ) {
+ return( gluErrorStrings[ errorCode - (GLU.GLU_TESS_ERROR1 - 1) ] );
+ }
+ return( "error ("+errorCode+")" );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/glue/Glue.java b/src/classes/com/sun/opengl/impl/glue/Glue.java
new file mode 100644
index 000000000..0037fd2f3
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/glue/Glue.java
@@ -0,0 +1,114 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.gl2.glue;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Glue {
+ private static String[] __gluNurbsErrors = {
+ " ",
+ "spline order un-supported",
+ "too few knots",
+ "valid knot range is empty",
+ "decreasing knot sequence knot",
+ "knot multiplicity greater than order of spline",
+ "gluEndCurve() must follow gluBeginCurve()",
+ "gluBeginCurve() must precede gluEndCurve()",
+ "missing or extra geometric data",
+ "can't draw piecewise linear trimming curves",
+ "missing or extra domain data",
+ "missing or extra domain data",
+ "gluEndTrim() must precede gluEndSurface()",
+ "gluBeginSurface() must precede gluEndSurface()",
+ "curve of improper type passed as trim curve",
+ "gluBeginSurface() must precede gluBeginTrim()",
+ "gluEndTrim() must follow gluBeginTrim()",
+ "gluBeginTrim() must follow gluEndTrim()",
+ "invalid or missing trim curve",
+ "gluBeginTrim() must precede gluPwlCurve()",
+ "piecewise linear trimming curve referenced twice",
+ "piecewise linear trimming curve and nurbs curve mixed",
+ "improper usage of trim data type",
+ "nurbs curve referenced twice",
+ "nurbs curve and piecewise linear trimming curve mixed",
+ "nurbs surface referenced twice",
+ "invalid property",
+ "gluEndSurface() must follow gluBeginSurface()",
+ "intersecting or misoriented trim curve",
+ "intersecting trim curves",
+ "UNUSED",
+ "inconnected trim curves",
+ "unknown knot error",
+ "negative vertex count encountered",
+ "negative byte-stride encountered",
+ "unknown type descriptor",
+ "null control point reference",
+ "duplicate point on piecewise linear trimming curve"
+ } ;
+
+ /** Creates a new instance of Glue */
+ public Glue() {
+ }
+
+ public static String __gluNURBSErrorString( int errno ) {
+ return( __gluNurbsErrors[ errno ] );
+ }
+
+ private static String[] __gluTessErrors = {
+ " ",
+ "gluTessBeginPolygon() must precede a gluTessEndPolygon",
+ "gluTessBeginContour() must precede a gluTessEndContour()",
+ "gluTessEndPolygon() must follow a gluTessBeginPolygon()",
+ "gluTessEndContour() must follow a gluTessBeginContour()",
+ "a coordinate is too large",
+ "need combine callback"
+ };
+
+ public static String __gluTessErrorString( int errno ) {
+ return( __gluTessErrors[ errno ] );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/BuildMipmap.java b/src/classes/com/sun/opengl/impl/mipmap/BuildMipmap.java
new file mode 100644
index 000000000..878eeabe7
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/BuildMipmap.java
@@ -0,0 +1,1595 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import com.sun.opengl.impl.Debug;
+import java.nio.*;
+import java.io.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class BuildMipmap {
+
+ private static final boolean DEBUG = Debug.debug("BuildMipmap");
+ private static final boolean VERBOSE = Debug.verbose();
+
+ /** Creates a new instance of BuildMipmap */
+ public BuildMipmap() {
+ }
+
+ public static int gluBuild1DMipmapLevelsCore( GL gl, int target, int internalFormat,
+ int width, int widthPowerOf2, int format, int type, int userLevel,
+ int baseLevel, int maxLevel, ByteBuffer data ) {
+ int newwidth;
+ int level, levels;
+ ShortBuffer newImage = null;
+ int newImage_width;
+ ShortBuffer otherImage = null;
+ ShortBuffer imageTemp = null;
+ int memreq;
+ int maxsize;
+ int cmpts;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+ assert( width >= 1 );
+
+ newwidth = widthPowerOf2;
+ levels = Mipmap.computeLog( newwidth );
+
+ levels += userLevel;
+
+ Mipmap.retrieveStoreModes( gl, psm );
+ try {
+ newImage = ByteBuffer.allocateDirect( Mipmap.image_size( width, 1, format,
+ GL2.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ newImage_width = width;
+
+ Image.fill_image( psm, width, 1, format, type, Mipmap.is_index( format ), data, newImage );
+ cmpts = Mipmap.elements_per_group( format, type );
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, 2 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+
+ // if swap_bytes was set, swapping occurred in fill_image
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+
+ for( level = userLevel; level <= levels; level++ ) {
+ if( newImage_width == newwidth ) {
+ // user newimage for this level
+ if( baseLevel <= level && level <= maxLevel ) {
+ gl.getGL2().glTexImage1D( target, level, internalFormat, newImage_width, 0, format,
+ GL2.GL_UNSIGNED_SHORT, newImage );
+ }
+ } else {
+ if( otherImage == null ) {
+ memreq = Mipmap.image_size( newwidth, 1, format, GL2.GL_UNSIGNED_SHORT );
+ try {
+ otherImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ ScaleInternal.scale_internal( cmpts, newImage_width, 1, newImage, newwidth, 1, otherImage );
+ // swap newImage and otherImage
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth;
+ if( baseLevel <= level && level <= maxLevel ) {
+ gl.getGL2().glTexImage1D( target, level, internalFormat, newImage_width, 0,
+ format, GL2.GL_UNSIGNED_SHORT, newImage );
+ }
+ }
+ if( newwidth > 1 ) {
+ newwidth /= 2;
+ }
+ }
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+
+ return( 0 );
+ }
+
+ public static int bitmapBuild2DMipmaps( GL gl, int target, int internalFormat,
+ int width, int height, int format, int type, ByteBuffer data ) {
+ int newwidth[] = new int[1];
+ int newheight[] = new int[1];
+ int level, levels;
+ ShortBuffer newImage = null;
+ int newImage_width;
+ int newImage_height;
+ ShortBuffer otherImage = null;
+ ShortBuffer tempImage = null;
+ int memreq;
+ int maxsize;
+ int cmpts;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ Mipmap.retrieveStoreModes( gl, psm );
+
+ Mipmap.closestFit( gl, target, width, height, internalFormat, format, type, newwidth, newheight );
+
+ levels = Mipmap.computeLog( newwidth[0] );
+ level = Mipmap.computeLog( newheight[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ try {
+ newImage = ByteBuffer.allocateDirect( Mipmap.image_size( width, height,
+ format, GL2.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ newImage_width = width;
+ newImage_height = height;
+
+ Image.fill_image( psm, width, height, format, type, Mipmap.is_index( format ), data, newImage );
+
+ cmpts = Mipmap.elements_per_group( format, type );
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, 2 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+
+ // if swap_bytes is set, swapping occurred in fill_image
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+
+ for( level = 0; level < levels; level++ ) {
+ if( newImage_width == newwidth[0] && newImage_height == newheight[0] ) {
+ newImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newImage_width,
+ newImage_height, 0, format, GL2.GL_UNSIGNED_SHORT, newImage );
+ } else {
+ if( otherImage == null ) {
+ memreq = Mipmap.image_size( newwidth[0], newheight[0], format, GL2.GL_UNSIGNED_SHORT );
+ try {
+ otherImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() ).asShortBuffer();
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ ScaleInternal.scale_internal( cmpts, newImage_width, newImage_height,
+ newImage, newwidth[0], newheight[0], otherImage );
+ // swap newImage and otherImage
+ tempImage = otherImage;
+ otherImage = newImage;
+ newImage = tempImage;
+
+ newImage_width = newwidth[0];
+ newImage_height = newheight[0];
+ newImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newImage_width, newImage_height,
+ 0, format, GL2.GL_UNSIGNED_SHORT, newImage );
+ }
+ if( newheight[0] > 1 ) {
+ newwidth[0] /= 2;
+ }
+ if( newheight[0] > 1 ) {
+ newheight[0] /= 2;
+ }
+ }
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+
+ return( 0 );
+ }
+
+ public static int gluBuild2DMipmapLevelsCore( GL gl, int target, int internalFormat,
+ int width, int height, int widthPowerOf2, int heightPowerOf2,
+ int format, int type, int userLevel, int baseLevel, int maxLevel,
+ ByteBuffer data ) { // PointerWrapper data
+ int newwidth;
+ int newheight;
+ int level, levels;
+ int usersImage;
+ ByteBuffer srcImage = null;
+ ByteBuffer dstImage = null;
+ ByteBuffer tempImage = null;
+ int newImage_width;
+ int newImage_height;
+ short[] SWAP_IMAGE = null;
+ int memreq;
+ int maxsize;
+ int cmpts;
+
+ boolean myswap_bytes;
+ int groups_per_line, element_size, group_size;
+ int rowsize, padding;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+ assert( width >= 1 && height >= 1 );
+
+ if( type == GL2.GL_BITMAP ) {
+ return( bitmapBuild2DMipmaps( gl, target, internalFormat, width, height, format, type, data ) );
+ }
+
+ newwidth = widthPowerOf2;
+ newheight = heightPowerOf2;
+ levels = Mipmap.computeLog( newwidth );
+ level = Mipmap.computeLog( newheight );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+
+ Mipmap.retrieveStoreModes( gl, psm );
+ myswap_bytes = psm.getUnpackSwapBytes();
+ cmpts = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groups_per_line = psm.getUnpackRowLength();
+ } else {
+ groups_per_line = width;
+ }
+
+ element_size = Mipmap.bytes_per_element( type );
+ group_size = element_size * cmpts;
+ if( element_size == 1 ) {
+ myswap_bytes = false;
+ }
+
+ rowsize = groups_per_line * group_size;
+ padding = ( rowsize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getUnpackAlignment() - padding;
+ }
+
+ data.position( psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size );
+ data.mark();
+
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+
+ level = userLevel;
+
+ // already power of two square
+ if( width == newwidth && height == newheight ) {
+ // use usersImage for level userLevel
+ if( baseLevel <= level && level <= maxLevel ) {
+ data.rewind();
+ gl.glTexImage2D( target, level, internalFormat, width, height, 0, format, type, data );
+ }
+ if( levels == 0 ) { /* we're done. clean up and return */
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( 0 );
+ }
+ int nextWidth = newwidth / 2;
+ int nextHeight = newheight / 2;
+
+ // clamp to 1
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+ memreq = Mipmap.image_size( nextWidth, nextHeight, format, type );
+
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ if( dstImage != null ) {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ HalveImage.halveImage_ubyte( cmpts, width, height, data, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_BYTE ):
+ HalveImage.halveImage_byte( cmpts, width, height, data, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ HalveImage.halveImage_ushort( cmpts, width, height, data, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_SHORT ):
+ HalveImage.halveImage_short( cmpts, width, height, data, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT ):
+ HalveImage.halveImage_uint( cmpts, width, height, data, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_INT ):
+ HalveImage.halveImage_int( cmpts, width, height, data, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_FLOAT ):
+ HalveImage.halveImage_float( cmpts, width, height, data, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract332(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract233rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract5551(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1555rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1010102(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract2101010rev(), width, height, data, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ }
+ newwidth = width / 2;
+ newheight = height / 2;
+ // clamp to 1
+ if( newwidth < 1 ) {
+ newwidth = 1;
+ }
+ if( newheight < 1 ) {
+ newheight = 1;
+ }
+
+ myswap_bytes = false;
+ rowsize = newwidth * group_size;
+ memreq = Mipmap.image_size( newwidth, newheight, format, type );
+ // swap srcImage and dstImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ // level userLevel+1 is in srcImage; level userLevel already saved
+ level = userLevel + 1;
+ } else { // user's image is not nice powerof2 size square
+ memreq = Mipmap.image_size( newwidth, newheight, format, type );
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ data.reset();
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ ScaleInternal.scale_internal_ubyte( cmpts, width, height, data,
+ newwidth, newheight, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_BYTE ):
+ ScaleInternal.scale_internal_byte( cmpts, width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ ScaleInternal.scale_internal_ushort( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_SHORT ):
+ ScaleInternal.scale_internal_ushort( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT ):
+ ScaleInternal.scale_internal_uint( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_INT ):
+ ScaleInternal.scale_internal_int( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_FLOAT ):
+ ScaleInternal.scale_internal_float( cmpts, width, height, data, newwidth,
+ newheight, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract332(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract233rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract565(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 3, new Extract565rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract4444(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract4444rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract5551(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract1555rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract8888(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract8888rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract1010102(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ ScaleInternal.scaleInternalPackedPixel( 4, new Extract2101010rev(), width, height, data, newwidth,
+ newheight, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ myswap_bytes = false;
+ rowsize = newwidth * group_size;
+ // swap dstImage and srcImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( levels != 0 ) { // use as little memory as possible
+ int nextWidth = newwidth / 2;
+ int nextHeight = newheight / 2;
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+
+ memreq = Mipmap.image_size( nextWidth, nextHeight, format, type );
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ // level userLevel is in srcImage; nothing saved yet
+ level = userLevel;
+ }
+
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+ if( baseLevel <= level && level <= maxLevel ) {
+ srcImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, srcImage );
+ if (DEBUG) {
+ System.err.println("GL Error(" + level + "): " + gl.glGetError() );
+ if (VERBOSE) {
+ srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) );
+ writeTargaFile("glu2DMipmapJ" + level + ".tga",
+ srcImage, newwidth, newheight);
+ srcImage.clear();
+ }
+ }
+ }
+
+ level++; // update current level for the loop
+ for( ; level <= levels; level++ ) {
+ srcImage.rewind();
+ dstImage.rewind();
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ HalveImage.halveImage_ubyte( cmpts, newwidth, newheight, srcImage, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_BYTE ):
+ HalveImage.halveImage_byte( cmpts, newwidth, newheight, srcImage, dstImage, element_size, rowsize, group_size );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ HalveImage.halveImage_ushort( cmpts, newwidth, newheight, srcImage, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_SHORT ):
+ HalveImage.halveImage_short( cmpts, newwidth, newheight, srcImage, dstImage.asShortBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT ):
+ HalveImage.halveImage_uint( cmpts, newwidth, newheight, srcImage, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_INT ):
+ HalveImage.halveImage_int( cmpts, newwidth, newheight, srcImage, dstImage.asIntBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_FLOAT ):
+ HalveImage.halveImage_float( cmpts, newwidth, newheight, srcImage, dstImage.asFloatBuffer(), element_size, rowsize, group_size, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract332(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel( 3, new Extract233rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel( 3, new Extract565rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract4444rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract5551(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1555rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract8888rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel( 4, new Extract1010102(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel( 4, new Extract2101010rev(), newwidth, newheight, srcImage, dstImage, element_size, rowsize, myswap_bytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ // swap dstImage and srcImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( newwidth > 1 ) {
+ newwidth /= 2;
+ rowsize /= 2;
+ }
+ if( newheight > 1 ) {
+ newheight /= 2;
+ }
+ // compute amount to pad per row if any
+ int rowPad = rowsize % psm.getUnpackAlignment();
+
+ // should row be padded
+ if( rowPad == 0 ) {
+ // call teximage with srcImage untouched since its not padded
+ if( baseLevel <= level && level <= maxLevel ) {
+ srcImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, srcImage );
+ if (DEBUG) {
+ System.err.println("GL Error(" + level + "): " + gl.glGetError() );
+ if (VERBOSE) {
+ srcImage.limit( Mipmap.image_size( newwidth, newheight, format, type ) );
+ writeTargaFile("glu2DMipmapJ" + level + ".tga",
+ srcImage, newwidth, newheight);
+ srcImage.clear();
+ }
+ }
+ }
+ } else {
+ // compute length of new row in bytes, including padding
+ int newRowLength = rowsize + psm.getUnpackAlignment() - rowPad;
+ int ii, jj;
+ int dstTrav;
+ int srcTrav;
+
+ // allocate new image for mipmap of size newRowLength x newheight
+ ByteBuffer newMipmapImage = null;
+ try {
+ newMipmapImage = ByteBuffer.allocateDirect( newRowLength * newheight );
+ } catch( OutOfMemoryError ome ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ srcImage.rewind();
+ // copy image from srcImage into newMipmapImage by rows
+ for( ii = 0; ii < newheight; ii++ ) {
+ newMipmapImage.position(newRowLength * ii);
+ for( jj = 0; jj < rowsize; jj++ ) {
+ newMipmapImage.put( srcImage.get() );
+ }
+ }
+
+ // and use this new image for mipmapping instead
+ if( baseLevel <= level && level <= maxLevel ) {
+ newMipmapImage.rewind();
+ gl.glTexImage2D( target, level, internalFormat, newwidth, newheight, 0, format, type, newMipmapImage );
+ if (DEBUG) {
+ System.err.println("GL Error(" + level + " padded): " + gl.glGetError() );
+ if (VERBOSE) {
+ writeTargaFile("glu2DMipmapJ" + level + ".tga",
+ newMipmapImage, newwidth, newheight);
+ }
+ }
+ }
+ }
+ }
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, (psm.getUnpackSwapBytes() ? 1 : 0) );
+
+ return( 0 );
+ }
+
+ public static int fastBuild2DMipmaps( GL gl, PixelStorageModes psm, int target,
+ int components, int width, int height, int format, int type, ByteBuffer data ) {
+ int[] newwidth = new int[1];
+ int[] newheight = new int[1];
+ int level, levels;
+ ByteBuffer newImage;
+ int newImage_width;
+ int newImage_height;
+ ByteBuffer otherImage;
+ ByteBuffer imageTemp;
+ int memreq;
+ int maxsize;
+ int cmpts;
+
+ Mipmap.closestFit( gl, target, width, height, components, format, type, newwidth,
+ newheight );
+
+ levels = Mipmap.computeLog( newwidth[0] );
+ level = Mipmap.computeLog( newheight[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ cmpts = Mipmap.elements_per_group( format, type );
+
+ otherImage = null;
+ // No need to copy the user data if its packed correctly.
+ // Make sure that later routines don't change that data.
+
+ if( psm.getUnpackSkipRows() == 0 && psm.getUnpackSkipPixels() == 0 ) {
+ newImage = data;
+ newImage_width = width;
+ newImage_height = height;
+ } else {
+ int rowsize;
+ int group_per_line;
+ int elements_per_line;
+ int start;
+ int iter;
+ int iter2;
+ int i, j;
+
+ try {
+ newImage = ByteBuffer.allocateDirect( Mipmap.image_size(
+ width, height, format, GL2.GL_UNSIGNED_BYTE ) ).order( ByteOrder.nativeOrder() );
+ } catch( OutOfMemoryError err ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ newImage_width = width;
+ newImage_height = height;
+
+ // Abbreviated version of fill_image for the restricted case.
+ if( psm.getUnpackRowLength() > 0 ) {
+ group_per_line = psm.getUnpackRowLength();
+ } else {
+ group_per_line = width;
+ }
+ rowsize = group_per_line * cmpts;
+ elements_per_line = width * cmpts;
+ start = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * cmpts;
+
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ data.position( iter );
+ for( j = 0; j < elements_per_line; j++ ) {
+ newImage.put( data.get() );
+ }
+ start += rowsize;
+ }
+ }
+
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, 1 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+
+ for( level = 0; level <= levels; level++ ) {
+ if( newImage_width == newwidth[0] && newImage_height == newheight[0] ) {
+ // use newImage for this level
+ newImage.rewind();
+ gl.glTexImage2D( target, level, components, newImage_width, newImage_height,
+ 0, format, GL2.GL_UNSIGNED_BYTE, newImage );
+ } else {
+ if( otherImage == null ) {
+ memreq = Mipmap.image_size( newwidth[0], newheight[0], format, GL2.GL_UNSIGNED_BYTE );
+ try {
+ otherImage = ByteBuffer.allocateDirect( memreq ).order( ByteOrder.nativeOrder() );
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, ( psm.getUnpackSwapBytes() ? 1 : 0 ) ) ;
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ // swap newImage and otherImage
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth[0];
+ newImage_height = newheight[0];
+ newImage.rewind();
+ gl.glTexImage2D( target, level, components, newImage_width, newImage_height,
+ 0, format, GL2.GL_UNSIGNED_BYTE, newImage );
+ }
+ if( newwidth[0] > 1 ) {
+ newwidth[0] /= 2;
+ }
+ if( newheight[0] > 1 ) {
+ newheight[0] /= 2;
+ }
+ }
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, ( psm.getUnpackSwapBytes() ? 1 : 0 ) ) ;
+
+ return( 0 );
+ }
+
+ public static int gluBuild3DMipmapLevelsCore( GL gl, int target, int internalFormat,
+ int width, int height, int depth, int widthPowerOf2, int heightPowerOf2,
+ int depthPowerOf2, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, ByteBuffer data ) {
+ int newWidth;
+ int newHeight;
+ int newDepth;
+ int level, levels;
+ ByteBuffer usersImage;
+ ByteBuffer srcImage, dstImage, tempImage;
+ int newImageWidth;
+ int newImageHeight;
+ int newImageDepth;
+ int memReq;
+ int maxSize;
+ int cmpts;
+
+ boolean myswapBytes;
+ int groupsPerLine, elementSize, groupSize;
+ int rowsPerImage, imageSize;
+ int rowSize, padding;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ assert( Mipmap.checkMipmapArgs( internalFormat, format, type ) == 0 );
+ assert( width >= 1 && height >= 1 && depth >= 1 );
+ assert( type != GL2.GL_BITMAP );
+
+ srcImage = dstImage = null;
+
+ newWidth = widthPowerOf2;
+ newHeight = heightPowerOf2;
+ newDepth = depthPowerOf2;
+ levels = Mipmap.computeLog( newWidth );
+ level = Mipmap.computeLog( newHeight );
+ if( level > levels ) {
+ levels = level;
+ }
+ level = Mipmap.computeLog( newDepth );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+
+ Mipmap.retrieveStoreModes3D( gl, psm );
+ myswapBytes = psm.getUnpackSwapBytes();
+ cmpts = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groupsPerLine = psm.getUnpackRowLength();
+ } else {
+ groupsPerLine = width;
+ }
+
+ elementSize = Mipmap.bytes_per_element( type );
+ groupSize = elementSize * cmpts;
+ if( elementSize == 1 ) {
+ myswapBytes = false;
+ }
+
+ // 3dstuff
+ if( psm.getUnpackImageHeight() > 0 ) {
+ rowsPerImage = psm.getUnpackImageHeight();
+ } else {
+ rowsPerImage = height;
+ }
+
+ rowSize = groupsPerLine * groupSize;
+ padding = ( rowSize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowSize += psm.getUnpackAlignment() - padding;
+ }
+
+ imageSize = rowsPerImage * rowSize;
+
+ usersImage = data.duplicate();
+ usersImage.position( psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize );
+ usersImage.mark();
+
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, 0 );
+
+ level = userLevel;
+
+ if( width == newWidth && height == newHeight && depth == newDepth ) {
+ // use usersImage for level userlevel
+ if( baseLevel <= level && level <= maxLevel ) {
+ gl.getGL2().glTexImage3D( target, level, internalFormat, width, height, depth,
+ 0, format, type, usersImage );
+ }
+ if( levels == 0 ) { /* we're done. clean up and return */
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( 0 );
+ }
+ int nextWidth = newWidth / 2;
+ int nextHeight = newHeight / 2;
+ int nextDepth = newDepth / 2;
+
+ // clamp to one
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+ if( nextDepth < 1 ) {
+ nextDepth = 1;
+ }
+ memReq = Mipmap.imageSize3D( nextWidth, nextHeight, nextDepth, format, type );
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ if( dstImage != null ) {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUByte(), width, height, depth,
+ usersImage, dstImage, elementSize,
+ groupSize, rowSize, imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ubyte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSByte(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_byte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ushort( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_short( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_uint( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_int( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_FLOAT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractFloat(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_float( cmpts, width, height, usersImage,
+ dstImage.asFloatBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel3D( 3, new Extract332(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ assert( format == GL2.GL_RGB );
+ HalveImage.halveImagePackedPixel3D( 3, new Extract233rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract5551(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1555rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1010102(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract2101010rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ }
+ newWidth = width / 2;
+ newHeight = height / 2;
+ newDepth = depth / 2;
+ // clamp to 1
+ if( newWidth < 1 ) {
+ newWidth = 1;
+ }
+ if( newHeight < 1 ) {
+ newHeight = 1;
+ }
+ if( newDepth < 1 ) {
+ newDepth = 1;
+ }
+
+ myswapBytes = false;
+ rowSize = newWidth * groupSize;
+ imageSize = rowSize * newHeight;
+ memReq = Mipmap.imageSize3D( newWidth, newHeight, newDepth, format, type );
+ // swap srcImage and dstImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ // level userLevel + 1 is in srcImage; level userLevel already saved
+ level = userLevel + 1;
+ } else {
+ memReq = Mipmap.imageSize3D( newWidth, newHeight, newDepth, format, type );
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ ScaleInternal.gluScaleImage3D( gl, format, width, height, depth, type,
+ usersImage, newWidth, newHeight, newDepth, type, dstImage );
+
+ myswapBytes = false;
+ rowSize = newWidth * groupSize;
+ imageSize = rowSize * newHeight;
+ // swap dstImage and srcImage
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( levels != 0 ) {
+ int nextWidth = newWidth / 2;
+ int nextHeight = newHeight / 2;
+ int nextDepth = newDepth / 2;
+ if( nextWidth < 1 ) {
+ nextWidth = 1;
+ }
+ if( nextHeight < 1 ) {
+ nextHeight = 1;
+ }
+ if( nextDepth < 1 ) {
+ nextDepth = 1;
+ }
+ memReq = Mipmap.imageSize3D( nextWidth, nextHeight, nextDepth, format, type );
+ try {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ dstImage = ByteBuffer.allocateDirect( memReq ).order( ByteOrder.nativeOrder() );
+ break;
+ default:
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ } catch( OutOfMemoryError err ) {
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ }
+ // level userLevel is in srcImage; nothing saved yet
+ level = userLevel;
+ }
+
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, GL2.GL_FALSE );
+ if( baseLevel <= level && level <= maxLevel ) {
+ usersImage.reset();
+ gl.getGL2().glTexImage3D( target, level, internalFormat, width, height, depth,
+ 0, format, type, usersImage );
+ }
+ level++;
+ for( ; level <= levels; level++ ) {
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUByte(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ubyte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSByte(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_byte( cmpts, width, height, usersImage,
+ dstImage, elementSize, rowSize, groupSize );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_ushort( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_SHORT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSShort(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_short( cmpts, width, height, usersImage,
+ dstImage.asShortBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractUInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_uint( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_INT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractSInt(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_int( cmpts, width, height, usersImage,
+ dstImage.asIntBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_FLOAT ):
+ if( depth > 1 ) {
+ HalveImage.halveImage3D( cmpts, new ExtractFloat(), width, height, depth,
+ usersImage, dstImage, elementSize, groupSize, rowSize,
+ imageSize, myswapBytes );
+ } else {
+ HalveImage.halveImage_float( cmpts, width, height, usersImage,
+ dstImage.asFloatBuffer(), elementSize, rowSize, groupSize, myswapBytes );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract332(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract233rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 3, new Extract565rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract4444rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract5551(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1555rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract8888rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract1010102(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ HalveImage.halveImagePackedPixel3D( 4, new Extract2101010rev(), width, height, depth, usersImage,
+ dstImage, elementSize, rowSize, imageSize, myswapBytes );
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ tempImage = srcImage;
+ srcImage = dstImage;
+ dstImage = tempImage;
+
+ if( newWidth > 1 ) {
+ newWidth /= 2;
+ rowSize /= 2;
+ }
+ if( newHeight > 1 ) {
+ newHeight /= 2;
+ imageSize = rowSize * newHeight;
+ }
+ if( newDepth > 1 ) {
+ newDepth /= 2;
+ }
+ if( baseLevel <= level && level <= maxLevel ) {
+ usersImage.reset();
+ gl.getGL2().glTexImage3D( target, level, internalFormat, width, height, depth,
+ 0, format, type, usersImage );
+ }
+ }
+ gl.glPixelStorei( GL2.GL_UNPACK_ALIGNMENT, psm.getUnpackAlignment() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_ROWS, psm.getUnpackSkipRows() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_PIXELS, psm.getUnpackSkipPixels() );
+ gl.glPixelStorei( GL2.GL_UNPACK_ROW_LENGTH, psm.getUnpackRowLength() );
+ gl.glPixelStorei( GL2.GL_UNPACK_SWAP_BYTES, psm.getUnpackSwapBytes() ? 1 : 0 );
+ gl.glPixelStorei( GL2.GL_UNPACK_SKIP_IMAGES, psm.getUnpackSkipImages() );
+ gl.glPixelStorei( GL2.GL_UNPACK_IMAGE_HEIGHT, psm.getUnpackImageHeight() );
+ return( 0 );
+ }
+
+ private static final int TARGA_HEADER_SIZE = 18;
+ private static void writeTargaFile(String filename, ByteBuffer data,
+ int width, int height) {
+ try {
+ FileOutputStream fos = new FileOutputStream(new File(filename));
+ ByteBuffer header = ByteBuffer.allocate(TARGA_HEADER_SIZE);
+ header.put(0, (byte) 0).put(1, (byte) 0);
+ header.put(2, (byte) 2); // uncompressed type
+ header.put(12, (byte) (width & 0xFF)); // width
+ header.put(13, (byte) (width >> 8)); // width
+ header.put(14, (byte) (height & 0xFF)); // height
+ header.put(15, (byte) (height >> 8)); // height
+ header.put(16, (byte) 24); // pixel size
+ fos.getChannel().write(header);
+ fos.getChannel().write(data);
+ data.clear();
+ fos.close();
+ } catch (IOException e) {
+ e.printStackTrace();
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract.java b/src/classes/com/sun/opengl/impl/mipmap/Extract.java
new file mode 100644
index 000000000..d5224af74
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract.java
@@ -0,0 +1,56 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public interface Extract {
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents );
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel );
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract1010102.java b/src/classes/com/sun/opengl/impl/mipmap/Extract1010102.java
new file mode 100644
index 000000000..fc29b299b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract1010102.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract1010102 implements Extract {
+
+ /** Creates a new instance of Extract1010102 */
+ public Extract1010102() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111111,11000000,00000000,00000000 == 0xFFC00000
+ // 00000000,00111111,11110000,00000000 == 0x003F0000
+ // 00000000,00000000,00001111,11111100 == 0x00000FFC
+ // 00000000,00000000,00000000,00000011 == 0x00000003
+
+ extractComponents[0] = (float)( ( uint & 0xFFC00000 ) >> 22 ) / 1023.0f;
+ extractComponents[1] = (float)( ( uint & 0x003FF000 ) >> 12 ) / 1023.0f;
+ extractComponents[2] = (float)( ( uint & 0x00000FFC ) >> 2 ) / 1023.0f;
+ extractComponents[3] = (float)( ( uint & 0x00000003 ) ) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) << 22) & 0xFFC00000 );
+ uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) << 12) & 0x003FF000 );
+ uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) << 2) & 0x00000FFC );
+ uint |= (((int)((shoveComponents[3] * 3) + 0.5f) ) & 0x00000003 );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract1555rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract1555rev.java
new file mode 100644
index 000000000..e1c59041a
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract1555rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract1555rev implements Extract {
+
+ /** Creates a new instance of Extract1555rev */
+ public Extract1555rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 00000000,00011111 == 0x001F
+ // 00000011,11100000 == 0x03E0
+ // 01111100,00000000 == 0x7C00
+ // 10000000,00000000 == 0x8000
+
+ extractComponents[0] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x003E ) >> 5 ) / 31.0f;
+ extractComponents[2] = (float)( ( ushort & 0x7C00 ) >> 10) / 31.0f;
+ extractComponents[3] = (float)( ( ushort & 0x8000 ) >> 15);
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 00000000,00011111 == 0x001F
+ // 00000011,11100000 == 0x03E0
+ // 01111100,00000000 == 0x7C00
+ // 10000000,00000000 == 0x8000
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) ) & 0x0000001F );
+ ushort |= (((int)((shoveComponents[1] * 31) + 0.5f) << 5) & 0x000003E0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 10) & 0x00007C00 );
+ ushort |= (((int)((shoveComponents[3]) + 0.5f) << 15) & 0x00008000 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract2101010rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract2101010rev.java
new file mode 100644
index 000000000..e04d948d8
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract2101010rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract2101010rev implements Extract {
+
+ /** Creates a new instance of Extract2101010 */
+ public Extract2101010rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111111,11000000,00000000,00000000 == 0xFFC00000
+ // 00000000,00111111,11110000,00000000 == 0x003F0000
+ // 00000000,00000000,00001111,11111100 == 0x00000FFC
+ // 00000000,00000000,00000000,00000011 == 0x00000003
+
+ extractComponents[0] = (float)( ( uint & 0x000003FF ) ) / 1023.0f;
+ extractComponents[1] = (float)( ( uint & 0x000FFC00 ) >> 10 ) / 1023.0f;
+ extractComponents[2] = (float)( ( uint & 0x3FF00000 ) >> 20 ) / 1023.0f;
+ extractComponents[3] = (float)( ( uint & 0xC0000000 ) >> 30 ) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 1023) + 0.5f) ) & 0x000003FF );
+ uint |= (((int)((shoveComponents[1] * 1023) + 0.5f) << 10) & 0x000FFC00 );
+ uint |= (((int)((shoveComponents[2] * 1023) + 0.5f) << 20) & 0x3FF00000 );
+ uint |= (((int)((shoveComponents[3] * 3) + 0.5f) << 30) & 0xC0000000 );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract233rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract233rev.java
new file mode 100644
index 000000000..a3d8ce2a8
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract233rev.java
@@ -0,0 +1,85 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract233rev implements Extract {
+
+ /** Creates a new instance of Extract223rev */
+ public Extract233rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ // 11100000 == 0xe0
+ // 00011100 == 0x1c
+ // 00000011 == 0x03
+ byte ubyte = packedPixel.get();
+ extractComponents[0] = (float)((ubyte & 0x07) ) / 7.0f;
+ extractComponents[1] = (float)((ubyte & 0x38) >> 3) / 7.0f;
+ extractComponents[2] = (float)((ubyte & 0xC0) >> 6) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11100000 == 0xE0
+ // 00011100 == 0x1C
+ // 00000011 == 0x03
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ byte b = (byte)( ( (int)( ( shoveComponents[0] * 7 ) + 0.5f ) ) & 0x07 );
+ b |= (byte)( ( (int)( ( shoveComponents[1] * 7 ) + 0.5f ) << 3 ) & 0x38 );
+ b |= (byte)( ( (int)( ( shoveComponents[2] * 3 ) + 0.5f ) << 6 ) & 0xC0 );
+ packedPixel.position( index );
+ packedPixel.put( b );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract332.java b/src/classes/com/sun/opengl/impl/mipmap/Extract332.java
new file mode 100644
index 000000000..008911364
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract332.java
@@ -0,0 +1,84 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract332 implements Extract {
+
+ /** Creates a new instance of Extract332 */
+ public Extract332() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ // 11100000 == 0xe0
+ // 00011100 == 0x1c
+ // 00000011 == 0x03
+ byte ubyte = packedPixel.get();
+ extractComponents[0] = (float)((ubyte & 0xe0) >> 5) / 7.0f;
+ extractComponents[1] = (float)((ubyte & 0x1c) >> 2) / 7.0f;
+ extractComponents[2] = (float)((ubyte & 0x03)) / 3.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11100000 == 0xE0
+ // 00011100 == 0x1C
+ // 00000011 == 0x03
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ byte b = (byte)( ( (int)( ( shoveComponents[0] * 7 ) + 0.5f ) << 5 ) & 0xE0 );
+ b |= (byte)( ( (int)( ( shoveComponents[1] * 7 ) + 0.5f ) << 2 ) & 0x1C );
+ b |= (byte)( ( (int)( ( shoveComponents[2] * 3 ) + 0.5f ) ) & 0x03 );
+ packedPixel.put( index, b );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract4444.java b/src/classes/com/sun/opengl/impl/mipmap/Extract4444.java
new file mode 100644
index 000000000..b7414b184
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract4444.java
@@ -0,0 +1,96 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract4444 implements Extract {
+
+ /** Creates a new instance of Extract4444 */
+ public Extract4444() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ extractComponents[0] = (float)( ( ushort & 0xF000 ) >> 12 ) / 15.0f;
+ extractComponents[1] = (float)( ( ushort & 0x0F00 ) >> 8 ) / 15.0f;
+ extractComponents[2] = (float)( ( ushort & 0x00F0 ) >> 4 ) / 15.0f;
+ extractComponents[3] = (float)( ( ushort & 0x000F ) ) / 15.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 15) + 0.5f) << 12) & 0x0000F000 );
+ ushort |= (((int)((shoveComponents[1] * 15) + 0.5f) << 8) & 0x00000F00 );
+ ushort |= (((int)((shoveComponents[2] * 15) + 0.5f) << 4) & 0x000000F0 );
+ ushort |= (((int)((shoveComponents[3] * 15) + 0.5f) ) & 0x0000000F );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract4444rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract4444rev.java
new file mode 100644
index 000000000..30a2fa1ac
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract4444rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract4444rev implements Extract {
+
+ /** Creates a new instance of Extract4444rev */
+ public Extract4444rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 00000000,00001111 == 0x000F
+ // 00000000,11110000 == 0x00F0
+ // 00001111,00000000 == 0x0F00
+ // 11110000,00000000 == 0xF000
+
+ extractComponents[0] = (float)( ( ushort & 0x000F ) ) / 15.0f;
+ extractComponents[1] = (float)( ( ushort & 0x00F0 ) >> 4 ) / 15.0f;
+ extractComponents[2] = (float)( ( ushort & 0x0F00 ) >> 8 ) / 15.0f;
+ extractComponents[3] = (float)( ( ushort & 0xF000 ) >> 12 ) / 15.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 15) + 0.5f) ) & 0x0000000F );
+ ushort |= (((int)((shoveComponents[1] * 15) + 0.5f) << 4) & 0x000000F0 );
+ ushort |= (((int)((shoveComponents[2] * 15) + 0.5f) << 8) & 0x00000F00 );
+ ushort |= (((int)((shoveComponents[3] * 15) + 0.5f) << 12) & 0x0000F000 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract5551.java b/src/classes/com/sun/opengl/impl/mipmap/Extract5551.java
new file mode 100644
index 000000000..f9e692e98
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract5551.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract5551 implements Extract {
+
+ /** Creates a new instance of Extract5551 */
+ public Extract5551() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11000000 == 0x07C0
+ // 00000000,00111110 == 0x003E
+ // 00000000,00000001 == 0x0001
+
+ extractComponents[0] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x00F0 ) >> 6 ) / 31.0f;
+ extractComponents[2] = (float)( ( ushort & 0x0F00 ) >> 1 ) / 31.0f;
+ extractComponents[3] = (float)( ( ushort & 0xF000 ) );
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) << 11) & 0x0000F800 );
+ ushort |= (((int)((shoveComponents[1] * 31) + 0.5f) << 6) & 0x000007C0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 1) & 0x0000003E );
+ ushort |= (((int)((shoveComponents[3]) + 0.5f)) & 0x00000001 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract565.java b/src/classes/com/sun/opengl/impl/mipmap/Extract565.java
new file mode 100644
index 000000000..5eff68d7e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract565.java
@@ -0,0 +1,92 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract565 implements Extract {
+
+ /** Creates a new instance of Extract565 */
+ public Extract565() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11100000 == 0x07E0
+ // 00000000,00111111 == 0x001F
+
+ extractComponents[0] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x07E0 ) >> 5 ) / 63.0f;
+ extractComponents[2] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11111000,00000000 == 0xF800
+ // 00000111,11100000 == 0x07E0
+ // 00000000,00111111 == 0x001F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) << 11) & 0x0000F800 );
+ ushort |= (((int)((shoveComponents[1] * 63) + 0.5f) << 5) & 0x000007E0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) ) & 0x0000001F );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract565rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract565rev.java
new file mode 100644
index 000000000..099f80be5
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract565rev.java
@@ -0,0 +1,92 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract565rev implements Extract {
+
+ /** Creates a new instance of Extract565rev */
+ public Extract565rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ int ushort = 0;
+
+ if( isSwap ) {
+ ushort = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( packedPixel.getShort() );
+ } else {
+ ushort = 0x0000FFFF & packedPixel.getShort();
+ }
+
+ // 00000000,00011111 == 0x001F
+ // 00000111,11100000 == 0x07E0
+ // 11111000,00000000 == 0xF800
+
+ extractComponents[0] = (float)( ( ushort & 0x001F ) ) / 31.0f;
+ extractComponents[1] = (float)( ( ushort & 0x07E0 ) >> 5 ) / 63.0f;
+ extractComponents[2] = (float)( ( ushort & 0xF800 ) >> 11 ) / 31.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 00000000,00111111 == 0x001F
+ // 00000111,11100000 == 0x07E0
+ // 11111000,00000000 == 0xF800
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ int ushort = (((int)((shoveComponents[0] * 31) + 0.5f) ) & 0x0000001F );
+ ushort |= (((int)((shoveComponents[1] * 63) + 0.5f) << 5) & 0x000007E0 );
+ ushort |= (((int)((shoveComponents[2] * 31) + 0.5f) << 11) & 0x0000F800 );
+ packedPixel.asShortBuffer().put( index, (short)ushort );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract8888.java b/src/classes/com/sun/opengl/impl/mipmap/Extract8888.java
new file mode 100644
index 000000000..f3da73952
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract8888.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract8888 implements Extract {
+
+ /** Creates a new instance of Extract8888 */
+ public Extract8888() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11000000 == 0x07C0
+ // 00000000,00111110 == 0x003E
+ // 00000000,00000001 == 0x0001
