aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/javax
diff options
context:
space:
mode:
Diffstat (limited to 'src/jogl/classes/javax')
-rw-r--r--src/jogl/classes/javax/media/opengl/DebugGL2.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/DebugGL3.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/DebugGL3bc.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/DebugGL4.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/DebugGLES2.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java32
-rw-r--r--src/jogl/classes/javax/media/opengl/FPSCounter.java32
-rw-r--r--src/jogl/classes/javax/media/opengl/GLAnimatorControl.java16
-rw-r--r--src/jogl/classes/javax/media/opengl/GLArrayData.java20
-rw-r--r--src/jogl/classes/javax/media/opengl/GLAutoDrawable.java120
-rw-r--r--src/jogl/classes/javax/media/opengl/GLBase.java108
-rw-r--r--src/jogl/classes/javax/media/opengl/GLCapabilities.java16
-rw-r--r--src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java16
-rw-r--r--src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java10
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java320
-rw-r--r--src/jogl/classes/javax/media/opengl/GLDebugListener.java8
-rw-r--r--src/jogl/classes/javax/media/opengl/GLDebugMessage.java114
-rw-r--r--src/jogl/classes/javax/media/opengl/GLDrawable.java22
-rw-r--r--src/jogl/classes/javax/media/opengl/GLDrawableFactory.java152
-rw-r--r--src/jogl/classes/javax/media/opengl/GLEventListener.java22
-rw-r--r--src/jogl/classes/javax/media/opengl/GLException.java14
-rw-r--r--src/jogl/classes/javax/media/opengl/GLFBODrawable.java76
-rw-r--r--src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java20
-rw-r--r--src/jogl/classes/javax/media/opengl/GLPbuffer.java4
-rw-r--r--src/jogl/classes/javax/media/opengl/GLPipelineFactory.java22
-rw-r--r--src/jogl/classes/javax/media/opengl/GLProfile.java282
-rw-r--r--src/jogl/classes/javax/media/opengl/GLRunnable.java20
-rw-r--r--src/jogl/classes/javax/media/opengl/GLRunnable2.java14
-rw-r--r--src/jogl/classes/javax/media/opengl/GLUniformData.java14
-rw-r--r--src/jogl/classes/javax/media/opengl/Threading.java52
-rw-r--r--src/jogl/classes/javax/media/opengl/TraceGL2.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/TraceGL3.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/TraceGL3bc.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/TraceGL4.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/TraceGLES2.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java14
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLCanvas.java104
-rw-r--r--src/jogl/classes/javax/media/opengl/awt/GLJPanel.java192
-rw-r--r--src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java18
-rw-r--r--src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java10
41 files changed, 943 insertions, 943 deletions
diff --git a/src/jogl/classes/javax/media/opengl/DebugGL2.java b/src/jogl/classes/javax/media/opengl/DebugGL2.java
index 05bcf3d5e..3c064a18f 100644
--- a/src/jogl/classes/javax/media/opengl/DebugGL2.java
+++ b/src/jogl/classes/javax/media/opengl/DebugGL2.java
@@ -10,7 +10,7 @@ package javax.media.opengl;
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new DebugGL(drawable.getGL()));
- * </pre>
+ * </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/DebugGL3.java b/src/jogl/classes/javax/media/opengl/DebugGL3.java
index c17f90667..b490a63f4 100644
--- a/src/jogl/classes/javax/media/opengl/DebugGL3.java
+++ b/src/jogl/classes/javax/media/opengl/DebugGL3.java
@@ -10,7 +10,7 @@ package javax.media.opengl;
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new DebugGL(drawable.getGL()));
- * </pre>
+ * </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/DebugGL3bc.java b/src/jogl/classes/javax/media/opengl/DebugGL3bc.java
index 6e294d42b..1d42afbc6 100644
--- a/src/jogl/classes/javax/media/opengl/DebugGL3bc.java
+++ b/src/jogl/classes/javax/media/opengl/DebugGL3bc.java
@@ -10,7 +10,7 @@ package javax.media.opengl;
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new DebugGL(drawable.getGL()));
- * </pre>
+ * </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/DebugGL4.java b/src/jogl/classes/javax/media/opengl/DebugGL4.java
index d21d39390..249d850a3 100644
--- a/src/jogl/classes/javax/media/opengl/DebugGL4.java
+++ b/src/jogl/classes/javax/media/opengl/DebugGL4.java
@@ -10,7 +10,7 @@ package javax.media.opengl;
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new DebugGL(drawable.getGL()));
- * </pre>
+ * </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/DebugGLES2.java b/src/jogl/classes/javax/media/opengl/DebugGLES2.java
index dee363c1b..6d666d82a 100644
--- a/src/jogl/classes/javax/media/opengl/DebugGLES2.java
+++ b/src/jogl/classes/javax/media/opengl/DebugGLES2.java
@@ -10,7 +10,7 @@ package javax.media.opengl;
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new DebugGL(drawable.getGL()));
- * </pre>
+ * </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java
index b0f3da8e4..7e243471e 100644
--- a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java
+++ b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java
@@ -1,22 +1,22 @@
/*
* Copyright (c) 2003-2009 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -29,11 +29,11 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
@@ -91,7 +91,7 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser {
Debug.initSingleton();
DEBUG = Debug.isPropertyDefined("jogl.debug.CapabilitiesChooser", true);
}
-
+
private final static int NO_SCORE = -9999999;
private final static int DOUBLE_BUFFER_MISMATCH_PENALTY = 1000;
private final static int OPAQUE_MISMATCH_PENALTY = 750;
@@ -106,7 +106,7 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser {
private final static int ACCUM_MISMATCH_PENALTY_SCALE = 1;
private final static int STENCIL_MISMATCH_PENALTY_SCALE = 3;
private final static int MULTISAMPLE_MISMATCH_PENALTY_SCALE = 3;
-
+
@Override
public int chooseCapabilities(final CapabilitiesImmutable desired,
final List<? extends CapabilitiesImmutable> available,
@@ -143,12 +143,12 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser {
// Create score array
int[] scores = new int[availnum];
-
+
for (int i = 0; i < scores.length; i++) {
scores[i] = NO_SCORE;
}
final int gldes_samples = gldes.getNumSamples();
-
+
// Compute score for each
for (int i = 0; i < availnum; i++) {
final GLCapabilitiesImmutable cur = (GLCapabilitiesImmutable) available.get(i);
@@ -165,24 +165,24 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser {
} */
if (gldes.isPBuffer() && !cur.isPBuffer()) {
continue; // requested pBuffer, but n/a
- }
+ }
if (gldes.isBitmap() && !cur.isBitmap()) {
continue; // requested pBuffer, but n/a
- }
+ }
}
if (gldes.getStereo() != cur.getStereo()) {
continue;
}
final int cur_samples = cur.getNumSamples() ;
int score = 0;
-
+
// Compute difference in color depth
// (Note that this decides the direction of all other penalties)
score += (COLOR_MISMATCH_PENALTY_SCALE *
((cur.getRedBits() + cur.getGreenBits() + cur.getBlueBits() + cur.getAlphaBits()) -
(gldes.getRedBits() + gldes.getGreenBits() + gldes.getBlueBits() + gldes.getAlphaBits())));
// Compute difference in depth buffer depth
- score += (DEPTH_MISMATCH_PENALTY_SCALE * sign(score) *
+ score += (DEPTH_MISMATCH_PENALTY_SCALE * sign(score) *
Math.abs(cur.getDepthBits() - gldes.getDepthBits()));
// Compute difference in accumulation buffer depth
score += (ACCUM_MISMATCH_PENALTY_SCALE * sign(score) *
@@ -261,7 +261,7 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser {
System.err.println(" ]");
}
- // Ready to select. Choose score closest to 0.
