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-rw-r--r--src/jogl/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java62
1 files changed, 0 insertions, 62 deletions
diff --git a/src/jogl/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java b/src/jogl/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java
deleted file mode 100644
index 30c4a0190..000000000
--- a/src/jogl/classes/com/sun/opengl/impl/glsl/GLSLArrayHandler.java
+++ /dev/null
@@ -1,62 +0,0 @@
-
-package com.sun.opengl.impl.glsl;
-
-import com.sun.opengl.impl.*;
-
-import javax.media.opengl.*;
-import javax.media.opengl.sub.*;
-import com.sun.opengl.util.*;
-import com.sun.opengl.util.glsl.ShaderState;
-import java.nio.*;
-
-public class GLSLArrayHandler implements GLArrayHandler {
- private GLArrayDataEditable ad;
-
- public GLSLArrayHandler(GLArrayDataEditable ad) {
- this.ad = ad;
- }
-
- protected final void passVertexAttribPointer(GL2ES2 gl, ShaderState st) {
- st.glVertexAttribPointer(gl, ad);
- }
-
- public void enableBuffer(GL gl, boolean enable) {
- if(!gl.isGL2ES2()) {
- throw new GLException("GLSLArrayHandler expects a GL2ES2 implementation");
- }
- GL2ES2 glsl = gl.getGL2ES2();
- ShaderState st = ShaderState.getCurrent();
- if(null==st) {
- throw new GLException("No ShaderState current");
- }
-
- if(enable) {
- st.glEnableVertexAttribArray(glsl, ad.getName());
-
- Buffer buffer = ad.getBuffer();
-
- if(ad.isVBO()) {
- // always bind and refresh the VBO mgr,
- // in case more than one gl*Pointer objects are in use
- glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, ad.getVBOName());
- if(!ad.isBufferWritten()) {
- if(null!=buffer) {
- glsl.glBufferData(GL.GL_ARRAY_BUFFER, buffer.limit() * ad.getComponentSize(), buffer, ad.getBufferUsage());
- }
- ad.setBufferWritten(true);
- }
- passVertexAttribPointer(glsl, st);
- } else if(null!=buffer) {
- passVertexAttribPointer(glsl, st);
- ad.setBufferWritten(true);
- }
- } else {
- if(ad.isVBO()) {
- glsl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
- }
- st.glDisableVertexAttribArray(glsl, ad.getName());
- }
- }
-
-}
-