+
+ extractComponents[0] = (float)( ( uint & 0xFF000000 ) >> 24 ) / 255.0f;
+ extractComponents[1] = (float)( ( uint & 0x00FF0000 ) >> 16 ) / 255.0f;
+ extractComponents[2] = (float)( ( uint & 0x0000FF00 ) >> 8 ) / 255.0f;
+ extractComponents[3] = (float)( ( uint & 0x000000FF ) ) / 255.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 255) + 0.5f) << 24) & 0xFF000000 );
+ uint |= (((int)((shoveComponents[1] * 255) + 0.5f) << 16) & 0x00FF0000 );
+ uint |= (((int)((shoveComponents[2] * 255) + 0.5f) << 8) & 0x0000FF00 );
+ uint |= (((int)((shoveComponents[3] * 255) + 0.5f) ) & 0x000000FF );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Extract8888rev.java b/src/classes/com/sun/opengl/impl/mipmap/Extract8888rev.java
new file mode 100644
index 000000000..58dbe81f8
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Extract8888rev.java
@@ -0,0 +1,97 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Extract8888rev implements Extract {
+
+ /** Creates a new instance of Extract8888rev */
+ public Extract8888rev() {
+ }
+
+ public void extract( boolean isSwap, ByteBuffer packedPixel, float[] extractComponents ) {
+ long uint = 0;
+
+ if( isSwap ) {
+ uint = 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( packedPixel.getInt() );
+ } else {
+ uint = 0x00000000FFFFFFFF & packedPixel.getInt();
+ }
+
+ // 11111000,00000000 == 0xF800
+ // 00000111,11000000 == 0x07C0
+ // 00000000,00111110 == 0x003E
+ // 00000000,00000001 == 0x0001
+
+ extractComponents[0] = (float)( ( uint & 0x000000FF ) ) / 255.0f;
+ extractComponents[1] = (float)( ( uint & 0x0000FF00 ) >> 8 ) / 255.0f;
+ extractComponents[2] = (float)( ( uint & 0x00FF0000 ) >> 16 ) / 255.0f;
+ extractComponents[3] = (float)( ( uint & 0xFF000000 ) >> 24 ) / 255.0f;
+ }
+
+ public void shove( float[] shoveComponents, int index, ByteBuffer packedPixel ) {
+ // 11110000,00000000 == 0xF000
+ // 00001111,00000000 == 0x0F00
+ // 00000000,11110000 == 0x00F0
+ // 00000000,00001111 == 0x000F
+
+ assert( 0.0f <= shoveComponents[0] && shoveComponents[0] <= 1.0f );
+ assert( 0.0f <= shoveComponents[1] && shoveComponents[1] <= 1.0f );
+ assert( 0.0f <= shoveComponents[2] && shoveComponents[2] <= 1.0f );
+ assert( 0.0f <= shoveComponents[3] && shoveComponents[3] <= 1.0f );
+
+ // due to limited precision, need to round before shoving
+ long uint = (((int)((shoveComponents[0] * 255) + 0.5f) ) & 0x000000FF );
+ uint |= (((int)((shoveComponents[1] * 255) + 0.5f) << 8) & 0x0000FF00 );
+ uint |= (((int)((shoveComponents[2] * 255) + 0.5f) << 16) & 0x00FF0000 );
+ uint |= (((int)((shoveComponents[3] * 255) + 0.5f) << 24) & 0xFF000000 );
+ packedPixel.asIntBuffer().put( index, (int)uint );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractFloat.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractFloat.java
new file mode 100644
index 000000000..7d06dfa82
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractFloat.java
@@ -0,0 +1,74 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractFloat implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractFloat */
+ public ExtractFloat() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer data ) {
+ float f = 0;
+ if( isSwap ) {
+ f = Mipmap.GLU_SWAP_4_BYTES( data.getInt() );
+ } else {
+ f = data.getInt();
+ }
+ assert( f <= 1.0f );
+ return( f );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 1.0);
+ data.asFloatBuffer().put( index, (float)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractPrimitive.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractPrimitive.java
new file mode 100644
index 000000000..4cea1aa39
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractPrimitive.java
@@ -0,0 +1,56 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public interface ExtractPrimitive {
+ public double extract( boolean isSwap, ByteBuffer pointer );
+ public void shove( double value, int index, ByteBuffer pointer );
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractSByte.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractSByte.java
new file mode 100644
index 000000000..a2cfeca94
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractSByte.java
@@ -0,0 +1,69 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSByte implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractUByte */
+ public ExtractSByte() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer sbyte ) {
+ byte b = sbyte.get();
+ assert( b <= 127 );
+ return( b );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ data.position( index );
+ data.put( (byte)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractSInt.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractSInt.java
new file mode 100644
index 000000000..48becdc18
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractSInt.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSInt implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractSInt */
+ public ExtractSInt() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer uint ) {
+ int i = 0;
+ if( isSwap ) {
+ i = Mipmap.GLU_SWAP_4_BYTES( uint.getInt() );
+ } else {
+ i = uint.getInt();
+ }
+ assert( i <= 0x7FFFFFFF );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < Integer.MAX_VALUE);
+ IntBuffer ib = data.asIntBuffer();
+ ib.position( index );
+ ib.put( (int)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractSShort.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractSShort.java
new file mode 100644
index 000000000..00ff15119
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractSShort.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractSShort implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractSShort */
+ public ExtractSShort() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer ushort ) {
+ short s = 0;
+ if( isSwap ) {
+ s = Mipmap.GLU_SWAP_2_BYTES( ushort.getShort() );
+ } else {
+ s = ushort.getShort();
+ }
+ assert( s <= 32767 );
+ return( s );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 32768.0);
+ ShortBuffer sb = data.asShortBuffer();
+ sb.position( index );
+ sb.put( (short)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractUByte.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractUByte.java
new file mode 100644
index 000000000..4767d93c0
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractUByte.java
@@ -0,0 +1,70 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.ByteBuffer;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUByte implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractUByte */
+ public ExtractUByte() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer ubyte ) {
+ int i = 0x000000FF & ubyte.get();
+ assert( i <= 255 );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 256.0);
+ data.position( index );
+ data.put( (byte)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractUInt.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractUInt.java
new file mode 100644
index 000000000..e6cd6e183
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractUInt.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUInt implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtractUInt */
+ public ExtractUInt() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer uint ) {
+ long i = 0;
+ if( isSwap ) {
+ i = 0xFFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( uint.getInt() );
+ } else {
+ i = 0xFFFFFFFF & uint.getInt();
+ }
+ assert( i <= 0xFFFFFFFF );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 0xFFFFFFFF);
+ IntBuffer ib = data.asIntBuffer();
+ ib.position( index );
+ ib.put( (int)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ExtractUShort.java b/src/classes/com/sun/opengl/impl/mipmap/ExtractUShort.java
new file mode 100644
index 000000000..89b42e41b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ExtractUShort.java
@@ -0,0 +1,76 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ExtractUShort implements ExtractPrimitive {
+
+ /** Creates a new instance of ExtracUShort */
+ public ExtractUShort() {
+ }
+
+ public double extract( boolean isSwap, ByteBuffer ushort ) {
+ int i = 0;
+ if( isSwap ) {
+ i = 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( ushort.getShort() );
+ } else {
+ i = 0x0000FFFF & ushort.getShort();
+ }
+ assert( i <= 65535 );
+ return( i );
+ }
+
+ public void shove( double value, int index, ByteBuffer data ) {
+ assert(0.0 <= value && value < 65536.0);
+ ShortBuffer sb = data.asShortBuffer();
+ sb.position( index );
+ sb.put( (short)value );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/HalveImage.java b/src/classes/com/sun/opengl/impl/mipmap/HalveImage.java
new file mode 100644
index 000000000..7f2e87a63
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/HalveImage.java
@@ -0,0 +1,1533 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class HalveImage {
+
+ private static final int BOX2 = 2;
+ private static final int BOX4 = 4;
+ private static final int BOX8 = 8;
+
+ public static void halveImage( int components, int width, int height,
+ ShortBuffer datain, ShortBuffer dataout ) {
+ int i, j, k;
+ int newwidth, newheight;
+ int delta;
+ int t = 0;
+ short temp = 0;
+
+ newwidth = width / 2;
+ newheight = height /2;
+ delta = width * components;
+
+ // Piece of cake
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.get();
+ datain.position( t + components );
+ temp += datain.get();
+ datain.position( t + delta );
+ temp += datain.get();
+ datain.position( t + delta + components );
+ temp +=datain.get();
+ temp += 2;
+ temp /= 4;
+ dataout.put( temp );
+ t++;
+ }
+ t += components;
+ }
+ t += delta;
+ }
+ }
+
+ public static void halveImage_ubyte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout,
+ int element_size, int ysize, int group_size ) {
+ int i, j, k;
+ int newwidth, newheight;
+ int s;
+ int t;
+
+ // Handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_ubyte( components, width, height, datain, dataout, element_size, ysize, group_size );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+ s = 0;
+ t = 0;
+
+ int temp = 0;
+ // piece of cake
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = ( 0x000000FF & datain.get() );
+ datain.position( t + group_size );
+ temp += ( 0x000000FF & datain.get() );
+ datain.position( t + ysize );
+ temp += ( 0x000000FF & datain.get() );
+ datain.position( t + ysize + group_size );
+ temp += ( 0x000000FF & datain.get() ) + 2;
+ dataout.put( (byte)(temp / 4) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+
+ public static void halve1Dimage_ubyte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout,
+ int element_size, int ysize, int group_size ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+ int temp = 0;
+
+ assert( width == 1 || height == 1 ); // Must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = ( 0x000000FF & datain.get() );
+ datain.position( src + group_size );
+ temp += ( 0x000000FF & datain.get() );
+ temp /= 2;
+ dataout.put( (byte)temp );
+ /*
+ dataout.setByte( (byte)(((0x000000FF & datain.setIndexInBytes(src).getByte()) +
+ (0x000000FF & datain.setIndexInBytes( src + group_size ).getByte())) / 2 ) );
+ */
+ src += element_size;
+ //dataout.plusPlus();
+ dest++;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = ( 0x000000FF & datain.get() );
+ datain.position( src + ysize );
+ temp += ( 0x000000FF & datain.get() );
+ temp /= 2;
+ dataout.put( (byte)temp );
+ /*
+ dataout.setByte( (byte)(((0x000000FF & datain.setIndexInBytes(src).getByte()) +
+ (0x000000FF & datain.setIndexInBytes(src + ysize).getByte()) ) / 2 ) );
+ */
+ src += element_size;
+ //dataout.plusPlus();
+ dest++;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ }
+ assert( src == ysize * height );
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_byte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout, int element_size,
+ int ysize, int group_size ) {
+ int i, j, k;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ byte temp = (byte)0;
+
+ // handle case where there is only 1 column
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) );
+ halve1Dimage_byte( components, width, height, datain, dataout, element_size,
+ ysize, group_size );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.get();
+ datain.position( t + group_size );
+ temp += datain.get();
+ datain.position( t + ysize );
+ temp += datain.get();
+ datain.position( t + ysize + group_size );
+ temp += datain.get();
+ temp += 2;
+ temp /= 4;
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+
+ public static void halve1Dimage_byte( int components, int width, int height,
+ ByteBuffer datain, ByteBuffer dataout,
+ int element_size, int ysize, int group_size ) {
+ int halfWidth = width / 2;
+ int halfHeight = width / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+ byte temp = (byte)0;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = datain.get();
+ datain.position( src + group_size );
+ temp += datain.get();
+ temp /= 2;
+ dataout.put( temp );
+ src += element_size;
+ dest++;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assert only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 ); // widthxheight can't be 1
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ datain.position( src );
+ temp = datain.get();
+ datain.position( src + ysize );
+ temp += datain.get();
+ temp /= 2;
+ src += element_size;
+ dest++;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_ushort( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ int temp = 0;
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_ushort( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = ( 0x0000FFFF & datain.getShort() );
+ datain.position( t + group_size );
+ temp += ( 0x0000FFFF & datain.getShort() );
+ datain.position( t + ysize );
+ temp += ( 0x0000FFFF & datain.getShort() );
+ datain.position( t + ysize + group_size );
+ temp += ( 0x0000FFFF & datain.getShort() );
+ dataout.put( (short)( ( temp + 2 ) / 4 ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( t + group_size );
+ temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( t + ysize );
+ temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( t + ysize + group_size );
+ temp += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ dataout.put( (short)( ( temp + 2 ) / 4 ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_ushort( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < halfHeight; kk++ ) {
+ int[] ushort = new int[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( src + group_size );
+ ushort[1] = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ } else {
+ datain.position( src );
+ ushort[0] = (0x0000FFFF & datain.getShort() );
+ datain.position( src + group_size );
+ ushort[1] = (0x0000FFFF & datain.getShort() );
+ }
+ dataout.put( (short)( (ushort[0] + ushort[1]) / 2 ) );
+ src += element_size;
+ dest += 2;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 ); // widthxheight can't be 1
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ int[] ushort = new int[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ datain.position( src + ysize );
+ ushort[0] = ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ) );
+ } else {
+ datain.position( src );
+ ushort[0] = ( 0x0000FFFF & datain.getShort() );
+ datain.position( src + ysize );
+ ushort[1] = ( 0x0000FFFF & datain.getShort() );
+ }
+ dataout.put( (short)((ushort[0] + ushort[1]) / 2) );
+ src += element_size;
+ dest += 2;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_short( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ short temp = (short)0;
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_short( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.getShort();
+ datain.position( t + group_size );
+ temp += datain.getShort();
+ datain.position( t + ysize );
+ temp += datain.getShort();
+ datain.position( t + ysize + group_size );
+ temp += datain.getShort();
+ temp += 2;
+ temp /= 4;
+ dataout.put( (short)temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ short b;
+ int buf;
+ datain.position( t );
+ temp = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( t + group_size );
+ temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( t + ysize );
+ temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( t + ysize + group_size );
+ temp += Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ temp += 2;
+ temp /= 4;
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_short( int components, int width, int height,
+ ByteBuffer datain, ShortBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ short[] sshort = new short[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sshort[0] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( src + group_size );
+ sshort[1] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ } else {
+ datain.position( src );
+ sshort[0] = datain.getShort();
+ datain.position( src + group_size );
+ sshort[1] = datain.getShort();
+ }
+ dataout.put( (short)(( sshort[0] + sshort[1] ) / 2) );
+ src += element_size;
+ dest += 2;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) {
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ short[] sshort = new short[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sshort[0] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ datain.position( src + ysize );
+ sshort[1] = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ } else {
+ datain.position( src );
+ sshort[0] = datain.getShort();
+ datain.position( src + ysize );
+ sshort[1] = datain.getShort();
+ }
+ dataout.put( (short)(( sshort[0] + sshort[1] ) / 2) );
+ src += element_size;
+ dest += 2;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+ }
+
+ public static void halveImage_uint( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ double temp = 0;
+
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_uint( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = (0x000000007FFFFFFFL & datain.getInt() );
+ datain.position( t + group_size );
+ temp += (0x000000007FFFFFFFL & datain.getInt() );
+ datain.position( t + ysize );
+ temp += (0x000000007FFFFFFFL & datain.getInt() );
+ datain.position( t + ysize + group_size );
+ temp += (0x000000007FFFFFFFL & datain.getInt() );
+ dataout.put( (int)( ( temp / 4 ) + 0.5 ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ // need to cast to double to hold large unsigned ints
+ double buf;
+ datain.position( t );
+ buf = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( t + group_size );
+ buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( t + ysize );
+ buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( t + ysize + group_size );
+ buf += ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ temp /= 4;
+ temp += 0.5;
+ dataout.put( (int)temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_uint( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // widthxheight can't be 1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < halfHeight; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + group_size );
+ uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + group_size );
+ uint[1] = (0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)( ( uint[0] + uint[1] ) / 2.0 ) );
+ src += element_size;
+ dest += 4;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) { // 1 column
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 ); // widthxheight can't be 1
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + group_size );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + ysize );
+ uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)( ( uint[0] + uint[1] ) / 2.0 ) );
+ src += element_size;
+ dest += 4;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == components * element_size * halfWidth * halfHeight );
+ }
+
+ public static void halveImage_int( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ int temp = 0;
+
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_int( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.getInt();
+ datain.position( t + group_size );
+ temp += datain.getInt();
+ datain.position( t + ysize );
+ temp += datain.getInt();
+ datain.position( t + ysize + group_size );
+ temp += datain.getInt();
+ temp = (int)( ( temp / 4.0f ) + 0.5f );
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ long b;
+ float buf;
+ datain.position( t );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf = b;
+ datain.position( t + group_size );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf += b;
+ datain.position( t + ysize );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf += b;
+ datain.position( t + ysize + group_size );
+ b = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ buf += b;
+ dataout.put( (int)( ( buf / 4.0f ) + 0.5f ) );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_int( int components, int width, int height,
+ ByteBuffer datain, IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + group_size );
+ uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + group_size );
+ uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)( ( (float)uint[0] + (float)uint[1] ) / 2.0f) );
+ src += element_size;
+ dest += 4;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) {
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ long[] uint = new long[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ datain.position( src + ysize );
+ uint[1] = ( 0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt() ) );
+ } else {
+ datain.position( src );
+ uint[0] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ datain.position( src + ysize );
+ uint[1] = ( 0x00000000FFFFFFFF & datain.getInt() );
+ }
+ dataout.put( (int)(( (float)uint[0] + (float)uint[1] ) / 2.0f) );
+ src += element_size;
+ dest += 4;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+ }
+
+ public static void halveImage_float( int components, int width, int height,
+ ByteBuffer datain, FloatBuffer dataout, int element_size,
+ int ysize, int group_size, boolean myswap_bytes ) {
+ int i, j, k, l;
+ int newwidth, newheight;
+ int s = 0;
+ int t = 0;
+ float temp = 0.0f;
+ // handle case where there is only 1 column/row
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) ); // can't be 1x1
+ halve1Dimage_float( components, width, height, datain, dataout, element_size,
+ ysize, group_size, myswap_bytes );
+ return;
+ }
+
+ newwidth = width / 2;
+ newheight = height / 2;
+
+ // Piece of cake
+ if( !myswap_bytes ) {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ datain.position( t );
+ temp = datain.getFloat();
+ datain.position( t + group_size );
+ temp += datain.getFloat();
+ datain.position( t + ysize );
+ temp += datain.getFloat();
+ datain.position( t + ysize + group_size );
+ temp /= 4.0f;
+ dataout.put( temp );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ } else {
+ for( i = 0; i < newheight; i++ ) {
+ for( j = 0; j < newwidth; j++ ) {
+ for( k = 0; k < components; k++ ) {
+ float buf;
+ datain.position( t );
+ buf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( t + group_size );
+ buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( t + ysize );
+ buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( t + ysize + group_size );
+ buf += Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ dataout.put( buf / 4.0f );
+ t += element_size;
+ }
+ t += group_size;
+ }
+ t += ysize;
+ }
+ }
+ }
+
+ public static void halve1Dimage_float( int components, int width, int height,
+ ByteBuffer datain, FloatBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int dest = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 ); // must be 1D
+ assert( width != height ); // can't be square
+
+ if( height == 1 ) { // 1 row
+ assert( width != 1 ); // can't be 1x1
+ halfHeight = 1;
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ float[] sfloat = new float[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sfloat[0] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( src + group_size );
+ sfloat[1] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ } else {
+ datain.position( src );
+ sfloat[0] = datain.getFloat();
+ datain.position( src + group_size );
+ sfloat[1] = datain.getFloat();
+ }
+ dataout.put( (sfloat[0] + sfloat[1]) / 2.0f );
+ src += element_size;
+ dest += 4;
+ }
+ src += group_size; // skip to next 2
+ }
+ int padBytes = ysize - ( width * group_size );
+ src += padBytes; // for assertion only
+ } else if( width == 1 ) {
+ int padBytes = ysize - ( width * group_size );
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical column with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int kk;
+ for( kk = 0; kk < components; kk++ ) {
+ float[] sfloat = new float[BOX2];
+ if( myswap_bytes ) {
+ datain.position( src );
+ sfloat[0] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ datain.position( src + ysize );
+ sfloat[1] = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ } else {
+ datain.position( src );
+ sfloat[0] = datain.getFloat();
+ datain.position( src + ysize );
+ sfloat[1] = datain.getFloat();
+ }
+ dataout.put( ( sfloat[0] + sfloat[1] ) / 2.0f );
+ src += element_size;
+ dest += 4;
+ }
+ src += padBytes; // add pad bytes, if any, to get to end of row
+ src += ysize;
+ }
+ assert( src == ysize * height );
+ }
+ assert( dest == ( components * element_size * halfWidth * halfHeight ) );
+ }
+
+ public static void halveImagePackedPixel( int components, Extract extract, int width,
+ int height, ByteBuffer datain, ByteBuffer dataout,
+ int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) {
+ if( width == 1 || height == 1 ) {
+ assert( !( width == 1 && height == 1 ) );
+ halve1DimagePackedPixel( components, extract, width, height, datain, dataout,
+ pixelSizeInBytes, rowSizeInBytes, isSwap );
+ return;
+ }
+ int ii, jj;
+
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ int outIndex = 0;
+
+ for( ii = 0; ii < halfHeight; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX4][4];
+ int cc;
+
+ datain.position( src );
+ extract.extract( isSwap, datain, extractTotals[0] );
+ datain.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[1] );
+ datain.position( src + rowSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[2] );
+ datain.position( src + rowSizeInBytes + pixelSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[3] );
+ for( cc = 0; cc < components; cc++ ) {
+ int kk = 0;
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX4;
+ }
+ extract.shove( totals, outIndex, dataout );
+ outIndex++;
+ src += pixelSizeInBytes + pixelSizeInBytes;
+ }
+ // skip past pad bytes, if any, to get to next row
+ src += padBytes;
+ src += rowSizeInBytes;
+ }
+ assert( src == rowSizeInBytes * height );
+ assert( outIndex == halfWidth * halfHeight );
+ }
+
+ public static void halve1DimagePackedPixel( int components, Extract extract, int width,
+ int height, ByteBuffer datain, ByteBuffer dataout,
+ int pixelSizeInBytes, int rowSizeInBytes, boolean isSwap ) {
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int src = 0;
+ int jj;
+
+ assert( width == 1 || height == 1 );
+ assert( width != height );
+
+ if( height == 1 ) {
+ int outIndex = 0;
+
+ assert( width != 1 );
+ halfHeight = 1;
+
+ // one horizontal row with possible pad bytes
+
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float[] totals = new float[4];
+ float[][] extractTotals = new float[BOX2][4];
+ int cc;
+
+ datain.position( src );
+ extract.extract( isSwap, datain, extractTotals[0] );
+ datain.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[1] );
+ for( cc = 0; cc < components; cc++ ) {
+ int kk = 0;
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX2;
+ }
+ extract.shove( totals, outIndex, dataout );
+ outIndex++;
+ // skip over to next group of 2
+ src += pixelSizeInBytes + pixelSizeInBytes;
+ }
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ src += padBytes;
+
+ assert( src == rowSizeInBytes );
+ assert( outIndex == halfWidth * halfHeight );
+ } else if( width == 1 ) {
+ int outIndex = 0;
+
+ assert( height != 1 );
+ halfWidth = 1;
+ // one vertical volumn with possible pad bytes per row
+ // average two at a time
+
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ float[] totals = new float[4];
+ float[][] extractTotals = new float[BOX2][4];
+ int cc;
+ // average two at a time, instead of four
+ datain.position( src );
+ extract.extract( isSwap, datain, extractTotals[0] );
+ datain.position( src + rowSizeInBytes );
+ extract.extract( isSwap, datain, extractTotals[1] );
+ for( cc = 0; cc < components; cc++ ) {
+ int kk = 0;
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX2;
+ }
+ extract.shove( totals, outIndex, dataout );
+ outIndex++;
+ // skip over to next group of 2
+ src += rowSizeInBytes + rowSizeInBytes;
+ }
+ assert( src == rowSizeInBytes );
+ assert( outIndex == halfWidth * halfHeight );
+ }
+ }
+
+ public static void halveImagePackedPixelSlice( int components, Extract extract,
+ int width, int height, int depth, ByteBuffer dataIn,
+ ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ int ii, jj;
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ int outIndex = 0;
+
+ assert( (width == 1 || height == 1) && depth >= 2 );
+
+ if( width == height ) {
+ assert( width == 1 && height == 1 );
+ assert( depth >= 2 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX2][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+
+ // average only 2 pixels since a column
+ totals[cc]= 0.0f;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= BOX2;
+ } // for cc
+
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next group of 2
+ src += imageSizeInBytes + imageSizeInBytes;
+ } // for ii
+ } else if( height == 1 ) {
+ assert( width != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX4][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[2] );
+ dataIn.position( src + pixelSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[3] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX4;
+ }
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next horizontal square of 4
+ src += imageSizeInBytes + imageSizeInBytes;
+ }
+ }
+ } else if( width == 1 ) {
+ assert( height != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4];
+ float extractTotals[][] = new float[BOX4][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + rowSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[2] );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[3] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc]+= extractTotals[kk][cc];
+ }
+ totals[cc]/= (float)BOX4;
+ }
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next horizontal square of 4
+ src += imageSizeInBytes + imageSizeInBytes;
+ }
+ }
+ }
+ }
+
+ public static void halveImageSlice( int components, ExtractPrimitive extract, int width,
+ int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut,
+ int elementSizeInBytes, int groupSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ int ii, jj;
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * groupSizeInBytes );
+ int outIndex = 0;
+
+ assert( (width == 1 || height == 1) && depth >= 2 );
+
+ if( width == height ) {
+ assert( width == 1 && height == 1 );
+ assert( depth >= 2 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ double[] totals = new double[4];
+ double[][] extractTotals = new double[BOX2][4];
+ int kk;
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+
+ // average 2 pixels since only a column
+ totals[cc] = 0.0f;
+ // totals[red] = extractTotals[0][red] + extractTotals[1][red];
+ // totals[red] = red / 2;
+ for( kk = 0; kk < BOX2; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX2;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over next group of 2
+ src += rowSizeInBytes;
+ } // for ii
+
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfDepth * components );
+ } else if( height == 1 ) {
+ assert( width != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ double totals[] = new double[4];
+ double extractTotals[][] = new double[BOX4][4];
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + groupSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes + groupSizeInBytes );
+ extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ // totals[red] = extractTotals[0][red] + extractTotals[1][red] +
+ // extractTotals[2][red] + extractTotals[3][red];
+ // totals[red] /= (double)BOX4;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX4;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over to next horizontal square of 4
+ src += elementSizeInBytes;
+ } // for jj
+ src += padBytes;
+ src += rowSizeInBytes;
+ } // for ii
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfDepth * components );
+ } else if( width == 1 ) {
+ assert( height != 1 );
+
+ for( ii = 0; ii < halfDepth; ii++ ) {
+ for( jj = 0; jj < halfHeight; jj++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ double totals[] = new double[4];
+ double extractTotals[][] = new double[BOX4][4];
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes + groupSizeInBytes );
+ extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+
+
+ // grab 4 pixels to average
+ totals[cc] = 0.0f;
+ // totals[red] = extractTotals[0][red] + extractTotals[1][red] +
+ // extractTotals[2][red] + extractTotals[3][red];
+ // totals[red] /= (double)BOX4;
+ for( kk = 0; kk < BOX4; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX4;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over to next horizontal square of 4
+ src += padBytes;
+ src += rowSizeInBytes;
+ } // for jj
+ src += imageSizeInBytes;
+ } // for ii
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfDepth * components );
+ }
+ }
+
+ public static void halveImage3D( int components, ExtractPrimitive extract,
+ int width, int height, int depth, ByteBuffer dataIn, ByteBuffer dataOut,
+ int elementSizeInBytes, int groupSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ assert( depth > 1 );
+
+ // horizontal/vertical/onecolumn slice viewed from top
+ if( width == 1 || height == 1 ) {
+ assert( 1 <= depth );
+
+ halveImageSlice( components, extract, width, height, depth, dataIn, dataOut,
+ elementSizeInBytes, groupSizeInBytes, rowSizeInBytes, imageSizeInBytes,
+ isSwap );
+ return;
+ }
+
+ int ii, jj, dd;
+
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * groupSizeInBytes );
+ int outIndex = 0;
+
+ for( dd = 0; dd < halfDepth; dd++ ) {
+ for( ii = 0; ii < halfHeight; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ int cc;
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ double totals[] = new double[4];
+ double extractTotals[][] = new double[BOX8][4];
+
+ dataIn.position( src );
+ extractTotals[0][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + groupSizeInBytes );
+ extractTotals[1][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes );
+ extractTotals[2][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes + groupSizeInBytes );
+ extractTotals[3][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + imageSizeInBytes );
+ extractTotals[4][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + groupSizeInBytes + imageSizeInBytes );
+ extractTotals[5][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+ extractTotals[6][cc] = extract.extract( isSwap, dataIn );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes + groupSizeInBytes );
+ extractTotals[7][cc] = extract.extract( isSwap, dataIn );
+
+ totals[cc] = 0.0f;
+
+ for( kk = 0; kk < BOX8; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (double)BOX8;
+
+ extract.shove( totals[cc], outIndex, dataOut );
+ outIndex++;
+
+ src += elementSizeInBytes;
+ } // for cc
+ // skip over to next square of 4
+ src += groupSizeInBytes;
+ } // for jj
+ // skip past pad bytes, if any, to get to next row
+ src += padBytes;
+ src += rowSizeInBytes;
+ } // for ii
+ src += imageSizeInBytes;
+ } // for dd
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfHeight * halfDepth * components );
+ }
+
+ public static void halveImagePackedPixel3D( int components, Extract extract,
+ int width, int height, int depth, ByteBuffer dataIn,
+ ByteBuffer dataOut, int pixelSizeInBytes, int rowSizeInBytes,
+ int imageSizeInBytes, boolean isSwap ) {
+ if( depth == 1 ) {
+ assert( 1 <= width && 1 <= height );
+
+ halveImagePackedPixel( components, extract, width, height, dataIn, dataOut,
+ pixelSizeInBytes, rowSizeInBytes, isSwap );
+ return;
+ } else if( width == 1 || height == 1 ) { // a horizontal or vertical slice viewed from top
+ assert( 1 <= depth );
+
+ halveImagePackedPixelSlice( components, extract, width, height, depth, dataIn,
+ dataOut, pixelSizeInBytes, rowSizeInBytes, imageSizeInBytes, isSwap );
+ return;
+ }
+ int ii, jj, dd;
+
+ int halfWidth = width / 2;
+ int halfHeight = height / 2;
+ int halfDepth = depth / 2;
+ int src = 0;
+ int padBytes = rowSizeInBytes - ( width * pixelSizeInBytes );
+ int outIndex = 0;
+
+ for( dd = 0; dd < halfDepth; dd++ ) {
+ for( ii = 0; ii < halfHeight; ii++ ) {
+ for( jj = 0; jj < halfWidth; jj++ ) {
+ float totals[] = new float[4]; // 4 is max components
+ float extractTotals[][] = new float[BOX8][4];
+ int cc;
+
+ dataIn.position( src );
+ extract.extract( isSwap, dataIn, extractTotals[0] );
+ dataIn.position( src + pixelSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[1] );
+ dataIn.position( src + rowSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[2] );
+ dataIn.position( src + rowSizeInBytes + pixelSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[3] );
+ dataIn.position( src + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[4] );
+ dataIn.position( src + pixelSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[5] );
+ dataIn.position( src + rowSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[6] );
+ dataIn.position( src + rowSizeInBytes + pixelSizeInBytes + imageSizeInBytes );
+ extract.extract( isSwap, dataIn, extractTotals[7] );
+
+ for( cc = 0; cc < components; cc++ ) {
+ int kk;
+ // grab 8 pixels to average
+ totals[cc] = 0.0f;
+ for( kk = 0; kk < BOX8; kk++ ) {
+ totals[cc] += extractTotals[kk][cc];
+ }
+ totals[cc] /= (float)BOX8;
+ }
+ extract.shove( totals, outIndex, dataOut );
+ outIndex++;
+ // skip over to next square of 4
+ src += pixelSizeInBytes + pixelSizeInBytes;
+ }
+ // skip past pad bytes, if any, to get to next row
+ src += padBytes;
+ src += rowSizeInBytes;
+ }
+ src += imageSizeInBytes;
+ }
+ assert( src == rowSizeInBytes * height * depth );
+ assert( outIndex == halfWidth * halfHeight * halfDepth );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Image.java b/src/classes/com/sun/opengl/impl/mipmap/Image.java
new file mode 100644
index 000000000..605d5547b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Image.java
@@ -0,0 +1,1413 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Image {
+
+ /** Creates a new instance of Image */
+ public Image() {
+ }
+
+ public static short getShortFromByteArray( byte[] array, int index ) {
+ short s;
+ s = (short)(array[index] << 8 );
+ s |= (short)(0x00FF & array[index+1]);
+ return( s );
+ }
+
+ public static int getIntFromByteArray( byte[] array, int index ) {
+ int i;
+ i = ( array[index] << 24 ) & 0xFF000000;
+ i |= ( array[index+1] << 16 ) & 0x00FF0000;
+ i |= ( array[index+2] << 8 ) & 0x0000FF00;
+ i |= ( array[index+3] ) & 0x000000FF;
+ return( i );
+ }
+
+ public static float getFloatFromByteArray( byte[] array, int index ) {
+ int i = getIntFromByteArray( array, index );
+ return( Float.intBitsToFloat(i) );
+ }
+
+ /*
+ * Extract array from user's data applying all pixel store modes.
+ * The internal format used is an array of unsigned shorts.
+ */
+ public static void fill_image( PixelStorageModes psm, int width, int height,
+ int format, int type, boolean index_format, ByteBuffer userdata,
+ ShortBuffer newimage ) {
+ int components;
+ int element_size;
+ int rowsize;
+ int padding;
+ int groups_per_line;
+ int group_size;
+ int elements_per_line;
+ int start;
+ int iter = 0;
+ int iter2;
+ int i, j, k;
+ boolean myswap_bytes;
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ myswap_bytes = psm.getUnpackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groups_per_line = psm.getUnpackRowLength();
+ } else {
+ groups_per_line = width;
+ }
+
+ // All formats except GL_BITMAP fall out trivially
+ if( type == GL2.GL_BITMAP ) {
+ int bit_offset;
+ int current_bit;
+
+ rowsize = ( groups_per_line * components + 7 ) / 8;
+ padding = ( rowsize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getUnpackAlignment() - padding;
+ }
+ start = psm.getUnpackSkipRows() * rowsize + ( psm.getUnpackSkipPixels() * components / 8 );
+ elements_per_line = width * components;
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ userdata.position( iter ); // ****************************************
+ bit_offset = (psm.getUnpackSkipPixels() * components) % 8;
+ for( j = 0; j < elements_per_line; j++ ) {
+ // retrieve bit
+ if( psm.getUnpackLsbFirst() ) {
+ userdata.position( iter );
+ current_bit = ( userdata.get() & 0x000000FF ) & ( 1 << bit_offset );//userdata[iter] & ( 1 << bit_offset );
+ } else {
+ current_bit = ( userdata.get() & 0x000000FF ) & ( 1 << ( 7 - bit_offset ) );
+ }
+ if( current_bit != 0 ) {
+ if( index_format ) {
+ newimage.position( iter2 );
+ newimage.put( (short)1 );
+ } else {
+ newimage.position( iter2 );
+ newimage.put( (short)65535 );
+ }
+ } else {
+ newimage.position( iter2 );
+ newimage.put( (short)0 );
+ }
+ bit_offset++;
+ if( bit_offset == 8 ) {
+ bit_offset = 0;
+ iter++;
+ }
+ iter2++;
+ }
+ start += rowsize;
+ }
+ } else {
+ element_size = Mipmap.bytes_per_element( type );
+ group_size = element_size * components;
+ if( element_size == 1 ) {
+ myswap_bytes = false;
+ }
+
+ rowsize = groups_per_line * group_size;
+ padding = ( rowsize % psm.getUnpackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getUnpackAlignment() - padding;
+ }
+ start = psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size;
+ elements_per_line = width * components;
+
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ userdata.position( iter ); //***************************************
+ for( j = 0; j < elements_per_line; j++ ) {
+ Type_Widget widget = new Type_Widget();
+ float[] extractComponents = new float[4];
+ userdata.position( iter );
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract.extract( false, userdata /*userdata[iter]*/, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract.extract( false, userdata /*userdata[iter]*/, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( index_format ) {
+ newimage.put( iter2++, (short)( 0x000000FF & userdata.get() ) );//userdata[iter];
+ } else {
+ newimage.put( iter2++, (short)( 0x000000FF & userdata.get()/*userdata[iter]*/ * 257 ) );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( index_format ) {
+ newimage.put( iter2++, userdata.get() ); //userdata[iter];
+ } else {
+ newimage.put( iter2++, (short)(userdata.get()/*userdata[iter]*/ * 516 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract.extract( myswap_bytes, userdata/*userdata[iter]*/, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)(extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ if( myswap_bytes ) {
+ widget.setUB1( userdata.get() );
+ widget.setUB0( userdata.get() );
+ } else {
+ widget.setUB0( userdata.get() );
+ widget.setUB1( userdata.get() );
+ }
+ if( type == GL2.GL_SHORT ) {
+ if( index_format ) {
+ newimage.put( iter2++, widget.getS0() );
+ } else {
+ newimage.put( iter2++, (short)(widget.getS0() * 2) );
+ }
+ } else {
+ newimage.put( iter2++, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract.extract( myswap_bytes, userdata, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newimage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_INT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_FLOAT ):
+ if( myswap_bytes ) {
+ widget.setUB3( userdata.get() );
+ widget.setUB2( userdata.get() );
+ widget.setUB1( userdata.get() );
+ widget.setUB0( userdata.get() );
+ } else {
+ widget.setUB0( userdata.get() );
+ widget.setUB1( userdata.get() );
+ widget.setUB2( userdata.get() );
+ widget.setUB3( userdata.get() );
+ }
+ if( type == GL2.GL_FLOAT ) {
+ if( index_format ) {
+ newimage.put( iter2++, (short)widget.getF() );
+ } else {
+ newimage.put( iter2++, (short)(widget.getF() * 65535 ) );
+ }
+ } else if( type == GL2.GL_UNSIGNED_INT ) {
+ if( index_format ) {
+ newimage.put( iter2++, (short)( widget.getUI() ) );
+ } else {
+ newimage.put( iter2++, (short)( widget.getUI() >> 16 ) );
+ }
+ } else {
+ if( index_format ) {
+ newimage.put( iter2++, (short)( widget.getI() ) );
+ } else {
+ newimage.put( iter2++, (short)( widget.getI() >> 15 ) );
+ }
+ }
+ break;
+ }
+ iter += element_size;
+ } // for j
+ start += rowsize;
+ // want iter pointing at start, not within, row for assertion purposes
+ iter = start;
+ } // for i
+
+ // iterators should be one byte past end
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == ( width * height * components ) );
+ } else {
+ assert( iter2 == ( width * height * Mipmap.elements_per_group( format, 0 ) ) );
+ }
+ assert( iter == ( rowsize * height + psm.getUnpackSkipRows() * rowsize + psm.getUnpackSkipPixels() * group_size ) );
+ }
+ }
+
+ /*
+ * Insert array into user's data applying all pixel store modes.
+ * Theinternal format is an array of unsigned shorts.
+ * empty_image() because it is the opposet of fill_image().