+ // Ready to select. Choose score closest to 0.
int scoreClosestToZero = NO_SCORE;
int chosenIndex = -1;
for (int i = 0; i < availnum; i++) {
diff --git a/src/jogl/classes/javax/media/opengl/FPSCounter.java b/src/jogl/classes/javax/media/opengl/FPSCounter.java
index 9c07b58e4..4997258e0 100644
--- a/src/jogl/classes/javax/media/opengl/FPSCounter.java
+++ b/src/jogl/classes/javax/media/opengl/FPSCounter.java
@@ -36,28 +36,28 @@ import java.io.PrintStream;
*/
public interface FPSCounter {
public static final int DEFAULT_FRAMES_PER_INTERVAL = 5*60;
-
+
/**
- * @param frames Update interval in frames.<br> At every rendered <i>frames</i> interval the currentTime and fps values are updated.
+ * @param frames Update interval in frames.<br> At every rendered <i>frames</i> interval the currentTime and fps values are updated.
* If the <i>frames</i> interval is <= 0, no update will be issued, ie the FPSCounter feature is turned off. You may choose {@link #DEFAULT_FRAMES_PER_INTERVAL}.
- * @param out optional print stream where the fps values gets printed if not null at every <i>frames</i> interval
+ * @param out optional print stream where the fps values gets printed if not null at every <i>frames</i> interval
*/
void setUpdateFPSFrames(int frames, PrintStream out);
-
+
/**
* Reset all performance counter (startTime, currentTime, frame number)
*/
void resetFPSCounter();
-
+
/**
* @return update interval in frames
- *
+ *
* @see #setUpdateFPSFrames(int, PrintStream)
*/
int getUpdateFPSFrames();
-
+
/**
- * Returns the time of the first display call in milliseconds after enabling this feature via {@link #setUpdateFPSFrames(int, PrintStream)}.<br>
+ * Returns the time of the first display call in milliseconds after enabling this feature via {@link #setUpdateFPSFrames(int, PrintStream)}.<br>
* This value is reset via {@link #resetFPSCounter()}.
*
* @see #setUpdateFPSFrames(int, PrintStream)
@@ -81,18 +81,18 @@ public interface FPSCounter {
* @see #resetFPSCounter()
*/
long getLastFPSPeriod();
-
+
/**
* @return Last update interval's frames per seconds, {@link #getUpdateFPSFrames()} / {@link #getLastFPSPeriod()}
- *
+ *
* @see #setUpdateFPSFrames(int, PrintStream)
* @see #resetFPSCounter()
*/
- float getLastFPS();
-
+ float getLastFPS();
+
/**
* @return Number of frame rendered since {@link #getFPSStartTime()} up to {@link #getLastFPSUpdateTime()}
- *
+ *
* @see #setUpdateFPSFrames(int, PrintStream)
* @see #resetFPSCounter()
*/
@@ -108,10 +108,10 @@ public interface FPSCounter {
/**
- * @return Total frames per seconds, {@link #getTotalFPSFrames()} / {@link #getTotalFPSDuration()}
- *
+ * @return Total frames per seconds, {@link #getTotalFPSFrames()} / {@link #getTotalFPSDuration()}
+ *
* @see #setUpdateFPSFrames(int, PrintStream)
* @see #resetFPSCounter()
*/
- float getTotalFPS();
+ float getTotalFPS();
}
diff --git a/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java b/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java
index a72403eae..827145654 100644
--- a/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java
+++ b/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java
@@ -29,7 +29,7 @@
package javax.media.opengl;
/**
- * An animator control interface,
+ * An animator control interface,
* which implementation may drive a {@link javax.media.opengl.GLAutoDrawable} animation.
*/
public interface GLAnimatorControl extends FPSCounter {
@@ -56,8 +56,8 @@ public interface GLAnimatorControl extends FPSCounter {
boolean isAnimating();
/**
- * Indicates whether this animator {@link #isStarted() is started}
- * and either {@link #pause() manually paused} or paused
+ * Indicates whether this animator {@link #isStarted() is started}
+ * and either {@link #pause() manually paused} or paused
* automatically due to no {@link #add(GLAutoDrawable) added} {@link GLAutoDrawable}s.
*
* @see #start()
@@ -157,15 +157,15 @@ public interface GLAnimatorControl extends FPSCounter {
/**
* Adds a drawable to this animator's list of rendering drawables.
* <p>
- * This allows the animator thread to become {@link #isAnimating() animating},
+ * This allows the animator thread to become {@link #isAnimating() animating},
* in case the first drawable is added and the animator {@link #isStarted() is started}.
* </p>
- *
+ *
* @param drawable the drawable to be added
* @throws IllegalArgumentException if drawable was already added to this animator
*/
void add(GLAutoDrawable drawable);
-
+
/**
* Removes a drawable from the animator's list of rendering drawables.
* <p>
@@ -173,10 +173,10 @@ public interface GLAnimatorControl extends FPSCounter {
* and will not be recovered.
* </p>
* <p>
- * This allows the animator thread to become {@link #isAnimating() not animating},
+ * This allows the animator thread to become {@link #isAnimating() not animating},
* in case the last drawable has been removed.