+ */
+ public static void empty_image( PixelStorageModes psm, int width, int height,
+ int format, int type, boolean index_format,
+ ShortBuffer oldimage, ByteBuffer userdata ) {
+
+ int components;
+ int element_size;
+ int rowsize;
+ int padding;
+ int groups_per_line;
+ int group_size;
+ int elements_per_line;
+ int start;
+ int iter = 0;
+ int iter2;
+ int i, j, k;
+ boolean myswap_bytes;
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ myswap_bytes = psm.getPackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getPackRowLength() > 0 ) {
+ groups_per_line = psm.getPackRowLength();
+ } else {
+ groups_per_line = width;
+ }
+
+ // all formats except GL_BITMAP fall out trivially
+ if( type == GL2.GL_BITMAP ) {
+ int bit_offset;
+ int current_bit;
+
+ rowsize = ( groups_per_line * components + 7 ) / 8;
+ padding = ( rowsize % psm.getPackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getPackAlignment() - padding;
+ }
+ start = psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * components / 8;
+ elements_per_line = width * components;
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ bit_offset = ( psm.getPackSkipPixels() * components ) % 8;
+ for( j = 0; j < elements_per_line; j++ ) {
+ if( index_format ) {
+ current_bit = oldimage.get( iter2 ) & 1;
+ } else {
+ if( oldimage.get( iter2 ) < 0 ) { // must check for negative rather than 32767
+ current_bit = 1;
+ } else {
+ current_bit = 0;
+ }
+ }
+
+ if( current_bit != 0 ) {
+ if( psm.getPackLsbFirst() ) {
+ userdata.put( iter, (byte)( ( userdata.get( iter ) | ( 1 << bit_offset ) ) ) );
+ } else {
+ userdata.put( iter, (byte)( ( userdata.get( iter ) | ( 7 - bit_offset ) ) ) );
+ }
+ } else {
+ if( psm.getPackLsbFirst() ) {
+ //userdata[iter] &= ~( 1 << bit_offset );
+ userdata.put( iter, (byte)( ( userdata.get( iter ) & ~( 1 << bit_offset ) ) ) );
+ } else {
+ //userdata[iter] &= ~( 1 << ( 7 - bit_offset ) );
+ userdata.put( iter, (byte)( ( userdata.get( iter ) & ~( 7 - bit_offset ) ) ) );
+ }
+ }
+
+ bit_offset++;
+ if( bit_offset == 8 ) {
+ bit_offset = 0;
+ iter++;
+ }
+ iter2++;
+ }
+ start += rowsize;
+ }
+ } else {
+ float shoveComponents[] = new float[4];
+
+ element_size = Mipmap.bytes_per_element( type );
+ group_size = element_size * components;
+ if( element_size == 1 ) {
+ myswap_bytes = false;
+ }
+
+ rowsize = groups_per_line * group_size;
+ padding = ( rowsize % psm.getPackAlignment() );
+ if( padding != 0 ) {
+ rowsize += psm.getPackAlignment() - padding;
+ }
+ start = psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * group_size;
+ elements_per_line = width * components;
+
+ iter2 = 0;
+ for( i = 0; i < height; i++ ) {
+ iter = start;
+ for( j = 0; j < elements_per_line; j++ ) {
+ Type_Widget widget = new Type_Widget();
+
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userdata );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userdata );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( index_format ) {
+ //userdata[iter] = (byte)oldimage[iter2++];
+ userdata.put( iter, (byte)oldimage.get(iter2++) );
+ } else {
+ //userdata[iter] = (byte)( oldimage[iter2++] >> 8 );
+ userdata.put( iter, (byte)( oldimage.get(iter2++) ) );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( index_format ) {
+ //userdata[iter] = (byte)oldimage[iter2++];
+ userdata.put( iter, (byte)oldimage.get(iter2++) );
+ } else {
+ //userdata[iter] = (byte)( oldimage[iter2++] >> 9 );
+ userdata.put( iter, (byte)( oldimage.get(iter2++) ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1,widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get(iter2++) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter+1] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ if( type == GL2.GL_SHORT ) {
+ if( index_format ) {
+ widget.setS0( oldimage.get( iter2++ ) );
+ } else {
+ widget.setS0( (short)(oldimage.get( iter2++ ) >> 1) );
+ }
+ } else {
+ widget.setUS0( oldimage.get( iter2++ ) );
+ }
+ if( myswap_bytes ) {
+ //userdata[iter] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB0();
+ userdata.put( iter, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB0() );
+ } else {
+ //userdata[iter] = widget.getUB0();
+ //userdata[iter] = widget.getUB1();
+ userdata.put( iter, widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 2, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldimage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswap_bytes ) {
+ //userdata[iter+3] = widget.getUB0();
+ //userdata[iter+2] = widget.getUB1();
+ //userdata[iter+1] = widget.getUB2();
+ //userdata[iter ] = widget.getUB3();
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_INT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_FLOAT ):
+ if( type == GL2.GL_FLOAT ) {
+ if( index_format ) {
+ widget.setF( oldimage.get( iter2++ ) );
+ } else {
+ widget.setF( oldimage.get( iter2++ ) / 65535.0f );
+ }
+ } else if( type == GL2.GL_UNSIGNED_INT ) {
+ if( index_format ) {
+ widget.setUI( oldimage.get( iter2++ ) );
+ } else {
+ widget.setUI( oldimage.get( iter2++ ) * 65537 );
+ }
+ } else {
+ if( index_format ) {
+ widget.setI( oldimage.get( iter2++ ) );
+ } else {
+ widget.setI( (oldimage.get( iter2++ ) * 65537) / 2 );
+ }
+ }
+ if( myswap_bytes ) {
+ userdata.put( iter + 3, widget.getUB0() );
+ userdata.put( iter + 2, widget.getUB1() );
+ userdata.put( iter + 1, widget.getUB2() );
+ userdata.put( iter , widget.getUB3() );
+ } else {
+ userdata.put( iter , widget.getUB0() );
+ userdata.put( iter + 1, widget.getUB1() );
+ userdata.put( iter + 2, widget.getUB2() );
+ userdata.put( iter + 3, widget.getUB3() );
+ }
+ break;
+ }
+ iter += element_size;
+ } // for j
+ start += rowsize;
+ // want iter pointing at start, not within, row for assertion purposes
+ iter = start;
+ } // for i
+ // iterators should be one byte past end
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == width * height * components );
+ } else {
+ assert( iter2 == width * height * Mipmap.elements_per_group( format, 0 ) );
+ }
+ assert( iter == rowsize * height + psm.getPackSkipRows() * rowsize + psm.getPackSkipPixels() * group_size );
+ }
+ }
+
+ public static void fillImage3D( PixelStorageModes psm, int width, int height,
+ int depth, int format, int type, boolean indexFormat, ByteBuffer userImage,
+ ShortBuffer newImage ) {
+ boolean myswapBytes;
+ int components;
+ int groupsPerLine;
+ int elementSize;
+ int groupSize;
+ int rowSize;
+ int padding;
+ int elementsPerLine;
+ int rowsPerImage;
+ int imageSize;
+ int start, rowStart;
+ int iter = 0;
+ int iter2 = 0;
+ int ww, hh, dd, k;
+ Type_Widget widget = new Type_Widget();
+ float extractComponents[] = new float[4];
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ myswapBytes = psm.getUnpackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getUnpackRowLength() > 0 ) {
+ groupsPerLine = psm.getUnpackRowLength();
+ } else {
+ groupsPerLine = width;
+ }
+ elementSize = Mipmap.bytes_per_element( type );
+ groupSize = elementSize * components;
+ if( elementSize == 1 ) {
+ myswapBytes = false;
+ }
+
+ // 3dstuff begin
+ if( psm.getUnpackImageHeight() > 0 ) {
+ rowsPerImage = psm.getUnpackImageHeight();
+ } else {
+ rowsPerImage = height;
+ }
+ // 3dstuff end
+
+ rowSize = groupsPerLine * groupSize;
+ padding = rowSize % psm.getUnpackAlignment();
+ if( padding != 0 ) {
+ rowSize += psm.getUnpackAlignment() - padding;
+ }
+
+ imageSize = rowsPerImage * rowSize; // 3dstuff
+
+ start = psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize;
+ elementsPerLine = width * components;
+
+ iter2 = 0;
+ for( dd = 0; dd < depth; dd++ ) {
+ rowStart = start;
+ for( hh = 0; hh < height; hh++ ) {
+ iter = rowStart;
+ for( ww = 0; ww < elementsPerLine; ww++ ) {
+
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)(0x000000FF & userImage.get( iter ) ) );
+ } else {
+ newImage.put( iter2++, (short)((0x000000FF & userImage.get( iter ) ) * 257 ) );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( indexFormat ) {
+ newImage.put( iter2++, userImage.get( iter ) );
+ } else {
+ newImage.put( iter2++, (short)(userImage.get( iter ) * 516 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ userImage.position( iter );
+ extract.extract( false, userImage, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ userImage.position( iter );
+ extract.extract( false, userImage, extractComponents );
+ for( k = 0; k < 3; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)(extractComponents[k] * 65535) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ if( myswapBytes ) {
+ widget.setUB0( userImage.get( iter + 1 ) );
+ widget.setUB1( userImage.get( iter ) );
+ } else {
+ widget.setUB0( userImage.get( iter ) );
+ widget.setUB1( userImage.get( iter + 1 ) );
+ }
+ if( type == GL2.GL_SHORT ) {
+ if( indexFormat ) {
+ newImage.put( iter2++, widget.getUS0() );
+ } else {
+ newImage.put( iter2++, (short)(widget.getUS0() * 2) );
+ }
+ } else {
+ newImage.put( iter2++, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ userImage.position( iter );
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract.extract( myswapBytes, userImage, extractComponents );
+ for( k = 0; k < 4; k++ ) {
+ newImage.put( iter2++, (short)( extractComponents[k] * 65535 ) );
+ }
+ break;
+ case( GL2.GL_INT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_FLOAT ):
+ if( myswapBytes ) {
+ widget.setUB0( userImage.get( iter + 3 ) );
+ widget.setUB1( userImage.get( iter + 2 ) );
+ widget.setUB2( userImage.get( iter + 1 ) );
+ widget.setUB3( userImage.get( iter ) );
+ } else {
+ widget.setUB0( userImage.get( iter ) );
+ widget.setUB1( userImage.get( iter + 1 ) );
+ widget.setUB2( userImage.get( iter + 2 ) );
+ widget.setUB3( userImage.get( iter + 3 ) );
+ }
+ if( type == GL2.GL_FLOAT ) {
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)widget.getF() );
+ } else {
+ newImage.put( iter2++, (short)( widget.getF() * 65535.0f ) );
+ }
+ } else if( type == GL2.GL_UNSIGNED_INT ) {
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)widget.getUI() );
+ } else {
+ newImage.put( iter2++, (short)(widget.getUI() >> 16) );
+ }
+ } else {
+ if( indexFormat ) {
+ newImage.put( iter2++, (short)widget.getI() );
+ } else {
+ newImage.put( iter2++, (short)(widget.getI() >> 15) );
+ }
+ }
+ break;
+ default:
+ assert( false );
+ }
+ iter += elementSize;
+ } // for ww
+ rowStart += rowSize;
+ iter = rowStart; // for assert
+ } // for hh
+ start += imageSize;
+ }// for dd
+
+ // iterators should be one byte past end
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == width * height * depth * components );
+ } else {
+ assert( iter2 == width * height * depth * Mipmap.elements_per_group( format, 0 ) );
+ }
+ assert( iter == rowSize * height * depth + psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize );
+ }
+
+ public static void emptyImage3D( PixelStorageModes psm, int width, int height, int depth,
+ int format, int type, boolean indexFormat, ShortBuffer oldImage, ByteBuffer userImage ) {
+ boolean myswapBytes;
+ int components;
+ int groupsPerLine;
+ int elementSize;
+ int groupSize;
+ int rowSize;
+ int padding;
+ int start, rowStart, iter;
+ int elementsPerLine;
+ int iter2;
+ int ii, jj, dd, k;
+ int rowsPerImage;
+ int imageSize;
+ Type_Widget widget = new Type_Widget();
+ float[] shoveComponents = new float[4];
+
+ // Create a Extract interface object
+ Extract extract = null;
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ extract = new Extract332();
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ extract = new Extract233rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ extract = new Extract565();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ extract = new Extract565rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ extract = new Extract4444();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ extract = new Extract4444rev();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ extract = new Extract5551();
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ extract = new Extract1555rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ extract = new Extract8888();
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ extract = new Extract8888rev();
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ extract = new Extract1010102();
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ extract = new Extract2101010rev();
+ break;
+ }
+
+ iter = 0;
+
+ myswapBytes = psm.getPackSwapBytes();
+ components = Mipmap.elements_per_group( format, type );
+ if( psm.getPackRowLength() > 0 ) {
+ groupsPerLine = psm.getPackRowLength();
+ } else {
+ groupsPerLine = width;
+ }
+
+ elementSize = Mipmap.bytes_per_element( type );
+ groupSize = elementSize * components;
+ if( elementSize == 1 ) {
+ myswapBytes = false;
+ }
+
+ // 3dstuff begin
+ if( psm.getPackImageHeight() > 0 ) {
+ rowsPerImage = psm.getPackImageHeight();
+ } else {
+ rowsPerImage = height;
+ }
+
+ // 3dstuff end
+
+ rowSize = groupsPerLine * groupSize;
+ padding = rowSize % psm.getPackAlignment();
+ if( padding != 0 ) {
+ rowSize += psm.getPackAlignment() - padding;
+ }
+
+ imageSize = rowsPerImage * rowSize;
+
+ start = psm.getPackSkipRows() * rowSize +
+ psm.getPackSkipPixels() * groupSize +
+ psm.getPackSkipImages() * imageSize;
+ elementsPerLine = width * components;
+
+ iter2 = 0;
+ for( dd = 0; dd < depth; dd++ ) {
+ rowStart = start;
+
+ for( ii = 0; ii < height; ii++ ) {
+ iter = rowStart;
+
+ for( jj = 0; jj < elementsPerLine; jj++ ) {
+
+ switch( type ) {
+ case( GL2.GL_UNSIGNED_BYTE ):
+ if( indexFormat ) {
+ userImage.put( iter, (byte)(oldImage.get( iter2++ ) ) );
+ } else {
+ userImage.put( iter, (byte)(oldImage.get( iter2++ ) >> 8 ) );
+ }
+ break;
+ case( GL2.GL_BYTE ):
+ if( indexFormat ) {
+ userImage.put( iter, (byte)(oldImage.get(iter2++) ) );
+ } else {
+ userImage.put( iter, (byte)(oldImage.get(iter2++) >> 9) );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userImage );
+ break;
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ for( k = 0; k < 3; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, userImage );
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.putShort( iter, widget.getUB1() );
+ userImage.putShort( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.putShort( iter, widget.getUS0() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_SHORT ):
+ if( type == GL2.GL_SHORT ) {
+ if( indexFormat ) {
+ widget.setS0( (short)oldImage.get( iter2++ ) );
+ } else {
+ widget.setS0( (short)(oldImage.get( iter2++ ) >> 1) );
+ }
+ } else {
+ widget.setUS0( (short)oldImage.get( iter2++ ) );
+ }
+ if( myswapBytes ) {
+ userImage.put( iter, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB0() );
+ } else {
+ userImage.put( iter, widget.getUB0() );
+ userImage.put( iter + 1, widget.getUB1() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter , widget.getUB3() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter , widget.getUB3() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter ,widget.getUB3() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ for( k = 0; k < 4; k++ ) {
+ shoveComponents[k] = oldImage.get( iter2++ ) / 65535.0f;
+ }
+ extract.shove( shoveComponents, 0, widget.getBuffer() );
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB2() );
+ userImage.put( iter + 1, widget.getUB1() );
+ userImage.put( iter , widget.getUB0() );
+ } else {
+ userImage.putInt( iter, widget.getUI() );
+ }
+ break;
+ case( GL2.GL_INT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_FLOAT ):
+ if( type == GL2.GL_FLOAT ) {
+ if( indexFormat ) {
+ widget.setF( oldImage.get( iter2++ ) );
+ } else {
+ widget.setF( oldImage.get( iter2++ ) / 65535.0f );
+ }
+ } else if( type == GL2.GL_UNSIGNED_INT ) {
+ if( indexFormat ) {
+ widget.setUI( oldImage.get( iter2++ ) );
+ } else {
+ widget.setUI( oldImage.get( iter2++ ) * 65537 );
+ }
+ } else {
+ if( indexFormat ) {
+ widget.setI( oldImage.get( iter2++ ) );
+ } else {
+ widget.setI( ( oldImage.get( iter2++ ) * 65535 ) / 2 );
+ }
+ }
+ if( myswapBytes ) {
+ userImage.put( iter + 3, widget.getUB0() );
+ userImage.put( iter + 2, widget.getUB1() );
+ userImage.put( iter + 1, widget.getUB2() );
+ userImage.put( iter , widget.getUB3() );
+ } else {
+ userImage.put( iter , widget.getUB0() );
+ userImage.put( iter + 1, widget.getUB1() );
+ userImage.put( iter + 2, widget.getUB2() );
+ userImage.put( iter + 3, widget.getUB3() );
+ }
+ break;
+ default:
+ assert( false );
+ }
+
+ iter += elementSize;
+ } // for jj
+ rowStart += rowSize;
+ } // for ii
+ start += imageSize;
+ } // for dd
+
+ if( !Mipmap.isTypePackedPixel( type ) ) {
+ assert( iter2 == width * height * depth * components );
+ } else {
+ assert( iter2 == width * height * depth * Mipmap.elements_per_group( format, 0 ) );
+ }
+ assert( iter == rowSize * height * depth +
+ psm.getUnpackSkipRows() * rowSize +
+ psm.getUnpackSkipPixels() * groupSize +
+ psm.getUnpackSkipImages() * imageSize );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Mipmap.java b/src/classes/com/sun/opengl/impl/mipmap/Mipmap.java
new file mode 100644
index 000000000..6f247940d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Mipmap.java
@@ -0,0 +1,866 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import javax.media.opengl.GLException;
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Mipmap {
+
+ /** Creates a new instance of Mipmap */
+ public Mipmap() {
+ }
+
+ public static int computeLog( int value ) {
+ int i = 0;
+ // Error
+ if( value == 0 ) {
+ return( -1 );
+ }
+ for( ;; ) {
+ if( (value & 1) >= 1 ) {
+ if( value != 1 ) {
+ return( -1 );
+ }
+ return( i );
+ }
+ value = value >> 1;
+ i++;
+ }
+ }
+
+ /* Compute the nearest power of 2 number. This algorithm is a little strange
+ * but it works quite well.
+ */
+ public static int nearestPower( int value ) {
+ int i = 1;
+ // Error!
+ if( value == 0 ) {
+ return( -1 );
+ }
+ for( ;; ) {
+ if( value == 1 ) {
+ return( i );
+ } else if( value == 3 ) {
+ return( i * 4 );
+ }
+ value = value >> 1;
+ i *= 2;
+ }
+ }
+
+ public static short GLU_SWAP_2_BYTES( short s ) {
+ byte b = 0;
+ b = (byte)( s >>> 8 );
+ s = (short)( s << 8 );
+ s = (short)( s | (0x00FF & b) );
+ return( s );
+ }
+
+ public static int GLU_SWAP_4_BYTES( int i ) {
+ int t = i << 24;
+ t |= 0x00FF0000 & ( i << 8 );
+ t |= 0x0000FF00 & ( i >>> 8 );
+ t |= 0x000000FF & ( i >>> 24 );
+ return( t );
+ }
+
+ public static float GLU_SWAP_4_BYTES( float f ) {
+ int i = Float.floatToRawIntBits( f );
+ float temp = Float.intBitsToFloat( i );
+ return( temp );
+ }
+
+ public static int checkMipmapArgs( int internalFormat, int format, int type ) {
+ if( !legalFormat( format ) || !legalType( type ) ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ if( format == GL2.GL_STENCIL_INDEX ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ if( !isLegalFormatForPackedPixelType( format, type ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+ return( 0 );
+ }
+
+ public static boolean legalFormat( int format ) {
+ switch( format ) {
+ case( GL2.GL_COLOR_INDEX ):
+ case( GL2.GL_STENCIL_INDEX ):
+ case( GL2.GL_DEPTH_COMPONENT ):
+ case( GL2.GL_RED ):
+ case( GL2.GL_GREEN ):
+ case( GL2.GL_BLUE ):
+ case( GL2.GL_ALPHA ):
+ case( GL2.GL_RGB ):
+ case( GL2.GL_RGBA ):
+ case( GL2.GL_LUMINANCE ):
+ case( GL2.GL_LUMINANCE_ALPHA ):
+ case( GL2.GL_BGR ):
+ case( GL2.GL_BGRA ):
+ return( true );
+ default:
+ return( false );
+ }
+ }
+
+ public static boolean legalType( int type ) {
+ switch( type ) {
+ case( GL2.GL_BITMAP ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_INT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_FLOAT ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ return( true );
+ default:
+ return( false );
+ }
+ }
+
+ public static boolean isTypePackedPixel( int type ) {
+ assert( legalType( type ) );
+
+ if( type == GL2.GL_UNSIGNED_BYTE_3_3_2 ||
+ type == GL2.GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL2.GL_UNSIGNED_SHORT_5_6_5 ||
+ type == GL2.GL_UNSIGNED_SHORT_5_6_5_REV ||
+ type == GL2.GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL2.GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL2.GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL2.GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL2.GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL2.GL_UNSIGNED_INT_2_10_10_10_REV ) {
+ return( true );
+ }
+ return( false );
+ }
+
+ public static boolean isLegalFormatForPackedPixelType( int format, int type ) {
+ // if not a packed pixel type then return true
+ if( isTypePackedPixel( type ) ) {
+ return( true );
+ }
+
+ // 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB
+ if( (type == GL2.GL_UNSIGNED_BYTE_3_3_2 || type == GL2.GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL2.GL_UNSIGNED_SHORT_5_6_5 || type == GL2.GL_UNSIGNED_SHORT_5_6_5_REV )
+ & format != GL2.GL_RGB ) {
+ return( false );
+ }
+
+ // 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV &
+ // 10_10_10_2/2_10_10_10_REV are only campatible with RGBA, BGRA & ARGB_EXT
+ if( ( type == GL2.GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL2.GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL2.GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL2.GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL2.GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL2.GL_UNSIGNED_INT_2_10_10_10_REV ) &&
+ (format != GL2.GL_RGBA && format != GL2.GL_BGRA) ) {
+ return( false );
+ }
+ return( true );
+ }
+
+ public static boolean isLegalLevels( int userLevel, int baseLevel, int maxLevel,
+ int totalLevels ) {
+ if( (baseLevel < 0) || (baseLevel < userLevel) || (maxLevel < baseLevel) ||
+ (totalLevels < maxLevel) ) {
+ return( false );
+ }
+ return( true );
+ }
+
+ /* Given user requested textures size, determine if it fits. If it doesn't then
+ * halve both sides and make the determination again until it does fit ( for
+ * IR only ).
+ * Note that proxy textures are not implemented in RE* even though they
+ * advertise the texture extension.
+ * Note that proxy textures are implemented but not according to spec in IMPACT*
+ */
+ public static void closestFit( GL gl, int target, int width, int height, int internalFormat,
+ int format, int type, int[] newWidth, int[] newHeight ) {
+ // Use proxy textures if OpenGL version >= 1.1
+ if( Double.parseDouble( gl.glGetString( GL.GL_VERSION ).trim().substring( 0, 3 ) ) >= 1.1 ) {
+ int widthPowerOf2 = nearestPower( width );
+ int heightPowerOf2 = nearestPower( height );
+ int[] proxyWidth = new int[1];
+ boolean noProxyTextures = false;
+
+ // Some drivers (in particular, ATI's) seem to set a GL error
+ // when proxy textures are used even though this is in violation
+ // of the spec. Guard against this and interactions with the
+ // DebugGL by watching for GLException.
+ try {
+ do {
+ // compute level 1 width & height, clamping each at 1
+ int widthAtLevelOne = ( ( width > 1 ) ? (widthPowerOf2 >> 1) : widthPowerOf2 );
+ int heightAtLevelOne = ( ( height > 1 ) ? (heightPowerOf2 >> 1) : heightPowerOf2 );
+ int proxyTarget;
+
+ assert( widthAtLevelOne > 0 );
+ assert( heightAtLevelOne > 0 );
+
+ // does width x height at level 1 & all their mipmaps fit?
+ if( target == GL2.GL_TEXTURE_2D || target == GL2.GL_PROXY_TEXTURE_2D ) {
+ proxyTarget = GL2.GL_PROXY_TEXTURE_2D;
+ gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ heightAtLevelOne, 0, format, type, null );
+ } else if( (target == GL2.GL_TEXTURE_CUBE_MAP_POSITIVE_X) ||
+ (target == GL2.GL_TEXTURE_CUBE_MAP_NEGATIVE_X) ||
+ (target == GL2.GL_TEXTURE_CUBE_MAP_POSITIVE_Y) ||
+ (target == GL2.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y) ||
+ (target == GL2.GL_TEXTURE_CUBE_MAP_POSITIVE_Z) ||
+ (target == GL2.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) ) {
+ proxyTarget = GL2.GL_PROXY_TEXTURE_CUBE_MAP;
+ gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ heightAtLevelOne, 0, format, type, null );
+ } else {
+ assert( target == GL2.GL_TEXTURE_1D || target == GL2.GL_PROXY_TEXTURE_1D );
+ proxyTarget = GL2.GL_PROXY_TEXTURE_1D;
+ gl.getGL2().glTexImage1D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ 0, format, type, null );
+ }
+ if(gl.isGL2()) {
+ gl.getGL2().glGetTexLevelParameteriv( proxyTarget, 1, GL2.GL_TEXTURE_WIDTH, proxyWidth, 0 );
+ } else {
+ proxyWidth[0] = 0;
+ }
+ // does it fit?
+ if( proxyWidth[0] == 0 ) { // nope, so try again with theses sizes
+ if( widthPowerOf2 == 1 && heightPowerOf2 == 1 ) {
+ /* A 1x1 texture couldn't fit for some reason so break out. This
+ * should never happen. But things happen. The disadvantage with
+ * this if-statement is that we will never be aware of when this
+ * happens since it will silently branch out.
+ */
+ noProxyTextures = true;
+ break;
+ }
+ widthPowerOf2 = widthAtLevelOne;
+ heightPowerOf2 = heightAtLevelOne;
+ }
+ // else it does fit
+ } while( proxyWidth[0] == 0 );
+ } catch (GLException e) {
+ noProxyTextures = true;
+ }
+ // loop must terminate
+ // return the width & height at level 0 that fits
+ if( !noProxyTextures ) {
+ newWidth[0] = widthPowerOf2;
+ newHeight[0] = heightPowerOf2;
+ return;
+ }
+ }
+ int[] maxsize = new int[1];
+ gl.glGetIntegerv( GL2.GL_MAX_TEXTURE_SIZE, maxsize , 0);
+ // clamp user's texture sizes to maximum sizes, if necessary
+ newWidth[0] = nearestPower( width );
+ if( newWidth[0] > maxsize[0] ) {
+ newWidth[0] = maxsize[0];
+ }
+ newHeight[0] = nearestPower( height );
+ if( newHeight[0] > maxsize[0] ) {
+ newHeight[0] = maxsize[0];
+ }
+ }
+
+ public static void closestFit3D( GL gl, int target, int width, int height, int depth,
+ int internalFormat, int format, int type, int[] newWidth, int[] newHeight,
+ int[] newDepth ) {
+ int widthPowerOf2 = nearestPower( width );
+ int heightPowerOf2 = nearestPower( height );
+ int depthPowerOf2 = nearestPower( depth );
+ int[] proxyWidth = new int[1];
+
+ do {
+ // compute level 1 width & height & depth, clamping each at 1
+ int widthAtLevelOne = (widthPowerOf2 > 1) ? widthPowerOf2 >> 1 : widthPowerOf2;
+ int heightAtLevelOne = (heightPowerOf2 > 1) ? heightPowerOf2 >> 1 : heightPowerOf2;
+ int depthAtLevelOne = (depthPowerOf2 > 1) ? depthPowerOf2 >> 1 : depthPowerOf2;
+ int proxyTarget = 0;
+ assert( widthAtLevelOne > 0 );
+ assert( heightAtLevelOne > 0 );
+ assert( depthAtLevelOne > 0 );
+
+ // does width x height x depth at level 1 & all their mipmaps fit?
+ if( target == GL2.GL_TEXTURE_3D || target == GL2.GL_PROXY_TEXTURE_3D ) {
+ proxyTarget = GL2.GL_PROXY_TEXTURE_3D;
+ gl.getGL2().glTexImage3D( proxyTarget, 1, internalFormat, widthAtLevelOne,
+ heightAtLevelOne, depthAtLevelOne, 0, format, type, null );
+ }
+ if(gl.isGL2()) {
+ gl.getGL2().glGetTexLevelParameteriv( proxyTarget, 1, GL2.GL_TEXTURE_WIDTH, proxyWidth, 0 );
+ } else {
+ proxyWidth[0] = 0;
+ }
+ // does it fit
+ if( proxyWidth[0] == 0 ) {
+ if( widthPowerOf2 == 1 && heightPowerOf2 == 1 && depthPowerOf2 == 1 ) {
+ newWidth[0] = newHeight[0] = newDepth[0] = 1;
+ return;
+ }
+ widthPowerOf2 = widthAtLevelOne;
+ heightPowerOf2 = heightAtLevelOne;
+ depthPowerOf2 = depthAtLevelOne;
+ }
+ } while( proxyWidth[0] == 0 );
+ // loop must terminate
+
+ // return the width & height at level 0 that fits
+ newWidth[0] = widthPowerOf2;
+ newHeight[0] = heightPowerOf2;
+ newDepth[0] = depthPowerOf2;
+ }
+
+ public static int elements_per_group( int format, int type ) {
+ // Return the number of elements per grtoup of a specified gromat
+
+ // If the type is packedpixels then answer is 1
+ if( type == GL2.GL_UNSIGNED_BYTE_3_3_2 ||
+ type == GL2.GL_UNSIGNED_BYTE_2_3_3_REV ||
+ type == GL2.GL_UNSIGNED_SHORT_5_6_5 ||
+ type == GL2.GL_UNSIGNED_SHORT_5_6_5_REV ||
+ type == GL2.GL_UNSIGNED_SHORT_4_4_4_4 ||
+ type == GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ type == GL2.GL_UNSIGNED_SHORT_5_5_5_1 ||
+ type == GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ type == GL2.GL_UNSIGNED_INT_8_8_8_8 ||
+ type == GL2.GL_UNSIGNED_INT_8_8_8_8_REV ||
+ type == GL2.GL_UNSIGNED_INT_10_10_10_2 ||
+ type == GL2.GL_UNSIGNED_INT_2_10_10_10_REV ) {
+ return( 1 );
+ }
+
+ // Types are not packed pixels so get elements per group
+ switch( format ) {
+ case( GL2.GL_RGB ):
+ case( GL2.GL_BGR ):
+ return( 3 );
+ case( GL2.GL_LUMINANCE_ALPHA ):
+ return( 2 );
+ case( GL2.GL_RGBA ):
+ case( GL2.GL_BGRA ):
+ return( 4 );
+ default:
+ return( 1 );
+ }
+ }
+
+ public static int bytes_per_element( int type ) {
+ // return the number of bytes per element, based on the element type
+
+ switch( type ) {
+ case( GL2.GL_BITMAP ):
+ case( GL2.GL_BYTE ):
+ case( GL2.GL_UNSIGNED_BYTE ):
+ case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
+ case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
+ return( 1 );
+ case( GL2.GL_SHORT ):
+ case( GL2.GL_UNSIGNED_SHORT ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
+ case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
+ case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
+ case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
+ case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
+ return( 2 );
+ case( GL2.GL_INT ):
+ case( GL2.GL_UNSIGNED_INT ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
+ case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
+ case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
+ case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
+ case( GL2.GL_FLOAT ):
+ return( 4 );
+ default:
+ return( 4 );
+ }
+ }
+
+ public static boolean is_index( int format ) {
+ return( format == GL2.GL_COLOR_INDEX || format == GL2.GL_STENCIL_INDEX );
+ }
+
+ /* Compute memory required for internal packed array of data of given type and format. */
+
+ public static int image_size( int width, int height, int format, int type ) {
+ int bytes_per_row;
+ int components;
+
+ assert( width > 0 );
+ assert( height > 0 );
+ components = elements_per_group( format, type );
+ if( type == GL2.GL_BITMAP ) {
+ bytes_per_row = (width + 7) / 8;
+ } else {
+ bytes_per_row = bytes_per_element( type ) * width;
+ }
+ return( bytes_per_row * height * components );
+ }
+
+ public static int imageSize3D( int width, int height, int depth, int format, int type ) {
+ int components = elements_per_group( format, type );
+ int bytes_per_row = bytes_per_element( type ) * width;
+
+ assert( width > 0 && height > 0 && depth > 0 );
+ assert( type != GL2.GL_BITMAP );
+
+ return( bytes_per_row * height * depth * components );
+ }
+
+ public static void retrieveStoreModes( GL gl, PixelStorageModes psm ) {
+ int[] a = new int[1];
+ gl.glGetIntegerv( GL2.GL_UNPACK_ALIGNMENT, a, 0);
+ psm.setUnpackAlignment( a[0] );
+ gl.glGetIntegerv( GL2.GL_UNPACK_ROW_LENGTH, a, 0);
+ psm.setUnpackRowLength( a[0] );
+ gl.glGetIntegerv( GL2.GL_UNPACK_SKIP_ROWS, a, 0);
+ psm.setUnpackSkipRows( a[0] );
+ gl.glGetIntegerv( GL2.GL_UNPACK_SKIP_PIXELS, a, 0);
+ psm.setUnpackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL2.GL_UNPACK_LSB_FIRST, a, 0);
+ psm.setUnpackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2.GL_UNPACK_SWAP_BYTES, a, 0);
+ psm.setUnpackSwapBytes( ( a[0] == 1 ) );
+
+ gl.glGetIntegerv( GL2.GL_PACK_ALIGNMENT, a, 0);
+ psm.setPackAlignment( a[0] );
+ gl.glGetIntegerv( GL2.GL_PACK_ROW_LENGTH, a, 0);
+ psm.setPackRowLength( a[0] );
+ gl.glGetIntegerv( GL2.GL_PACK_SKIP_ROWS, a, 0);
+ psm.setPackSkipRows( a[0] );
+ gl.glGetIntegerv( GL2.GL_PACK_SKIP_PIXELS, a, 0);
+ psm.setPackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL2.GL_PACK_LSB_FIRST, a, 0);
+ psm.setPackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2.GL_PACK_SWAP_BYTES, a, 0);
+ psm.setPackSwapBytes( ( a[0] == 1 ) );
+ }
+
+ public static void retrieveStoreModes3D( GL gl, PixelStorageModes psm ) {
+ int[] a = new int[1];
+ gl.glGetIntegerv( GL2.GL_UNPACK_ALIGNMENT, a, 0);
+ psm.setUnpackAlignment( a[0] );
+ gl.glGetIntegerv( GL2.GL_UNPACK_ROW_LENGTH, a, 0);
+ psm.setUnpackRowLength( a[0] );
+ gl.glGetIntegerv( GL2.GL_UNPACK_SKIP_ROWS, a, 0);
+ psm.setUnpackSkipRows( a[0] );
+ gl.glGetIntegerv( GL2.GL_UNPACK_SKIP_PIXELS, a, 0);
+ psm.setUnpackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL2.GL_UNPACK_LSB_FIRST, a, 0);
+ psm.setUnpackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2.GL_UNPACK_SWAP_BYTES, a, 0);
+ psm.setUnpackSwapBytes( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2.GL_UNPACK_SKIP_IMAGES, a, 0);
+ psm.setUnpackSkipImages( a[0] );
+ gl.glGetIntegerv( GL2.GL_UNPACK_IMAGE_HEIGHT, a, 0);
+ psm.setUnpackImageHeight( a[0] );
+
+ gl.glGetIntegerv( GL2.GL_PACK_ALIGNMENT, a, 0);
+ psm.setPackAlignment( a[0] );
+ gl.glGetIntegerv( GL2.GL_PACK_ROW_LENGTH, a, 0);
+ psm.setPackRowLength( a[0] );
+ gl.glGetIntegerv( GL2.GL_PACK_SKIP_ROWS, a, 0);
+ psm.setPackSkipRows( a[0] );
+ gl.glGetIntegerv( GL2.GL_PACK_SKIP_PIXELS, a, 0 );
+ psm.setPackSkipPixels( a[0] );
+ gl.glGetIntegerv( GL2.GL_PACK_LSB_FIRST, a, 0 );
+ psm.setPackLsbFirst( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2.GL_PACK_SWAP_BYTES, a, 0 );
+ psm.setPackSwapBytes( ( a[0] == 1 ) );
+ gl.glGetIntegerv( GL2.GL_PACK_SKIP_IMAGES, a, 0 );
+ psm.setPackSkipImages( a[0] );
+ gl.glGetIntegerv( GL2.GL_PACK_IMAGE_HEIGHT, a, 0 );
+ psm.setPackImageHeight( a[0] );
+ }
+
+ public static int gluScaleImage( GL gl, int format, int widthin, int heightin,
+ int typein, ByteBuffer datain, int widthout, int heightout,
+ int typeout, ByteBuffer dataout ) {
+ int datainPos = datain.position();
+ int dataoutPos = dataout.position();
+ try {
+
+ int components;
+ ByteBuffer beforeimage;
+ ByteBuffer afterimage;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ if( (widthin == 0) || (heightin == 0) || (widthout == 0) || (heightout == 0) ) {
+ return( 0 );
+ }
+ if( (widthin < 0) || (heightin < 0) || (widthout < 0) || (heightout < 0) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+ if( !legalFormat( format ) || !legalType( typein ) || !legalType( typeout ) ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+ if( !isLegalFormatForPackedPixelType( format, typein ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+ if( !isLegalFormatForPackedPixelType( format, typeout ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+ beforeimage = ByteBuffer.allocateDirect( image_size( widthin, heightin, format, GL2.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() );
+ afterimage = ByteBuffer.allocateDirect( image_size( widthout, heightout, format, GL2.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() );
+ if( beforeimage == null || afterimage == null ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+
+ retrieveStoreModes( gl, psm );
+ Image.fill_image( psm, widthin, heightin, format, typein, is_index( format ), datain, beforeimage.asShortBuffer() );
+ components = elements_per_group( format, 0 );
+ ScaleInternal.scale_internal( components, widthin, heightin, beforeimage.asShortBuffer(), widthout, heightout, afterimage.asShortBuffer() );
+ Image.empty_image( psm, widthout, heightout, format, typeout, is_index( format ), afterimage.asShortBuffer(), dataout );
+
+ return( 0 );
+ } finally {
+ datain.position(datainPos);
+ dataout.position(dataoutPos);
+ }
+ }
+
+ public static int gluBuild1DMipmapLevels( GL gl, int target, int internalFormat,
+ int width, int format, int type, int userLevel, int baseLevel,
+ int maxLevel, ByteBuffer data ) {
+ int dataPos = data.position();
+ try {
+
+ int levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ levels = computeLog( width );
+
+ levels += userLevel;
+ if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat, width,
+ width, format, type, userLevel, baseLevel, maxLevel, data ) );
+ } finally {
+ data.position(dataPos);
+ }
+ }
+
+ public static int gluBuild1DMipmaps( GL gl, int target, int internalFormat, int width,
+ int format, int type, ByteBuffer data ) {
+ int dataPos = data.position();
+
+ try {
+ int[] widthPowerOf2 = new int[1];
+ int levels;
+ int[] dummy = new int[1];
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ closestFit( gl, target, width, 1, internalFormat, format, type, widthPowerOf2, dummy );
+ levels = computeLog( widthPowerOf2[0] );
+
+ return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat,
+ width, widthPowerOf2[0], format, type, 0, 0, levels, data ) );
+ } finally {
+ data.position(dataPos);
+ }
+ }
+
+
+ public static int gluBuild2DMipmapLevels( GL gl, int target, int internalFormat,
+ int width, int height, int format, int type, int userLevel,
+ int baseLevel, int maxLevel, Object data ) {
+ int dataPos = 0;
+
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ levels = computeLog( width );
+ level = computeLog( height );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+ if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ //PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data );
+ ByteBuffer buffer = null;
+ if( data instanceof ByteBuffer ) {
+ buffer = (ByteBuffer)data;
+ dataPos = buffer.position();
+ } else if( data instanceof byte[] ) {
+ byte[] array = (byte[])data;
+ buffer = ByteBuffer.allocateDirect(array.length);
+ buffer.put(array);
+ } else if( data instanceof short[] ) {
+ short[] array = (short[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 2 );
+ ShortBuffer sb = buffer.asShortBuffer();
+ sb.put( array );
+ } else if( data instanceof int[] ) {
+ int[] array = (int[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ IntBuffer ib = buffer.asIntBuffer();
+ ib.put( array );
+ } else if( data instanceof float[] ) {
+ float[] array = (float[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ FloatBuffer fb = buffer.asFloatBuffer();
+ fb.put( array );
+ }
+
+ try {
+ return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat,
+ width, height, width, height, format, type, userLevel, baseLevel,
+ maxLevel, buffer ) );
+ } finally {
+ buffer.position(dataPos);
+ }
+ }
+
+
+ public static int gluBuild2DMipmaps( GL gl, int target, int internalFormat,
+ int width, int height, int format, int type, Object data ) {
+ int dataPos = 0;
+
+ int[] widthPowerOf2 = new int[1];
+ int[] heightPowerOf2 = new int[1];
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ closestFit( gl, target, width, height, internalFormat, format, type,
+ widthPowerOf2, heightPowerOf2 );
+
+ levels = computeLog( widthPowerOf2[0] );
+ level = computeLog( heightPowerOf2[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ //PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data );
+ ByteBuffer buffer = null;
+ if( data instanceof ByteBuffer ) {
+ buffer = (ByteBuffer)data;
+ dataPos = buffer.position();
+ } else if( data instanceof byte[] ) {
+ byte[] array = (byte[])data;
+ buffer = ByteBuffer.allocateDirect(array.length);
+ buffer.put(array);
+ } else if( data instanceof short[] ) {
+ short[] array = (short[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 2 );
+ ShortBuffer sb = buffer.asShortBuffer();
+ sb.put( array );
+ } else if( data instanceof int[] ) {
+ int[] array = (int[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ IntBuffer ib = buffer.asIntBuffer();
+ ib.put( array );
+ } else if( data instanceof float[] ) {
+ float[] array = (float[])data;
+ buffer = ByteBuffer.allocateDirect( array.length * 4 );
+ FloatBuffer fb = buffer.asFloatBuffer();
+ fb.put( array );
+ }
+
+ try {
+ return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat,
+ width, height, widthPowerOf2[0], heightPowerOf2[0], format, type, 0,
+ 0, levels, buffer ) );
+ } finally {
+ buffer.position(dataPos);
+ }
+ }
+
+
+ public static int gluBuild3DMipmaps( GL gl, int target, int internalFormat,
+ int width, int height, int depth, int format, int type, ByteBuffer data ) {
+ int dataPos = data.position();
+ try {
+
+ int[] widthPowerOf2 = new int[1];
+ int[] heightPowerOf2 = new int[1];
+ int[] depthPowerOf2 = new int[1];
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 || depth < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ if( type == GL2.GL_BITMAP ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+
+ closestFit3D( gl, target, width, height, depth, internalFormat, format,
+ type, widthPowerOf2, heightPowerOf2, depthPowerOf2 );
+
+ levels = computeLog( widthPowerOf2[0] );
+ level = computeLog( heightPowerOf2[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+ level = computeLog( depthPowerOf2[0] );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width,
+ height, depth, widthPowerOf2[0], heightPowerOf2[0], depthPowerOf2[0],
+ format, type, 0, 0, levels, data ) );
+ } finally {
+ data.position(dataPos);
+ }
+ }
+
+ public static int gluBuild3DMipmapLevels( GL gl, int target, int internalFormat,
+ int width, int height, int depth, int format, int type, int userLevel,
+ int baseLevel, int maxLevel, ByteBuffer data ) {
+ int dataPos = data.position();
+ try {
+ int level, levels;
+
+ int rc = checkMipmapArgs( internalFormat, format, type );
+ if( rc != 0 ) {
+ return( rc );
+ }
+
+ if( width < 1 || height < 1 || depth < 1 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ if( type == GL2.GL_BITMAP ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+
+ levels = computeLog( width );
+ level = computeLog( height );
+ if( level > levels ) {
+ levels = level;
+ }
+ level = computeLog( depth );
+ if( level > levels ) {
+ levels = level;
+ }
+
+ levels += userLevel;
+ if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width,
+ height, depth, width, height, depth, format, type, userLevel,
+ baseLevel, maxLevel, data ) );
+ } finally {
+ data.position(dataPos);
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/PixelStorageModes.java b/src/classes/com/sun/opengl/impl/mipmap/PixelStorageModes.java
new file mode 100644
index 000000000..82324f1b0
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/PixelStorageModes.java
@@ -0,0 +1,426 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+/**
+ *
+ * @author Administrator
+ */
+public class PixelStorageModes {
+
+ /**
+ * Holds value of property packAlignment.