* </p>
- *
+ *
* @param drawable the drawable to be removed
* @throws IllegalArgumentException if drawable was not added to this animator
*/
diff --git a/src/jogl/classes/javax/media/opengl/GLArrayData.java b/src/jogl/classes/javax/media/opengl/GLArrayData.java
index 8e1383031..4025170cf 100644
--- a/src/jogl/classes/javax/media/opengl/GLArrayData.java
+++ b/src/jogl/classes/javax/media/opengl/GLArrayData.java
@@ -43,7 +43,7 @@ public interface GLArrayData {
* Implementation and type dependent object association.
* <p>
* One currently known use case is to associate a {@link com.jogamp.opengl.util.glsl.ShaderState ShaderState}
- * to an GLSL aware vertex attribute object, allowing to use the ShaderState to handle it's
+ * to an GLSL aware vertex attribute object, allowing to use the ShaderState to handle it's
* data persistence, location and state change.<br/>
* This is implicitly done via {@link com.jogamp.opengl.util.glsl.ShaderState#ownAttribute(GLArrayData, boolean) shaderState.ownAttribute(GLArrayData, boolean)}.
* </p>
@@ -51,7 +51,7 @@ public interface GLArrayData {
* @param enable pass true to enable the association and false to disable it.
*/
public void associate(Object obj, boolean enable);
-
+
/**
* Returns true if this data set is intended for a GLSL vertex shader attribute,
* otherwise false, ie intended for fixed function vertex pointer
@@ -110,7 +110,7 @@ public interface GLArrayData {
* &lt;0 denotes an invalid location, i.e. not found or used in the given shader program.
*/
public int setLocation(GL2ES2 gl, int program);
-
+
/**
* Binds the location of the shader attribute to the given location for the unlinked shader program.
* <p>
@@ -121,7 +121,7 @@ public interface GLArrayData {
* @return the given location
*/
public int setLocation(GL2ES2 gl, int program, int location);
-
+
/**
* Determines whether the data is server side (VBO) and enabled,
* or a client side array (false).
@@ -150,7 +150,7 @@ public interface GLArrayData {
*/
public int getVBOTarget();
-
+
/**
* The Buffer holding the data, may be null if a GPU buffer without client bound data
*/
@@ -179,7 +179,7 @@ public interface GLArrayData {
* In case the buffer's position is 0 (sealed, flipped), it's based on it's limit instead of it's position.
*/
public int getElementCount();
-
+
/**
* The currently used size in bytes.<br>
* In case the buffer's position is 0 (sealed, flipped), it's based on it's limit instead of it's position.
@@ -187,18 +187,18 @@ public interface GLArrayData {
public int getSizeInBytes();
/**
- * True, if GL shall normalize fixed point data while converting
+ * True, if GL shall normalize fixed point data while converting
* them into float.
- * <p>
+ * <p>
* Default behavior (of the fixed function pipeline) is <code>true</code>
* for fixed point data type and <code>false</code> for floating point data types.
* </p>
*/
public boolean getNormalized();
- /**
+ /**
* @return the byte offset between consecutive components
- */
+ */
public int getStride();
public String toString();
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
index 989a61aaf..38824ce8f 100644
--- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
@@ -50,8 +50,8 @@ import jogamp.opengl.Debug;
rendering context which is associated with the GLAutoDrawable for
the lifetime of the object.
<p>
- Since the {@link GLContext} {@link GLContext#makeCurrent makeCurrent}
- implementation is synchronized, i.e. blocks if the context
+ Since the {@link GLContext} {@link GLContext#makeCurrent makeCurrent}
+ implementation is synchronized, i.e. blocks if the context
is current on another thread, the internal
{@link GLContext} for the GLAutoDrawable can be used for the event
based rendering mechanism and by end users directly.
@@ -123,7 +123,7 @@ public interface GLAutoDrawable extends GLDrawable {
* otherwise return <code>this</code> instance.
*/
public GLDrawable getDelegatedDrawable();
-
+
/**
* Returns the context associated with this drawable. The returned
* context will be synchronized.
@@ -135,38 +135,38 @@ public interface GLAutoDrawable extends GLDrawable {
* Associate the new context, <code>newtCtx</code>, to this auto-drawable.
* <p>
* The current context will be destroyed if <code>destroyPrevCtx</code> is <code>true</code>,
- * otherwise it will be dis-associated from this auto-drawable
+ * otherwise it will be dis-associated from this auto-drawable
* via {@link GLContext#setGLDrawable(GLDrawable, boolean) setGLDrawable(null, true);} first.
* </p>
* <p>
- * The new context will be associated with this auto-drawable
+ * The new context will be associated with this auto-drawable
* via {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}.
- * </p>
+ * </p>
* <p>
* If the old or new context was current on this thread, it is being released before switching the association.
- * The new context will be made current afterwards, if it was current before.
+ * The new context will be made current afterwards, if it was current before.
* However the user shall take extra care that no other thread
* attempts to make this context current.
* </p>
- *
+ *
* @param newCtx the new context, maybe <code>null</code> for dis-association.
- * @param destroyPrevCtx if <code>true</code>, destroy the previous context if exists
+ * @param destroyPrevCtx if <code>true</code>, destroy the previous context if exists
* @return the previous GLContext, maybe <code>null</code>
- *
+ *
* @see GLContext#setGLDrawable(GLDrawable, boolean)
* @see GLContext#setGLReadDrawable(GLDrawable)
* @see jogamp.opengl.GLDrawableHelper#switchContext(GLDrawable, GLContext, boolean, GLContext, int)
*/
public GLContext setContext(GLContext newCtx, boolean destroyPrevCtx);
-
+
/**
* Adds the given {@link GLEventListener listener} to the end of this drawable queue.
* The {@link GLEventListener listeners} are notified of events in the order of the queue.
* <p>
- * The newly added listener's {@link GLEventListener#init(GLAutoDrawable) init(..)}
+ * The newly added listener's {@link GLEventListener#init(GLAutoDrawable) init(..)}
* method will be called once before any other of it's callback methods.
* See {@link #getGLEventListenerInitState(GLEventListener)} for details.
- * </p>
+ * </p>
* @param listener The GLEventListener object to be inserted
*/
public void addGLEventListener(GLEventListener listener);
@@ -175,10 +175,10 @@ public interface GLAutoDrawable extends GLDrawable {
* Adds the given {@link GLEventListener listener} at the given index of this drawable queue.
* The {@link GLEventListener listeners} are notified of events in the order of the queue.
* <p>
- * The newly added listener's {@link GLEventListener#init(GLAutoDrawable) init(..)}
+ * The newly added listener's {@link GLEventListener#init(GLAutoDrawable) init(..)}
* method will be called once before any other of it's callback methods.
* See {@link #getGLEventListenerInitState(GLEventListener)} for details.
- * </p>
+ * </p>
* @param index Position where the listener will be inserted.
* Should be within (0 <= index && index <= size()).
* An index value of -1 is interpreted as the end of the list, size().
@@ -192,7 +192,7 @@ public interface GLAutoDrawable extends GLDrawable {
* @return The number of GLEventListener objects of this drawable queue.
*/
public int getGLEventListenerCount();
-
+
/**
* Returns the {@link GLEventListener} at the given index of this drawable queue.
* @param index Position of the listener to be returned.
@@ -202,18 +202,18 @@ public interface GLAutoDrawable extends GLDrawable {
* @throws IndexOutOfBoundsException If the index is not within (0 <= index && index < size()), or -1
*/
public GLEventListener getGLEventListener(int index) throws IndexOutOfBoundsException;
-
+
/**
* Retrieves whether the given {@link GLEventListener listener} is initialized or not.
* <p>
- * After {@link #addGLEventListener(GLEventListener) adding} a {@link GLEventListener} it is
+ * After {@link #addGLEventListener(GLEventListener) adding} a {@link GLEventListener} it is
* marked <i>uninitialized</i> and added to a list of to be initialized {@link GLEventListener}.
- * If such <i>uninitialized</i> {@link GLEventListener}'s handler methods (reshape, display)
+ * If such <i>uninitialized</i> {@link GLEventListener}'s handler methods (reshape, display)
* are about to be invoked, it's {@link GLEventListener#init(GLAutoDrawable) init(..)} method is invoked first.
* Afterwards the {@link GLEventListener} is marked <i>initialized</i>
* and removed from the list of to be initialized {@link GLEventListener}.
* </p>
- * <p>
+ * <p>
* This methods returns the {@link GLEventListener} initialized state,
* i.e. returns <code>false</code> if it is included in the list of to be initialized {@link GLEventListener},
* otherwise <code>true</code>.
@@ -221,17 +221,17 @@ public interface GLAutoDrawable extends GLDrawable {
* @param listener the GLEventListener object to query it's initialized state.
*/
public boolean getGLEventListenerInitState(GLEventListener listener);
-
+
/**
* Sets the given {@link GLEventListener listener's} initialized state.
- * <p>
+ * <p>
* This methods allows manually setting the {@link GLEventListener} initialized state,
* i.e. adding it to, or removing it from the list of to be initialized {@link GLEventListener}.
* See {@link #getGLEventListenerInitState(GLEventListener)} for details.
* </p>
* <p>
* <b>Warning:</b> This method does not validate whether the given {@link GLEventListener listener's}
- * is member of this drawable queue, i.e. {@link #addGLEventListener(GLEventListener) added}.
+ * is member of this drawable queue, i.e. {@link #addGLEventListener(GLEventListener) added}.
* </p>
* <p>
* This method is only exposed to allow users full control over the {@link GLEventListener}'s state
@@ -239,16 +239,16 @@ public interface GLAutoDrawable extends GLDrawable {
* </p>
* <p>
* One use case is moving a {@link GLContext} and their initialized {@link GLEventListener}
- * from one {@link GLAutoDrawable} to another,
+ * from one {@link GLAutoDrawable} to another,
* where a subsequent {@link GLEventListener#init(GLAutoDrawable) init(..)} call after adding it
- * to the new owner is neither required nor desired.
+ * to the new owner is neither required nor desired.
* See {@link com.jogamp.opengl.util.GLDrawableUtil#swapGLContextAndAllGLEventListener(GLAutoDrawable, GLAutoDrawable) swapGLContextAndAllGLEventListener(..)}.
* </p>
* @param listener the GLEventListener object to perform a state change.
- * @param initialized if <code>true</code>, mark the listener initialized, otherwise uninitialized.
+ * @param initialized if <code>true</code>, mark the listener initialized, otherwise uninitialized.
*/
public void setGLEventListenerInitState(GLEventListener listener, boolean initialized);
-
+
/**
* Disposes the given {@link GLEventListener listener} via {@link GLEventListener#dispose(GLAutoDrawable) dispose(..)}
* if it has been initialized and added to this queue.
@@ -257,7 +257,7 @@ public interface GLAutoDrawable extends GLDrawable {
* otherwise marked uninitialized.
* </p>
* <p>
- * If an {@link GLAnimatorControl} is being attached and the current thread is different
+ * If an {@link GLAnimatorControl} is being attached and the current thread is different
* than {@link GLAnimatorControl#getThread() the animator's thread}, it is paused during the operation.
* </p>
* <p>
@@ -268,8 +268,8 @@ public interface GLAutoDrawable extends GLDrawable {
* Use {@link #removeGLEventListener(GLEventListener) removeGLEventListener(listener)} instead
* if you just want to remove the {@link GLEventListener listener} and <i>don't care</i> about the disposal of the it's (OpenGL) resources.
* </p>
- * <p>
- * Also note that this is done from within a particular drawable's
+ * <p>
+ * Also note that this is done from within a particular drawable's
* {@link GLEventListener} handler (reshape, display, etc.), that it is not
* guaranteed that all other listeners will be evaluated properly
* during this update cycle.
@@ -277,30 +277,30 @@ public interface GLAutoDrawable extends GLDrawable {
* @param listener The GLEventListener object to be disposed and removed if <code>remove</code> is <code>true</code>
* @param remove pass <code>true</code> to have the <code>listener</code> removed from this drawable queue, otherwise pass <code>false</code>
* @return the disposed and/or removed GLEventListener, or null if no action was performed, i.e. listener was not added
- */
+ */
public GLEventListener disposeGLEventListener(GLEventListener listener, boolean remove);
-
- /**
+
+ /**
* Removes the given {@link GLEventListener listener} from this drawable queue.
* <p>
- * This is an inexpensive operation, since the removed listener's
+ * This is an inexpensive operation, since the removed listener's
* {@link GLEventListener#dispose(GLAutoDrawable) dispose(..)} method will <i>not</i> be called.