+ */
+ private int packAlignment;
+
+ /**
+ * Holds value of property packRowLength.
+ */
+ private int packRowLength;
+
+ /**
+ * Holds value of property packSkipRows.
+ */
+ private int packSkipRows;
+
+ /**
+ * Holds value of property packSkipPixels.
+ */
+ private int packSkipPixels;
+
+ /**
+ * Holds value of property packLsbFirst.
+ */
+ private boolean packLsbFirst;
+
+ /**
+ * Holds value of property packSwapBytes.
+ */
+ private boolean packSwapBytes;
+
+ /**
+ * Holds value of property packSkipImages.
+ */
+ private int packSkipImages;
+
+ /**
+ * Holds value of property packImageHeight.
+ */
+ private int packImageHeight;
+
+ /**
+ * Holds value of property unpackAlignment.
+ */
+ private int unpackAlignment;
+
+ /**
+ * Holds value of property unpackRowLength.
+ */
+ private int unpackRowLength;
+
+ /**
+ * Holds value of property unpackSkipRows.
+ */
+ private int unpackSkipRows;
+
+ /**
+ * Holds value of property unpackSkipPixels.
+ */
+ private int unpackSkipPixels;
+
+ /**
+ * Holds value of property unpackLsbFirst.
+ */
+ private boolean unpackLsbFirst;
+
+ /**
+ * Holds value of property unpackSwapBytes.
+ */
+ private boolean unpackSwapBytes;
+
+ /**
+ * Holds value of property unpackSkipImages.
+ */
+ private int unpackSkipImages;
+
+ /**
+ * Holds value of property unpackImageHeight.
+ */
+ private int unpackImageHeight;
+
+ /** Creates a new instance of PixelStorageModes */
+ public PixelStorageModes() {
+ }
+
+ /**
+ * Getter for property packAlignment.
+ * @return Value of property packAlignment.
+ */
+ public int getPackAlignment() {
+
+ return this.packAlignment;
+ }
+
+ /**
+ * Setter for property packAlignment.
+ * @param packAlignment New value of property packAlignment.
+ */
+ public void setPackAlignment(int packAlignment) {
+
+ this.packAlignment = packAlignment;
+ }
+
+ /**
+ * Getter for property packRowLength.
+ * @return Value of property packRowLength.
+ */
+ public int getPackRowLength() {
+
+ return this.packRowLength;
+ }
+
+ /**
+ * Setter for property packRowLength.
+ * @param packRowLength New value of property packRowLength.
+ */
+ public void setPackRowLength(int packRowLength) {
+
+ this.packRowLength = packRowLength;
+ }
+
+ /**
+ * Getter for property packSkipRows.
+ * @return Value of property packSkipRows.
+ */
+ public int getPackSkipRows() {
+
+ return this.packSkipRows;
+ }
+
+ /**
+ * Setter for property packSkipRows.
+ * @param packSkipRows New value of property packSkipRows.
+ */
+ public void setPackSkipRows(int packSkipRows) {
+
+ this.packSkipRows = packSkipRows;
+ }
+
+ /**
+ * Getter for property packSkipPixels.
+ * @return Value of property packSkipPixels.
+ */
+ public int getPackSkipPixels() {
+
+ return this.packSkipPixels;
+ }
+
+ /**
+ * Setter for property packSkipPixels.
+ * @param packSkipPixels New value of property packSkipPixels.
+ */
+ public void setPackSkipPixels(int packSkipPixels) {
+
+ this.packSkipPixels = packSkipPixels;
+ }
+
+ /**
+ * Getter for property packLsbFirst.
+ * @return Value of property packLsbFirst.
+ */
+ public boolean getPackLsbFirst() {
+
+ return this.packLsbFirst;
+ }
+
+ /**
+ * Setter for property packLsbFirst.
+ * @param packLsbFirst New value of property packLsbFirst.
+ */
+ public void setPackLsbFirst(boolean packLsbFirst) {
+
+ this.packLsbFirst = packLsbFirst;
+ }
+
+ /**
+ * Getter for property packSwapBytes.
+ * @return Value of property packSwapBytes.
+ */
+ public boolean getPackSwapBytes() {
+
+ return this.packSwapBytes;
+ }
+
+ /**
+ * Setter for property packSwapBytes.
+ * @param packSwapBytes New value of property packSwapBytes.
+ */
+ public void setPackSwapBytes(boolean packSwapBytes) {
+
+ this.packSwapBytes = packSwapBytes;
+ }
+
+ /**
+ * Getter for property packSkipImages.
+ * @return Value of property packSkipImages.
+ */
+ public int getPackSkipImages() {
+
+ return this.packSkipImages;
+ }
+
+ /**
+ * Setter for property packSkipImages.
+ * @param packSkipImages New value of property packSkipImages.
+ */
+ public void setPackSkipImages(int packSkipImages) {
+
+ this.packSkipImages = packSkipImages;
+ }
+
+ /**
+ * Getter for property packImageHeight.
+ * @return Value of property packImageHeight.
+ */
+ public int getPackImageHeight() {
+
+ return this.packImageHeight;
+ }
+
+ /**
+ * Setter for property packImageHeight.
+ * @param packImageHeight New value of property packImageHeight.
+ */
+ public void setPackImageHeight(int packImageHeight) {
+
+ this.packImageHeight = packImageHeight;
+ }
+
+ /**
+ * Getter for property unpackAlignment.
+ * @return Value of property unpackAlignment.
+ */
+ public int getUnpackAlignment() {
+
+ return this.unpackAlignment;
+ }
+
+ /**
+ * Setter for property unpackAlignment.
+ * @param unpackAlignment New value of property unpackAlignment.
+ */
+ public void setUnpackAlignment(int unpackAlignment) {
+
+ this.unpackAlignment = unpackAlignment;
+ }
+
+ /**
+ * Getter for property unpackRowLength.
+ * @return Value of property unpackRowLength.
+ */
+ public int getUnpackRowLength() {
+
+ return this.unpackRowLength;
+ }
+
+ /**
+ * Setter for property unpackRowLength.
+ * @param unpackRowLength New value of property unpackRowLength.
+ */
+ public void setUnpackRowLength(int unpackRowLength) {
+
+ this.unpackRowLength = unpackRowLength;
+ }
+
+ /**
+ * Getter for property unpackSkipRows.
+ * @return Value of property unpackSkipRows.
+ */
+ public int getUnpackSkipRows() {
+
+ return this.unpackSkipRows;
+ }
+
+ /**
+ * Setter for property unpackSkipRows.
+ * @param unpackSkipRows New value of property unpackSkipRows.
+ */
+ public void setUnpackSkipRows(int unpackSkipRows) {
+
+ this.unpackSkipRows = unpackSkipRows;
+ }
+
+ /**
+ * Getter for property unpackSkipPixels.
+ * @return Value of property unpackSkipPixels.
+ */
+ public int getUnpackSkipPixels() {
+
+ return this.unpackSkipPixels;
+ }
+
+ /**
+ * Setter for property unpackSkipPixels.
+ * @param unpackSkipPixels New value of property unpackSkipPixels.
+ */
+ public void setUnpackSkipPixels(int unpackSkipPixels) {
+
+ this.unpackSkipPixels = unpackSkipPixels;
+ }
+
+ /**
+ * Getter for property unpackLsbFirst.
+ * @return Value of property unpackLsbFirst.
+ */
+ public boolean getUnpackLsbFirst() {
+
+ return this.unpackLsbFirst;
+ }
+
+ /**
+ * Setter for property unpackLsbFirst.
+ * @param unpackLsbFirst New value of property unpackLsbFirst.
+ */
+ public void setUnpackLsbFirst(boolean unpackLsbFirst) {
+
+ this.unpackLsbFirst = unpackLsbFirst;
+ }
+
+ /**
+ * Getter for property unpackSwapBytes.
+ * @return Value of property unpackSwapBytes.
+ */
+ public boolean getUnpackSwapBytes() {
+
+ return this.unpackSwapBytes;
+ }
+
+ /**
+ * Setter for property unpackSwapBytes.
+ * @param unpackSwapBytes New value of property unpackSwapBytes.
+ */
+ public void setUnpackSwapBytes(boolean unpackSwapBytes) {
+
+ this.unpackSwapBytes = unpackSwapBytes;
+ }
+
+ /**
+ * Getter for property unpackSkipImages.
+ * @return Value of property unpackSkipImages.
+ */
+ public int getUnpackSkipImages() {
+
+ return this.unpackSkipImages;
+ }
+
+ /**
+ * Setter for property unpackSkipImages.
+ * @param unpackSkipImages New value of property unpackSkipImages.
+ */
+ public void setUnpackSkipImages(int unpackSkipImages) {
+
+ this.unpackSkipImages = unpackSkipImages;
+ }
+
+ /**
+ * Getter for property unpackImageHeight.
+ * @return Value of property unpackImageHeight.
+ */
+ public int getUnpackImageHeight() {
+
+ return this.unpackImageHeight;
+ }
+
+ /**
+ * Setter for property unpackImageHeight.
+ * @param unpackImageHeight New value of property unpackImageHeight.
+ */
+ public void setUnpackImageHeight(int unpackImageHeight) {
+
+ this.unpackImageHeight = unpackImageHeight;
+ }
+
+
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/ScaleInternal.java b/src/classes/com/sun/opengl/impl/mipmap/ScaleInternal.java
new file mode 100644
index 000000000..f4d94412d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/ScaleInternal.java
@@ -0,0 +1,2448 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import javax.media.opengl.GL;
+import javax.media.opengl.GL2;
+import javax.media.opengl.glu.GLU;
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class ScaleInternal {
+
+ public static final float UINT_MAX = (float)(0x00000000FFFFFFFF);
+
+ public static void scale_internal( int components, int widthin, int heightin,
+ ShortBuffer datain, int widthout, int heightout, ShortBuffer dataout ) {
+ float x, lowx, highx, convx, halfconvx;
+ float y, lowy, highy, convy, halfconvy;
+ float xpercent, ypercent;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, yint, xint, xindex, yindex;
+ int temp;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage( components, widthin, heightin, datain, dataout );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ halfconvx = convx / 2;
+ halfconvy = convy / 2;
+ for( i = 0; i < heightout; i++ ) {
+ y = convy * ( i + 0.5f );
+ if( heightin > heightout ) {
+ highy = y + halfconvy;
+ lowy = y - halfconvy;
+ } else {
+ highy = y + 0.5f;
+ lowy = y - 0.5f;
+ }
+ for( j = 0; j < widthout; j++ ) {
+ x = convx * ( j + 0.5f );
+ if( widthin > widthout ) {
+ highx = x + halfconvx;
+ lowx = x - halfconvx;
+ } else {
+ highx = x + 0.5f;
+ lowx = x - 0.5f;
+ }
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+ area = 0.0f;
+
+ y = lowy;
+ yint = (int)Math.floor( y );
+ while( y < highy ) {
+ yindex = ( yint + heightin ) % heightin;
+ if( highy < yint + 1 ) {
+ ypercent = highy - y;
+ } else {
+ ypercent = yint + 1 - y;
+ }
+
+ x = lowx;
+ xint = (int)Math.floor( x );
+
+ while( x < highx ) {
+ xindex = ( xint + widthin ) % widthin;
+ if( highx < xint + 1 ) {
+ xpercent = highx -x;
+ } else {
+ xpercent = xint + 1 - x;
+ }
+
+ percent = xpercent * ypercent;
+ area += percent;
+ temp = ( xindex + ( yindex * widthin) ) * components;
+ for( k = 0; k < components; k++ ) {
+ totals[k] += datain.get( temp + k ) * percent;
+ }
+
+ xint++;
+ x = xint;
+ }
+ yint++;
+ y = yint;
+ }
+
+ temp = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ // totals[] should be rounded in the case of enlarging an RGB
+ // ramp when the type is 332 or 4444
+ dataout.put( temp + k, (short)((totals[k] + 0.5f) / area) );
+ }
+ }
+ }
+ }
+
+ public static void scale_internal_ubyte( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ByteBuffer dataout, int element_size, int ysize, int group_size ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_ubyte( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ float f = 0.0f;
+ datain.position( left );
+ f = ( 0x000000FF & datain.get() ) * ( 1.0f - lowx_float );
+ datain.position( right );
+ f += ( 0x000000FF & datain.get() ) * highx_float;
+ totals[k] += f;
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() ) * percent;
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += ( 0x000000FF & datain.get() );
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (byte)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_byte( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ByteBuffer dataout, int element_size, int ysize,
+ int group_size ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_byte( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * y_percent;
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ float f = 0.0f;
+ datain.position( left );
+ f = datain.get() * ( 1 - lowx_float );
+ datain.position( right );
+ f += datain.get() * highx_float;
+ totals[k] += f;
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * y_percent;
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get() * percent;
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ totals[k] += datain.get();
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (byte)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_ushort( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ShortBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_ushort( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & ((int)Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & ((int)Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * y_percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & (Mipmap.GLU_SWAP_2_BYTES( datain.getShort() ))) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort() ) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += ( 0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += ( 0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ float f = (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * ( 1 - lowx_float );
+ datain.position( right );
+ f += ((0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES(datain.getShort())) * highx_float);
+ totals[k] += f;
+ } else {
+ datain.position( left );
+ float f = ((0x0000FFFF & datain.getShort()) * ( 1 - lowx_float ));
+ datain.position( right );
+ f += ((0x0000FFFF & datain.getShort()) * highx_float);
+ totals[k] += f;
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * x_percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort() )) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * y_percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()) ) * percent;
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort()) * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x0000FFFF & Mipmap.GLU_SWAP_2_BYTES( datain.getShort()));
+ } else {
+ totals[k] += (0x0000FFFF & datain.getShort());
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (short)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_short( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ ShortBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ int swapbuf; // unsigned buffer
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_short( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getShort() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getShort() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * ( 1 - lowx_float );
+ datain.position( right );
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * highx_float;
+ } else {
+ datain.position( left );
+ totals[k] += datain.getShort() * ( 1 - lowx_float );
+ datain.position( right );
+ totals[k] += datain.getShort() * highx_float;
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort());
+ totals[k] += swapbuf * x_percent;
+ } else {
+ totals[k] += datain.getShort() * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getShort() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getShort() * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_2_BYTES( datain.getShort() );
+ totals[k] += swapbuf;
+ } else {
+ totals[k] += datain.getShort();
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (short)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_uint( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_uint( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * y_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()) ) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += ((0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES(datain.getInt())) * highx_float);
+ } else {
+ datain.position( left );
+ totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += ((0x00000000FFFFFFFF & datain.getInt()) * highx_float);
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * x_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * y_percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ long tempInt0 = ( 0xFFFFFFFFL & datain.getInt( temp_index ) );
+ datain.position( temp_index );
+ long tempInt1 = ( 0xFFFFFFFFL & datain.getInt() );
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt())) * percent;
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt()) * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ totals[k] += (0x00000000FFFFFFFF & Mipmap.GLU_SWAP_4_BYTES( datain.getInt()));
+ } else {
+ totals[k] += (0x00000000FFFFFFFF & datain.getInt());
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ float value = 0.0f;
+ for( k = 0; k < components; k++ ) {
+ value = totals[k] / area;
+ dataout.position( outindex + k );
+ if( value >= UINT_MAX ) {
+ dataout.put( (int)value );
+ } else {
+ dataout.put( (int)(totals[k] / area) );
+ }
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_int( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ IntBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ long swapbuf; // unsigned buffer
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_int( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getInt() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getInt() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * ( 1 - lowx_float );
+ datain.position( right );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * highx_float;
+ } else {
+ datain.position( left );
+ totals[k] += (datain.getInt() * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += (datain.getInt() * highx_float);
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * x_percent;
+ } else {
+ totals[k] += datain.getInt() * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getInt() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getInt() * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getInt() );
+ totals[k] += swapbuf;
+ } else {
+ totals[k] += datain.getInt();
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (int)(totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scale_internal_float( int components, int widthin, int heightin,
+ ByteBuffer datain, int widthout, int heightout,
+ FloatBuffer dataout, int element_size, int ysize,
+ int group_size, boolean myswap_bytes ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+ // Max components in a format is 4, so...
+ float[] totals = new float[4];
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outindex;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ float swapbuf; // unsigned buffer
+
+ if( (widthin == (widthout * 2)) && (heightin == (heightout * 2)) ) {
+ HalveImage.halveImage_float( components, widthin, heightin, datain, dataout,
+ element_size, ysize, group_size, myswap_bytes );
+ return;
+ }
+ convy = (float)heightin / heightout;
+ convx = (float)widthin / widthout;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convy_float;
+
+ for( i = 0; i < heightout; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightin)
+ highy_int = heightin - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthout; j++ ) {
+
+ // Ok, now apply box filter to box that goes from (lowx, lowy)
+ // to (highx, highy) on input data into this pixel on output
+ // data.
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // caulate the value for pixels in the 1st row
+ xindex = lowx_int * group_size;
+ if( ( highy_int > lowy_int ) && ( highx_int > lowx_int ) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * ysize;
+ percent = y_percent * ( 1 - lowx_float );
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getFloat() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+
+ // calculate the value for pixels in the last row
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getFloat() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+
+ // calculate the value for the pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += ysize;
+ right += ysize;
+ for( k = 0; k < components; k++, left += element_size, right += element_size ) {
+ if( myswap_bytes ) {
+ datain.position( left );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * ( 1 - lowx_float );
+ datain.position( right );
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * highx_float;
+ } else {
+ datain.position( left );
+ totals[k] += (datain.getFloat() * ( 1 - lowx_float ));
+ datain.position( right );
+ totals[k] += (datain.getFloat() * highx_float);
+ }
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float) * x_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * x_percent;
+ } else {
+ totals[k] += datain.getFloat() * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += group_size;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * y_percent;
+ } else {
+ totals[k] += datain.getFloat() * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + (lowy_int * ysize);
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf * percent;
+ } else {
+ totals[k] += datain.getFloat() * percent;
+ }
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + group_size + ( lowy_int + 1 ) * ysize;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ for( k = 0, temp_index = temp; k < components; k++, temp_index += element_size ) {
+ datain.position( temp_index );
+ if( myswap_bytes ) {
+ swapbuf = Mipmap.GLU_SWAP_4_BYTES( datain.getFloat() );
+ totals[k] += swapbuf;
+ } else {
+ totals[k] += datain.getFloat();
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = ( j + ( i * widthout ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ dataout.position( outindex + k );
+ dataout.put( (totals[k] / area) );
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthin - 1) {
+ int delta = (highx_int - widthin + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ }
+
+ public static void scaleInternalPackedPixel( int components, Extract extract,
+ int widthIn, int heightIn, ByteBuffer dataIn, int widthOut,
+ int heightOut, ByteBuffer dataOut, int pixelSizeInBytes,
+ int rowSizeInBytes, boolean isSwap ) {
+ float x, convx;
+ float y, convy;
+ float percent;
+
+ // max components in a format is 4, so
+ float[] totals = new float[4];
+ float[] extractTotals = new float[4];
+ float[] extractMoreTotals = new float[4];
+ float[] shoveTotals = new float[4];
+
+ float area;
+ int i, j, k, xindex;
+
+ int temp, temp0;
+ int temp_index;
+ int outIndex = 0;
+
+ int lowx_int, highx_int, lowy_int, highy_int;
+ float x_percent, y_percent;
+ float lowx_float, highx_float, lowy_float, highy_float;
+ float convy_float, convx_float;
+ int convy_int, convx_int;
+ int l, m;
+ int left, right;
+
+ if( widthIn == widthOut * 2 && heightIn == heightOut * 2 ) {
+ HalveImage.halveImagePackedPixel( components, extract, widthIn, heightIn, dataIn, dataOut,
+ pixelSizeInBytes, rowSizeInBytes, isSwap );
+ return;
+ }
+ convy = (float)heightIn / (float)heightOut;
+ convx = (float)widthIn / (float)widthOut;
+ convy_int = (int)Math.floor( convy );
+ convy_float = convy - convy_int;
+ convx_int = (int)Math.floor( convx );
+ convx_float = convx - convx_int;
+
+ area = convx * convy;
+
+ lowy_int = 0;
+ lowy_float = 0.0f;
+ highy_int = convy_int;
+ highy_float = convx_float;
+
+ for( i = 0; i < heightOut; i++ ) {
+ // Clamp here to be sure we don't read beyond input buffer.
+ if (highy_int >= heightIn)
+ highy_int = heightIn - 1;
+ lowx_int = 0;
+ lowx_float = 0.0f;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for( j = 0; j < widthOut; j++ ) {
+ // ok now apply box filter to box that goes from( lowx, lowy )
+ // to ( highx, highy ) on input data into this pixel on output data
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+
+ // calculate that value for pixels in the 1st row
+ xindex = lowx_int * pixelSizeInBytes;
+ if( (highy_int > lowy_int) && (highx_int > lowx_int) ) {
+
+ y_percent = 1 - lowy_float;
+ temp = xindex + lowy_int * rowSizeInBytes;
+ percent = y_percent * ( 1 - lowx_float );
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ left = temp;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += pixelSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * y_percent;
+ }
+ }
+ temp += pixelSizeInBytes;
+ right = temp;
+ percent = y_percent * highx_float;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ // calculate the value for pixels in the last row
+
+ y_percent = highy_float;
+ percent = y_percent * ( 1 - lowx_float );
+ temp = xindex + highy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += pixelSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * y_percent;
+ }
+ }
+ temp += pixelSizeInBytes;
+ percent = y_percent * highx_float;
+ dataIn.position( temp );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+
+ // calculate the value for pixels in the 1st and last column
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ left += rowSizeInBytes;
+ right += rowSizeInBytes;
+ dataIn.position( left );
+ extract.extract( isSwap, dataIn, extractTotals );
+ dataIn.position( right );
+ extract.extract( isSwap, dataIn, extractMoreTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += ( extractTotals[k] * ( 1 - lowx_float ) + extractMoreTotals[k] * highx_float );
+ }
+ }
+ } else if( highy_int > lowy_int ) {
+ x_percent = highx_float - lowx_float;
+ percent = ( 1 - lowy_float ) * x_percent;
+ temp = xindex + lowy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp += rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * x_percent;
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ } else if( highx_int > lowx_int ) {
+ y_percent = highy_float - lowy_float;
+ percent = ( 1 - lowx_float ) * y_percent;
+ temp = xindex + lowy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ temp += pixelSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * y_percent;
+ }
+ }
+ temp += pixelSizeInBytes;
+ percent = y_percent * highx_float;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ } else {
+ percent = ( highy_float - lowy_float ) * ( highx_float - lowx_float );
+ temp = xindex + lowy_int * rowSizeInBytes;
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ }
+
+ // this is for the pixels in the body
+ temp0 = xindex + pixelSizeInBytes + ( lowy_int + 1 ) * rowSizeInBytes;
+ for( m = lowy_int + 1; m < highy_int; m++ ) {
+ temp = temp0;
+ for( l = lowx_int + 1; l < highx_int; l++ ) {
+ dataIn.position( temp );
+ extract.extract( isSwap, dataIn, extractTotals );
+ for( k = 0; k < components; k++ ) {
+ totals[k] += extractTotals[k] * percent;
+ }
+ temp += pixelSizeInBytes;
+ }
+ temp0 += rowSizeInBytes;
+ }
+
+ outIndex = ( j + ( i * widthOut ) );
+ for( k = 0; k < components; k++ ) {
+ shoveTotals[k] = totals[k] / area;
+ }
+ extract.shove( shoveTotals, outIndex, dataOut );
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if( highx_float > 1.0f ) {
+ highx_float -= 1.0f;
+ highx_int++;
+ }
+
+ // Clamp to make sure we don't run off the right edge
+ if (highx_int > widthIn - 1) {
+ int delta = (highx_int - widthIn + 1);
+ lowx_int -= delta;
+ highx_int -= delta;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if( highy_float > 1.0f ) {
+ highy_float -= 1.0f;
+ highy_int++;
+ }
+ }
+ assert( outIndex == ( widthOut * heightOut - 1) );
+ }
+
+ public static void scaleInternal3D( int components, int widthIn, int heightIn,
+ int depthIn, ShortBuffer dataIn, int widthOut, int heightOut,
+ int depthOut, ShortBuffer dataOut ) {
+ float x, lowx, highx, convx, halfconvx;
+ float y, lowy, highy, convy, halfconvy;
+ float z, lowz, highz, convz, halfconvz;
+ float xpercent, ypercent, zpercent;
+ float percent;
+ // max compnents in a format is 4
+ float[] totals = new float[4];
+ float volume;
+ int i, j, d, k, zint, yint, xint, xindex, yindex, zindex;
+ int temp;
+
+ lowy = highy = lowx = highx = 0.0f;
+
+ convz = (float)depthIn / depthOut;
+ convy = (float)heightIn / heightOut;
+ convx = (float)widthIn / widthOut;
+ halfconvz = convz / 2.0f;
+ halfconvy = convy / 2.0f;
+ halfconvx = convx / 2.0f;
+ for( d = 0; d < depthOut; d++ ) {
+ z = convz * ( d + 0.5f );
+ if( depthIn > depthOut ) {
+ highz = z + halfconvz;
+ lowz = z - halfconvz;
+ } else {
+ highz = z + 0.5f;
+ lowz = z - 0.5f;
+ }
+ for( i = 0; i < heightOut; i++ ) {
+ y = convy * ( i + 0.5f );
+ if( heightIn > heightOut ) {
+ highz = y + halfconvy;
+ lowz = y - halfconvy;
+ } else {
+ highz = y + 0.5f;
+ lowz = y - 0.5f;
+ }
+ for( j = 0; j < widthOut; j++ ) {
+ x = convx * ( j + 0.5f );
+ if( depthIn > depthOut ) {
+ highz = x + halfconvx;
+ lowz = x - halfconvx;
+ } else {
+ highz = x + 0.5f;
+ lowz = x - 0.5f;
+ }
+
+ // Ok, now apply box filter to box that goes from ( lowx, lowy, lowz )
+ // to ( highx, highy, highz ) on input data into this pixel on output data
+
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0f;
+ volume = 0.0f;
+
+ z = lowz;
+ zint = (int)(Math.floor( z ) );
+ while( z < highz ) {
+ zindex = ( zint + depthIn ) % depthIn;
+ if( highz < zint + 1 ) {
+ zpercent = highz - z;
+ } else {
+ zpercent = zint + 1 - z;
+ }
+
+ y = lowy;
+ yint = (int)(Math.floor( y ) );
+ while( y < highy ) {
+ yindex = ( yint + heightIn ) % heightIn;
+ if( highy < yint + 1 ) {
+ ypercent = highy - y;
+ } else {
+ ypercent = yint + 1 - y;
+ }
+
+ x = lowx;
+ xint = (int)(Math.floor( x ) );
+
+ while( x < highx ) {
+ xindex = (xint + widthIn ) % widthIn;
+ if( highx < xint + 1 ) {
+ xpercent = highx - x;
+ } else {
+ xpercent = xint + 1 - x;
+ }
+
+ percent = xpercent * ypercent * zpercent;
+ volume += percent;
+
+ temp = (xindex + ( yindex *widthIn) + (zindex * widthIn *heightIn)) * components;
+ for( k = 0; k < components; k++ ) {
+ assert( 0 <= (temp+k) && (temp+k) < (widthIn * heightIn * depthIn * components) );
+ totals[k] += dataIn.get( temp + k ) * percent;
+ }
+ xint++;
+ x = xint;
+ } // while x
+ yint++;
+ y = yint;
+ } // while y
+ zint++;
+ z = zint;
+ } // while z
+
+ temp = ( j + ( i * widthOut ) + (d * widthOut * heightOut ) ) * components;
+ for( k = 0; k < components; k++ ) {
+ // totals should be rounded in the case of enlarging an rgb ramp when the type is 332 or 4444
+ assert( 0 <= ( temp + k ) && ( temp + k ) < (widthOut * heightOut* depthOut * components) );
+ dataOut.put( temp + k, (short)((totals[k] + 0.5f) / volume ) );
+ }
+ }
+ }
+ }
+ }
+
+ public static int gluScaleImage3D( GL gl, int format, int widthIn, int heightIn,
+ int depthIn, int typeIn, ByteBuffer dataIn, int widthOut, int heightOut,
+ int depthOut, int typeOut, ByteBuffer dataOut ) {
+ int components;
+ ShortBuffer beforeImage, afterImage;
+ PixelStorageModes psm = new PixelStorageModes();
+
+ if( widthIn == 0 || heightIn == 0 || depthIn == 0 ||
+ widthOut == 0 || heightOut == 0 || depthOut == 0 ) {
+ return( 0 );
+ }
+
+ if( widthIn < 0 || heightIn < 0 || depthIn < 0 ||
+ widthOut < 0 || heightOut < 0 || depthOut < 0 ) {
+ return( GLU.GLU_INVALID_VALUE );
+ }
+
+ if( !Mipmap.legalFormat(format) || !Mipmap.legalType(typeIn) ||
+ !Mipmap.legalType(typeOut) || typeIn == GL2.GL_BITMAP ||
+ typeOut == GL2.GL_BITMAP ) {
+ return( GLU.GLU_INVALID_ENUM );
+ }
+
+ if( !Mipmap.isLegalFormatForPackedPixelType( format, typeIn ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+
+ if( !Mipmap.isLegalFormatForPackedPixelType( format, typeOut ) ) {
+ return( GLU.GLU_INVALID_OPERATION );
+ }
+
+ try {
+ beforeImage = ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn,
+ heightIn, depthIn, format, GL2.GL_UNSIGNED_SHORT ) ).order(
+ ByteOrder.nativeOrder() ).asShortBuffer();
+ afterImage = ByteBuffer.allocateDirect( Mipmap.imageSize3D( widthIn,
+ heightIn, depthIn, format, GL2.GL_UNSIGNED_SHORT ) ).order(
+ ByteOrder.nativeOrder() ).asShortBuffer();
+ } catch( OutOfMemoryError err ) {
+ return( GLU.GLU_OUT_OF_MEMORY );
+ }
+ Mipmap.retrieveStoreModes3D( gl, psm );
+
+ Image.fillImage3D( psm, widthIn, heightIn, depthIn, format, typeIn,
+ Mipmap.is_index( format ), dataIn, beforeImage );
+ components = Mipmap.elements_per_group( format, 0 );
+ ScaleInternal.scaleInternal3D( components, widthIn, heightIn, depthIn,
+ beforeImage, widthOut, heightOut, depthOut, afterImage );
+ Image.emptyImage3D( psm, widthOut, heightOut, depthOut, format, typeOut,
+ Mipmap.is_index( format ), afterImage, dataOut );
+
+ return( 0 );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/mipmap/Type_Widget.java b/src/classes/com/sun/opengl/impl/mipmap/Type_Widget.java
new file mode 100644
index 000000000..7f6ab08c0
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/mipmap/Type_Widget.java
@@ -0,0 +1,224 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.mipmap;
+
+import java.nio.*;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Type_Widget {
+
+ ByteBuffer buffer;
+
+ /** Creates a new instance of Type_Widget */
+ public Type_Widget() {
+ buffer = ByteBuffer.allocate( 4 );
+ }
+
+ public void setUB0( byte b ) {
+ buffer.position( 0 );
+ buffer.put( b );
+ }
+
+ public byte getUB0() {
+ buffer.position( 0 );
+ return( buffer.get() );
+ }
+
+ public void setUB1( byte b ) {
+ buffer.position( 1 );
+ buffer.put( b );
+ }
+
+ public byte getUB1() {
+ buffer.position( 1 );
+ return( buffer.get() );
+ }
+
+ public void setUB2( byte b ) {
+ buffer.position( 2 );
+ buffer.put( b );
+ }
+
+ public byte getUB2() {
+ buffer.position( 2 );
+ return( buffer.get() );
+ }
+
+ public void setUB3( byte b ) {
+ buffer.position( 3 );
+ buffer.put( b );
+ }
+
+ public byte getUB3() {
+ buffer.position( 3 );
+ return( buffer.get() );
+ }
+
+ public void setUS0( short s ) {
+ buffer.position( 0 );
+ buffer.putShort( s );
+ }
+
+ public short getUS0() {
+ buffer.position( 0 );
+ return( buffer.getShort() );
+ }
+
+ public void setUS1( short s ) {
+ buffer.position( 2 );
+ buffer.putShort( s );
+ }
+
+ public short getUS1() {
+ buffer.position( 2 );
+ return( buffer.getShort() );
+ }
+
+ public void setUI( int i ) {
+ buffer.position( 0 );
+ buffer.putInt( i );
+ }
+
+ public int getUI() {
+ buffer.position( 0 );
+ return( buffer.getInt() );
+ }
+
+ public void setB0( byte b ) {
+ buffer.position( 0 );
+ buffer.put( b );
+ }
+
+ public byte getB0() {
+ buffer.position( 0 );
+ return( buffer.get() );
+ }
+
+ public void setB1( byte b ) {
+ buffer.position( 1 );
+ buffer.put( b );
+ }
+
+ public byte getB1() {
+ buffer.position( 1 );
+ return( buffer.get() );
+ }
+
+ public void setB2( byte b ) {
+ buffer.position( 2 );
+ buffer.put( b );
+ }
+
+ public byte getB2() {
+ buffer.position( 2 );
+ return( buffer.get() );
+ }
+
+ public void setB3( byte b ) {
+ buffer.position( 3 );
+ buffer.put( b );
+ }
+
+ public byte getB3() {
+ buffer.position( 3 );
+ return( buffer.get() );
+ }
+
+ public void setS0( short s ) {
+ buffer.position( 0 );
+ buffer.putShort( s );
+ }
+
+ public short getS0() {
+ buffer.position( 0 );
+ return( buffer.getShort() );
+ }
+
+ public void setS1( short s ) {
+ buffer.position( 2 );
+ buffer.putShort( s );
+ }
+
+ public short getS1() {
+ buffer.position( 2 );
+ return( buffer.getShort() );
+ }
+
+ public void setI( int i ) {
+ buffer.position( 0 );
+ buffer.putInt( i );
+ }
+
+ public int getI() {
+ buffer.position( 0 );
+ return( buffer.getInt() );
+ }
+
+ public void setF( float f ) {
+ buffer.position( 0 );
+ buffer.putFloat( f );
+ }
+
+ public float getF() {
+ buffer.position( 0 );
+ return( buffer.getFloat() );
+ }
+
+ public ByteBuffer getBuffer() {
+ buffer.rewind();
+ return( buffer );
+ }
+
+ public static void main( String args[] ) {
+ Type_Widget t = new Type_Widget();
+ t.setI( 1000000 );
+
+ System.out.println("int: " + Integer.toHexString( t.getI() ) );
+
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/CurveEvaluator.java b/src/classes/com/sun/opengl/impl/nurbs/CurveEvaluator.java
new file mode 100755
index 000000000..a6393ddf4
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/CurveEvaluator.java
@@ -0,0 +1,86 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class rendering curves with OpenGL
+ * @author Tomáš Hráský
+ *
+ */
+public interface CurveEvaluator {
+ /**
+ * Pushes eval bit
+ */
+ public void bgnmap1f();
+
+ /**
+ * Pops all OpenGL attributes
+ */
+ public void endmap1f() ;
+
+ /**
+ * Initializes opengl evaluator
+ * @param type curve type
+ * @param ulo lowest u
+ * @param uhi highest u
+ * @param stride control point coords
+ * @param order curve order
+ * @param ps control points
+ */
+ public void map1f(int type, float ulo, float uhi, int stride, int order,
+ CArrayOfFloats ps) ;
+
+ /**
+ * Calls opengl enable
+ * @param type what to enable
+ */
+ public void enable(int type) ;
+
+ /**
+ * Calls glMapGrid1f
+ * @param nu steps
+ * @param u1 low u
+ * @param u2 high u
+ */
+ public void mapgrid1f(int nu, float u1, float u2) ;
+
+ /**
+ * Evaluates a curve using glEvalMesh1f
+ * @param style Backend.N_MESHFILL/N_MESHLINE/N_MESHPOINT
+ * @param from lowest param
+ * @param to highest param
+ */
+ public void mapmesh1f(int style, int from, int to) ;
+}
diff --git a/src/classes/com/sun/opengl/impl/nurbs/README.txt b/src/classes/com/sun/opengl/impl/nurbs/README.txt
new file mode 100755
index 000000000..89630c71e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/README.txt
@@ -0,0 +1,59 @@
+Unimplemented functionality
+ - tesselation and callbacks
+ - trimming
+ - setting NURBS properties (-> sampling etc.)
+Differences from C++ source
+ - no pooling
+ - pointers to arrays are replaced by CArrayOf... classes and their methods
+Unimplemented or incomplete "calltree top" methods (according to glu.def in Mesa 6.5)
+ gluBeginTrim
+ gluDeleteNurbsRenderer - won't be needed
+ gluEndTrim
+ gluGetNurbsProperty
+ gluLoadSamplingMatrices
+ gluNurbsCallback
+ gluNurbsCallbackData
+ gluNurbsCallbackDataEXT
+ gluNurbsCurve - TODO type switch
+ gluNurbsProperty
+ gluPwlCurve
+ gluQuadricCallback - not a NURBS method
+As of files
+ - Arc[ST]dirSorter.java - unimplemented (part of tesselation)
+ - Backend.java:194 - wireframe quads - part of tesselation/callback
+ - Curve.java:141-204 - culling
+ - DisplayList.java:57 - append to DL - not sure whether it will be needed
+ - GLUnurbs.java :443,484 - error values
+ :445 - trimming
+ :512 - error handling (callback)
+ :530 - loadGLmatrices
+ :786 - nuid - nurbs object id - won't be needed I think
+ :803 - end trim
+ - GLUwNURBS.java:68,176 - NUBRS properties
+ - Knotspec.java :371 - copying in general case (more than 4 coords)
+ :517 - copying with more than 4 coords
+ :556 - pt_oo_sum default
+ - Knotvector.java:165 - show method (probably debugging)
+ - Mapdesc.java :354 - get property
+ :435 - xFormMat - change param cp to CArrayOfFloats; probably sampling functionality
+ - Maplist.java:68 - clear ?
+ - OpenGLCurveEvaluator.java :132 - tess./callback code
+ :168 - mapgrid1f
+ :190 - tess./callback code (output triangles)
+ - OpenGLSurfaceEvaluator.java :77 . tess./callback code
+ :81 - glGetIntegerValue
+ :114 - tess./callback code
+ :117 - Level of detail
+ :144,161,201 - tess./callback code - output triangles
+ - Patch.java:55 - constructor stuff ?
+ - Patchlist.java:55 - constructor stuff ?
+ :97 - cull check
+ :105 - step size
+ :115 - need of sampling subdivision
+ :126 - need of subdivision
+ :137 - need of non sampling subd.
+ :146 - bbox (??)