* </p>
* <p>
- * Use {@link #disposeGLEventListener(GLEventListener, boolean) disposeGLEventListener(listener, true)}
+ * Use {@link #disposeGLEventListener(GLEventListener, boolean) disposeGLEventListener(listener, true)}
* instead to ensure disposal of the {@link GLEventListener listener}'s (OpenGL) resources.
- * </p>
- * <p>
- * Note that if this is done from within a particular drawable's
+ * </p>
+ * <p>
+ * Note that if this is done from within a particular drawable's
* {@link GLEventListener} handler (reshape, display, etc.), that it is not
* guaranteed that all other listeners will be evaluated properly
* during this update cycle.
* </p>
* @param listener The GLEventListener object to be removed
* @return the removed GLEventListener, or null if listener was not added
- */
+ */
public GLEventListener removeGLEventListener(GLEventListener listener);
-
+
/**
* Registers the usage of an animator, an {@link javax.media.opengl.GLAnimatorControl} implementation.
* The animator will be queried whether it's animating, ie periodically issuing {@link #display()} calls or not.
@@ -334,17 +334,17 @@ public interface GLAutoDrawable extends GLDrawable {
/**
* Dedicates this instance's {@link GLContext} to the given thread.<br/>
* The thread will exclusively claim the {@link GLContext} via {@link #display()} and not release it
- * until {@link #destroy()} or <code>setExclusiveContextThread(null)</code> has been called.
+ * until {@link #destroy()} or <code>setExclusiveContextThread(null)</code> has been called.
* <p>
* Default non-exclusive behavior is <i>requested</i> via <code>setExclusiveContextThread(null)</code>,
- * which will cause the next call of {@link #display()} on the exclusive thread to
- * release the {@link GLContext}. Only after it's async release, {@link #getExclusiveContextThread()}
+ * which will cause the next call of {@link #display()} on the exclusive thread to
+ * release the {@link GLContext}. Only after it's async release, {@link #getExclusiveContextThread()}
* will return <code>null</code>.
* </p>
* <p>
* To release a previous made exclusive thread, a user issues <code>setExclusiveContextThread(null)</code>
- * and may poll {@link #getExclusiveContextThread()} until it returns <code>null</code>,
- * <i>while</i> the exclusive thread is still running.
+ * and may poll {@link #getExclusiveContextThread()} until it returns <code>null</code>,
+ * <i>while</i> the exclusive thread is still running.
* </p>
* <p>
* Note: Setting a new exclusive thread without properly releasing a previous one
@@ -359,17 +359,17 @@ public interface GLAutoDrawable extends GLDrawable {
* and spare redundant context switches, see {@link com.jogamp.opengl.util.AnimatorBase#setExclusiveContext(boolean)}.
* </p>
* @param t the exclusive thread to claim the context, or <code>null</code> for default operation.
- * @return previous exclusive context thread
+ * @return previous exclusive context thread
* @throws GLException If an exclusive thread is still active but a new one is attempted to be set
* @see com.jogamp.opengl.util.AnimatorBase#setExclusiveContext(boolean)
*/
public Thread setExclusiveContextThread(Thread t) throws GLException;
-
+
/**
- * @see #setExclusiveContextThread(Thread)
+ * @see #setExclusiveContextThread(Thread)
*/
public Thread getExclusiveContextThread();
-
+
/**
* Enqueues a one-shot {@link GLRunnable},
* which will be executed within the next {@link #display()} call
@@ -391,7 +391,7 @@ public interface GLAutoDrawable extends GLDrawable {
* has been executed by the {@link GLAnimatorControl animator}, otherwise the method returns immediately.
* </p>
* <p>
- * If <code>wait</code> is <code>true</code> <b>and</b>
+ * If <code>wait</code> is <code>true</code> <b>and</b>
* {@link #isRealized()} returns <code>false</code> <i>or</i> {@link #getContext()} returns <code>null</code>,
* the call is ignored and returns <code>false</code>.<br>
* This helps avoiding deadlocking the caller.
@@ -404,16 +404,16 @@ public interface GLAutoDrawable extends GLDrawable {
* @param wait if <code>true</code> block until execution of <code>glRunnable</code> is finished, otherwise return immediately w/o waiting
* @param glRunnable the {@link GLRunnable} to execute within {@link #display()}
* @return <code>true</code> if the {@link GLRunnable} has been processed or queued, otherwise <code>false</code>.
- *
+ *
* @see #setAnimator(GLAnimatorControl)
* @see #display()
* @see GLRunnable
* @see #invoke(boolean, List)
*/
public boolean invoke(boolean wait, GLRunnable glRunnable);
-
+
/**
- * Extends {@link #invoke(boolean, GLRunnable)} functionality
+ * Extends {@link #invoke(boolean, GLRunnable)} functionality
* allowing to inject a list of {@link GLRunnable}s.
* @param wait if <code>true</code> block until execution of the last <code>glRunnable</code> is finished, otherwise return immediately w/o waiting
* @param glRunnables the {@link GLRunnable}s to execute within {@link #display()}
@@ -494,16 +494,16 @@ public interface GLAutoDrawable extends GLDrawable {
* <p>
* This GLAutoDrawable implementation holds it's own GLContext reference,
* thus created a GLContext using this methods won't replace it implicitly.
- * To replace or set this GLAutoDrawable's GLContext you need to call {@link #setContext(GLContext, boolean)}.
+ * To replace or set this GLAutoDrawable's GLContext you need to call {@link #setContext(GLContext, boolean)}.
* </p>
* <p>
- * The GLAutoDrawable implementation shall also set the
- * context creation flags as customized w/ {@link #setContextCreationFlags(int)}.
+ * The GLAutoDrawable implementation shall also set the
+ * context creation flags as customized w/ {@link #setContextCreationFlags(int)}.
* </p>
*/
@Override
public GLContext createContext(GLContext shareWith);
-
+
/** Returns the {@link GL} pipeline object this GLAutoDrawable uses.
If this method is called outside of the {@link
GLEventListener}'s callback methods (init, display, etc.) it may
@@ -522,13 +522,13 @@ public interface GLAutoDrawable extends GLDrawable {
demos for examples.
@return the set GL pipeline or null if not successful */
public GL setGL(GL gl);
-
+
/**
* Method <i>may</i> return the upstream UI toolkit object
* holding this {@link GLAutoDrawable} instance, if exist.