+ -Quilt.java :254 - culling
+ :282 - rates
+ -Subdivider.java - all TODOs - it's stuff about trimming probably
+ :545 - jumpbuffer - not sure purpose it exactly served in original source
diff --git a/src/classes/com/sun/opengl/impl/nurbs/SurfaceEvaluator.java b/src/classes/com/sun/opengl/impl/nurbs/SurfaceEvaluator.java
new file mode 100755
index 000000000..feb3bc9a7
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/nurbs/SurfaceEvaluator.java
@@ -0,0 +1,111 @@
+package com.sun.opengl.impl.glu.nurbs;
+
+/*
+ ** License Applicability. Except to the extent portions of this file are
+ ** made subject to an alternative license as permitted in the SGI Free
+ ** Software License B, Version 1.1 (the "License"), the contents of this
+ ** file are subject only to the provisions of the License. You may not use
+ ** this file except in compliance with the License. You may obtain a copy
+ ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ **
+ ** http://oss.sgi.com/projects/FreeB
+ **
+ ** Note that, as provided in the License, the Software is distributed on an
+ ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ **
+ ** Original Code. The Original Code is: OpenGL Sample Implementation,
+ ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ ** Copyright in any portions created by third parties is as indicated
+ ** elsewhere herein. All Rights Reserved.
+ **
+ ** Additional Notice Provisions: The application programming interfaces
+ ** established by SGI in conjunction with the Original Code are The
+ ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ ** Window System(R) (Version 1.3), released October 19, 1998. This software
+ ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ ** published by SGI, but has not been independently verified as being
+ ** compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+/**
+ * Class rendering surfaces with OpenGL
+ * @author Tomas Hrasky
+ *
+ */
+public interface SurfaceEvaluator {
+
+ /**
+ * Pushes eval bit
+ */
+ public void bgnmap2f() ;
+
+ /**
+ * Sets glPolygonMode
+ * @param style polygon mode (N_MESHFILL/N_MESHLINE/N_MESHPOINT)
+ */
+ public void polymode(int style) ;
+
+ /**
+ * Pops all attributes
+ */
+ public void endmap2f() ;
+
+ /**
+ * Empty method
+ * @param ulo
+ * @param uhi
+ * @param vlo
+ * @param vhi
+ */
+ public void domain2f(float ulo, float uhi, float vlo, float vhi) ;
+
+ /**
+ * Defines 2D mesh
+ * @param nu number of steps in u direction
+ * @param u0 lowest u
+ * @param u1 highest u
+ * @param nv number of steps in v direction
+ * @param v0 lowest v
+ * @param v1 highest v
+ */
+ public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) ;
+
+ /**
+ * Evaluates surface
+ * @param style surface style
+ * @param umin minimum U
+ * @param umax maximum U
+ * @param vmin minimum V
+ * @param vmax maximum V
+ */
+ public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) ;
+
+ /**
+ * Initializes evaluator
+ * @param type surface type
+ * @param ulo lowest u
+ * @param uhi highest u
+ * @param ustride number of objects between control points in u direction
+ * @param uorder surface order in u direction
+ * @param vlo lowest v
+ * @param vhi highest v
+ * @param vstride number of control points' coords
+ * @param vorder surface order in v direction
+ * @param pts control points
+ */
+ public void map2f(int type, float ulo, float uhi, int ustride, int uorder,
+ float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) ;
+
+ /**
+ * Calls opengl enable
+ * @param type what to enable
+ */
+ public void enable(int type) ;
+}
diff --git a/src/classes/com/sun/opengl/impl/registry/Registry.java b/src/classes/com/sun/opengl/impl/registry/Registry.java
new file mode 100644
index 000000000..f64de3a8c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/registry/Registry.java
@@ -0,0 +1,75 @@
+/*
+ * License Applicability. Except to the extent portions of this file are
+ * made subject to an alternative license as permitted in the SGI Free
+ * Software License B, Version 1.1 (the "License"), the contents of this
+ * file are subject only to the provisions of the License. You may not use
+ * this file except in compliance with the License. You may obtain a copy
+ * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+ * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+ *
+ * http://oss.sgi.com/projects/FreeB
+ *
+ * Note that, as provided in the License, the Software is distributed on an
+ * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+ * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+ * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+ * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+ *
+ * NOTE: The Original Code (as defined below) has been licensed to Sun
+ * Microsystems, Inc. ("Sun") under the SGI Free Software License B
+ * (Version 1.1), shown above ("SGI License"). Pursuant to Section
+ * 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+ * you under an alternative license ("Alternative License"). This
+ * Alternative License includes all of the provisions of the SGI License
+ * except that Section 2.2 and 11 are omitted. Any differences between
+ * the Alternative License and the SGI License are offered solely by Sun
+ * and not by SGI.
+ *
+ * Original Code. The Original Code is: OpenGL Sample Implementation,
+ * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+ * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+ * Copyright in any portions created by third parties is as indicated
+ * elsewhere herein. All Rights Reserved.
+ *
+ * Additional Notice Provisions: The application programming interfaces
+ * established by SGI in conjunction with the Original Code are The
+ * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+ * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+ * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+ * Window System(R) (Version 1.3), released October 19, 1998. This software
+ * was created using the OpenGL(R) version 1.2.1 Sample Implementation
+ * published by SGI, but has not been independently verified as being
+ * compliant with the OpenGL(R) version 1.2.1 Specification.
+ */
+
+package com.sun.opengl.impl.glu.registry;
+
+import java.util.regex.*;
+import javax.media.opengl.glu.GLU;
+
+/**
+ *
+ * @author Administrator
+ */
+public class Registry {
+
+ /** Creates a new instance of Registry */
+ public Registry() {
+ }
+
+ public static String gluGetString(int name) {
+ if( name == GLU.GLU_VERSION ) {
+ return( "1.3" );
+ } else if( name == GLU.GLU_EXTENSIONS ) {
+ return( "GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess " );
+ }
+ return( null );
+ }
+
+ public static boolean gluCheckExtension( String extName, String extString ) {
+ if( extName == null || extString == null ) {
+ return( false );
+ }
+ return( Pattern.compile( extName + "\\b" ).matcher( extString ).find() );
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/ActiveRegion.java b/src/classes/com/sun/opengl/impl/tessellator/ActiveRegion.java
new file mode 100644
index 000000000..a04c5c74b
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/ActiveRegion.java
@@ -0,0 +1,69 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+
+class ActiveRegion {
+ GLUhalfEdge eUp; /* upper edge, directed right to left */
+ DictNode nodeUp; /* dictionary node corresponding to eUp */
+ int windingNumber; /* used to determine which regions are
+ * inside the polygon */
+ boolean inside; /* is this region inside the polygon? */
+ boolean sentinel; /* marks fake edges at t = +/-infinity */
+ boolean dirty; /* marks regions where the upper or lower
+ * edge has changed, but we haven't checked
+ * whether they intersect yet */
+ boolean fixUpperEdge; /* marks temporary edges introduced when
+ * we process a "right vertex" (one without
+ * any edges leaving to the right) */
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/CachedVertex.java b/src/classes/com/sun/opengl/impl/tessellator/CachedVertex.java
new file mode 100644
index 000000000..993671c0d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/CachedVertex.java
@@ -0,0 +1,58 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class CachedVertex {
+ public double[] coords = new double[3];
+ public Object data;
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Dict.java b/src/classes/com/sun/opengl/impl/tessellator/Dict.java
new file mode 100644
index 000000000..d2f6e3790
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Dict.java
@@ -0,0 +1,140 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class Dict {
+ DictNode head;
+ Object frame;
+ DictLeq leq;
+
+ private Dict() {
+ }
+
+ static Dict dictNewDict(Object frame, DictLeq leq) {
+ Dict dict = new Dict();
+ dict.head = new DictNode();
+
+ dict.head.key = null;
+ dict.head.next = dict.head;
+ dict.head.prev = dict.head;
+
+ dict.frame = frame;
+ dict.leq = leq;
+
+ return dict;
+ }
+
+ static void dictDeleteDict(Dict dict) {
+ dict.head = null;
+ dict.frame = null;
+ dict.leq = null;
+ }
+
+ static DictNode dictInsert(Dict dict, Object key) {
+ return dictInsertBefore(dict, dict.head, key);
+ }
+
+ static DictNode dictInsertBefore(Dict dict, DictNode node, Object key) {
+ do {
+ node = node.prev;
+ } while (node.key != null && !dict.leq.leq(dict.frame, node.key, key));
+
+ DictNode newNode = new DictNode();
+ newNode.key = key;
+ newNode.next = node.next;
+ node.next.prev = newNode;
+ newNode.prev = node;
+ node.next = newNode;
+
+ return newNode;
+ }
+
+ static Object dictKey(DictNode aNode) {
+ return aNode.key;
+ }
+
+ static DictNode dictSucc(DictNode aNode) {
+ return aNode.next;
+ }
+
+ static DictNode dictPred(DictNode aNode) {
+ return aNode.prev;
+ }
+
+ static DictNode dictMin(Dict aDict) {
+ return aDict.head.next;
+ }
+
+ static DictNode dictMax(Dict aDict) {
+ return aDict.head.prev;
+ }
+
+ static void dictDelete(Dict dict, DictNode node) {
+ node.next.prev = node.prev;
+ node.prev.next = node.next;
+ }
+
+ static DictNode dictSearch(Dict dict, Object key) {
+ DictNode node = dict.head;
+
+ do {
+ node = node.next;
+ } while (node.key != null && !(dict.leq.leq(dict.frame, key, node.key)));
+
+ return node;
+ }
+
+ public interface DictLeq {
+ boolean leq(Object frame, Object key1, Object key2);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/DictNode.java b/src/classes/com/sun/opengl/impl/tessellator/DictNode.java
new file mode 100644
index 000000000..1222bd948
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/DictNode.java
@@ -0,0 +1,59 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class DictNode {
+ Object key;
+ DictNode next;
+ DictNode prev;
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/GLUface.java b/src/classes/com/sun/opengl/impl/tessellator/GLUface.java
new file mode 100644
index 000000000..f0589dbea
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/GLUface.java
@@ -0,0 +1,65 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class GLUface {
+ public GLUface next; /* next face (never NULL) */
+ public GLUface prev; /* previous face (never NULL) */
+ public GLUhalfEdge anEdge; /* a half edge with this left face */
+ public Object data; /* room for client's data */
+
+ /* Internal data (keep hidden) */
+ public GLUface trail; /* "stack" for conversion to strips */
+ public boolean marked; /* flag for conversion to strips */
+ public boolean inside; /* this face is in the polygon interior */
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/GLUhalfEdge.java b/src/classes/com/sun/opengl/impl/tessellator/GLUhalfEdge.java
new file mode 100644
index 000000000..1b6e81cc5
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/GLUhalfEdge.java
@@ -0,0 +1,71 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class GLUhalfEdge {
+ public GLUhalfEdge next; /* doubly-linked list (prev==Sym->next) */
+ public GLUhalfEdge Sym; /* same edge, opposite direction */
+ public GLUhalfEdge Onext; /* next edge CCW around origin */
+ public GLUhalfEdge Lnext; /* next edge CCW around left face */
+ public GLUvertex Org; /* origin vertex (Overtex too long) */
+ public com.sun.opengl.impl.glu.tessellator.GLUface Lface; /* left face */
+
+ /* Internal data (keep hidden) */
+ public com.sun.opengl.impl.glu.tessellator.ActiveRegion activeRegion; /* a region with this upper edge (sweep.c) */
+ public int winding; /* change in winding number when crossing */
+ public boolean first;
+
+ public GLUhalfEdge(boolean first) {
+ this.first = first;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/GLUmesh.java b/src/classes/com/sun/opengl/impl/tessellator/GLUmesh.java
new file mode 100644
index 000000000..73fbe815e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/GLUmesh.java
@@ -0,0 +1,60 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class GLUmesh {
+ GLUvertex vHead = new GLUvertex(); /* dummy header for vertex list */
+ com.sun.opengl.impl.glu.tessellator.GLUface fHead = new GLUface(); /* dummy header for face list */
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eHead = new GLUhalfEdge(true); /* dummy header for edge list */
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eHeadSym = new GLUhalfEdge(false); /* and its symmetric counterpart */
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/GLUtessellatorImpl.java b/src/classes/com/sun/opengl/impl/tessellator/GLUtessellatorImpl.java
new file mode 100644
index 000000000..3a26953c8
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/GLUtessellatorImpl.java
@@ -0,0 +1,636 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+import com.sun.opengl.impl.glu.tessellator.*;
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import javax.media.opengl.glu.gl2.*;
+
+public class GLUtessellatorImpl implements GLUtessellator {
+ public static final int TESS_MAX_CACHE = 100;
+
+ private int state; /* what begin/end calls have we seen? */
+
+ private GLUhalfEdge lastEdge; /* lastEdge->Org is the most recent vertex */
+ GLUmesh mesh; /* stores the input contours, and eventually
+ the tessellation itself */
+
+ /*** state needed for projecting onto the sweep plane ***/
+
+ double[] normal = new double[3]; /* user-specified normal (if provided) */
+ double[] sUnit = new double[3]; /* unit vector in s-direction (debugging) */
+ double[] tUnit = new double[3]; /* unit vector in t-direction (debugging) */
+
+ /*** state needed for the line sweep ***/
+
+ private double relTolerance; /* tolerance for merging features */
+ int windingRule; /* rule for determining polygon interior */
+ boolean fatalError; /* fatal error: needed combine callback */
+
+ Dict dict; /* edge dictionary for sweep line */
+ PriorityQ pq; /* priority queue of vertex events */
+ GLUvertex event; /* current sweep event being processed */
+
+ /*** state needed for rendering callbacks (see render.c) ***/
+
+ boolean flagBoundary; /* mark boundary edges (use EdgeFlag) */
+ boolean boundaryOnly; /* Extract contours, not triangles */
+ GLUface lonelyTriList;
+ /* list of triangles which could not be rendered as strips or fans */
+
+
+
+ /*** state needed to cache single-contour polygons for renderCache() */
+
+ private boolean flushCacheOnNextVertex; /* empty cache on next vertex() call */
+ int cacheCount; /* number of cached vertices */
+ CachedVertex[] cache = new CachedVertex[TESS_MAX_CACHE]; /* the vertex data */
+
+ /*** rendering callbacks that also pass polygon data ***/
+ private Object polygonData; /* client data for current polygon */
+
+ private GLUtessellatorCallback callBegin;
+ private GLUtessellatorCallback callEdgeFlag;
+ private GLUtessellatorCallback callVertex;
+ private GLUtessellatorCallback callEnd;
+// private GLUtessellatorCallback callMesh;
+ private GLUtessellatorCallback callError;
+ private GLUtessellatorCallback callCombine;
+
+ private GLUtessellatorCallback callBeginData;
+ private GLUtessellatorCallback callEdgeFlagData;
+ private GLUtessellatorCallback callVertexData;
+ private GLUtessellatorCallback callEndData;
+// private GLUtessellatorCallback callMeshData;
+ private GLUtessellatorCallback callErrorData;
+ private GLUtessellatorCallback callCombineData;
+
+ private static final double GLU_TESS_DEFAULT_TOLERANCE = 0.0;
+// private static final int GLU_TESS_MESH = 100112; /* void (*)(GLUmesh *mesh) */
+ private static GLUtessellatorCallback NULL_CB = new GLUtessellatorCallbackAdapter();
+
+// #define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \
+// MAX(sizeof(GLUvertex),sizeof(GLUface))))
+
+ private GLUtessellatorImpl() {
+ state = TessState.T_DORMANT;
+
+ normal[0] = 0;
+ normal[1] = 0;
+ normal[2] = 0;
+
+ relTolerance = GLU_TESS_DEFAULT_TOLERANCE;
+ windingRule = GLU.GLU_TESS_WINDING_ODD;
+ flagBoundary = false;
+ boundaryOnly = false;
+
+ callBegin = NULL_CB;
+ callEdgeFlag = NULL_CB;
+ callVertex = NULL_CB;
+ callEnd = NULL_CB;
+ callError = NULL_CB;
+ callCombine = NULL_CB;
+// callMesh = NULL_CB;
+
+ callBeginData = NULL_CB;
+ callEdgeFlagData = NULL_CB;
+ callVertexData = NULL_CB;
+ callEndData = NULL_CB;
+ callErrorData = NULL_CB;
+ callCombineData = NULL_CB;
+
+ polygonData = null;
+
+ for (int i = 0; i < cache.length; i++) {
+ cache[i] = new CachedVertex();
+ }
+ }
+
+ static public GLUtessellator gluNewTess()
+ {
+ return new GLUtessellatorImpl();
+ }
+
+
+ private void makeDormant() {
+ /* Return the tessellator to its original dormant state. */
+
+ if (mesh != null) {
+ Mesh.__gl_meshDeleteMesh(mesh);
+ }
+ state = TessState.T_DORMANT;
+ lastEdge = null;
+ mesh = null;
+ }
+
+ private void requireState(int newState) {
+ if (state != newState) gotoState(newState);
+ }
+
+ private void gotoState(int newState) {
+ while (state != newState) {
+ /* We change the current state one level at a time, to get to
+ * the desired state.
+ */
+ if (state < newState) {
+ if (state == TessState.T_DORMANT) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_POLYGON);
+ gluTessBeginPolygon(null);
+ } else if (state == TessState.T_IN_POLYGON) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_BEGIN_CONTOUR);
+ gluTessBeginContour();
+ }
+ } else {
+ if (state == TessState.T_IN_CONTOUR) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_CONTOUR);
+ gluTessEndContour();
+ } else if (state == TessState.T_IN_POLYGON) {
+ callErrorOrErrorData(GLU.GLU_TESS_MISSING_END_POLYGON);
+ /* gluTessEndPolygon( tess ) is too much work! */
+ makeDormant();
+ }
+ }
+ }
+ }
+
+ public void gluDeleteTess() {
+ requireState(TessState.T_DORMANT);
+ }
+
+ public void gluTessProperty(int which, double value) {
+ switch (which) {
+ case GLU.GLU_TESS_TOLERANCE:
+ if (value < 0.0 || value > 1.0) break;
+ relTolerance = value;
+ return;
+
+ case GLU.GLU_TESS_WINDING_RULE:
+ int windingRule = (int) value;
+ if (windingRule != value) break; /* not an integer */
+
+ switch (windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ this.windingRule = windingRule;
+ return;
+ default:
+ break;
+ }
+
+ case GLU.GLU_TESS_BOUNDARY_ONLY:
+ boundaryOnly = (value != 0);
+ return;
+
+ default:
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ return;
+ }
+ callErrorOrErrorData(GLU.GLU_INVALID_VALUE);
+ }
+
+/* Returns tessellator property */
+ public void gluGetTessProperty(int which, double[] value, int value_offset) {
+ switch (which) {
+ case GLU.GLU_TESS_TOLERANCE:
+/* tolerance should be in range [0..1] */
+ assert (0.0 <= relTolerance && relTolerance <= 1.0);
+ value[value_offset] = relTolerance;
+ break;
+ case GLU.GLU_TESS_WINDING_RULE:
+ assert (windingRule == GLU.GLU_TESS_WINDING_ODD ||
+ windingRule == GLU.GLU_TESS_WINDING_NONZERO ||
+ windingRule == GLU.GLU_TESS_WINDING_POSITIVE ||
+ windingRule == GLU.GLU_TESS_WINDING_NEGATIVE ||
+ windingRule == GLU.GLU_TESS_WINDING_ABS_GEQ_TWO);
+ value[value_offset] = windingRule;
+ break;
+ case GLU.GLU_TESS_BOUNDARY_ONLY:
+ assert (boundaryOnly == true || boundaryOnly == false);
+ value[value_offset] = boundaryOnly ? 1 : 0;
+ break;
+ default:
+ value[value_offset] = 0.0;
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ break;
+ }
+ } /* gluGetTessProperty() */
+
+ public void gluTessNormal(double x, double y, double z) {
+ normal[0] = x;
+ normal[1] = y;
+ normal[2] = z;
+ }
+
+ public void gluTessCallback(int which, GLUtessellatorCallback aCallback) {
+ switch (which) {
+ case GLU.GLU_TESS_BEGIN:
+ callBegin = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_BEGIN_DATA:
+ callBeginData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_EDGE_FLAG:
+ callEdgeFlag = aCallback == null ? NULL_CB : aCallback;
+/* If the client wants boundary edges to be flagged,
+ * we render everything as separate triangles (no strips or fans).
+ */
+ flagBoundary = aCallback != null;
+ return;
+ case GLU.GLU_TESS_EDGE_FLAG_DATA:
+ callEdgeFlagData = callBegin = aCallback == null ? NULL_CB : aCallback;
+/* If the client wants boundary edges to be flagged,
+ * we render everything as separate triangles (no strips or fans).
+ */
+ flagBoundary = (aCallback != null);
+ return;
+ case GLU.GLU_TESS_VERTEX:
+ callVertex = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_VERTEX_DATA:
+ callVertexData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_END:
+ callEnd = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_END_DATA:
+ callEndData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_ERROR:
+ callError = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_ERROR_DATA:
+ callErrorData = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_COMBINE:
+ callCombine = aCallback == null ? NULL_CB : aCallback;
+ return;
+ case GLU.GLU_TESS_COMBINE_DATA:
+ callCombineData = aCallback == null ? NULL_CB : aCallback;
+ return;
+// case GLU_TESS_MESH:
+// callMesh = aCallback == null ? NULL_CB : aCallback;
+// return;
+ default:
+ callErrorOrErrorData(GLU.GLU_INVALID_ENUM);
+ return;
+ }
+ }
+
+ private boolean addVertex(double[] coords, Object vertexData) {
+ GLUhalfEdge e;
+
+ e = lastEdge;
+ if (e == null) {
+/* Make a self-loop (one vertex, one edge). */
+
+ e = Mesh.__gl_meshMakeEdge(mesh);
+ if (e == null) return false;
+ if (!Mesh.__gl_meshSplice(e, e.Sym)) return false;
+ } else {
+/* Create a new vertex and edge which immediately follow e
+ * in the ordering around the left face.
+ */
+ if (Mesh.__gl_meshSplitEdge(e) == null) return false;
+ e = e.Lnext;
+ }
+
+/* The new vertex is now e.Org. */
+ e.Org.data = vertexData;
+ e.Org.coords[0] = coords[0];
+ e.Org.coords[1] = coords[1];
+ e.Org.coords[2] = coords[2];
+
+/* The winding of an edge says how the winding number changes as we
+ * cross from the edge''s right face to its left face. We add the
+ * vertices in such an order that a CCW contour will add +1 to
+ * the winding number of the region inside the contour.
+ */
+ e.winding = 1;
+ e.Sym.winding = -1;
+
+ lastEdge = e;
+
+ return true;
+ }
+
+ private void cacheVertex(double[] coords, Object vertexData) {
+ if (cache[cacheCount] == null) {
+ cache[cacheCount] = new CachedVertex();
+ }
+
+ CachedVertex v = cache[cacheCount];
+
+ v.data = vertexData;
+ v.coords[0] = coords[0];
+ v.coords[1] = coords[1];
+ v.coords[2] = coords[2];
+ ++cacheCount;
+ }
+
+
+ private boolean flushCache() {
+ CachedVertex[] v = cache;
+
+ mesh = Mesh.__gl_meshNewMesh();
+ if (mesh == null) return false;
+
+ for (int i = 0; i < cacheCount; i++) {
+ CachedVertex vertex = v[i];
+ if (!addVertex(vertex.coords, vertex.data)) return false;
+ }
+ cacheCount = 0;
+ flushCacheOnNextVertex = false;
+
+ return true;
+ }
+
+ public void gluTessVertex(double[] coords, int coords_offset, Object vertexData) {
+ int i;
+ boolean tooLarge = false;
+ double x;
+ double[] clamped = new double[3];
+
+ requireState(TessState.T_IN_CONTOUR);
+
+ if (flushCacheOnNextVertex) {
+ if (!flushCache()) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ return;
+ }
+ lastEdge = null;
+ }
+ for (i = 0; i < 3; ++i) {
+ x = coords[i+coords_offset];
+ if (x < -GLU.GLU_TESS_MAX_COORD) {
+ x = -GLU.GLU_TESS_MAX_COORD;
+ tooLarge = true;
+ }
+ if (x > GLU.GLU_TESS_MAX_COORD) {
+ x = GLU.GLU_TESS_MAX_COORD;
+ tooLarge = true;
+ }
+ clamped[i] = x;
+ }
+ if (tooLarge) {
+ callErrorOrErrorData(GLU.GLU_TESS_COORD_TOO_LARGE);
+ }
+
+ if (mesh == null) {
+ if (cacheCount < TESS_MAX_CACHE) {
+ cacheVertex(clamped, vertexData);
+ return;
+ }
+ if (!flushCache()) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ return;
+ }
+ }
+
+ if (!addVertex(clamped, vertexData)) {
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ }
+ }
+
+
+ public void gluTessBeginPolygon(Object data) {
+ requireState(TessState.T_DORMANT);
+
+ state = TessState.T_IN_POLYGON;
+ cacheCount = 0;
+ flushCacheOnNextVertex = false;
+ mesh = null;
+
+ polygonData = data;
+ }
+
+
+ public void gluTessBeginContour() {
+ requireState(TessState.T_IN_POLYGON);
+
+ state = TessState.T_IN_CONTOUR;
+ lastEdge = null;
+ if (cacheCount > 0) {
+/* Just set a flag so we don't get confused by empty contours
+ * -- these can be generated accidentally with the obsolete
+ * NextContour() interface.
+ */
+ flushCacheOnNextVertex = true;
+ }
+ }
+
+
+ public void gluTessEndContour() {
+ requireState(TessState.T_IN_CONTOUR);
+ state = TessState.T_IN_POLYGON;
+ }
+
+ public void gluTessEndPolygon() {
+ GLUmesh mesh;
+
+ try {
+ requireState(TessState.T_IN_POLYGON);
+ state = TessState.T_DORMANT;
+
+ if (this.mesh == null) {
+ if (!flagBoundary /*&& callMesh == NULL_CB*/) {
+
+/* Try some special code to make the easy cases go quickly
+ * (eg. convex polygons). This code does NOT handle multiple contours,
+ * intersections, edge flags, and of course it does not generate
+ * an explicit mesh either.
+ */
+ if (Render.__gl_renderCache(this)) {
+ polygonData = null;
+ return;
+ }
+ }
+ if (!flushCache()) throw new RuntimeException(); /* could've used a label*/
+ }
+
+/* Determine the polygon normal and project vertices onto the plane
+ * of the polygon.
+ */
+ Normal.__gl_projectPolygon(this);
+
+/* __gl_computeInterior( tess ) computes the planar arrangement specified
+ * by the given contours, and further subdivides this arrangement
+ * into regions. Each region is marked "inside" if it belongs
+ * to the polygon, according to the rule given by windingRule.
+ * Each interior region is guaranteed be monotone.
+ */
+ if (!Sweep.__gl_computeInterior(this)) {
+ throw new RuntimeException(); /* could've used a label */
+ }
+
+ mesh = this.mesh;
+ if (!fatalError) {
+ boolean rc = true;
+
+/* If the user wants only the boundary contours, we throw away all edges
+ * except those which separate the interior from the exterior.
+ * Otherwise we tessellate all the regions marked "inside".
+ */
+ if (boundaryOnly) {
+ rc = TessMono.__gl_meshSetWindingNumber(mesh, 1, true);
+ } else {
+ rc = TessMono.__gl_meshTessellateInterior(mesh);
+ }
+ if (!rc) throw new RuntimeException(); /* could've used a label */
+
+ Mesh.__gl_meshCheckMesh(mesh);
+
+ if (callBegin != NULL_CB || callEnd != NULL_CB
+ || callVertex != NULL_CB || callEdgeFlag != NULL_CB
+ || callBeginData != NULL_CB
+ || callEndData != NULL_CB
+ || callVertexData != NULL_CB
+ || callEdgeFlagData != NULL_CB) {
+ if (boundaryOnly) {
+ Render.__gl_renderBoundary(this, mesh); /* output boundary contours */
+ } else {
+ Render.__gl_renderMesh(this, mesh); /* output strips and fans */
+ }
+ }
+// if (callMesh != NULL_CB) {
+//
+///* Throw away the exterior faces, so that all faces are interior.
+// * This way the user doesn't have to check the "inside" flag,
+// * and we don't need to even reveal its existence. It also leaves
+// * the freedom for an implementation to not generate the exterior
+// * faces in the first place.
+// */
+// TessMono.__gl_meshDiscardExterior(mesh);
+// callMesh.mesh(mesh); /* user wants the mesh itself */
+// mesh = null;
+// polygonData = null;
+// return;
+// }
+ }
+ Mesh.__gl_meshDeleteMesh(mesh);
+ polygonData = null;
+ mesh = null;
+ } catch (Exception e) {
+ e.printStackTrace();
+ callErrorOrErrorData(GLU.GLU_OUT_OF_MEMORY);
+ }
+ }
+
+ /*******************************************************/
+
+/* Obsolete calls -- for backward compatibility */
+
+ public void gluBeginPolygon() {
+ gluTessBeginPolygon(null);
+ gluTessBeginContour();
+ }
+
+
+/*ARGSUSED*/
+ public void gluNextContour(int type) {
+ gluTessEndContour();
+ gluTessBeginContour();
+ }
+
+
+ public void gluEndPolygon() {
+ gluTessEndContour();
+ gluTessEndPolygon();
+ }
+
+ void callBeginOrBeginData(int a) {
+ if (callBeginData != NULL_CB)
+ callBeginData.beginData(a, polygonData);
+ else
+ callBegin.begin(a);
+ }
+
+ void callVertexOrVertexData(Object a) {
+ if (callVertexData != NULL_CB)
+ callVertexData.vertexData(a, polygonData);
+ else
+ callVertex.vertex(a);
+ }
+
+ void callEdgeFlagOrEdgeFlagData(boolean a) {
+ if (callEdgeFlagData != NULL_CB)
+ callEdgeFlagData.edgeFlagData(a, polygonData);
+ else
+ callEdgeFlag.edgeFlag(a);
+ }
+
+ void callEndOrEndData() {
+ if (callEndData != NULL_CB)
+ callEndData.endData(polygonData);
+ else
+ callEnd.end();
+ }
+
+ void callCombineOrCombineData(double[] coords, Object[] vertexData, float[] weights, Object[] outData) {
+ if (callCombineData != NULL_CB)
+ callCombineData.combineData(coords, vertexData, weights, outData, polygonData);
+ else
+ callCombine.combine(coords, vertexData, weights, outData);
+ }
+
+ void callErrorOrErrorData(int a) {
+ if (callErrorData != NULL_CB)
+ callErrorData.errorData(a, polygonData);
+ else
+ callError.error(a);
+ }
+
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/GLUvertex.java b/src/classes/com/sun/opengl/impl/tessellator/GLUvertex.java
new file mode 100644
index 000000000..e97767a12
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/GLUvertex.java
@@ -0,0 +1,65 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class GLUvertex {
+ public GLUvertex next; /* next vertex (never NULL) */
+ public GLUvertex prev; /* previous vertex (never NULL) */
+ public com.sun.opengl.impl.glu.tessellator.GLUhalfEdge anEdge; /* a half-edge with this origin */
+ public Object data; /* client's data */
+
+ /* Internal data (keep hidden) */
+ public double[] coords = new double[3]; /* vertex location in 3D */
+ public double s, t; /* projection onto the sweep plane */
+ public int pqHandle; /* to allow deletion from priority queue */
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Geom.java b/src/classes/com/sun/opengl/impl/tessellator/Geom.java
new file mode 100644
index 000000000..6b31cc30e
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Geom.java
@@ -0,0 +1,318 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class Geom {
+ private Geom() {
+ }
+
+ /* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w),
+ * evaluates the t-coord of the edge uw at the s-coord of the vertex v.
+ * Returns v->t - (uw)(v->s), ie. the signed distance from uw to v.
+ * If uw is vertical (and thus passes thru v), the result is zero.
+ *
+ * The calculation is extremely accurate and stable, even when v
+ * is very close to u or w. In particular if we set v->t = 0 and
+ * let r be the negated result (this evaluates (uw)(v->s)), then
+ * r is guaranteed to satisfy MIN(u->t,w->t) <= r <= MAX(u->t,w->t).
+ */
+ static double EdgeEval(GLUvertex u, GLUvertex v, GLUvertex w) {
+ double gapL, gapR;
+
+ assert (VertLeq(u, v) && VertLeq(v, w));
+
+ gapL = v.s - u.s;
+ gapR = w.s - v.s;
+
+ if (gapL + gapR > 0) {
+ if (gapL < gapR) {
+ return (v.t - u.t) + (u.t - w.t) * (gapL / (gapL + gapR));
+ } else {
+ return (v.t - w.t) + (w.t - u.t) * (gapR / (gapL + gapR));
+ }
+ }
+ /* vertical line */
+ return 0;
+ }
+
+ static double EdgeSign(GLUvertex u, GLUvertex v, GLUvertex w) {
+ double gapL, gapR;
+
+ assert (VertLeq(u, v) && VertLeq(v, w));
+
+ gapL = v.s - u.s;
+ gapR = w.s - v.s;
+
+ if (gapL + gapR > 0) {
+ return (v.t - w.t) * gapL + (v.t - u.t) * gapR;
+ }
+ /* vertical line */
+ return 0;
+ }
+
+
+ /***********************************************************************
+ * Define versions of EdgeSign, EdgeEval with s and t transposed.
+ */
+
+ static double TransEval(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w),
+ * evaluates the t-coord of the edge uw at the s-coord of the vertex v.
+ * Returns v->s - (uw)(v->t), ie. the signed distance from uw to v.
+ * If uw is vertical (and thus passes thru v), the result is zero.
+ *
+ * The calculation is extremely accurate and stable, even when v
+ * is very close to u or w. In particular if we set v->s = 0 and
+ * let r be the negated result (this evaluates (uw)(v->t)), then
+ * r is guaranteed to satisfy MIN(u->s,w->s) <= r <= MAX(u->s,w->s).
+ */
+ double gapL, gapR;
+
+ assert (TransLeq(u, v) && TransLeq(v, w));
+
+ gapL = v.t - u.t;
+ gapR = w.t - v.t;
+
+ if (gapL + gapR > 0) {
+ if (gapL < gapR) {
+ return (v.s - u.s) + (u.s - w.s) * (gapL / (gapL + gapR));
+ } else {
+ return (v.s - w.s) + (w.s - u.s) * (gapR / (gapL + gapR));
+ }
+ }
+ /* vertical line */
+ return 0;
+ }
+
+ static double TransSign(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* Returns a number whose sign matches TransEval(u,v,w) but which
+ * is cheaper to evaluate. Returns > 0, == 0 , or < 0
+ * as v is above, on, or below the edge uw.
+ */
+ double gapL, gapR;
+
+ assert (TransLeq(u, v) && TransLeq(v, w));
+
+ gapL = v.t - u.t;
+ gapR = w.t - v.t;
+
+ if (gapL + gapR > 0) {
+ return (v.s - w.s) * gapL + (v.s - u.s) * gapR;
+ }
+ /* vertical line */
+ return 0;
+ }
+
+
+ static boolean VertCCW(GLUvertex u, GLUvertex v, GLUvertex w) {
+ /* For almost-degenerate situations, the results are not reliable.
+ * Unless the floating-point arithmetic can be performed without
+ * rounding errors, *any* implementation will give incorrect results
+ * on some degenerate inputs, so the client must have some way to
+ * handle this situation.
+ */
+ return (u.s * (v.t - w.t) + v.s * (w.t - u.t) + w.s * (u.t - v.t)) >= 0;
+ }
+
+/* Given parameters a,x,b,y returns the value (b*x+a*y)/(a+b),
+ * or (x+y)/2 if a==b==0. It requires that a,b >= 0, and enforces
+ * this in the rare case that one argument is slightly negative.
+ * The implementation is extremely stable numerically.
+ * In particular it guarantees that the result r satisfies
+ * MIN(x,y) <= r <= MAX(x,y), and the results are very accurate
+ * even when a and b differ greatly in magnitude.
+ */
+ static double Interpolate(double a, double x, double b, double y) {
+ a = (a < 0) ? 0 : a;
+ b = (b < 0) ? 0 : b;
+ if (a <= b) {
+ if (b == 0) {
+ return (x + y) / 2.0;
+ } else {
+ return (x + (y - x) * (a / (a + b)));
+ }
+ } else {
+ return (y + (x - y) * (b / (a + b)));
+ }
+ }
+
+ static void EdgeIntersect(GLUvertex o1, GLUvertex d1,
+ GLUvertex o2, GLUvertex d2,
+ GLUvertex v)
+/* Given edges (o1,d1) and (o2,d2), compute their point of intersection.
+ * The computed point is guaranteed to lie in the intersection of the
+ * bounding rectangles defined by each edge.
+ */ {
+ double z1, z2;
+
+ /* This is certainly not the most efficient way to find the intersection
+ * of two line segments, but it is very numerically stable.
+ *
+ * Strategy: find the two middle vertices in the VertLeq ordering,
+ * and interpolate the intersection s-value from these. Then repeat
+ * using the TransLeq ordering to find the intersection t-value.
+ */
+
+ if (!VertLeq(o1, d1)) {
+ GLUvertex temp = o1;
+ o1 = d1;
+ d1 = temp;
+ }
+ if (!VertLeq(o2, d2)) {
+ GLUvertex temp = o2;
+ o2 = d2;
+ d2 = temp;
+ }
+ if (!VertLeq(o1, o2)) {
+ GLUvertex temp = o1;
+ o1 = o2;
+ o2 = temp;
+ temp = d1;
+ d1 = d2;
+ d2 = temp;
+ }
+
+ if (!VertLeq(o2, d1)) {
+ /* Technically, no intersection -- do our best */
+ v.s = (o2.s + d1.s) / 2.0;
+ } else if (VertLeq(d1, d2)) {
+ /* Interpolate between o2 and d1 */
+ z1 = EdgeEval(o1, o2, d1);
+ z2 = EdgeEval(o2, d1, d2);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.s = Interpolate(z1, o2.s, z2, d1.s);
+ } else {
+ /* Interpolate between o2 and d2 */
+ z1 = EdgeSign(o1, o2, d1);
+ z2 = -EdgeSign(o1, d2, d1);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.s = Interpolate(z1, o2.s, z2, d2.s);
+ }
+
+ /* Now repeat the process for t */
+
+ if (!TransLeq(o1, d1)) {
+ GLUvertex temp = o1;
+ o1 = d1;
+ d1 = temp;
+ }
+ if (!TransLeq(o2, d2)) {
+ GLUvertex temp = o2;
+ o2 = d2;
+ d2 = temp;
+ }
+ if (!TransLeq(o1, o2)) {
+ GLUvertex temp = o2;
+ o2 = o1;
+ o1 = temp;
+ temp = d2;
+ d2 = d1;
+ d1 = temp;
+ }
+
+ if (!TransLeq(o2, d1)) {
+ /* Technically, no intersection -- do our best */
+ v.t = (o2.t + d1.t) / 2.0;
+ } else if (TransLeq(d1, d2)) {
+ /* Interpolate between o2 and d1 */
+ z1 = TransEval(o1, o2, d1);
+ z2 = TransEval(o2, d1, d2);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.t = Interpolate(z1, o2.t, z2, d1.t);
+ } else {
+ /* Interpolate between o2 and d2 */
+ z1 = TransSign(o1, o2, d1);
+ z2 = -TransSign(o1, d2, d1);
+ if (z1 + z2 < 0) {
+ z1 = -z1;
+ z2 = -z2;
+ }
+ v.t = Interpolate(z1, o2.t, z2, d2.t);
+ }
+ }
+
+ static boolean VertEq(GLUvertex u, GLUvertex v) {
+ return u.s == v.s && u.t == v.t;
+ }
+
+ static boolean VertLeq(GLUvertex u, GLUvertex v) {
+ return u.s < v.s || (u.s == v.s && u.t <= v.t);
+ }
+
+/* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */
+
+ static boolean TransLeq(GLUvertex u, GLUvertex v) {
+ return u.t < v.t || (u.t == v.t && u.s <= v.s);
+ }
+
+ static boolean EdgeGoesLeft(GLUhalfEdge e) {
+ return VertLeq(e.Sym.Org, e.Org);
+ }
+
+ static boolean EdgeGoesRight(GLUhalfEdge e) {
+ return VertLeq(e.Org, e.Sym.Org);
+ }
+
+ static double VertL1dist(GLUvertex u, GLUvertex v) {
+ return Math.abs(u.s - v.s) + Math.abs(u.t - v.t);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Mesh.java b/src/classes/com/sun/opengl/impl/tessellator/Mesh.java
new file mode 100644
index 000000000..290fb1037
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Mesh.java
@@ -0,0 +1,734 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class Mesh {
+ private Mesh() {
+ }
+
+ /************************ Utility Routines ************************/
+/* MakeEdge creates a new pair of half-edges which form their own loop.
+ * No vertex or face structures are allocated, but these must be assigned
+ * before the current edge operation is completed.
+ */
+ static com.sun.opengl.impl.glu.tessellator.GLUhalfEdge MakeEdge(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNext) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eSym;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge ePrev;
+
+// EdgePair * pair = (EdgePair *)
+// memAlloc(sizeof(EdgePair));
+// if (pair == NULL) return NULL;
+//
+// e = &pair - > e;
+ e = new com.sun.opengl.impl.glu.tessellator.GLUhalfEdge(true);
+// eSym = &pair - > eSym;
+ eSym = new com.sun.opengl.impl.glu.tessellator.GLUhalfEdge(false);
+
+
+ /* Make sure eNext points to the first edge of the edge pair */
+ if (!eNext.first) {
+ eNext = eNext.Sym;
+ }
+
+ /* Insert in circular doubly-linked list before eNext.
+ * Note that the prev pointer is stored in Sym->next.
+ */
+ ePrev = eNext.Sym.next;
+ eSym.next = ePrev;
+ ePrev.Sym.next = e;
+ e.next = eNext;
+ eNext.Sym.next = eSym;
+
+ e.Sym = eSym;
+ e.Onext = e;
+ e.Lnext = eSym;
+ e.Org = null;
+ e.Lface = null;
+ e.winding = 0;
+ e.activeRegion = null;
+
+ eSym.Sym = e;
+ eSym.Onext = eSym;
+ eSym.Lnext = e;
+ eSym.Org = null;
+ eSym.Lface = null;
+ eSym.winding = 0;
+ eSym.activeRegion = null;
+
+ return e;
+ }
+
+/* Splice( a, b ) is best described by the Guibas/Stolfi paper or the
+ * CS348a notes (see mesh.h). Basically it modifies the mesh so that
+ * a->Onext and b->Onext are exchanged. This can have various effects
+ * depending on whether a and b belong to different face or vertex rings.
+ * For more explanation see __gl_meshSplice() below.
+ */
+ static void Splice(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge a, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge b) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge aOnext = a.Onext;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge bOnext = b.Onext;
+
+ aOnext.Sym.Lnext = b;
+ bOnext.Sym.Lnext = a;
+ a.Onext = bOnext;
+ b.Onext = aOnext;
+ }
+
+/* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the
+ * origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives
+ * a place to insert the new vertex in the global vertex list. We insert
+ * the new vertex *before* vNext so that algorithms which walk the vertex
+ * list will not see the newly created vertices.
+ */
+ static void MakeVertex(com.sun.opengl.impl.glu.tessellator.GLUvertex newVertex,
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrig, com.sun.opengl.impl.glu.tessellator.GLUvertex vNext) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex vPrev;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex vNew = newVertex;
+
+ assert (vNew != null);
+
+ /* insert in circular doubly-linked list before vNext */
+ vPrev = vNext.prev;
+ vNew.prev = vPrev;
+ vPrev.next = vNew;
+ vNew.next = vNext;
+ vNext.prev = vNew;
+
+ vNew.anEdge = eOrig;
+ vNew.data = null;
+ /* leave coords, s, t undefined */
+
+ /* fix other edges on this vertex loop */
+ e = eOrig;
+ do {
+ e.Org = vNew;
+ e = e.Onext;
+ } while (e != eOrig);
+ }
+
+/* MakeFace( newFace, eOrig, fNext ) attaches a new face and makes it the left
+ * face of all edges in the face loop to which eOrig belongs. "fNext" gives
+ * a place to insert the new face in the global face list. We insert
+ * the new face *before* fNext so that algorithms which walk the face
+ * list will not see the newly created faces.
+ */
+ static void MakeFace(com.sun.opengl.impl.glu.tessellator.GLUface newFace, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrig, com.sun.opengl.impl.glu.tessellator.GLUface fNext) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.glu.tessellator.GLUface fPrev;
+ com.sun.opengl.impl.glu.tessellator.GLUface fNew = newFace;
+
+ assert (fNew != null);
+
+ /* insert in circular doubly-linked list before fNext */
+ fPrev = fNext.prev;
+ fNew.prev = fPrev;
+ fPrev.next = fNew;
+ fNew.next = fNext;
+ fNext.prev = fNew;
+
+ fNew.anEdge = eOrig;
+ fNew.data = null;
+ fNew.trail = null;
+ fNew.marked = false;
+
+ /* The new face is marked "inside" if the old one was. This is a
+ * convenience for the common case where a face has been split in two.
+ */
+ fNew.inside = fNext.inside;
+
+ /* fix other edges on this face loop */
+ e = eOrig;
+ do {
+ e.Lface = fNew;
+ e = e.Lnext;
+ } while (e != eOrig);
+ }
+
+/* KillEdge( eDel ) destroys an edge (the half-edges eDel and eDel->Sym),
+ * and removes from the global edge list.
+ */
+ static void KillEdge(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eDel) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge ePrev, eNext;
+
+ /* Half-edges are allocated in pairs, see EdgePair above */
+ if (!eDel.first) {
+ eDel = eDel.Sym;
+ }
+
+ /* delete from circular doubly-linked list */
+ eNext = eDel.next;
+ ePrev = eDel.Sym.next;
+ eNext.Sym.next = ePrev;
+ ePrev.Sym.next = eNext;
+ }
+
+
+/* KillVertex( vDel ) destroys a vertex and removes it from the global
+ * vertex list. It updates the vertex loop to point to a given new vertex.
+ */
+ static void KillVertex(com.sun.opengl.impl.glu.tessellator.GLUvertex vDel, com.sun.opengl.impl.glu.tessellator.GLUvertex newOrg) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, eStart = vDel.anEdge;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex vPrev, vNext;
+
+ /* change the origin of all affected edges */
+ e = eStart;
+ do {
+ e.Org = newOrg;
+ e = e.Onext;
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ vPrev = vDel.prev;
+ vNext = vDel.next;
+ vNext.prev = vPrev;
+ vPrev.next = vNext;
+ }
+
+/* KillFace( fDel ) destroys a face and removes it from the global face
+ * list. It updates the face loop to point to a given new face.
+ */
+ static void KillFace(com.sun.opengl.impl.glu.tessellator.GLUface fDel, com.sun.opengl.impl.glu.tessellator.GLUface newLface) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, eStart = fDel.anEdge;
+ com.sun.opengl.impl.glu.tessellator.GLUface fPrev, fNext;
+
+ /* change the left face of all affected edges */
+ e = eStart;
+ do {
+ e.Lface = newLface;
+ e = e.Lnext;
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ fPrev = fDel.prev;
+ fNext = fDel.next;
+ fNext.prev = fPrev;
+ fPrev.next = fNext;
+ }
+
+
+ /****************** Basic Edge Operations **********************/
+
+/* __gl_meshMakeEdge creates one edge, two vertices, and a loop (face).
+ * The loop consists of the two new half-edges.
+ */
+ public static com.sun.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshMakeEdge(com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex newVertex1 = new com.sun.opengl.impl.glu.tessellator.GLUvertex();
+ com.sun.opengl.impl.glu.tessellator.GLUvertex newVertex2 = new com.sun.opengl.impl.glu.tessellator.GLUvertex();
+ com.sun.opengl.impl.glu.tessellator.GLUface newFace = new com.sun.opengl.impl.glu.tessellator.GLUface();
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+ e = MakeEdge(mesh.eHead);
+ if (e == null) return null;
+
+ MakeVertex(newVertex1, e, mesh.vHead);
+ MakeVertex(newVertex2, e.Sym, mesh.vHead);
+ MakeFace(newFace, e, mesh.fHead);
+ return e;
+ }
+
+
+/* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the
+ * mesh connectivity and topology. It changes the mesh so that
+ * eOrg->Onext <- OLD( eDst->Onext )
+ * eDst->Onext <- OLD( eOrg->Onext )
+ * where OLD(...) means the value before the meshSplice operation.
+ *
+ * This can have two effects on the vertex structure:
+ * - if eOrg->Org != eDst->Org, the two vertices are merged together
+ * - if eOrg->Org == eDst->Org, the origin is split into two vertices
+ * In both cases, eDst->Org is changed and eOrg->Org is untouched.
+ *
+ * Similarly (and independently) for the face structure,
+ * - if eOrg->Lface == eDst->Lface, one loop is split into two
+ * - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one
+ * In both cases, eDst->Lface is changed and eOrg->Lface is unaffected.
+ *
+ * Some special cases:
+ * If eDst == eOrg, the operation has no effect.
+ * If eDst == eOrg->Lnext, the new face will have a single edge.
+ * If eDst == eOrg->Lprev, the old face will have a single edge.
+ * If eDst == eOrg->Onext, the new vertex will have a single edge.
+ * If eDst == eOrg->Oprev, the old vertex will have a single edge.
+ */
+ public static boolean __gl_meshSplice(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrg, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eDst) {
+ boolean joiningLoops = false;
+ boolean joiningVertices = false;
+
+ if (eOrg == eDst) return true;
+
+ if (eDst.Org != eOrg.Org) {
+ /* We are merging two disjoint vertices -- destroy eDst->Org */
+ joiningVertices = true;
+ KillVertex(eDst.Org, eOrg.Org);
+ }
+ if (eDst.Lface != eOrg.Lface) {
+ /* We are connecting two disjoint loops -- destroy eDst.Lface */
+ joiningLoops = true;
+ KillFace(eDst.Lface, eOrg.Lface);
+ }
+
+ /* Change the edge structure */
+ Splice(eDst, eOrg);
+
+ if (!joiningVertices) {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex newVertex = new com.sun.opengl.impl.glu.tessellator.GLUvertex();
+
+ /* We split one vertex into two -- the new vertex is eDst.Org.
+ * Make sure the old vertex points to a valid half-edge.
+ */
+ MakeVertex(newVertex, eDst, eOrg.Org);
+ eOrg.Org.anEdge = eOrg;
+ }
+ if (!joiningLoops) {
+ com.sun.opengl.impl.glu.tessellator.GLUface newFace = new com.sun.opengl.impl.glu.tessellator.GLUface();
+
+ /* We split one loop into two -- the new loop is eDst.Lface.
+ * Make sure the old face points to a valid half-edge.
+ */
+ MakeFace(newFace, eDst, eOrg.Lface);
+ eOrg.Lface.anEdge = eOrg;
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases:
+ * if (eDel.Lface != eDel.Rface), we join two loops into one; the loop
+ * eDel.Lface is deleted. Otherwise, we are splitting one loop into two;
+ * the newly created loop will contain eDel.Dst. If the deletion of eDel
+ * would create isolated vertices, those are deleted as well.
+ *
+ * This function could be implemented as two calls to __gl_meshSplice
+ * plus a few calls to memFree, but this would allocate and delete
+ * unnecessary vertices and faces.
+ */
+ static boolean __gl_meshDelete(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eDel) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eDelSym = eDel.Sym;
+ boolean joiningLoops = false;
+
+ /* First step: disconnect the origin vertex eDel.Org. We make all
+ * changes to get a consistent mesh in this "intermediate" state.
+ */
+ if (eDel.Lface != eDel.Sym.Lface) {
+ /* We are joining two loops into one -- remove the left face */
+ joiningLoops = true;
+ KillFace(eDel.Lface, eDel.Sym.Lface);
+ }
+
+ if (eDel.Onext == eDel) {
+ KillVertex(eDel.Org, null);
+ } else {
+ /* Make sure that eDel.Org and eDel.Sym.Lface point to valid half-edges */
+ eDel.Sym.Lface.anEdge = eDel.Sym.Lnext;
+ eDel.Org.anEdge = eDel.Onext;
+
+ Splice(eDel, eDel.Sym.Lnext);
+ if (!joiningLoops) {
+ com.sun.opengl.impl.glu.tessellator.GLUface newFace = new com.sun.opengl.impl.glu.tessellator.GLUface();
+
+ /* We are splitting one loop into two -- create a new loop for eDel. */
+ MakeFace(newFace, eDel, eDel.Lface);
+ }
+ }
+
+ /* Claim: the mesh is now in a consistent state, except that eDel.Org
+ * may have been deleted. Now we disconnect eDel.Dst.
+ */
+ if (eDelSym.Onext == eDelSym) {
+ KillVertex(eDelSym.Org, null);
+ KillFace(eDelSym.Lface, null);
+ } else {
+ /* Make sure that eDel.Dst and eDel.Lface point to valid half-edges */
+ eDel.Lface.anEdge = eDelSym.Sym.Lnext;
+ eDelSym.Org.anEdge = eDelSym.Onext;
+ Splice(eDelSym, eDelSym.Sym.Lnext);
+ }
+
+ /* Any isolated vertices or faces have already been freed. */
+ KillEdge(eDel);
+
+ return true;
+ }
+
+
+ /******************** Other Edge Operations **********************/
+
+/* All these routines can be implemented with the basic edge
+ * operations above. They are provided for convenience and efficiency.
+ */
+
+
+/* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that
+ * eNew == eOrg.Lnext, and eNew.Dst is a newly created vertex.
+ * eOrg and eNew will have the same left face.
+ */
+ static com.sun.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshAddEdgeVertex(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrg) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNewSym;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg);
+
+ eNewSym = eNew.Sym;
+
+ /* Connect the new edge appropriately */
+ Splice(eNew, eOrg.Lnext);
+
+ /* Set the vertex and face information */
+ eNew.Org = eOrg.Sym.Org;
+ {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex newVertex = new com.sun.opengl.impl.glu.tessellator.GLUvertex();
+
+ MakeVertex(newVertex, eNewSym, eNew.Org);
+ }
+ eNew.Lface = eNewSym.Lface = eOrg.Lface;
+
+ return eNew;
+ }
+
+
+/* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew,
+ * such that eNew == eOrg.Lnext. The new vertex is eOrg.Sym.Org == eNew.Org.
+ * eOrg and eNew will have the same left face.
+ */
+ public static com.sun.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshSplitEdge(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrg) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNew;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge tempHalfEdge = __gl_meshAddEdgeVertex(eOrg);
+
+ eNew = tempHalfEdge.Sym;
+
+ /* Disconnect eOrg from eOrg.Sym.Org and connect it to eNew.Org */
+ Splice(eOrg.Sym, eOrg.Sym.Sym.Lnext);
+ Splice(eOrg.Sym, eNew);
+
+ /* Set the vertex and face information */
+ eOrg.Sym.Org = eNew.Org;
+ eNew.Sym.Org.anEdge = eNew.Sym; /* may have pointed to eOrg.Sym */
+ eNew.Sym.Lface = eOrg.Sym.Lface;
+ eNew.winding = eOrg.winding; /* copy old winding information */
+ eNew.Sym.winding = eOrg.Sym.winding;
+
+ return eNew;
+ }
+
+
+/* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg.Sym.Org
+ * to eDst.Org, and returns the corresponding half-edge eNew.
+ * If eOrg.Lface == eDst.Lface, this splits one loop into two,
+ * and the newly created loop is eNew.Lface. Otherwise, two disjoint
+ * loops are merged into one, and the loop eDst.Lface is destroyed.
+ *
+ * If (eOrg == eDst), the new face will have only two edges.
+ * If (eOrg.Lnext == eDst), the old face is reduced to a single edge.
+ * If (eOrg.Lnext.Lnext == eDst), the old face is reduced to two edges.
+ */
+ static com.sun.opengl.impl.glu.tessellator.GLUhalfEdge __gl_meshConnect(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrg, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eDst) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNewSym;
+ boolean joiningLoops = false;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eNew = MakeEdge(eOrg);
+
+ eNewSym = eNew.Sym;
+
+ if (eDst.Lface != eOrg.Lface) {
+ /* We are connecting two disjoint loops -- destroy eDst.Lface */
+ joiningLoops = true;
+ KillFace(eDst.Lface, eOrg.Lface);
+ }
+
+ /* Connect the new edge appropriately */
+ Splice(eNew, eOrg.Lnext);
+ Splice(eNewSym, eDst);
+
+ /* Set the vertex and face information */
+ eNew.Org = eOrg.Sym.Org;
+ eNewSym.Org = eDst.Org;
+ eNew.Lface = eNewSym.Lface = eOrg.Lface;
+
+ /* Make sure the old face points to a valid half-edge */
+ eOrg.Lface.anEdge = eNewSym;
+
+ if (!joiningLoops) {
+ com.sun.opengl.impl.glu.tessellator.GLUface newFace = new com.sun.opengl.impl.glu.tessellator.GLUface();
+
+ /* We split one loop into two -- the new loop is eNew.Lface */
+ MakeFace(newFace, eNew, eOrg.Lface);
+ }
+ return eNew;
+ }
+
+
+ /******************** Other Operations **********************/
+
+/* __gl_meshZapFace( fZap ) destroys a face and removes it from the
+ * global face list. All edges of fZap will have a null pointer as their
+ * left face. Any edges which also have a null pointer as their right face
+ * are deleted entirely (along with any isolated vertices this produces).
+ * An entire mesh can be deleted by zapping its faces, one at a time,
+ * in any order. Zapped faces cannot be used in further mesh operations!
+ */
+ static void __gl_meshZapFace(com.sun.opengl.impl.glu.tessellator.GLUface fZap) {
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eStart = fZap.anEdge;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, eNext, eSym;
+ com.sun.opengl.impl.glu.tessellator.GLUface fPrev, fNext;
+
+ /* walk around face, deleting edges whose right face is also null */
+ eNext = eStart.Lnext;
+ do {
+ e = eNext;
+ eNext = e.Lnext;
+
+ e.Lface = null;
+ if (e.Sym.Lface == null) {
+ /* delete the edge -- see __gl_MeshDelete above */
+
+ if (e.Onext == e) {
+ KillVertex(e.Org, null);
+ } else {
+ /* Make sure that e.Org points to a valid half-edge */
+ e.Org.anEdge = e.Onext;
+ Splice(e, e.Sym.Lnext);
+ }
+ eSym = e.Sym;
+ if (eSym.Onext == eSym) {
+ KillVertex(eSym.Org, null);
+ } else {
+ /* Make sure that eSym.Org points to a valid half-edge */
+ eSym.Org.anEdge = eSym.Onext;
+ Splice(eSym, eSym.Sym.Lnext);
+ }
+ KillEdge(e);
+ }
+ } while (e != eStart);
+
+ /* delete from circular doubly-linked list */
+ fPrev = fZap.prev;
+ fNext = fZap.next;
+ fNext.prev = fPrev;
+ fPrev.next = fNext;
+ }
+
+
+/* __gl_meshNewMesh() creates a new mesh with no edges, no vertices,
+ * and no loops (what we usually call a "face").
+ */
+ public static com.sun.opengl.impl.glu.tessellator.GLUmesh __gl_meshNewMesh() {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v;
+ com.sun.opengl.impl.glu.tessellator.GLUface f;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eSym;
+ com.sun.opengl.impl.glu.tessellator.GLUmesh mesh = new com.sun.opengl.impl.glu.tessellator.GLUmesh();
+
+ v = mesh.vHead;
+ f = mesh.fHead;
+ e = mesh.eHead;
+ eSym = mesh.eHeadSym;
+
+ v.next = v.prev = v;
+ v.anEdge = null;
+ v.data = null;
+
+ f.next = f.prev = f;
+ f.anEdge = null;
+ f.data = null;
+ f.trail = null;
+ f.marked = false;
+ f.inside = false;
+
+ e.next = e;
+ e.Sym = eSym;
+ e.Onext = null;
+ e.Lnext = null;
+ e.Org = null;
+ e.Lface = null;
+ e.winding = 0;
+ e.activeRegion = null;
+
+ eSym.next = eSym;
+ eSym.Sym = e;
+ eSym.Onext = null;
+ eSym.Lnext = null;
+ eSym.Org = null;
+ eSym.Lface = null;
+ eSym.winding = 0;
+ eSym.activeRegion = null;
+
+ return mesh;
+ }
+
+
+/* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in
+ * both meshes, and returns the new mesh (the old meshes are destroyed).
+ */
+ static com.sun.opengl.impl.glu.tessellator.GLUmesh __gl_meshUnion(com.sun.opengl.impl.glu.tessellator.GLUmesh mesh1, com.sun.opengl.impl.glu.tessellator.GLUmesh mesh2) {
+ com.sun.opengl.impl.glu.tessellator.GLUface f1 = mesh1.fHead;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v1 = mesh1.vHead;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e1 = mesh1.eHead;
+ com.sun.opengl.impl.glu.tessellator.GLUface f2 = mesh2.fHead;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v2 = mesh2.vHead;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e2 = mesh2.eHead;
+
+ /* Add the faces, vertices, and edges of mesh2 to those of mesh1 */
+ if (f2.next != f2) {
+ f1.prev.next = f2.next;
+ f2.next.prev = f1.prev;
+ f2.prev.next = f1;
+ f1.prev = f2.prev;
+ }
+
+ if (v2.next != v2) {
+ v1.prev.next = v2.next;
+ v2.next.prev = v1.prev;
+ v2.prev.next = v1;
+ v1.prev = v2.prev;
+ }
+
+ if (e2.next != e2) {
+ e1.Sym.next.Sym.next = e2.next;
+ e2.next.Sym.next = e1.Sym.next;
+ e2.Sym.next.Sym.next = e1;
+ e1.Sym.next = e2.Sym.next;
+ }
+
+ return mesh1;
+ }
+
+
+/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
+ */
+ static void __gl_meshDeleteMeshZap(com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUface fHead = mesh.fHead;
+
+ while (fHead.next != fHead) {
+ __gl_meshZapFace(fHead.next);
+ }
+ assert (mesh.vHead.next == mesh.vHead);
+ }
+
+/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
+ */
+ public static void __gl_meshDeleteMesh(com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUface f, fNext;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v, vNext;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, eNext;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) {
+ fNext = f.next;
+ }
+
+ for (v = mesh.vHead.next; v != mesh.vHead; v = vNext) {
+ vNext = v.next;
+ }
+
+ for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) {
+ /* One call frees both e and e.Sym (see EdgePair above) */
+ eNext = e.next;
+ }
+ }
+
+/* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency.
+ */
+ public static void __gl_meshCheckMesh(com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUface fHead = mesh.fHead;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex vHead = mesh.vHead;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eHead = mesh.eHead;
+ com.sun.opengl.impl.glu.tessellator.GLUface f, fPrev;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v, vPrev;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, ePrev;
+
+ fPrev = fHead;
+ for (fPrev = fHead; (f = fPrev.next) != fHead; fPrev = f) {
+ assert (f.prev == fPrev);
+ e = f.anEdge;
+ do {
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ assert (e.Lface == f);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ assert (f.prev == fPrev && f.anEdge == null && f.data == null);
+
+ vPrev = vHead;
+ for (vPrev = vHead; (v = vPrev.next) != vHead; vPrev = v) {
+ assert (v.prev == vPrev);
+ e = v.anEdge;
+ do {
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ assert (e.Org == v);
+ e = e.Onext;
+ } while (e != v.anEdge);
+ }
+ assert (v.prev == vPrev && v.anEdge == null && v.data == null);
+
+ ePrev = eHead;
+ for (ePrev = eHead; (e = ePrev.next) != eHead; ePrev = e) {
+ assert (e.Sym.next == ePrev.Sym);
+ assert (e.Sym != e);
+ assert (e.Sym.Sym == e);
+ assert (e.Org != null);
+ assert (e.Sym.Org != null);
+ assert (e.Lnext.Onext.Sym == e);
+ assert (e.Onext.Sym.Lnext == e);
+ }
+ assert (e.Sym.next == ePrev.Sym
+ && e.Sym == mesh.eHeadSym
+ && e.Sym.Sym == e
+ && e.Org == null && e.Sym.Org == null
+ && e.Lface == null && e.Sym.Lface == null);
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Normal.java b/src/classes/com/sun/opengl/impl/tessellator/Normal.java
new file mode 100644
index 000000000..feb13dfd4
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Normal.java
@@ -0,0 +1,288 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Normal {
+ private Normal() {
+ }
+
+ static boolean SLANTED_SWEEP = false;
+ static double S_UNIT_X; /* Pre-normalized */
+ static double S_UNIT_Y;
+ private static final boolean TRUE_PROJECT = false;
+
+ static {
+ if (SLANTED_SWEEP) {
+/* The "feature merging" is not intended to be complete. There are
+ * special cases where edges are nearly parallel to the sweep line
+ * which are not implemented. The algorithm should still behave
+ * robustly (ie. produce a reasonable tesselation) in the presence
+ * of such edges, however it may miss features which could have been
+ * merged. We could minimize this effect by choosing the sweep line
+ * direction to be something unusual (ie. not parallel to one of the
+ * coordinate axes).
+ */
+ S_UNIT_X = 0.50941539564955385; /* Pre-normalized */
+ S_UNIT_Y = 0.86052074622010633;
+ } else {
+ S_UNIT_X = 1.0;
+ S_UNIT_Y = 0.0;
+ }
+ }
+
+ private static double Dot(double[] u, double[] v) {
+ return (u[0] * v[0] + u[1] * v[1] + u[2] * v[2]);
+ }
+
+ static void Normalize(double[] v) {
+ double len = v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
+
+ assert (len > 0);
+ len = Math.sqrt(len);
+ v[0] /= len;
+ v[1] /= len;
+ v[2] /= len;
+ }
+
+ static int LongAxis(double[] v) {
+ int i = 0;
+
+ if (Math.abs(v[1]) > Math.abs(v[0])) {
+ i = 1;
+ }
+ if (Math.abs(v[2]) > Math.abs(v[i])) {
+ i = 2;
+ }
+ return i;
+ }
+
+ static void ComputeNormal(GLUtessellatorImpl tess, double[] norm) {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v, v1, v2;
+ double c, tLen2, maxLen2;
+ double[] maxVal, minVal, d1, d2, tNorm;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex[] maxVert, minVert;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex vHead = tess.mesh.vHead;
+ int i;
+
+ maxVal = new double[3];
+ minVal = new double[3];
+ minVert = new com.sun.opengl.impl.glu.tessellator.GLUvertex[3];
+ maxVert = new com.sun.opengl.impl.glu.tessellator.GLUvertex[3];
+ d1 = new double[3];
+ d2 = new double[3];
+ tNorm = new double[3];
+
+ maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU.GLU_TESS_MAX_COORD;
+ minVal[0] = minVal[1] = minVal[2] = 2 * GLU.GLU_TESS_MAX_COORD;
+
+ for (v = vHead.next; v != vHead; v = v.next) {
+ for (i = 0; i < 3; ++i) {
+ c = v.coords[i];
+ if (c < minVal[i]) {
+ minVal[i] = c;
+ minVert[i] = v;
+ }
+ if (c > maxVal[i]) {
+ maxVal[i] = c;
+ maxVert[i] = v;
+ }
+ }
+ }
+
+/* Find two vertices separated by at least 1/sqrt(3) of the maximum
+ * distance between any two vertices
+ */
+ i = 0;
+ if (maxVal[1] - minVal[1] > maxVal[0] - minVal[0]) {
+ i = 1;
+ }
+ if (maxVal[2] - minVal[2] > maxVal[i] - minVal[i]) {
+ i = 2;
+ }
+ if (minVal[i] >= maxVal[i]) {
+/* All vertices are the same -- normal doesn't matter */
+ norm[0] = 0;
+ norm[1] = 0;
+ norm[2] = 1;
+ return;
+ }
+
+/* Look for a third vertex which forms the triangle with maximum area
+ * (Length of normal == twice the triangle area)
+ */
+ maxLen2 = 0;
+ v1 = minVert[i];
+ v2 = maxVert[i];
+ d1[0] = v1.coords[0] - v2.coords[0];
+ d1[1] = v1.coords[1] - v2.coords[1];
+ d1[2] = v1.coords[2] - v2.coords[2];
+ for (v = vHead.next; v != vHead; v = v.next) {
+ d2[0] = v.coords[0] - v2.coords[0];
+ d2[1] = v.coords[1] - v2.coords[1];
+ d2[2] = v.coords[2] - v2.coords[2];
+ tNorm[0] = d1[1] * d2[2] - d1[2] * d2[1];
+ tNorm[1] = d1[2] * d2[0] - d1[0] * d2[2];
+ tNorm[2] = d1[0] * d2[1] - d1[1] * d2[0];
+ tLen2 = tNorm[0] * tNorm[0] + tNorm[1] * tNorm[1] + tNorm[2] * tNorm[2];
+ if (tLen2 > maxLen2) {
+ maxLen2 = tLen2;
+ norm[0] = tNorm[0];
+ norm[1] = tNorm[1];
+ norm[2] = tNorm[2];
+ }
+ }
+
+ if (maxLen2 <= 0) {
+/* All points lie on a single line -- any decent normal will do */
+ norm[0] = norm[1] = norm[2] = 0;
+ norm[LongAxis(d1)] = 1;
+ }
+ }
+
+ static void CheckOrientation(GLUtessellatorImpl tess) {
+ double area;
+ com.sun.opengl.impl.glu.tessellator.GLUface f, fHead = tess.mesh.fHead;
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v, vHead = tess.mesh.vHead;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+/* When we compute the normal automatically, we choose the orientation
+ * so that the the sum of the signed areas of all contours is non-negative.
+ */
+ area = 0;
+ for (f = fHead.next; f != fHead; f = f.next) {
+ e = f.anEdge;
+ if (e.winding <= 0) continue;
+ do {
+ area += (e.Org.s - e.Sym.Org.s) * (e.Org.t + e.Sym.Org.t);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ if (area < 0) {
+/* Reverse the orientation by flipping all the t-coordinates */
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.t = -v.t;
+ }
+ tess.tUnit[0] = -tess.tUnit[0];
+ tess.tUnit[1] = -tess.tUnit[1];
+ tess.tUnit[2] = -tess.tUnit[2];
+ }
+ }
+
+/* Determine the polygon normal and project vertices onto the plane
+ * of the polygon.
+ */
+ public static void __gl_projectPolygon(GLUtessellatorImpl tess) {
+ com.sun.opengl.impl.glu.tessellator.GLUvertex v, vHead = tess.mesh.vHead;
+ double w;
+ double[] norm = new double[3];
+ double[] sUnit, tUnit;
+ int i;
+ boolean computedNormal = false;
+
+ norm[0] = tess.normal[0];
+ norm[1] = tess.normal[1];
+ norm[2] = tess.normal[2];
+ if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) {
+ ComputeNormal(tess, norm);
+ computedNormal = true;
+ }
+ sUnit = tess.sUnit;
+ tUnit = tess.tUnit;
+ i = LongAxis(norm);
+
+ if (TRUE_PROJECT) {
+/* Choose the initial sUnit vector to be approximately perpendicular
+ * to the normal.
+ */
+ Normalize(norm);
+
+ sUnit[i] = 0;
+ sUnit[(i + 1) % 3] = S_UNIT_X;
+ sUnit[(i + 2) % 3] = S_UNIT_Y;
+
+/* Now make it exactly perpendicular */
+ w = Dot(sUnit, norm);
+ sUnit[0] -= w * norm[0];
+ sUnit[1] -= w * norm[1];
+ sUnit[2] -= w * norm[2];
+ Normalize(sUnit);
+
+/* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */
+ tUnit[0] = norm[1] * sUnit[2] - norm[2] * sUnit[1];
+ tUnit[1] = norm[2] * sUnit[0] - norm[0] * sUnit[2];
+ tUnit[2] = norm[0] * sUnit[1] - norm[1] * sUnit[0];
+ Normalize(tUnit);
+ } else {
+/* Project perpendicular to a coordinate axis -- better numerically */
+ sUnit[i] = 0;
+ sUnit[(i + 1) % 3] = S_UNIT_X;
+ sUnit[(i + 2) % 3] = S_UNIT_Y;
+
+ tUnit[i] = 0;
+ tUnit[(i + 1) % 3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y;
+ tUnit[(i + 2) % 3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X;
+ }
+
+/* Project the vertices onto the sweep plane */
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.s = Dot(v.coords, sUnit);
+ v.t = Dot(v.coords, tUnit);
+ }
+ if (computedNormal) {
+ CheckOrientation(tess);
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/PriorityQ.java b/src/classes/com/sun/opengl/impl/tessellator/PriorityQ.java
new file mode 100644
index 000000000..18f2cf32c
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/PriorityQ.java
@@ -0,0 +1,100 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+abstract class PriorityQ {
+ public static final int INIT_SIZE = 32;
+
+ public static class PQnode {
+ int handle;
+ }
+
+ public static class PQhandleElem {
+ Object key;
+ int node;
+ }
+
+ public static interface Leq {
+ boolean leq(Object key1, Object key2);
+ }
+
+ // #ifdef FOR_TRITE_TEST_PROGRAM
+// private static boolean LEQ(PriorityQCommon.Leq leq, Object x,Object y) {
+// return pq.leq.leq(x,y);
+// }
+// #else
+/* Violates modularity, but a little faster */
+// #include "geom.h"
+ public static boolean LEQ(Leq leq, Object x, Object y) {
+ return com.sun.opengl.impl.glu.tessellator.Geom.VertLeq((com.sun.opengl.impl.glu.tessellator.GLUvertex) x, (com.sun.opengl.impl.glu.tessellator.GLUvertex) y);
+ }
+
+ static PriorityQ pqNewPriorityQ(Leq leq) {
+ return new PriorityQSort(leq);
+ }
+
+ abstract void pqDeletePriorityQ();
+
+ abstract boolean pqInit();
+
+ abstract int pqInsert(Object keyNew);
+
+ abstract Object pqExtractMin();
+
+ abstract void pqDelete(int hCurr);
+
+ abstract Object pqMinimum();
+
+ abstract boolean pqIsEmpty();
+// #endif
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/PriorityQHeap.java b/src/classes/com/sun/opengl/impl/tessellator/PriorityQHeap.java
new file mode 100644
index 000000000..2f856517a
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/PriorityQHeap.java
@@ -0,0 +1,262 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class PriorityQHeap extends com.sun.opengl.impl.glu.tessellator.PriorityQ {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] handles;
+ int size, max;
+ int freeList;
+ boolean initialized;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq;
+
+/* really __gl_pqHeapNewPriorityQ */
+ public PriorityQHeap(com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq) {
+ size = 0;
+ max = com.sun.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE;
+ nodes = new com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[com.sun.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE + 1];
+ for (int i = 0; i < nodes.length; i++) {
+ nodes[i] = new PQnode();
+ }
+ handles = new com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[com.sun.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE + 1];
+ for (int i = 0; i < handles.length; i++) {
+ handles[i] = new PQhandleElem();
+ }
+ initialized = false;
+ freeList = 0;
+ this.leq = leq;
+
+ nodes[1].handle = 1; /* so that Minimum() returns NULL */
+ handles[1].key = null;
+ }
+
+/* really __gl_pqHeapDeletePriorityQ */
+ void pqDeletePriorityQ() {
+ handles = null;
+ nodes = null;
+ }
+
+ void FloatDown(int curr) {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hCurr, hChild;
+ int child;
+
+ hCurr = n[curr].handle;
+ for (; ;) {
+ child = curr << 1;
+ if (child < size && LEQ(leq, h[n[child + 1].handle].key,
+ h[n[child].handle].key)) {
+ ++child;
+ }
+
+ assert (child <= max);
+
+ hChild = n[child].handle;
+ if (child > size || LEQ(leq, h[hCurr].key, h[hChild].key)) {
+ n[curr].handle = hCurr;
+ h[hCurr].node = curr;
+ break;
+ }
+ n[curr].handle = hChild;
+ h[hChild].node = curr;
+ curr = child;
+ }
+ }
+
+
+ void FloatUp(int curr) {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hCurr, hParent;
+ int parent;
+
+ hCurr = n[curr].handle;
+ for (; ;) {
+ parent = curr >> 1;
+ hParent = n[parent].handle;
+ if (parent == 0 || LEQ(leq, h[hParent].key, h[hCurr].key)) {
+ n[curr].handle = hCurr;
+ h[hCurr].node = curr;
+ break;
+ }
+ n[curr].handle = hParent;
+ h[hParent].node = curr;
+ curr = parent;
+ }
+ }
+
+/* really __gl_pqHeapInit */
+ boolean pqInit() {
+ int i;
+
+ /* This method of building a heap is O(n), rather than O(n lg n). */
+
+ for (i = size; i >= 1; --i) {
+ FloatDown(i);
+ }
+ initialized = true;
+
+ return true;
+ }
+
+/* really __gl_pqHeapInsert */
+/* returns LONG_MAX iff out of memory */
+ int pqInsert(Object keyNew) {
+ int curr;
+ int free;
+
+ curr = ++size;
+ if ((curr * 2) > max) {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] saveNodes = nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] saveHandles = handles;
+
+ /* If the heap overflows, double its size. */
+ max <<= 1;
+// pq->nodes = (PQnode *)memRealloc( pq->nodes, (size_t) ((pq->max + 1) * sizeof( pq->nodes[0] )));
+ PriorityQ.PQnode[] pqNodes = new PriorityQ.PQnode[max + 1];
+ System.arraycopy( nodes, 0, pqNodes, 0, nodes.length );
+ for (int i = nodes.length; i < pqNodes.length; i++) {
+ pqNodes[i] = new PQnode();
+ }
+ nodes = pqNodes;
+ if (nodes == null) {
+ nodes = saveNodes; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+
+// pq->handles = (PQhandleElem *)memRealloc( pq->handles,(size_t)((pq->max + 1) * sizeof( pq->handles[0] )));
+ PriorityQ.PQhandleElem[] pqHandles = new PriorityQ.PQhandleElem[max + 1];
+ System.arraycopy( handles, 0, pqHandles, 0, handles.length );
+ for (int i = handles.length; i < pqHandles.length; i++) {
+ pqHandles[i] = new PQhandleElem();
+ }
+ handles = pqHandles;
+ if (handles == null) {
+ handles = saveHandles; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+ }
+
+ if (freeList == 0) {
+ free = curr;
+ } else {
+ free = freeList;
+ freeList = handles[free].node;
+ }
+
+ nodes[curr].handle = free;
+ handles[free].node = curr;
+ handles[free].key = keyNew;
+
+ if (initialized) {
+ FloatUp(curr);
+ }
+ assert (free != Integer.MAX_VALUE);
+ return free;
+ }
+
+/* really __gl_pqHeapExtractMin */
+ Object pqExtractMin() {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int hMin = n[1].handle;
+ Object min = h[hMin].key;
+
+ if (size > 0) {
+ n[1].handle = n[size].handle;
+ h[n[1].handle].node = 1;
+
+ h[hMin].key = null;
+ h[hMin].node = freeList;
+ freeList = hMin;
+
+ if (--size > 0) {
+ FloatDown(1);
+ }
+ }
+ return min;
+ }
+
+/* really __gl_pqHeapDelete */
+ void pqDelete(int hCurr) {
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQnode[] n = nodes;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.PQhandleElem[] h = handles;
+ int curr;
+
+ assert (hCurr >= 1 && hCurr <= max && h[hCurr].key != null);
+
+ curr = h[hCurr].node;
+ n[curr].handle = n[size].handle;
+ h[n[curr].handle].node = curr;
+
+ if (curr <= --size) {
+ if (curr <= 1 || LEQ(leq, h[n[curr >> 1].handle].key, h[n[curr].handle].key)) {
+ FloatDown(curr);
+ } else {
+ FloatUp(curr);
+ }
+ }
+ h[hCurr].key = null;
+ h[hCurr].node = freeList;
+ freeList = hCurr;
+ }
+
+ Object pqMinimum() {
+ return handles[nodes[1].handle].key;
+ }
+
+ boolean pqIsEmpty() {
+ return size == 0;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/PriorityQSort.java b/src/classes/com/sun/opengl/impl/tessellator/PriorityQSort.java
new file mode 100644
index 000000000..67924524d
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/PriorityQSort.java
@@ -0,0 +1,278 @@
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class PriorityQSort extends com.sun.opengl.impl.glu.tessellator.PriorityQ {
+ com.sun.opengl.impl.glu.tessellator.PriorityQHeap heap;
+ Object[] keys;
+
+ // JAVA: 'order' contains indices into the keys array.
+ // This simulates the indirect pointers used in the original C code
+ // (from Frank Suykens, Luciad.com).
+ int[] order;
+ int size, max;
+ boolean initialized;
+ com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq;
+
+ public PriorityQSort(com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq) {
+ heap = new com.sun.opengl.impl.glu.tessellator.PriorityQHeap(leq);
+
+ keys = new Object[com.sun.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE];
+
+ size = 0;
+ max = com.sun.opengl.impl.glu.tessellator.PriorityQ.INIT_SIZE;
+ initialized = false;
+ this.leq = leq;
+ }
+
+/* really __gl_pqSortDeletePriorityQ */
+ void pqDeletePriorityQ() {
+ if (heap != null) heap.pqDeletePriorityQ();
+ order = null;
+ keys = null;
+ }
+
+ private static boolean LT(com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq, Object x, Object y) {
+ return (!com.sun.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, y, x));
+ }
+
+ private static boolean GT(com.sun.opengl.impl.glu.tessellator.PriorityQ.Leq leq, Object x, Object y) {
+ return (!com.sun.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, x, y));
+ }
+
+ private static void Swap(int[] array, int a, int b) {
+ if (true) {
+ int tmp = array[a];
+ array[a] = array[b];
+ array[b] = tmp;
+ } else {
+
+ }
+ }
+
+ private static class Stack {
+ int p, r;
+ }
+
+/* really __gl_pqSortInit */
+ boolean pqInit() {
+ int p, r, i, j;
+ int piv;
+ Stack[] stack = new Stack[50];
+ for (int k = 0; k < stack.length; k++) {
+ stack[k] = new Stack();
+ }
+ int top = 0;
+
+ int seed = 2016473283;
+
+ /* Create an array of indirect pointers to the keys, so that we
+ * the handles we have returned are still valid.