* <p>
* Currently known Java UI toolkits and it's known return types are:
- *
+ *
* <table border="1">
* <tr><td>Toolkit</td> <td>GLAutoDrawable Implementation</td> <td>~</td> <td>Return Type of getUpstreamWidget()</td</tr>
* <tr><td>NEWT</td> <td>{@link com.jogamp.newt.opengl.GLWindow}</td> <td>has a</td> <td>{@link com.jogamp.newt.Window}</td</tr>
@@ -536,7 +536,7 @@ public interface GLAutoDrawable extends GLDrawable {
* <tr><td>AWT</td> <td>{@link javax.media.opengl.awt.GLCanvas}</td> <td>is a</td> <td>{@link java.awt.Canvas}</td</tr>
* <tr><td>AWT</td> <td>{@link javax.media.opengl.awt.GLJPanel}</td> <td>is a</td> <td>{@link javax.swing.JPanel}</td</tr>
* </table>
- * However, the result may be other object types than the listed above
+ * However, the result may be other object types than the listed above
* due to new supported toolkits.
* </p>
* <p>
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java
index 1f75a7b4a..e84dd7be9 100644
--- a/src/jogl/classes/javax/media/opengl/GLBase.java
+++ b/src/jogl/classes/javax/media/opengl/GLBase.java
@@ -32,7 +32,7 @@ package javax.media.opengl;
/**
* <P>The base interface from which all GL profiles derive, providing
* checked conversion down to concrete profiles, access to the
- * OpenGL context associated with the GL and extension/function
+ * OpenGL context associated with the GL and extension/function
* availability queries as described below.</P>
*
* <P> While the APIs for vendor extensions are unconditionally
@@ -79,7 +79,7 @@ package javax.media.opengl;
*
*/
public interface GLBase {
-
+
/**
* Indicates whether this GL object conforms to any of the OpenGL profiles.
*/
@@ -131,7 +131,7 @@ public interface GLBase {
* <p>
* Remark: ES2 compatible desktop profiles are not included.
* To query whether core ES2 functionality is provided, use {@link #isGLES2Compatible()}.
- * </p>
+ * </p>
* @see #isGLES2Compatible()
* @see GLContext#isGLES2()
*/
@@ -142,12 +142,12 @@ public interface GLBase {
* <p>
* Remark: ES3 compatible desktop profiles are not included.
* To query whether core ES3 functionality is provided, use {@link #isGLES3Compatible()}.
- * </p>
+ * </p>
* @see #isGLES3Compatible()
* @see GLContext#isGLES3()
*/
public boolean isGLES3();
-
+
/**
* Indicates whether this GL object conforms to one of the OpenGL ES profiles,
* see {@link #isGLES1()} and {@link #isGLES2()}.
@@ -180,7 +180,7 @@ public interface GLBase {
public boolean isGL3ES3();
/**
- * Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e. if {@link #isGLES3Compatible()} returns true.
+ * Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e. if {@link #isGLES3Compatible()} returns true.
* <p>Includes [ GL &ge; 4.3, GL &ge; 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]</p>
* @see GLContext#isGL4ES3()
*/
@@ -192,29 +192,29 @@ public interface GLBase {
*/
public boolean isGL2GL3();
- /**
+ /**
* Indicates whether this GL object uses a GL4 core profile. <p>Includes [ GL4 ].</p>
* @see GLContext#isGL4core()
*/
public boolean isGL4core();
-
- /**
+
+ /**
* Indicates whether this GL object uses a GL3 core profile. <p>Includes [ GL4, GL3 ].</p>
* @see GLContext#isGL3core()
*/
public boolean isGL3core();
-
- /**
+
+ /**
* Indicates whether this GL object uses a GL core profile. <p>Includes [ GL4, GL3, GLES3, GL2ES2 ].</p>
* @see GLContext#isGLcore()
*/
public boolean isGLcore();
-
+
/**
* Indicates whether this GL object is compatible with the core OpenGL ES2 functionality.
- * @return true if this context is an ES2 context or implements
+ * @return true if this context is an ES2 context or implements
* the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false
- * @see GLContext#isGLES2Compatible()
+ * @see GLContext#isGLES2Compatible()
*/
public boolean isGLES2Compatible();
@@ -227,26 +227,26 @@ public interface GLBase {
* <p>
* Includes [ GL &ge; 4.3, GL &ge; 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]
* </p>
- * @see GLContext#isGLES3Compatible()
+ * @see GLContext#isGLES3Compatible()
*/
public boolean isGLES3Compatible();
- /**
- * Indicates whether this GL object supports GLSL.
- * @see GLContext#hasGLSL()
+ /**
+ * Indicates whether this GL object supports GLSL.
+ * @see GLContext#hasGLSL()
*/
public boolean hasGLSL();
/**
* Returns the downstream GL instance in case this is a wrapping pipeline, otherwise <code>null</code>.
* <p>
- * See {@link #getRootGL()} for retrieving the implementing root instance.
+ * See {@link #getRootGL()} for retrieving the implementing root instance.
* </p>
* @throws GLException if the downstream instance is not null and not a GL implementation
* @see #getRootGL()
*/
public GL getDownstreamGL() throws GLException;
-
+
/**
* Returns the implementing root instance, considering a wrapped pipelined hierarchy, see {@link #getDownstreamGL()}.
* <p>
@@ -256,7 +256,7 @@ public interface GLBase {
* @throws GLException if the root instance is not a GL implementation
*/
public GL getRootGL() throws GLException;
-
+
/**
* Casts this object to the GL interface.
* @throws GLException if this object is not a GL implementation
@@ -360,14 +360,14 @@ public interface GLBase {
/**
* Returns true if the specified OpenGL core- or extension-function can be
* used successfully through this GL instance given the current host (OpenGL
- * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P>
- * By "successfully" we mean that the function is both <i>callable</i>
- * on the machine running the program and <i>available</i> on the current
- * display.<P>
+ * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P>
+ * By "successfully" we mean that the function is both <i>callable</i>
+ * on the machine running the program and <i>available</i> on the current
+ * display.<P>
*
* In order to call a function successfully, the function must be both
- * <i>callable</i> on the machine running the program and <i>available</i> on
- * the display device that is rendering the output (note: on non-networked,
+ * <i>callable</i> on the machine running the program and <i>available</i> on
+ * the display device that is rendering the output (note: on non-networked,
* single-display machines these two conditions are identical; on networked and/or
* multi-display machines this becomes more complicated). These conditions are
* met if the function is either part of the core OpenGL version supported by
@@ -376,7 +376,7 @@ public interface GLBase {
*
* A GL function is <i>callable</i> if it is successfully linked at runtime,
* hence the GLContext must be made current at least once.