+ */
+ order = new int[size + 1];
+/* the previous line is a patch to compensate for the fact that IBM */
+/* machines return a null on a malloc of zero bytes (unlike SGI), */
+/* so we have to put in this defense to guard against a memory */
+/* fault four lines down. from [email protected]. */
+ p = 0;
+ r = size - 1;
+ for (piv = 0, i = p; i <= r; ++piv, ++i) {
+ // indirect pointers: keep an index into the keys array, not a direct pointer to its contents
+ order[i] = piv;
+ }
+
+ /* Sort the indirect pointers in descending order,
+ * using randomized Quicksort
+ */
+ stack[top].p = p;
+ stack[top].r = r;
+ ++top;
+ while (--top >= 0) {
+ p = stack[top].p;
+ r = stack[top].r;
+ while (r > p + 10) {
+ seed = Math.abs( seed * 1539415821 + 1 );
+ i = p + seed % (r - p + 1);
+ piv = order[i];
+ order[i] = order[p];
+ order[p] = piv;
+ i = p - 1;
+ j = r + 1;
+ do {
+ do {
+ ++i;
+ } while (GT(leq, keys[order[i]], keys[piv]));
+ do {
+ --j;
+ } while (LT(leq, keys[order[j]], keys[piv]));
+ Swap(order, i, j);
+ } while (i < j);
+ Swap(order, i, j); /* Undo last swap */
+ if (i - p < r - j) {
+ stack[top].p = j + 1;
+ stack[top].r = r;
+ ++top;
+ r = i - 1;
+ } else {
+ stack[top].p = p;
+ stack[top].r = i - 1;
+ ++top;
+ p = j + 1;
+ }
+ }
+ /* Insertion sort small lists */
+ for (i = p + 1; i <= r; ++i) {
+ piv = order[i];
+ for (j = i; j > p && LT(leq, keys[order[j - 1]], keys[piv]); --j) {
+ order[j] = order[j - 1];
+ }
+ order[j] = piv;
+ }
+ }
+ max = size;
+ initialized = true;
+ heap.pqInit(); /* always succeeds */
+
+/* #ifndef NDEBUG
+ p = order;
+ r = p + size - 1;
+ for (i = p; i < r; ++i) {
+ Assertion.doAssert(LEQ( * * (i + 1), **i ));
+ }
+ #endif*/
+
+ return true;
+ }
+
+/* really __gl_pqSortInsert */
+/* returns LONG_MAX iff out of memory */
+ int pqInsert(Object keyNew) {
+ int curr;
+
+ if (initialized) {
+ return heap.pqInsert(keyNew);
+ }
+ curr = size;
+ if (++size >= max) {
+ Object[] saveKey = keys;
+
+ /* If the heap overflows, double its size. */
+ max <<= 1;
+// pq->keys = (PQHeapKey *)memRealloc( pq->keys,(size_t)(pq->max * sizeof( pq->keys[0] )));
+ Object[] pqKeys = new Object[max];
+ System.arraycopy( keys, 0, pqKeys, 0, keys.length );
+ keys = pqKeys;
+ if (keys == null) {
+ keys = saveKey; /* restore ptr to free upon return */
+ return Integer.MAX_VALUE;
+ }
+ }
+ assert curr != Integer.MAX_VALUE;
+ keys[curr] = keyNew;
+
+ /* Negative handles index the sorted array. */
+ return -(curr + 1);
+ }
+
+/* really __gl_pqSortExtractMin */
+ Object pqExtractMin() {
+ Object sortMin, heapMin;
+
+ if (size == 0) {
+ return heap.pqExtractMin();
+ }
+ sortMin = keys[order[size - 1]];
+ if (!heap.pqIsEmpty()) {
+ heapMin = heap.pqMinimum();
+ if (LEQ(leq, heapMin, sortMin)) {
+ return heap.pqExtractMin();
+ }
+ }
+ do {
+ --size;
+ } while (size > 0 && keys[order[size - 1]] == null);
+ return sortMin;
+ }
+
+/* really __gl_pqSortMinimum */
+ Object pqMinimum() {
+ Object sortMin, heapMin;
+
+ if (size == 0) {
+ return heap.pqMinimum();
+ }
+ sortMin = keys[order[size - 1]];
+ if (!heap.pqIsEmpty()) {
+ heapMin = heap.pqMinimum();
+ if (com.sun.opengl.impl.glu.tessellator.PriorityQHeap.LEQ(leq, heapMin, sortMin)) {
+ return heapMin;
+ }
+ }
+ return sortMin;
+ }
+
+/* really __gl_pqSortIsEmpty */
+ boolean pqIsEmpty() {
+ return (size == 0) && heap.pqIsEmpty();
+ }
+
+/* really __gl_pqSortDelete */
+ void pqDelete(int curr) {
+ if (curr >= 0) {
+ heap.pqDelete(curr);
+ return;
+ }
+ curr = -(curr + 1);
+ assert curr < max && keys[curr] != null;
+
+ keys[curr] = null;
+ while (size > 0 && keys[order[size - 1]] == null) {
+ --size;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Render.java b/src/classes/com/sun/opengl/impl/tessellator/Render.java
new file mode 100644
index 000000000..999656b82
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Render.java
@@ -0,0 +1,557 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Render {
+ private static final boolean USE_OPTIMIZED_CODE_PATH = false;
+
+ private Render() {
+ }
+
+ private static final RenderFan renderFan = new RenderFan();
+ private static final RenderStrip renderStrip = new RenderStrip();
+ private static final RenderTriangle renderTriangle = new RenderTriangle();
+
+/* This structure remembers the information we need about a primitive
+ * to be able to render it later, once we have determined which
+ * primitive is able to use the most triangles.
+ */
+ private static class FaceCount {
+ public FaceCount() {
+ }
+
+ public FaceCount(long size, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eStart, renderCallBack render) {
+ this.size = size;
+ this.eStart = eStart;
+ this.render = render;
+ }
+
+ long size; /* number of triangles used */
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eStart; /* edge where this primitive starts */
+ renderCallBack render;
+ };
+
+ private static interface renderCallBack {
+ void render(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, long size);
+ }
+
+ /************************ Strips and Fans decomposition ******************/
+
+/* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle
+ * fans, strips, and separate triangles. A substantial effort is made
+ * to use as few rendering primitives as possible (ie. to make the fans
+ * and strips as large as possible).
+ *
+ * The rendering output is provided as callbacks (see the api).
+ */
+ public static void __gl_renderMesh(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUface f;
+
+ /* Make a list of separate triangles so we can render them all at once */
+ tess.lonelyTriList = null;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+ f.marked = false;
+ }
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+
+ /* We examine all faces in an arbitrary order. Whenever we find
+ * an unprocessed face F, we output a group of faces including F
+ * whose size is maximum.
+ */
+ if (f.inside && !f.marked) {
+ RenderMaximumFaceGroup(tess, f);
+ assert (f.marked);
+ }
+ }
+ if (tess.lonelyTriList != null) {
+ RenderLonelyTriangles(tess, tess.lonelyTriList);
+ tess.lonelyTriList = null;
+ }
+ }
+
+
+ static void RenderMaximumFaceGroup(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUface fOrig) {
+ /* We want to find the largest triangle fan or strip of unmarked faces
+ * which includes the given face fOrig. There are 3 possible fans
+ * passing through fOrig (one centered at each vertex), and 3 possible
+ * strips (one for each CCW permutation of the vertices). Our strategy
+ * is to try all of these, and take the primitive which uses the most
+ * triangles (a greedy approach).
+ */
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e = fOrig.anEdge;
+ FaceCount max = new FaceCount();
+ FaceCount newFace = new FaceCount();
+
+ max.size = 1;
+ max.eStart = e;
+ max.render = renderTriangle;
+
+ if (!tess.flagBoundary) {
+ newFace = MaximumFan(e);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumFan(e.Lnext);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumFan(e.Onext.Sym);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+
+ newFace = MaximumStrip(e);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumStrip(e.Lnext);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ newFace = MaximumStrip(e.Onext.Sym);
+ if (newFace.size > max.size) {
+ max = newFace;
+ }
+ }
+ max.render.render(tess, max.eStart, max.size);
+ }
+
+
+/* Macros which keep track of faces we have marked temporarily, and allow
+ * us to backtrack when necessary. With triangle fans, this is not
+ * really necessary, since the only awkward case is a loop of triangles
+ * around a single origin vertex. However with strips the situation is
+ * more complicated, and we need a general tracking method like the
+ * one here.
+ */
+ private static boolean Marked(com.sun.opengl.impl.glu.tessellator.GLUface f) {
+ return !f.inside || f.marked;
+ }
+
+ private static GLUface AddToTrail(com.sun.opengl.impl.glu.tessellator.GLUface f, com.sun.opengl.impl.glu.tessellator.GLUface t) {
+ f.trail = t;
+ f.marked = true;
+ return f;
+ }
+
+ private static void FreeTrail(com.sun.opengl.impl.glu.tessellator.GLUface t) {
+ if (true) {
+ while (t != null) {
+ t.marked = false;
+ t = t.trail;
+ }
+ } else {
+ /* absorb trailing semicolon */
+ }
+ }
+
+ static FaceCount MaximumFan(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrig) {
+ /* eOrig.Lface is the face we want to render. We want to find the size
+ * of a maximal fan around eOrig.Org. To do this we just walk around
+ * the origin vertex as far as possible in both directions.
+ */
+ FaceCount newFace = new FaceCount(0, null, renderFan);
+ com.sun.opengl.impl.glu.tessellator.GLUface trail = null;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+ for (e = eOrig; !Marked(e.Lface); e = e.Onext) {
+ trail = AddToTrail(e.Lface, trail);
+ ++newFace.size;
+ }
+ for (e = eOrig; !Marked(e.Sym.Lface); e = e.Sym.Lnext) {
+ trail = AddToTrail(e.Sym.Lface, trail);
+ ++newFace.size;
+ }
+ newFace.eStart = e;
+ /*LINTED*/
+ FreeTrail(trail);
+ return newFace;
+ }
+
+
+ private static boolean IsEven(long n) {
+ return (n & 0x1L) == 0;
+ }
+
+ static FaceCount MaximumStrip(com.sun.opengl.impl.glu.tessellator.GLUhalfEdge eOrig) {
+ /* Here we are looking for a maximal strip that contains the vertices
+ * eOrig.Org, eOrig.Dst, eOrig.Lnext.Dst (in that order or the
+ * reverse, such that all triangles are oriented CCW).
+ *
+ * Again we walk forward and backward as far as possible. However for
+ * strips there is a twist: to get CCW orientations, there must be
+ * an *even* number of triangles in the strip on one side of eOrig.
+ * We walk the strip starting on a side with an even number of triangles;
+ * if both side have an odd number, we are forced to shorten one side.
+ */
+ FaceCount newFace = new FaceCount(0, null, renderStrip);
+ long headSize = 0, tailSize = 0;
+ com.sun.opengl.impl.glu.tessellator.GLUface trail = null;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, eTail, eHead;
+
+ for (e = eOrig; !Marked(e.Lface); ++tailSize, e = e.Onext) {
+ trail = AddToTrail(e.Lface, trail);
+ ++tailSize;
+ e = e.Lnext.Sym;
+ if (Marked(e.Lface)) break;
+ trail = AddToTrail(e.Lface, trail);
+ }
+ eTail = e;
+
+ for (e = eOrig; !Marked(e.Sym.Lface); ++headSize, e = e.Sym.Onext.Sym) {
+ trail = AddToTrail(e.Sym.Lface, trail);
+ ++headSize;
+ e = e.Sym.Lnext;
+ if (Marked(e.Sym.Lface)) break;
+ trail = AddToTrail(e.Sym.Lface, trail);
+ }
+ eHead = e;
+
+ newFace.size = tailSize + headSize;
+ if (IsEven(tailSize)) {
+ newFace.eStart = eTail.Sym;
+ } else if (IsEven(headSize)) {
+ newFace.eStart = eHead;
+ } else {
+ /* Both sides have odd length, we must shorten one of them. In fact,
+ * we must start from eHead to guarantee inclusion of eOrig.Lface.
+ */
+ --newFace.size;
+ newFace.eStart = eHead.Onext;
+ }
+ /*LINTED*/
+ FreeTrail(trail);
+ return newFace;
+ }
+
+ private static class RenderTriangle implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+ /* Just add the triangle to a triangle list, so we can render all
+ * the separate triangles at once.
+ */
+ assert (size == 1);
+ tess.lonelyTriList = AddToTrail(e.Lface, tess.lonelyTriList);
+ }
+ }
+
+
+ static void RenderLonelyTriangles(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUface f) {
+ /* Now we render all the separate triangles which could not be
+ * grouped into a triangle fan or strip.
+ */
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+ int newState;
+ int edgeState = -1; /* force edge state output for first vertex */
+
+ tess.callBeginOrBeginData(GL2ES1.GL_TRIANGLES);
+
+ for (; f != null; f = f.trail) {
+ /* Loop once for each edge (there will always be 3 edges) */
+
+ e = f.anEdge;
+ do {
+ if (tess.flagBoundary) {
+ /* Set the "edge state" to true just before we output the
+ * first vertex of each edge on the polygon boundary.
+ */
+ newState = (!e.Sym.Lface.inside) ? 1 : 0;
+ if (edgeState != newState) {
+ edgeState = newState;
+ tess.callEdgeFlagOrEdgeFlagData( edgeState != 0);
+ }
+ }
+ tess.callVertexOrVertexData( e.Org.data);
+
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ }
+ tess.callEndOrEndData();
+ }
+
+ private static class RenderFan implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+ /* Render as many CCW triangles as possible in a fan starting from
+ * edge "e". The fan *should* contain exactly "size" triangles
+ * (otherwise we've goofed up somewhere).
+ */
+ tess.callBeginOrBeginData( GL2ES1.GL_TRIANGLE_FAN);
+ tess.callVertexOrVertexData( e.Org.data);
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+
+ while (!Marked(e.Lface)) {
+ e.Lface.marked = true;
+ --size;
+ e = e.Onext;
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+ }
+
+ assert (size == 0);
+ tess.callEndOrEndData();
+ }
+ }
+
+ private static class RenderStrip implements renderCallBack {
+ public void render(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e, long size) {
+ /* Render as many CCW triangles as possible in a strip starting from
+ * edge "e". The strip *should* contain exactly "size" triangles
+ * (otherwise we've goofed up somewhere).
+ */
+ tess.callBeginOrBeginData( GL2ES1.GL_TRIANGLE_STRIP);
+ tess.callVertexOrVertexData( e.Org.data);
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+
+ while (!Marked(e.Lface)) {
+ e.Lface.marked = true;
+ --size;
+ e = e.Lnext.Sym;
+ tess.callVertexOrVertexData( e.Org.data);
+ if (Marked(e.Lface)) break;
+
+ e.Lface.marked = true;
+ --size;
+ e = e.Onext;
+ tess.callVertexOrVertexData( e.Sym.Org.data);
+ }
+
+ assert (size == 0);
+ tess.callEndOrEndData();
+ }
+ }
+
+ /************************ Boundary contour decomposition ******************/
+
+/* __gl_renderBoundary( tess, mesh ) takes a mesh, and outputs one
+ * contour for each face marked "inside". The rendering output is
+ * provided as callbacks (see the api).
+ */
+ public static void __gl_renderBoundary(GLUtessellatorImpl tess, com.sun.opengl.impl.glu.tessellator.GLUmesh mesh) {
+ com.sun.opengl.impl.glu.tessellator.GLUface f;
+ com.sun.opengl.impl.glu.tessellator.GLUhalfEdge e;
+
+ for (f = mesh.fHead.next; f != mesh.fHead; f = f.next) {
+ if (f.inside) {
+ tess.callBeginOrBeginData( GL2ES1.GL_LINE_LOOP);
+ e = f.anEdge;
+ do {
+ tess.callVertexOrVertexData( e.Org.data);
+ e = e.Lnext;
+ } while (e != f.anEdge);
+ tess.callEndOrEndData();
+ }
+ }
+ }
+
+
+ /************************ Quick-and-dirty decomposition ******************/
+
+ private static final int SIGN_INCONSISTENT = 2;
+
+ static int ComputeNormal(GLUtessellatorImpl tess, double[] norm, boolean check)
+/*
+ * If check==false, we compute the polygon normal and place it in norm[].
+ * If check==true, we check that each triangle in the fan from v0 has a
+ * consistent orientation with respect to norm[]. If triangles are
+ * consistently oriented CCW, return 1; if CW, return -1; if all triangles
+ * are degenerate return 0; otherwise (no consistent orientation) return
+ * SIGN_INCONSISTENT.
+ */ {
+ com.sun.opengl.impl.glu.tessellator.CachedVertex[] v = tess.cache;
+// CachedVertex vn = v0 + tess.cacheCount;
+ int vn = tess.cacheCount;
+// CachedVertex vc;
+ int vc;
+ double dot, xc, yc, zc, xp, yp, zp;
+ double[] n = new double[3];
+ int sign = 0;
+
+ /* Find the polygon normal. It is important to get a reasonable
+ * normal even when the polygon is self-intersecting (eg. a bowtie).
+ * Otherwise, the computed normal could be very tiny, but perpendicular
+ * to the true plane of the polygon due to numerical noise. Then all
+ * the triangles would appear to be degenerate and we would incorrectly
+ * decompose the polygon as a fan (or simply not render it at all).
+ *
+ * We use a sum-of-triangles normal algorithm rather than the more
+ * efficient sum-of-trapezoids method (used in CheckOrientation()
+ * in normal.c). This lets us explicitly reverse the signed area
+ * of some triangles to get a reasonable normal in the self-intersecting
+ * case.
+ */
+ if (!check) {
+ norm[0] = norm[1] = norm[2] = 0.0;
+ }
+
+ vc = 1;
+ xc = v[vc].coords[0] - v[0].coords[0];
+ yc = v[vc].coords[1] - v[0].coords[1];
+ zc = v[vc].coords[2] - v[0].coords[2];
+ while (++vc < vn) {
+ xp = xc;
+ yp = yc;
+ zp = zc;
+ xc = v[vc].coords[0] - v[0].coords[0];
+ yc = v[vc].coords[1] - v[0].coords[1];
+ zc = v[vc].coords[2] - v[0].coords[2];
+
+ /* Compute (vp - v0) cross (vc - v0) */
+ n[0] = yp * zc - zp * yc;
+ n[1] = zp * xc - xp * zc;
+ n[2] = xp * yc - yp * xc;
+
+ dot = n[0] * norm[0] + n[1] * norm[1] + n[2] * norm[2];
+ if (!check) {
+ /* Reverse the contribution of back-facing triangles to get
+ * a reasonable normal for self-intersecting polygons (see above)
+ */
+ if (dot >= 0) {
+ norm[0] += n[0];
+ norm[1] += n[1];
+ norm[2] += n[2];
+ } else {
+ norm[0] -= n[0];
+ norm[1] -= n[1];
+ norm[2] -= n[2];
+ }
+ } else if (dot != 0) {
+ /* Check the new orientation for consistency with previous triangles */
+ if (dot > 0) {
+ if (sign < 0) return SIGN_INCONSISTENT;
+ sign = 1;
+ } else {
+ if (sign > 0) return SIGN_INCONSISTENT;
+ sign = -1;
+ }
+ }
+ }
+ return sign;
+ }
+
+/* __gl_renderCache( tess ) takes a single contour and tries to render it
+ * as a triangle fan. This handles convex polygons, as well as some
+ * non-convex polygons if we get lucky.
+ *
+ * Returns true if the polygon was successfully rendered. The rendering
+ * output is provided as callbacks (see the api).
+ */
+ public static boolean __gl_renderCache(GLUtessellatorImpl tess) {
+ com.sun.opengl.impl.glu.tessellator.CachedVertex[] v = tess.cache;
+// CachedVertex vn = v0 + tess.cacheCount;
+ int vn = tess.cacheCount;
+// CachedVertex vc;
+ int vc;
+ double[] norm = new double[3];
+ int sign;
+
+ if (tess.cacheCount < 3) {
+ /* Degenerate contour -- no output */
+ return true;
+ }
+
+ norm[0] = tess.normal[0];
+ norm[1] = tess.normal[1];
+ norm[2] = tess.normal[2];
+ if (norm[0] == 0 && norm[1] == 0 && norm[2] == 0) {
+ ComputeNormal( tess, norm, false);
+ }
+
+ sign = ComputeNormal( tess, norm, true);
+ if (sign == SIGN_INCONSISTENT) {
+ /* Fan triangles did not have a consistent orientation */
+ return false;
+ }
+ if (sign == 0) {
+ /* All triangles were degenerate */
+ return true;
+ }
+
+ if ( !USE_OPTIMIZED_CODE_PATH ) {
+ return false;
+ } else {
+ /* Make sure we do the right thing for each winding rule */
+ switch (tess.windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ break;
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ if (sign < 0) return true;
+ break;
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ if (sign > 0) return true;
+ break;
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ return true;
+ }
+
+ tess.callBeginOrBeginData( tess.boundaryOnly ? GL2ES1.GL_LINE_LOOP
+ : (tess.cacheCount > 3) ? GL2ES1.GL_TRIANGLE_FAN
+ : GL2ES1.GL_TRIANGLES);
+
+ tess.callVertexOrVertexData( v[0].data);
+ if (sign > 0) {
+ for (vc = 1; vc < vn; ++vc) {
+ tess.callVertexOrVertexData( v[vc].data);
+ }
+ } else {
+ for (vc = vn - 1; vc > 0; --vc) {
+ tess.callVertexOrVertexData( v[vc].data);
+ }
+ }
+ tess.callEndOrEndData();
+ return true;
+ }
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/Sweep.java b/src/classes/com/sun/opengl/impl/tessellator/Sweep.java
new file mode 100644
index 000000000..105328d87
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/Sweep.java
@@ -0,0 +1,1353 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+class Sweep {
+ private Sweep() {
+ }
+
+// #ifdef FOR_TRITE_TEST_PROGRAM
+// extern void DebugEvent( GLUtessellator *tess );
+// #else
+ private static void DebugEvent(GLUtessellatorImpl tess) {
+
+ }
+// #endif
+
+/*
+ * Invariants for the Edge Dictionary.
+ * - each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2)
+ * at any valid location of the sweep event
+ * - if EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2
+ * share a common endpoint
+ * - for each e, e.Dst has been processed, but not e.Org
+ * - each edge e satisfies VertLeq(e.Dst,event) && VertLeq(event,e.Org)
+ * where "event" is the current sweep line event.
+ * - no edge e has zero length
+ *
+ * Invariants for the Mesh (the processed portion).
+ * - the portion of the mesh left of the sweep line is a planar graph,
+ * ie. there is *some* way to embed it in the plane
+ * - no processed edge has zero length
+ * - no two processed vertices have identical coordinates
+ * - each "inside" region is monotone, ie. can be broken into two chains
+ * of monotonically increasing vertices according to VertLeq(v1,v2)
+ * - a non-invariant: these chains may intersect (very slightly)
+ *
+ * Invariants for the Sweep.
+ * - if none of the edges incident to the event vertex have an activeRegion
+ * (ie. none of these edges are in the edge dictionary), then the vertex
+ * has only right-going edges.
+ * - if an edge is marked "fixUpperEdge" (it is a temporary edge introduced
+ * by ConnectRightVertex), then it is the only right-going edge from
+ * its associated vertex. (This says that these edges exist only
+ * when it is necessary.)
+ */
+
+/* When we merge two edges into one, we need to compute the combined
+ * winding of the new edge.
+ */
+ private static void AddWinding(GLUhalfEdge eDst, GLUhalfEdge eSrc) {
+ eDst.winding += eSrc.winding;
+ eDst.Sym.winding += eSrc.Sym.winding;
+ }
+
+
+ private static ActiveRegion RegionBelow(ActiveRegion r) {
+ return ((ActiveRegion) Dict.dictKey(Dict.dictPred(r.nodeUp)));
+ }
+
+ private static ActiveRegion RegionAbove(ActiveRegion r) {
+ return ((ActiveRegion) Dict.dictKey(Dict.dictSucc(r.nodeUp)));
+ }
+
+ static boolean EdgeLeq(GLUtessellatorImpl tess, ActiveRegion reg1, ActiveRegion reg2)
+/*
+ * Both edges must be directed from right to left (this is the canonical
+ * direction for the upper edge of each region).
+ *
+ * The strategy is to evaluate a "t" value for each edge at the
+ * current sweep line position, given by tess.event. The calculations
+ * are designed to be very stable, but of course they are not perfect.
+ *
+ * Special case: if both edge destinations are at the sweep event,
+ * we sort the edges by slope (they would otherwise compare equally).
+ */ {
+ GLUvertex event = tess.event;
+ GLUhalfEdge e1, e2;
+ double t1, t2;
+
+ e1 = reg1.eUp;
+ e2 = reg2.eUp;
+
+ if (e1.Sym.Org == event) {
+ if (e2.Sym.Org == event) {
+ /* Two edges right of the sweep line which meet at the sweep event.
+ * Sort them by slope.
+ */
+ if (Geom.VertLeq(e1.Org, e2.Org)) {
+ return Geom.EdgeSign(e2.Sym.Org, e1.Org, e2.Org) <= 0;
+ }
+ return Geom.EdgeSign(e1.Sym.Org, e2.Org, e1.Org) >= 0;
+ }
+ return Geom.EdgeSign(e2.Sym.Org, event, e2.Org) <= 0;
+ }
+ if (e2.Sym.Org == event) {
+ return Geom.EdgeSign(e1.Sym.Org, event, e1.Org) >= 0;
+ }
+
+ /* General case - compute signed distance *from* e1, e2 to event */
+ t1 = Geom.EdgeEval(e1.Sym.Org, event, e1.Org);
+ t2 = Geom.EdgeEval(e2.Sym.Org, event, e2.Org);
+ return (t1 >= t2);
+ }
+
+
+ static void DeleteRegion(GLUtessellatorImpl tess, ActiveRegion reg) {
+ if (reg.fixUpperEdge) {
+ /* It was created with zero winding number, so it better be
+ * deleted with zero winding number (ie. it better not get merged
+ * with a real edge).
+ */
+ assert (reg.eUp.winding == 0);
+ }
+ reg.eUp.activeRegion = null;
+ Dict.dictDelete(tess.dict, reg.nodeUp); /* __gl_dictListDelete */
+ }
+
+
+ static boolean FixUpperEdge(ActiveRegion reg, GLUhalfEdge newEdge)
+/*
+ * Replace an upper edge which needs fixing (see ConnectRightVertex).
+ */ {
+ assert (reg.fixUpperEdge);
+ if (!Mesh.__gl_meshDelete(reg.eUp)) return false;
+ reg.fixUpperEdge = false;
+ reg.eUp = newEdge;
+ newEdge.activeRegion = reg;
+
+ return true;
+ }
+
+ static ActiveRegion TopLeftRegion(ActiveRegion reg) {
+ GLUvertex org = reg.eUp.Org;
+ GLUhalfEdge e;
+
+ /* Find the region above the uppermost edge with the same origin */
+ do {
+ reg = RegionAbove(reg);
+ } while (reg.eUp.Org == org);
+
+ /* If the edge above was a temporary edge introduced by ConnectRightVertex,
+ * now is the time to fix it.
+ */
+ if (reg.fixUpperEdge) {
+ e = Mesh.__gl_meshConnect(RegionBelow(reg).eUp.Sym, reg.eUp.Lnext);
+ if (e == null) return null;
+ if (!FixUpperEdge(reg, e)) return null;
+ reg = RegionAbove(reg);
+ }
+ return reg;
+ }
+
+ static ActiveRegion TopRightRegion(ActiveRegion reg) {
+ GLUvertex dst = reg.eUp.Sym.Org;
+
+ /* Find the region above the uppermost edge with the same destination */
+ do {
+ reg = RegionAbove(reg);
+ } while (reg.eUp.Sym.Org == dst);
+ return reg;
+ }
+
+ static ActiveRegion AddRegionBelow(GLUtessellatorImpl tess,
+ ActiveRegion regAbove,
+ GLUhalfEdge eNewUp)
+/*
+ * Add a new active region to the sweep line, *somewhere* below "regAbove"
+ * (according to where the new edge belongs in the sweep-line dictionary).
+ * The upper edge of the new region will be "eNewUp".
+ * Winding number and "inside" flag are not updated.
+ */ {
+ ActiveRegion regNew = new ActiveRegion();
+ if (regNew == null) throw new RuntimeException();
+
+ regNew.eUp = eNewUp;
+ /* __gl_dictListInsertBefore */
+ regNew.nodeUp = Dict.dictInsertBefore(tess.dict, regAbove.nodeUp, regNew);
+ if (regNew.nodeUp == null) throw new RuntimeException();
+ regNew.fixUpperEdge = false;
+ regNew.sentinel = false;
+ regNew.dirty = false;
+
+ eNewUp.activeRegion = regNew;
+ return regNew;
+ }
+
+ static boolean IsWindingInside(GLUtessellatorImpl tess, int n) {
+ switch (tess.windingRule) {
+ case GLU.GLU_TESS_WINDING_ODD:
+ return (n & 1) != 0;
+ case GLU.GLU_TESS_WINDING_NONZERO:
+ return (n != 0);
+ case GLU.GLU_TESS_WINDING_POSITIVE:
+ return (n > 0);
+ case GLU.GLU_TESS_WINDING_NEGATIVE:
+ return (n < 0);
+ case GLU.GLU_TESS_WINDING_ABS_GEQ_TWO:
+ return (n >= 2) || (n <= -2);
+ }
+ /*LINTED*/
+// assert (false);
+ throw new InternalError();
+ /*NOTREACHED*/
+ }
+
+
+ static void ComputeWinding(GLUtessellatorImpl tess, ActiveRegion reg) {
+ reg.windingNumber = RegionAbove(reg).windingNumber + reg.eUp.winding;
+ reg.inside = IsWindingInside(tess, reg.windingNumber);
+ }
+
+
+ static void FinishRegion(GLUtessellatorImpl tess, ActiveRegion reg)
+/*
+ * Delete a region from the sweep line. This happens when the upper
+ * and lower chains of a region meet (at a vertex on the sweep line).
+ * The "inside" flag is copied to the appropriate mesh face (we could
+ * not do this before -- since the structure of the mesh is always
+ * changing, this face may not have even existed until now).
+ */ {
+ GLUhalfEdge e = reg.eUp;
+ GLUface f = e.Lface;
+
+ f.inside = reg.inside;
+ f.anEdge = e; /* optimization for __gl_meshTessellateMonoRegion() */
+ DeleteRegion(tess, reg);
+ }
+
+
+ static GLUhalfEdge FinishLeftRegions(GLUtessellatorImpl tess,
+ ActiveRegion regFirst, ActiveRegion regLast)
+/*
+ * We are given a vertex with one or more left-going edges. All affected
+ * edges should be in the edge dictionary. Starting at regFirst.eUp,
+ * we walk down deleting all regions where both edges have the same
+ * origin vOrg. At the same time we copy the "inside" flag from the
+ * active region to the face, since at this point each face will belong
+ * to at most one region (this was not necessarily true until this point
+ * in the sweep). The walk stops at the region above regLast; if regLast
+ * is null we walk as far as possible. At the same time we relink the
+ * mesh if necessary, so that the ordering of edges around vOrg is the
+ * same as in the dictionary.
+ */ {
+ ActiveRegion reg, regPrev;
+ GLUhalfEdge e, ePrev;
+
+ regPrev = regFirst;
+ ePrev = regFirst.eUp;
+ while (regPrev != regLast) {
+ regPrev.fixUpperEdge = false; /* placement was OK */
+ reg = RegionBelow(regPrev);
+ e = reg.eUp;
+ if (e.Org != ePrev.Org) {
+ if (!reg.fixUpperEdge) {
+ /* Remove the last left-going edge. Even though there are no further
+ * edges in the dictionary with this origin, there may be further
+ * such edges in the mesh (if we are adding left edges to a vertex
+ * that has already been processed). Thus it is important to call
+ * FinishRegion rather than just DeleteRegion.
+ */
+ FinishRegion(tess, regPrev);
+ break;
+ }
+ /* If the edge below was a temporary edge introduced by
+ * ConnectRightVertex, now is the time to fix it.
+ */
+ e = Mesh.__gl_meshConnect(ePrev.Onext.Sym, e.Sym);
+ if (e == null) throw new RuntimeException();
+ if (!FixUpperEdge(reg, e)) throw new RuntimeException();
+ }
+
+ /* Relink edges so that ePrev.Onext == e */
+ if (ePrev.Onext != e) {
+ if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(ePrev, e)) throw new RuntimeException();
+ }
+ FinishRegion(tess, regPrev); /* may change reg.eUp */
+ ePrev = reg.eUp;
+ regPrev = reg;
+ }
+ return ePrev;
+ }
+
+
+ static void AddRightEdges(GLUtessellatorImpl tess, ActiveRegion regUp,
+ GLUhalfEdge eFirst, GLUhalfEdge eLast, GLUhalfEdge eTopLeft,
+ boolean cleanUp)
+/*
+ * Purpose: insert right-going edges into the edge dictionary, and update
+ * winding numbers and mesh connectivity appropriately. All right-going
+ * edges share a common origin vOrg. Edges are inserted CCW starting at
+ * eFirst; the last edge inserted is eLast.Sym.Lnext. If vOrg has any
+ * left-going edges already processed, then eTopLeft must be the edge
+ * such that an imaginary upward vertical segment from vOrg would be
+ * contained between eTopLeft.Sym.Lnext and eTopLeft; otherwise eTopLeft
+ * should be null.
+ */ {
+ ActiveRegion reg, regPrev;
+ GLUhalfEdge e, ePrev;
+ boolean firstTime = true;
+
+ /* Insert the new right-going edges in the dictionary */
+ e = eFirst;
+ do {
+ assert (Geom.VertLeq(e.Org, e.Sym.Org));
+ AddRegionBelow(tess, regUp, e.Sym);
+ e = e.Onext;
+ } while (e != eLast);
+
+ /* Walk *all* right-going edges from e.Org, in the dictionary order,
+ * updating the winding numbers of each region, and re-linking the mesh
+ * edges to match the dictionary ordering (if necessary).
+ */
+ if (eTopLeft == null) {
+ eTopLeft = RegionBelow(regUp).eUp.Sym.Onext;
+ }
+ regPrev = regUp;
+ ePrev = eTopLeft;
+ for (; ;) {
+ reg = RegionBelow(regPrev);
+ e = reg.eUp.Sym;
+ if (e.Org != ePrev.Org) break;
+
+ if (e.Onext != ePrev) {
+ /* Unlink e from its current position, and relink below ePrev */
+ if (!Mesh.__gl_meshSplice(e.Sym.Lnext, e)) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(ePrev.Sym.Lnext, e)) throw new RuntimeException();
+ }
+ /* Compute the winding number and "inside" flag for the new regions */
+ reg.windingNumber = regPrev.windingNumber - e.winding;
+ reg.inside = IsWindingInside(tess, reg.windingNumber);
+
+ /* Check for two outgoing edges with same slope -- process these
+ * before any intersection tests (see example in __gl_computeInterior).
+ */
+ regPrev.dirty = true;
+ if (!firstTime && CheckForRightSplice(tess, regPrev)) {
+ AddWinding(e, ePrev);
+ DeleteRegion(tess, regPrev);
+ if (!Mesh.__gl_meshDelete(ePrev)) throw new RuntimeException();
+ }
+ firstTime = false;
+ regPrev = reg;
+ ePrev = e;
+ }
+ regPrev.dirty = true;
+ assert (regPrev.windingNumber - e.winding == reg.windingNumber);
+
+ if (cleanUp) {
+ /* Check for intersections between newly adjacent edges. */
+ WalkDirtyRegions(tess, regPrev);
+ }
+ }
+
+
+ static void CallCombine(GLUtessellatorImpl tess, GLUvertex isect,
+ Object[] data, float[] weights, boolean needed) {
+ double[] coords = new double[3];
+
+ /* Copy coord data in case the callback changes it. */
+ coords[0] = isect.coords[0];
+ coords[1] = isect.coords[1];
+ coords[2] = isect.coords[2];
+
+ Object[] outData = new Object[1];
+ tess.callCombineOrCombineData(coords, data, weights, outData);
+ isect.data = outData[0];
+ if (isect.data == null) {
+ if (!needed) {
+ isect.data = data[0];
+ } else if (!tess.fatalError) {
+ /* The only way fatal error is when two edges are found to intersect,
+ * but the user has not provided the callback necessary to handle
+ * generated intersection points.
+ */
+ tess.callErrorOrErrorData(GLU.GLU_TESS_NEED_COMBINE_CALLBACK);
+ tess.fatalError = true;
+ }
+ }
+ }
+
+ static void SpliceMergeVertices(GLUtessellatorImpl tess, GLUhalfEdge e1,
+ GLUhalfEdge e2)
+/*
+ * Two vertices with idential coordinates are combined into one.
+ * e1.Org is kept, while e2.Org is discarded.
+ */ {
+ Object[] data = new Object[4];
+ float[] weights = new float[]{0.5f, 0.5f, 0.0f, 0.0f};
+
+ data[0] = e1.Org.data;
+ data[1] = e2.Org.data;
+ CallCombine(tess, e1.Org, data, weights, false);
+ if (!Mesh.__gl_meshSplice(e1, e2)) throw new RuntimeException();
+ }
+
+ static void VertexWeights(GLUvertex isect, GLUvertex org, GLUvertex dst,
+ float[] weights)
+/*
+ * Find some weights which describe how the intersection vertex is
+ * a linear combination of "org" and "dest". Each of the two edges
+ * which generated "isect" is allocated 50% of the weight; each edge
+ * splits the weight between its org and dst according to the
+ * relative distance to "isect".
+ */ {
+ double t1 = Geom.VertL1dist(org, isect);
+ double t2 = Geom.VertL1dist(dst, isect);
+
+ weights[0] = (float) (0.5 * t2 / (t1 + t2));
+ weights[1] = (float) (0.5 * t1 / (t1 + t2));
+ isect.coords[0] += weights[0] * org.coords[0] + weights[1] * dst.coords[0];
+ isect.coords[1] += weights[0] * org.coords[1] + weights[1] * dst.coords[1];
+ isect.coords[2] += weights[0] * org.coords[2] + weights[1] * dst.coords[2];
+ }
+
+
+ static void GetIntersectData(GLUtessellatorImpl tess, GLUvertex isect,
+ GLUvertex orgUp, GLUvertex dstUp,
+ GLUvertex orgLo, GLUvertex dstLo)
+/*
+ * We've computed a new intersection point, now we need a "data" pointer
+ * from the user so that we can refer to this new vertex in the
+ * rendering callbacks.
+ */ {
+ Object[] data = new Object[4];
+ float[] weights = new float[4];
+ float[] weights1 = new float[2];
+ float[] weights2 = new float[2];
+
+ data[0] = orgUp.data;
+ data[1] = dstUp.data;
+ data[2] = orgLo.data;
+ data[3] = dstLo.data;
+
+ isect.coords[0] = isect.coords[1] = isect.coords[2] = 0;
+ VertexWeights(isect, orgUp, dstUp, weights1);
+ VertexWeights(isect, orgLo, dstLo, weights2);
+ System.arraycopy(weights1, 0, weights, 0, 2);
+ System.arraycopy(weights2, 0, weights, 2, 2);
+
+ CallCombine(tess, isect, data, weights, true);
+ }
+
+ static boolean CheckForRightSplice(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edge of "regUp", to make sure that the
+ * eUp.Org is above eLo, or eLo.Org is below eUp (depending on which
+ * origin is leftmost).
+ *
+ * The main purpose is to splice right-going edges with the same
+ * dest vertex and nearly identical slopes (ie. we can't distinguish
+ * the slopes numerically). However the splicing can also help us
+ * to recover from numerical errors. For example, suppose at one
+ * point we checked eUp and eLo, and decided that eUp.Org is barely
+ * above eLo. Then later, we split eLo into two edges (eg. from
+ * a splice operation like this one). This can change the result of
+ * our test so that now eUp.Org is incident to eLo, or barely below it.
+ * We must correct this condition to maintain the dictionary invariants.
+ *
+ * One possibility is to check these edges for intersection again
+ * (ie. CheckForIntersect). This is what we do if possible. However
+ * CheckForIntersect requires that tess.event lies between eUp and eLo,
+ * so that it has something to fall back on when the intersection
+ * calculation gives us an unusable answer. So, for those cases where
+ * we can't check for intersection, this routine fixes the problem
+ * by just splicing the offending vertex into the other edge.
+ * This is a guaranteed solution, no matter how degenerate things get.
+ * Basically this is a combinatorial solution to a numerical problem.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+
+ if (Geom.VertLeq(eUp.Org, eLo.Org)) {
+ if (Geom.EdgeSign(eLo.Sym.Org, eUp.Org, eLo.Org) > 0) return false;
+
+ /* eUp.Org appears to be below eLo */
+ if (!Geom.VertEq(eUp.Org, eLo.Org)) {
+ /* Splice eUp.Org into eLo */
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp, eLo.Sym.Lnext)) throw new RuntimeException();
+ regUp.dirty = regLo.dirty = true;
+
+ } else if (eUp.Org != eLo.Org) {
+ /* merge the two vertices, discarding eUp.Org */
+ tess.pq.pqDelete(eUp.Org.pqHandle); /* __gl_pqSortDelete */
+ SpliceMergeVertices(tess, eLo.Sym.Lnext, eUp);
+ }
+ } else {
+ if (Geom.EdgeSign(eUp.Sym.Org, eLo.Org, eUp.Org) < 0) return false;
+
+ /* eLo.Org appears to be above eUp, so splice eLo.Org into eUp */
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException();
+ }
+ return true;
+ }
+
+ static boolean CheckForLeftSplice(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edge of "regUp", to make sure that the
+ * eUp.Sym.Org is above eLo, or eLo.Sym.Org is below eUp (depending on which
+ * destination is rightmost).