- *
+ *
* @param glFunctionName the name of the OpenGL function (e.g., use
* "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link
* GL#glBindRenderbuffer(int,int)} is available).
@@ -386,14 +386,14 @@ public interface GLBase {
/**
* Returns true if the specified OpenGL extension can be
* used successfully through this GL instance given the current host (OpenGL
- * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P>
+ * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P>
*
* @param glExtensionName the name of the OpenGL extension (e.g.,
* "GL_ARB_vertex_program").
*/
public boolean isExtensionAvailable(String glExtensionName);
- /**
+ /**
* Returns <code>true</code> if basic FBO support is available, otherwise <code>false</code>.
* <p>
* Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions
@@ -407,12 +407,12 @@ public interface GLBase {
*/
public boolean hasBasicFBOSupport();
- /**
+ /**
* Returns <code>true</code> if full FBO support is available, otherwise <code>false</code>.
* <p>
* Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions
* <code>ARB_framebuffer_object</code>, or all of
- * <code>EXT_framebuffer_object</code>, <code>EXT_framebuffer_multisample</code>,
+ * <code>EXT_framebuffer_object</code>, <code>EXT_framebuffer_multisample</code>,
* <code>EXT_framebuffer_blit</code>, <code>GL_EXT_packed_depth_stencil</code>.
* </p>
* <p>
@@ -424,7 +424,7 @@ public interface GLBase {
/**
* Returns the maximum number of FBO RENDERBUFFER samples
- * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false.
+ * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false.
* @see GLContext#getMaxRenderbufferSamples()
*/
public int getMaxRenderbufferSamples();
@@ -440,7 +440,7 @@ public interface GLBase {
public boolean isNPOTTextureAvailable();
public boolean isTextureFormatBGRA8888Available();
-
+
/** Provides a platform-independent way to specify the minimum swap
interval for buffer swaps. An argument of 0 disables
sync-to-vertical-refresh completely, while an argument of 1
@@ -449,7 +449,7 @@ public interface GLBase {
is usually either 0 or 1. This function is not guaranteed to
have an effect, and in particular only affects heavyweight
onscreen components.
-
+
@see #getSwapInterval
@throws GLException if this context is not the current
*/
@@ -458,8 +458,8 @@ public interface GLBase {
/** Provides a platform-independent way to get the swap
interval set by {@link #setSwapInterval}. <br>
- If the interval is not set by {@link #setSwapInterval} yet,
- -1 is returned, indicating that the platforms default
+ If the interval is not set by {@link #setSwapInterval} yet,
+ -1 is returned, indicating that the platforms default
is being used.
@see #setSwapInterval
@@ -498,10 +498,10 @@ public interface GLBase {
*/
public Object getExtension(String extensionName);
- /** Aliased entrypoint of <code> void {@native glClearDepth}(GLclampd depth); </code> and <code> void {@native glClearDepthf}(GLclampf depth); </code>. */
+ /** Aliased entrypoint of <code> void {@native glClearDepth}(GLclampd depth); </code> and <code> void {@native glClearDepthf}(GLclampf depth); </code>. */
public void glClearDepth( double depth );
- /** Aliased entrypoint of <code> void {@native glDepthRange}(GLclampd depth); </code> and <code> void {@native glDepthRangef}(GLclampf depth); </code>. */
+ /** Aliased entrypoint of <code> void {@native glDepthRange}(GLclampd depth); </code> and <code> void {@native glDepthRangef}(GLclampf depth); </code>. */
public void glDepthRange(double zNear, double zFar);
/**
@@ -526,44 +526,44 @@ public interface GLBase {
*/
public boolean glIsVBOElementArrayBound();
- /**
- * Return the framebuffer name bound to this context,
+ /**
+ * Return the framebuffer name bound to this context,
* see {@link GL#glBindFramebuffer(int, int)}.
*/
public int getBoundFramebuffer(int target);
- /**
+ /**
* Return the default draw framebuffer name.
- * <p>
+ * <p>
* May differ from it's default <code>zero</code>
* in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable
* is being used.
- * </p>
+ * </p>
*/
public int getDefaultDrawFramebuffer();
- /**
+ /**
* Return the default read framebuffer name.
- * <p>
+ * <p>
* May differ from it's default <code>zero</code>
* in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable
* is being used.
- * </p>
+ * </p>
*/
public int getDefaultReadFramebuffer();
-
- /**
- * Returns the default color buffer within the current bound
+
+ /**
+ * Returns the default color buffer within the current bound
* {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER,
- * which will be used as the source for pixel reading commands,
+ * which will be used as the source for pixel reading commands,
* like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)} etc.
* <p>
* For offscreen framebuffer objects this is {@link GL#GL_COLOR_ATTACHMENT0},
- * otherwise this is {@link GL#GL_FRONT} for single buffer configurations
+ * otherwise this is {@link GL#GL_FRONT} for single buffer configurations
* and {@link GL#GL_BACK} for double buffer configurations.
- * </p>
+ * </p>
*/
public int getDefaultReadBuffer();
-
+
}
diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilities.java b/src/jogl/classes/javax/media/opengl/GLCapabilities.java
index 872069fb8..b825d6388 100644
--- a/src/jogl/classes/javax/media/opengl/GLCapabilities.java
+++ b/src/jogl/classes/javax/media/opengl/GLCapabilities.java
@@ -99,7 +99,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil
}
/**
- * Copies all {@link GLCapabilities} and {@link Capabilities} values
+ * Copies all {@link GLCapabilities} and {@link Capabilities} values
* from <code>source</code> into this instance.
* @return this instance
*/
@@ -122,11 +122,11 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil
sampleExtension = source.getSampleExtension();
return this;
}
-
+
@Override
public int hashCode() {
// 31 * x == (x << 5) - x
- int hash = super.hashCode();
+ int hash = super.hashCode();
hash = ((hash << 5) - hash) + this.glProfile.hashCode() ;
hash = ((hash << 5) - hash) + ( this.hardwareAccelerated ? 1 : 0 );
hash = ((hash << 5) - hash) + ( this.stereo ? 1 : 0 );
@@ -238,7 +238,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil
public void setGLProfile(GLProfile profile) {
glProfile=profile;
}
-
+
@Override
public final boolean isPBuffer() {
return isPBuffer;
@@ -255,7 +255,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil
* <p>
* Requesting offscreen pbuffer mode disables the offscreen auto selection.