+ *
+ * Theoretically, this should always be true. However, splitting an edge
+ * into two pieces can change the results of previous tests. For example,
+ * suppose at one point we checked eUp and eLo, and decided that eUp.Sym.Org
+ * is barely above eLo. Then later, we split eLo into two edges (eg. from
+ * a splice operation like this one). This can change the result of
+ * the test so that now eUp.Sym.Org is incident to eLo, or barely below it.
+ * We must correct this condition to maintain the dictionary invariants
+ * (otherwise new edges might get inserted in the wrong place in the
+ * dictionary, and bad stuff will happen).
+ *
+ * We fix the problem by just splicing the offending vertex into the
+ * other edge.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ GLUhalfEdge e;
+
+ assert (!Geom.VertEq(eUp.Sym.Org, eLo.Sym.Org));
+
+ if (Geom.VertLeq(eUp.Sym.Org, eLo.Sym.Org)) {
+ if (Geom.EdgeSign(eUp.Sym.Org, eLo.Sym.Org, eUp.Org) < 0) return false;
+
+ /* eLo.Sym.Org is above eUp, so splice eLo.Sym.Org into eUp */
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ e = Mesh.__gl_meshSplitEdge(eUp);
+ if (e == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym, e)) throw new RuntimeException();
+ e.Lface.inside = regUp.inside;
+ } else {
+ if (Geom.EdgeSign(eLo.Sym.Org, eUp.Sym.Org, eLo.Org) > 0) return false;
+
+ /* eUp.Sym.Org is below eLo, so splice eUp.Sym.Org into eLo */
+ regUp.dirty = regLo.dirty = true;
+ e = Mesh.__gl_meshSplitEdge(eLo);
+ if (e == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym)) throw new RuntimeException();
+ e.Sym.Lface.inside = regUp.inside;
+ }
+ return true;
+ }
+
+
+ static boolean CheckForIntersect(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * Check the upper and lower edges of the given region to see if
+ * they intersect. If so, create the intersection and add it
+ * to the data structures.
+ *
+ * Returns true if adding the new intersection resulted in a recursive
+ * call to AddRightEdges(); in this case all "dirty" regions have been
+ * checked for intersections, and possibly regUp has been deleted.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ GLUvertex orgUp = eUp.Org;
+ GLUvertex orgLo = eLo.Org;
+ GLUvertex dstUp = eUp.Sym.Org;
+ GLUvertex dstLo = eLo.Sym.Org;
+ double tMinUp, tMaxLo;
+ GLUvertex isect = new GLUvertex();
+ GLUvertex orgMin;
+ GLUhalfEdge e;
+
+ assert (!Geom.VertEq(dstLo, dstUp));
+ assert (Geom.EdgeSign(dstUp, tess.event, orgUp) <= 0);
+ assert (Geom.EdgeSign(dstLo, tess.event, orgLo) >= 0);
+ assert (orgUp != tess.event && orgLo != tess.event);
+ assert (!regUp.fixUpperEdge && !regLo.fixUpperEdge);
+
+ if (orgUp == orgLo) return false; /* right endpoints are the same */
+
+ tMinUp = Math.min(orgUp.t, dstUp.t);
+ tMaxLo = Math.max(orgLo.t, dstLo.t);
+ if (tMinUp > tMaxLo) return false; /* t ranges do not overlap */
+
+ if (Geom.VertLeq(orgUp, orgLo)) {
+ if (Geom.EdgeSign(dstLo, orgUp, orgLo) > 0) return false;
+ } else {
+ if (Geom.EdgeSign(dstUp, orgLo, orgUp) < 0) return false;
+ }
+
+ /* At this point the edges intersect, at least marginally */
+ DebugEvent(tess);
+
+ Geom.EdgeIntersect(dstUp, orgUp, dstLo, orgLo, isect);
+ /* The following properties are guaranteed: */
+ assert (Math.min(orgUp.t, dstUp.t) <= isect.t);
+ assert (isect.t <= Math.max(orgLo.t, dstLo.t));
+ assert (Math.min(dstLo.s, dstUp.s) <= isect.s);
+ assert (isect.s <= Math.max(orgLo.s, orgUp.s));
+
+ if (Geom.VertLeq(isect, tess.event)) {
+ /* The intersection point lies slightly to the left of the sweep line,
+ * so move it until it''s slightly to the right of the sweep line.
+ * (If we had perfect numerical precision, this would never happen
+ * in the first place). The easiest and safest thing to do is
+ * replace the intersection by tess.event.
+ */
+ isect.s = tess.event.s;
+ isect.t = tess.event.t;
+ }
+ /* Similarly, if the computed intersection lies to the right of the
+ * rightmost origin (which should rarely happen), it can cause
+ * unbelievable inefficiency on sufficiently degenerate inputs.
+ * (If you have the test program, try running test54.d with the
+ * "X zoom" option turned on).
+ */
+ orgMin = Geom.VertLeq(orgUp, orgLo) ? orgUp : orgLo;
+ if (Geom.VertLeq(orgMin, isect)) {
+ isect.s = orgMin.s;
+ isect.t = orgMin.t;
+ }
+
+ if (Geom.VertEq(isect, orgUp) || Geom.VertEq(isect, orgLo)) {
+ /* Easy case -- intersection at one of the right endpoints */
+ CheckForRightSplice(tess, regUp);
+ return false;
+ }
+
+ if ((!Geom.VertEq(dstUp, tess.event)
+ && Geom.EdgeSign(dstUp, tess.event, isect) >= 0)
+ || (!Geom.VertEq(dstLo, tess.event)
+ && Geom.EdgeSign(dstLo, tess.event, isect) <= 0)) {
+ /* Very unusual -- the new upper or lower edge would pass on the
+ * wrong side of the sweep event, or through it. This can happen
+ * due to very small numerical errors in the intersection calculation.
+ */
+ if (dstLo == tess.event) {
+ /* Splice dstLo into eUp, and process the new region(s) */
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym, eUp)) throw new RuntimeException();
+ regUp = TopLeftRegion(regUp);
+ if (regUp == null) throw new RuntimeException();
+ eUp = RegionBelow(regUp).eUp;
+ FinishLeftRegions(tess, RegionBelow(regUp), regLo);
+ AddRightEdges(tess, regUp, eUp.Sym.Lnext, eUp, eUp, true);
+ return true;
+ }
+ if (dstUp == tess.event) {
+ /* Splice dstUp into eLo, and process the new region(s) */
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eUp.Lnext, eLo.Sym.Lnext)) throw new RuntimeException();
+ regLo = regUp;
+ regUp = TopRightRegion(regUp);
+ e = RegionBelow(regUp).eUp.Sym.Onext;
+ regLo.eUp = eLo.Sym.Lnext;
+ eLo = FinishLeftRegions(tess, regLo, null);
+ AddRightEdges(tess, regUp, eLo.Onext, eUp.Sym.Onext, e, true);
+ return true;
+ }
+ /* Special case: called from ConnectRightVertex. If either
+ * edge passes on the wrong side of tess.event, split it
+ * (and wait for ConnectRightVertex to splice it appropriately).
+ */
+ if (Geom.EdgeSign(dstUp, tess.event, isect) >= 0) {
+ RegionAbove(regUp).dirty = regUp.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ eUp.Org.s = tess.event.s;
+ eUp.Org.t = tess.event.t;
+ }
+ if (Geom.EdgeSign(dstLo, tess.event, isect) <= 0) {
+ regUp.dirty = regLo.dirty = true;
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ eLo.Org.s = tess.event.s;
+ eLo.Org.t = tess.event.t;
+ }
+ /* leave the rest for ConnectRightVertex */
+ return false;
+ }
+
+ /* General case -- split both edges, splice into new vertex.
+ * When we do the splice operation, the order of the arguments is
+ * arbitrary as far as correctness goes. However, when the operation
+ * creates a new face, the work done is proportional to the size of
+ * the new face. We expect the faces in the processed part of
+ * the mesh (ie. eUp.Lface) to be smaller than the faces in the
+ * unprocessed original contours (which will be eLo.Sym.Lnext.Lface).
+ */
+ if (Mesh.__gl_meshSplitEdge(eUp.Sym) == null) throw new RuntimeException();
+ if (Mesh.__gl_meshSplitEdge(eLo.Sym) == null) throw new RuntimeException();
+ if (!Mesh.__gl_meshSplice(eLo.Sym.Lnext, eUp)) throw new RuntimeException();
+ eUp.Org.s = isect.s;
+ eUp.Org.t = isect.t;
+ eUp.Org.pqHandle = tess.pq.pqInsert(eUp.Org); /* __gl_pqSortInsert */
+ if (eUp.Org.pqHandle == Long.MAX_VALUE) {
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ tess.pq = null;
+ throw new RuntimeException();
+ }
+ GetIntersectData(tess, eUp.Org, orgUp, dstUp, orgLo, dstLo);
+ RegionAbove(regUp).dirty = regUp.dirty = regLo.dirty = true;
+ return false;
+ }
+
+ static void WalkDirtyRegions(GLUtessellatorImpl tess, ActiveRegion regUp)
+/*
+ * When the upper or lower edge of any region changes, the region is
+ * marked "dirty". This routine walks through all the dirty regions
+ * and makes sure that the dictionary invariants are satisfied
+ * (see the comments at the beginning of this file). Of course
+ * new dirty regions can be created as we make changes to restore
+ * the invariants.
+ */ {
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp, eLo;
+
+ for (; ;) {
+ /* Find the lowest dirty region (we walk from the bottom up). */
+ while (regLo.dirty) {
+ regUp = regLo;
+ regLo = RegionBelow(regLo);
+ }
+ if (!regUp.dirty) {
+ regLo = regUp;
+ regUp = RegionAbove(regUp);
+ if (regUp == null || !regUp.dirty) {
+ /* We've walked all the dirty regions */
+ return;
+ }
+ }
+ regUp.dirty = false;
+ eUp = regUp.eUp;
+ eLo = regLo.eUp;
+
+ if (eUp.Sym.Org != eLo.Sym.Org) {
+ /* Check that the edge ordering is obeyed at the Dst vertices. */
+ if (CheckForLeftSplice(tess, regUp)) {
+
+ /* If the upper or lower edge was marked fixUpperEdge, then
+ * we no longer need it (since these edges are needed only for
+ * vertices which otherwise have no right-going edges).
+ */
+ if (regLo.fixUpperEdge) {
+ DeleteRegion(tess, regLo);
+ if (!Mesh.__gl_meshDelete(eLo)) throw new RuntimeException();
+ regLo = RegionBelow(regUp);
+ eLo = regLo.eUp;
+ } else if (regUp.fixUpperEdge) {
+ DeleteRegion(tess, regUp);
+ if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException();
+ regUp = RegionAbove(regLo);
+ eUp = regUp.eUp;
+ }
+ }
+ }
+ if (eUp.Org != eLo.Org) {
+ if (eUp.Sym.Org != eLo.Sym.Org
+ && !regUp.fixUpperEdge && !regLo.fixUpperEdge
+ && (eUp.Sym.Org == tess.event || eLo.Sym.Org == tess.event)) {
+ /* When all else fails in CheckForIntersect(), it uses tess.event
+ * as the intersection location. To make this possible, it requires
+ * that tess.event lie between the upper and lower edges, and also
+ * that neither of these is marked fixUpperEdge (since in the worst
+ * case it might splice one of these edges into tess.event, and
+ * violate the invariant that fixable edges are the only right-going
+ * edge from their associated vertex).
+ */
+ if (CheckForIntersect(tess, regUp)) {
+ /* WalkDirtyRegions() was called recursively; we're done */
+ return;
+ }
+ } else {
+ /* Even though we can't use CheckForIntersect(), the Org vertices
+ * may violate the dictionary edge ordering. Check and correct this.
+ */
+ CheckForRightSplice(tess, regUp);
+ }
+ }
+ if (eUp.Org == eLo.Org && eUp.Sym.Org == eLo.Sym.Org) {
+ /* A degenerate loop consisting of only two edges -- delete it. */
+ AddWinding(eLo, eUp);
+ DeleteRegion(tess, regUp);
+ if (!Mesh.__gl_meshDelete(eUp)) throw new RuntimeException();
+ regUp = RegionAbove(regLo);
+ }
+ }
+ }
+
+
+ static void ConnectRightVertex(GLUtessellatorImpl tess, ActiveRegion regUp,
+ GLUhalfEdge eBottomLeft)
+/*
+ * Purpose: connect a "right" vertex vEvent (one where all edges go left)
+ * to the unprocessed portion of the mesh. Since there are no right-going
+ * edges, two regions (one above vEvent and one below) are being merged
+ * into one. "regUp" is the upper of these two regions.
+ *
+ * There are two reasons for doing this (adding a right-going edge):
+ * - if the two regions being merged are "inside", we must add an edge
+ * to keep them separated (the combined region would not be monotone).
+ * - in any case, we must leave some record of vEvent in the dictionary,
+ * so that we can merge vEvent with features that we have not seen yet.
+ * For example, maybe there is a vertical edge which passes just to
+ * the right of vEvent; we would like to splice vEvent into this edge.
+ *
+ * However, we don't want to connect vEvent to just any vertex. We don''t
+ * want the new edge to cross any other edges; otherwise we will create
+ * intersection vertices even when the input data had no self-intersections.
+ * (This is a bad thing; if the user's input data has no intersections,
+ * we don't want to generate any false intersections ourselves.)
+ *
+ * Our eventual goal is to connect vEvent to the leftmost unprocessed
+ * vertex of the combined region (the union of regUp and regLo).
+ * But because of unseen vertices with all right-going edges, and also
+ * new vertices which may be created by edge intersections, we don''t
+ * know where that leftmost unprocessed vertex is. In the meantime, we
+ * connect vEvent to the closest vertex of either chain, and mark the region
+ * as "fixUpperEdge". This flag says to delete and reconnect this edge
+ * to the next processed vertex on the boundary of the combined region.
+ * Quite possibly the vertex we connected to will turn out to be the
+ * closest one, in which case we won''t need to make any changes.
+ */ {
+ GLUhalfEdge eNew;
+ GLUhalfEdge eTopLeft = eBottomLeft.Onext;
+ ActiveRegion regLo = RegionBelow(regUp);
+ GLUhalfEdge eUp = regUp.eUp;
+ GLUhalfEdge eLo = regLo.eUp;
+ boolean degenerate = false;
+
+ if (eUp.Sym.Org != eLo.Sym.Org) {
+ CheckForIntersect(tess, regUp);
+ }
+
+ /* Possible new degeneracies: upper or lower edge of regUp may pass
+ * through vEvent, or may coincide with new intersection vertex
+ */
+ if (Geom.VertEq(eUp.Org, tess.event)) {
+ if (!Mesh.__gl_meshSplice(eTopLeft.Sym.Lnext, eUp)) throw new RuntimeException();
+ regUp = TopLeftRegion(regUp);
+ if (regUp == null) throw new RuntimeException();
+ eTopLeft = RegionBelow(regUp).eUp;
+ FinishLeftRegions(tess, RegionBelow(regUp), regLo);
+ degenerate = true;
+ }
+ if (Geom.VertEq(eLo.Org, tess.event)) {
+ if (!Mesh.__gl_meshSplice(eBottomLeft, eLo.Sym.Lnext)) throw new RuntimeException();
+ eBottomLeft = FinishLeftRegions(tess, regLo, null);
+ degenerate = true;
+ }
+ if (degenerate) {
+ AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true);
+ return;
+ }
+
+ /* Non-degenerate situation -- need to add a temporary, fixable edge.
+ * Connect to the closer of eLo.Org, eUp.Org.
+ */
+ if (Geom.VertLeq(eLo.Org, eUp.Org)) {
+ eNew = eLo.Sym.Lnext;
+ } else {
+ eNew = eUp;
+ }
+ eNew = Mesh.__gl_meshConnect(eBottomLeft.Onext.Sym, eNew);
+ if (eNew == null) throw new RuntimeException();
+
+ /* Prevent cleanup, otherwise eNew might disappear before we've even
+ * had a chance to mark it as a temporary edge.
+ */
+ AddRightEdges(tess, regUp, eNew, eNew.Onext, eNew.Onext, false);
+ eNew.Sym.activeRegion.fixUpperEdge = true;
+ WalkDirtyRegions(tess, regUp);
+ }
+
+/* Because vertices at exactly the same location are merged together
+ * before we process the sweep event, some degenerate cases can't occur.
+ * However if someone eventually makes the modifications required to
+ * merge features which are close together, the cases below marked
+ * TOLERANCE_NONZERO will be useful. They were debugged before the
+ * code to merge identical vertices in the main loop was added.
+ */
+ private static final boolean TOLERANCE_NONZERO = false;
+
+ static void ConnectLeftDegenerate(GLUtessellatorImpl tess,
+ ActiveRegion regUp, GLUvertex vEvent)
+/*
+ * The event vertex lies exacty on an already-processed edge or vertex.
+ * Adding the new vertex involves splicing it into the already-processed
+ * part of the mesh.
+ */ {
+ GLUhalfEdge e, eTopLeft, eTopRight, eLast;
+ ActiveRegion reg;
+
+ e = regUp.eUp;
+ if (Geom.VertEq(e.Org, vEvent)) {
+ /* e.Org is an unprocessed vertex - just combine them, and wait
+ * for e.Org to be pulled from the queue
+ */
+ assert (TOLERANCE_NONZERO);
+ SpliceMergeVertices(tess, e, vEvent.anEdge);
+ return;
+ }
+
+ if (!Geom.VertEq(e.Sym.Org, vEvent)) {
+ /* General case -- splice vEvent into edge e which passes through it */
+ if (Mesh.__gl_meshSplitEdge(e.Sym) == null) throw new RuntimeException();
+ if (regUp.fixUpperEdge) {
+ /* This edge was fixable -- delete unused portion of original edge */
+ if (!Mesh.__gl_meshDelete(e.Onext)) throw new RuntimeException();
+ regUp.fixUpperEdge = false;
+ }
+ if (!Mesh.__gl_meshSplice(vEvent.anEdge, e)) throw new RuntimeException();
+ SweepEvent(tess, vEvent); /* recurse */
+ return;
+ }
+
+ /* vEvent coincides with e.Sym.Org, which has already been processed.
+ * Splice in the additional right-going edges.
+ */
+ assert (TOLERANCE_NONZERO);
+ regUp = TopRightRegion(regUp);
+ reg = RegionBelow(regUp);
+ eTopRight = reg.eUp.Sym;
+ eTopLeft = eLast = eTopRight.Onext;
+ if (reg.fixUpperEdge) {
+ /* Here e.Sym.Org has only a single fixable edge going right.
+ * We can delete it since now we have some real right-going edges.
+ */
+ assert (eTopLeft != eTopRight); /* there are some left edges too */
+ DeleteRegion(tess, reg);
+ if (!Mesh.__gl_meshDelete(eTopRight)) throw new RuntimeException();
+ eTopRight = eTopLeft.Sym.Lnext;
+ }
+ if (!Mesh.__gl_meshSplice(vEvent.anEdge, eTopRight)) throw new RuntimeException();
+ if (!Geom.EdgeGoesLeft(eTopLeft)) {
+ /* e.Sym.Org had no left-going edges -- indicate this to AddRightEdges() */
+ eTopLeft = null;
+ }
+ AddRightEdges(tess, regUp, eTopRight.Onext, eLast, eTopLeft, true);
+ }
+
+
+ static void ConnectLeftVertex(GLUtessellatorImpl tess, GLUvertex vEvent)
+/*
+ * Purpose: connect a "left" vertex (one where both edges go right)
+ * to the processed portion of the mesh. Let R be the active region
+ * containing vEvent, and let U and L be the upper and lower edge
+ * chains of R. There are two possibilities:
+ *
+ * - the normal case: split R into two regions, by connecting vEvent to
+ * the rightmost vertex of U or L lying to the left of the sweep line
+ *
+ * - the degenerate case: if vEvent is close enough to U or L, we
+ * merge vEvent into that edge chain. The subcases are:
+ * - merging with the rightmost vertex of U or L
+ * - merging with the active edge of U or L
+ * - merging with an already-processed portion of U or L
+ */ {
+ ActiveRegion regUp, regLo, reg;
+ GLUhalfEdge eUp, eLo, eNew;
+ ActiveRegion tmp = new ActiveRegion();
+
+ /* assert ( vEvent.anEdge.Onext.Onext == vEvent.anEdge ); */
+
+ /* Get a pointer to the active region containing vEvent */
+ tmp.eUp = vEvent.anEdge.Sym;
+ /* __GL_DICTLISTKEY */ /* __gl_dictListSearch */
+ regUp = (ActiveRegion) Dict.dictKey(Dict.dictSearch(tess.dict, tmp));
+ regLo = RegionBelow(regUp);
+ eUp = regUp.eUp;
+ eLo = regLo.eUp;
+
+ /* Try merging with U or L first */
+ if (Geom.EdgeSign(eUp.Sym.Org, vEvent, eUp.Org) == 0) {
+ ConnectLeftDegenerate(tess, regUp, vEvent);
+ return;
+ }
+
+ /* Connect vEvent to rightmost processed vertex of either chain.
+ * e.Sym.Org is the vertex that we will connect to vEvent.
+ */
+ reg = Geom.VertLeq(eLo.Sym.Org, eUp.Sym.Org) ? regUp : regLo;
+
+ if (regUp.inside || reg.fixUpperEdge) {
+ if (reg == regUp) {
+ eNew = Mesh.__gl_meshConnect(vEvent.anEdge.Sym, eUp.Lnext);
+ if (eNew == null) throw new RuntimeException();
+ } else {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(eLo.Sym.Onext.Sym, vEvent.anEdge);
+ if (tempHalfEdge == null) throw new RuntimeException();
+
+ eNew = tempHalfEdge.Sym;
+ }
+ if (reg.fixUpperEdge) {
+ if (!FixUpperEdge(reg, eNew)) throw new RuntimeException();
+ } else {
+ ComputeWinding(tess, AddRegionBelow(tess, regUp, eNew));
+ }
+ SweepEvent(tess, vEvent);
+ } else {
+ /* The new vertex is in a region which does not belong to the polygon.
+ * We don''t need to connect this vertex to the rest of the mesh.
+ */
+ AddRightEdges(tess, regUp, vEvent.anEdge, vEvent.anEdge, null, true);
+ }
+ }
+
+
+ static void SweepEvent(GLUtessellatorImpl tess, GLUvertex vEvent)
+/*
+ * Does everything necessary when the sweep line crosses a vertex.
+ * Updates the mesh and the edge dictionary.
+ */ {
+ ActiveRegion regUp, reg;
+ GLUhalfEdge e, eTopLeft, eBottomLeft;
+
+ tess.event = vEvent; /* for access in EdgeLeq() */
+ DebugEvent(tess);
+
+ /* Check if this vertex is the right endpoint of an edge that is
+ * already in the dictionary. In this case we don't need to waste
+ * time searching for the location to insert new edges.
+ */
+ e = vEvent.anEdge;
+ while (e.activeRegion == null) {
+ e = e.Onext;
+ if (e == vEvent.anEdge) {
+ /* All edges go right -- not incident to any processed edges */
+ ConnectLeftVertex(tess, vEvent);
+ return;
+ }
+ }
+
+ /* Processing consists of two phases: first we "finish" all the
+ * active regions where both the upper and lower edges terminate
+ * at vEvent (ie. vEvent is closing off these regions).
+ * We mark these faces "inside" or "outside" the polygon according
+ * to their winding number, and delete the edges from the dictionary.
+ * This takes care of all the left-going edges from vEvent.
+ */
+ regUp = TopLeftRegion(e.activeRegion);
+ if (regUp == null) throw new RuntimeException();
+ reg = RegionBelow(regUp);
+ eTopLeft = reg.eUp;
+ eBottomLeft = FinishLeftRegions(tess, reg, null);
+
+ /* Next we process all the right-going edges from vEvent. This
+ * involves adding the edges to the dictionary, and creating the
+ * associated "active regions" which record information about the
+ * regions between adjacent dictionary edges.
+ */
+ if (eBottomLeft.Onext == eTopLeft) {
+ /* No right-going edges -- add a temporary "fixable" edge */
+ ConnectRightVertex(tess, regUp, eBottomLeft);
+ } else {
+ AddRightEdges(tess, regUp, eBottomLeft.Onext, eTopLeft, eTopLeft, true);
+ }
+ }
+
+
+/* Make the sentinel coordinates big enough that they will never be
+ * merged with real input features. (Even with the largest possible
+ * input contour and the maximum tolerance of 1.0, no merging will be
+ * done with coordinates larger than 3 * GLU_TESS_MAX_COORD).
+ */
+ private static final double SENTINEL_COORD = (4.0 * GLU.GLU_TESS_MAX_COORD);
+
+ static void AddSentinel(GLUtessellatorImpl tess, double t)
+/*
+ * We add two sentinel edges above and below all other edges,
+ * to avoid special cases at the top and bottom.
+ */ {
+ GLUhalfEdge e;
+ ActiveRegion reg = new ActiveRegion();
+ if (reg == null) throw new RuntimeException();
+
+ e = Mesh.__gl_meshMakeEdge(tess.mesh);
+ if (e == null) throw new RuntimeException();
+
+ e.Org.s = SENTINEL_COORD;
+ e.Org.t = t;
+ e.Sym.Org.s = -SENTINEL_COORD;
+ e.Sym.Org.t = t;
+ tess.event = e.Sym.Org; /* initialize it */
+
+ reg.eUp = e;
+ reg.windingNumber = 0;
+ reg.inside = false;
+ reg.fixUpperEdge = false;
+ reg.sentinel = true;
+ reg.dirty = false;
+ reg.nodeUp = Dict.dictInsert(tess.dict, reg); /* __gl_dictListInsertBefore */
+ if (reg.nodeUp == null) throw new RuntimeException();
+ }
+
+
+ static void InitEdgeDict(final GLUtessellatorImpl tess)
+/*
+ * We maintain an ordering of edge intersections with the sweep line.
+ * This order is maintained in a dynamic dictionary.
+ */ {
+ /* __gl_dictListNewDict */
+ tess.dict = Dict.dictNewDict(tess, new Dict.DictLeq() {
+ public boolean leq(Object frame, Object key1, Object key2) {
+ return EdgeLeq(tess, (ActiveRegion) key1, (ActiveRegion) key2);
+ }
+ });
+ if (tess.dict == null) throw new RuntimeException();
+
+ AddSentinel(tess, -SENTINEL_COORD);
+ AddSentinel(tess, SENTINEL_COORD);
+ }
+
+
+ static void DoneEdgeDict(GLUtessellatorImpl tess) {
+ ActiveRegion reg;
+ int fixedEdges = 0;
+
+ /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+ while ((reg = (ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))) != null) {
+ /*
+ * At the end of all processing, the dictionary should contain
+ * only the two sentinel edges, plus at most one "fixable" edge
+ * created by ConnectRightVertex().
+ */
+ if (!reg.sentinel) {
+ assert (reg.fixUpperEdge);
+ assert (++fixedEdges == 1);
+ }
+ assert (reg.windingNumber == 0);
+ DeleteRegion(tess, reg);
+/* __gl_meshDelete( reg.eUp );*/
+ }
+ Dict.dictDeleteDict(tess.dict); /* __gl_dictListDeleteDict */
+ }
+
+
+ static void RemoveDegenerateEdges(GLUtessellatorImpl tess)
+/*
+ * Remove zero-length edges, and contours with fewer than 3 vertices.
+ */ {
+ GLUhalfEdge e, eNext, eLnext;
+ GLUhalfEdge eHead = tess.mesh.eHead;
+
+ /*LINTED*/
+ for (e = eHead.next; e != eHead; e = eNext) {
+ eNext = e.next;
+ eLnext = e.Lnext;
+
+ if (Geom.VertEq(e.Org, e.Sym.Org) && e.Lnext.Lnext != e) {
+ /* Zero-length edge, contour has at least 3 edges */
+
+ SpliceMergeVertices(tess, eLnext, e); /* deletes e.Org */
+ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException(); /* e is a self-loop */
+ e = eLnext;
+ eLnext = e.Lnext;
+ }
+ if (eLnext.Lnext == e) {
+ /* Degenerate contour (one or two edges) */
+
+ if (eLnext != e) {
+ if (eLnext == eNext || eLnext == eNext.Sym) {
+ eNext = eNext.next;
+ }
+ if (!Mesh.__gl_meshDelete(eLnext)) throw new RuntimeException();
+ }
+ if (e == eNext || e == eNext.Sym) {
+ eNext = eNext.next;
+ }
+ if (!Mesh.__gl_meshDelete(e)) throw new RuntimeException();
+ }
+ }
+ }
+
+ static boolean InitPriorityQ(GLUtessellatorImpl tess)
+/*
+ * Insert all vertices into the priority queue which determines the
+ * order in which vertices cross the sweep line.
+ */ {
+ PriorityQ pq;
+ GLUvertex v, vHead;
+
+ /* __gl_pqSortNewPriorityQ */
+ pq = tess.pq = PriorityQ.pqNewPriorityQ(new PriorityQ.Leq() {
+ public boolean leq(Object key1, Object key2) {
+ return Geom.VertLeq(((GLUvertex) key1), (GLUvertex) key2);
+ }
+ });
+ if (pq == null) return false;
+
+ vHead = tess.mesh.vHead;
+ for (v = vHead.next; v != vHead; v = v.next) {
+ v.pqHandle = pq.pqInsert(v); /* __gl_pqSortInsert */
+ if (v.pqHandle == Long.MAX_VALUE) break;
+ }
+ if (v != vHead || !pq.pqInit()) { /* __gl_pqSortInit */
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ tess.pq = null;
+ return false;
+ }
+
+ return true;
+ }
+
+
+ static void DonePriorityQ(GLUtessellatorImpl tess) {
+ tess.pq.pqDeletePriorityQ(); /* __gl_pqSortDeletePriorityQ */
+ }
+
+
+ static boolean RemoveDegenerateFaces(GLUmesh mesh)
+/*
+ * Delete any degenerate faces with only two edges. WalkDirtyRegions()
+ * will catch almost all of these, but it won't catch degenerate faces
+ * produced by splice operations on already-processed edges.
+ * The two places this can happen are in FinishLeftRegions(), when
+ * we splice in a "temporary" edge produced by ConnectRightVertex(),
+ * and in CheckForLeftSplice(), where we splice already-processed
+ * edges to ensure that our dictionary invariants are not violated
+ * by numerical errors.
+ *
+ * In both these cases it is *very* dangerous to delete the offending
+ * edge at the time, since one of the routines further up the stack
+ * will sometimes be keeping a pointer to that edge.
+ */ {
+ GLUface f, fNext;
+ GLUhalfEdge e;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = fNext) {
+ fNext = f.next;
+ e = f.anEdge;
+ assert (e.Lnext != e);
+
+ if (e.Lnext.Lnext == e) {
+ /* A face with only two edges */
+ AddWinding(e.Onext, e);
+ if (!Mesh.__gl_meshDelete(e)) return false;
+ }
+ }
+ return true;
+ }
+
+ public static boolean __gl_computeInterior(GLUtessellatorImpl tess)
+/*
+ * __gl_computeInterior( tess ) computes the planar arrangement specified
+ * by the given contours, and further subdivides this arrangement
+ * into regions. Each region is marked "inside" if it belongs
+ * to the polygon, according to the rule given by tess.windingRule.
+ * Each interior region is guaranteed be monotone.
+ */ {
+ GLUvertex v, vNext;
+
+ tess.fatalError = false;
+
+ /* Each vertex defines an event for our sweep line. Start by inserting
+ * all the vertices in a priority queue. Events are processed in
+ * lexicographic order, ie.
+ *
+ * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y)
+ */
+ RemoveDegenerateEdges(tess);
+ if (!InitPriorityQ(tess)) return false; /* if error */
+ InitEdgeDict(tess);
+
+ /* __gl_pqSortExtractMin */
+ while ((v = (GLUvertex) tess.pq.pqExtractMin()) != null) {
+ for (; ;) {
+ vNext = (GLUvertex) tess.pq.pqMinimum(); /* __gl_pqSortMinimum */
+ if (vNext == null || !Geom.VertEq(vNext, v)) break;
+
+ /* Merge together all vertices at exactly the same location.
+ * This is more efficient than processing them one at a time,
+ * simplifies the code (see ConnectLeftDegenerate), and is also
+ * important for correct handling of certain degenerate cases.
+ * For example, suppose there are two identical edges A and B
+ * that belong to different contours (so without this code they would
+ * be processed by separate sweep events). Suppose another edge C
+ * crosses A and B from above. When A is processed, we split it
+ * at its intersection point with C. However this also splits C,
+ * so when we insert B we may compute a slightly different
+ * intersection point. This might leave two edges with a small
+ * gap between them. This kind of error is especially obvious
+ * when using boundary extraction (GLU_TESS_BOUNDARY_ONLY).
+ */
+ vNext = (GLUvertex) tess.pq.pqExtractMin(); /* __gl_pqSortExtractMin*/
+ SpliceMergeVertices(tess, v.anEdge, vNext.anEdge);
+ }
+ SweepEvent(tess, v);
+ }
+
+ /* Set tess.event for debugging purposes */
+ /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+ tess.event = ((ActiveRegion) Dict.dictKey(Dict.dictMin(tess.dict))).eUp.Org;
+ DebugEvent(tess);
+ DoneEdgeDict(tess);
+ DonePriorityQ(tess);
+
+ if (!RemoveDegenerateFaces(tess.mesh)) return false;
+ Mesh.__gl_meshCheckMesh(tess.mesh);
+
+ return true;
+ }
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/TessMono.java b/src/classes/com/sun/opengl/impl/tessellator/TessMono.java
new file mode 100644
index 000000000..62c653bfe
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/TessMono.java
@@ -0,0 +1,209 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class TessMono {
+/* __gl_meshTessellateMonoRegion( face ) tessellates a monotone region
+ * (what else would it do??) The region must consist of a single
+ * loop of half-edges (see mesh.h) oriented CCW. "Monotone" in this
+ * case means that any vertical line intersects the interior of the
+ * region in a single interval.
+ *
+ * Tessellation consists of adding interior edges (actually pairs of
+ * half-edges), to split the region into non-overlapping triangles.
+ *
+ * The basic idea is explained in Preparata and Shamos (which I don''t
+ * have handy right now), although their implementation is more
+ * complicated than this one. The are two edge chains, an upper chain
+ * and a lower chain. We process all vertices from both chains in order,
+ * from right to left.
+ *
+ * The algorithm ensures that the following invariant holds after each
+ * vertex is processed: the untessellated region consists of two
+ * chains, where one chain (say the upper) is a single edge, and
+ * the other chain is concave. The left vertex of the single edge
+ * is always to the left of all vertices in the concave chain.
+ *
+ * Each step consists of adding the rightmost unprocessed vertex to one
+ * of the two chains, and forming a fan of triangles from the rightmost
+ * of two chain endpoints. Determining whether we can add each triangle
+ * to the fan is a simple orientation test. By making the fan as large
+ * as possible, we restore the invariant (check it yourself).
+ */
+ static boolean __gl_meshTessellateMonoRegion(GLUface face) {
+ GLUhalfEdge up, lo;
+
+ /* All edges are oriented CCW around the boundary of the region.
+ * First, find the half-edge whose origin vertex is rightmost.
+ * Since the sweep goes from left to right, face->anEdge should
+ * be close to the edge we want.
+ */
+ up = face.anEdge;
+ assert (up.Lnext != up && up.Lnext.Lnext != up);
+
+ for (; Geom.VertLeq(up.Sym.Org, up.Org); up = up.Onext.Sym)
+ ;
+ for (; Geom.VertLeq(up.Org, up.Sym.Org); up = up.Lnext)
+ ;
+ lo = up.Onext.Sym;
+
+ while (up.Lnext != lo) {
+ if (Geom.VertLeq(up.Sym.Org, lo.Org)) {
+ /* up.Sym.Org is on the left. It is safe to form triangles from lo.Org.
+ * The EdgeGoesLeft test guarantees progress even when some triangles
+ * are CW, given that the upper and lower chains are truly monotone.
+ */
+ while (lo.Lnext != up && (Geom.EdgeGoesLeft(lo.Lnext)
+ || Geom.EdgeSign(lo.Org, lo.Sym.Org, lo.Lnext.Sym.Org) <= 0)) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo);
+ if (tempHalfEdge == null) return false;
+ lo = tempHalfEdge.Sym;
+ }
+ lo = lo.Onext.Sym;
+ } else {
+ /* lo.Org is on the left. We can make CCW triangles from up.Sym.Org. */
+ while (lo.Lnext != up && (Geom.EdgeGoesRight(up.Onext.Sym)
+ || Geom.EdgeSign(up.Sym.Org, up.Org, up.Onext.Sym.Org) >= 0)) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(up, up.Onext.Sym);
+ if (tempHalfEdge == null) return false;
+ up = tempHalfEdge.Sym;
+ }
+ up = up.Lnext;
+ }
+ }
+
+ /* Now lo.Org == up.Sym.Org == the leftmost vertex. The remaining region
+ * can be tessellated in a fan from this leftmost vertex.
+ */
+ assert (lo.Lnext != up);
+ while (lo.Lnext.Lnext != up) {
+ GLUhalfEdge tempHalfEdge = Mesh.__gl_meshConnect(lo.Lnext, lo);
+ if (tempHalfEdge == null) return false;
+ lo = tempHalfEdge.Sym;
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshTessellateInterior( mesh ) tessellates each region of
+ * the mesh which is marked "inside" the polygon. Each such region
+ * must be monotone.
+ */
+ public static boolean __gl_meshTessellateInterior(GLUmesh mesh) {
+ GLUface f, next;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = next) {
+ /* Make sure we don''t try to tessellate the new triangles. */
+ next = f.next;
+ if (f.inside) {
+ if (!__gl_meshTessellateMonoRegion(f)) return false;
+ }
+ }
+
+ return true;
+ }
+
+
+/* __gl_meshDiscardExterior( mesh ) zaps (ie. sets to NULL) all faces
+ * which are not marked "inside" the polygon. Since further mesh operations
+ * on NULL faces are not allowed, the main purpose is to clean up the
+ * mesh so that exterior loops are not represented in the data structure.
+ */
+ public static void __gl_meshDiscardExterior(GLUmesh mesh) {
+ GLUface f, next;
+
+ /*LINTED*/
+ for (f = mesh.fHead.next; f != mesh.fHead; f = next) {
+ /* Since f will be destroyed, save its next pointer. */
+ next = f.next;
+ if (!f.inside) {
+ Mesh.__gl_meshZapFace(f);
+ }
+ }
+ }
+
+ private static final int MARKED_FOR_DELETION = 0x7fffffff;
+
+/* __gl_meshSetWindingNumber( mesh, value, keepOnlyBoundary ) resets the
+ * winding numbers on all edges so that regions marked "inside" the
+ * polygon have a winding number of "value", and regions outside
+ * have a winding number of 0.
+ *
+ * If keepOnlyBoundary is TRUE, it also deletes all edges which do not
+ * separate an interior region from an exterior one.
+ */
+ public static boolean __gl_meshSetWindingNumber(GLUmesh mesh, int value, boolean keepOnlyBoundary) {
+ GLUhalfEdge e, eNext;
+
+ for (e = mesh.eHead.next; e != mesh.eHead; e = eNext) {
+ eNext = e.next;
+ if (e.Sym.Lface.inside != e.Lface.inside) {
+
+ /* This is a boundary edge (one side is interior, one is exterior). */
+ e.winding = (e.Lface.inside) ? value : -value;
+ } else {
+
+ /* Both regions are interior, or both are exterior. */
+ if (!keepOnlyBoundary) {
+ e.winding = 0;
+ } else {
+ if (!Mesh.__gl_meshDelete(e)) return false;
+ }
+ }
+ }
+ return true;
+ }
+
+}
diff --git a/src/classes/com/sun/opengl/impl/tessellator/TessState.java b/src/classes/com/sun/opengl/impl/tessellator/TessState.java
new file mode 100644
index 000000000..9cf192529
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/tessellator/TessState.java
@@ -0,0 +1,59 @@
+/*
+* Portions Copyright (C) 2003-2006 Sun Microsystems, Inc.
+* All rights reserved.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** NOTE: The Original Code (as defined below) has been licensed to Sun
+** Microsystems, Inc. ("Sun") under the SGI Free Software License B
+** (Version 1.1), shown above ("SGI License"). Pursuant to Section
+** 3.2(3) of the SGI License, Sun is distributing the Covered Code to
+** you under an alternative license ("Alternative License"). This
+** Alternative License includes all of the provisions of the SGI License
+** except that Section 2.2 and 11 are omitted. Any differences between
+** the Alternative License and the SGI License are offered solely by Sun
+** and not by SGI.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** Author: Eric Veach, July 1994
+** Java Port: Pepijn Van Eeckhoudt, July 2003
+** Java Port: Nathan Parker Burg, August 2003
+*/
+package com.sun.opengl.impl.glu.tessellator;
+
+class TessState {
+ public static final int T_DORMANT = 0;
+ public static final int T_IN_POLYGON = 1;
+ public static final int T_IN_CONTOUR = 2;
+}