* </p>
- */
+ */
public void setPBuffer(boolean enable) {
if(enable) {
setOnscreen(false);
@@ -267,7 +267,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil
public final boolean isFBO() {
return isFBO;
}
-
+
/**
* Requesting offscreen FBO mode.
* <p>
@@ -422,7 +422,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil
return sampleBuffers;
}
- /**
+ /**
* If sample buffers are enabled, indicates the number of buffers
* to be allocated. Defaults to 2.
* @see #getNumSamples()
@@ -491,7 +491,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil
if(isOnscreen()) {
sink.append("."); // no additional off-screen modes besides on-screen
} else {
- sink.append("auto-cfg"); // auto-config off-screen mode
+ sink.append("auto-cfg"); // auto-config off-screen mode
}
}
sink.append("]");
diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java
index 5d575c2ee..2e0bec1f9 100644
--- a/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java
+++ b/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java
@@ -1,22 +1,22 @@
/*
* Copyright (c) 2003-2009 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -29,11 +29,11 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
@@ -53,7 +53,7 @@ import javax.media.opengl.GLCapabilitiesImmutable;
the appropriate method of {@link GLDrawableFactory}; the chooser
will be called during the OpenGL context creation process. Note
that this is only a marker interface; its signature is the same as
- {@link CapabilitiesChooser} and the {@link List} of
+ {@link CapabilitiesChooser} and the {@link List} of
objects extending {@link CapabilitiesImmutable}
passed to {@link #chooseCapabilities chooseCapabilities}
is actually a {@link List} of type {@link GLCapabilitiesImmutable}. */
diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java b/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java
index 6af35021f..dc28539a0 100644
--- a/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java
+++ b/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java
@@ -37,13 +37,13 @@ import javax.media.nativewindow.CapabilitiesImmutable;
* @see javax.media.nativewindow.CapabilitiesImmutable
*/
public interface GLCapabilitiesImmutable extends CapabilitiesImmutable {
- /**
- * One of the platform's default sample extension
+ /**
+ * One of the platform's default sample extension
* <code>EGL.EGL_SAMPLES, GLX.GLX_SAMPLES, WGLExt.WGL_SAMPLES_ARB</code>
* if available, or any other <i>known</i> fallback one, ie <code>EGLExt.EGL_COVERAGE_SAMPLES_NV</code>
*/
public static final String DEFAULT_SAMPLE_EXTENSION = "default" ;
-
+
/**
* Returns the GL profile you desire or used by the drawable.
*/
@@ -110,10 +110,10 @@ public interface GLCapabilitiesImmutable extends CapabilitiesImmutable {
* </p>
*/
String getSampleExtension();
-
+
/**
* Returns whether sample buffers for full-scene antialiasing
- * (FSAA) should be allocated for this drawable.
+ * (FSAA) should be allocated for this drawable.
* <p>
* Default is false.
* </p>
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index f4dbde6b2..bd6867359 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -72,14 +72,14 @@ import com.jogamp.opengl.GLRendererQuirks;
abstraction provides a stable object which clients can use to
refer to a given context. */
public abstract class GLContext {
-
+
public static final boolean DEBUG = Debug.debug("GLContext");
public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true);
- public static final boolean DEBUG_TRACE_SWITCH = DEBUG || TRACE_SWITCH;
+ public static final boolean DEBUG_TRACE_SWITCH = DEBUG || TRACE_SWITCH;
- /**
- * If <code>true</code> (default), bootstrapping the available GL profiles
- * will use the highest compatible GL context for each profile,
+ /**
+ * If <code>true</code> (default), bootstrapping the available GL profiles
+ * will use the highest compatible GL context for each profile,
* hence skipping querying lower profiles if a compatible higher one is found:
* <ul>
* <li>4.2-core -> 4.2-core, 3.3-core</li>
@@ -95,17 +95,17 @@ public abstract class GLContext {
* </ul>
* Using aliasing speeds up initialization about:
* <ul>
- * <li>Linux x86_64 - Nvidia: 28%, 700ms down to 500ms</li>
- * <li>Linux x86_64 - AMD : 40%, 1500ms down to 900ms</li>
+ * <li>Linux x86_64 - Nvidia: 28%, 700ms down to 500ms</li>
+ * <li>Linux x86_64 - AMD : 40%, 1500ms down to 900ms</li>
* <p>
* Can be turned off with property <code>jogl.debug.GLContext.NoProfileAliasing</code>.
* </p>
*/
public static final boolean PROFILE_ALIASING = !Debug.isPropertyDefined("jogl.debug.GLContext.NoProfileAliasing", true);
-
+
protected static final boolean FORCE_NO_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.none", true);
protected static final boolean FORCE_MIN_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.min", true);
-
+
/** Reflects property jogl.debug.DebugGL. If true, the debug pipeline is enabled at context creation. */
public static final boolean DEBUG_GL = Debug.isPropertyDefined("jogl.debug.DebugGL", true);
/** Reflects property jogl.debug.TraceGL. If true, the trace pipeline is enabled at context creation. */
@@ -130,31 +130,31 @@ public abstract class GLContext {
public static final VersionNumber Version140 = new VersionNumber(1, 40, 0);
/* Version 1.50, i.e. GLSL 1.50 for GL 3.2. */
public static final VersionNumber Version150 = new VersionNumber(1, 50, 0);
-
+
/** Version 3.0. As an OpenGL version, it qualifies for desktop {@link #isGL2()} only, or ES 3.0. */
public static final VersionNumber Version300 = new VersionNumber(3, 0, 0);
-
+
/** Version 3.1. As an OpenGL version, it qualifies for {@link #isGL3core()}, {@link #isGL3bc()} and {@link #isGL3()} */
public static final VersionNumber Version310 = new VersionNumber(3, 1, 0);
-
+
/** Version 3.2. As an OpenGL version, it qualifies for geometry shader */
public static final VersionNumber Version320 = new VersionNumber(3, 2, 0);
-
+
/** Version 4.3. As an OpenGL version, it qualifies for <code>GL_ARB_ES3_compatibility</code> */
public static final VersionNumber Version430 = new VersionNumber(4, 3, 0);
-
+
protected static final VersionNumber Version800 = new VersionNumber(8, 0, 0);
//
// Cached keys, bits [0..15]
//
-
+
/** Context option bits, full bit mask covering bits [0..15], i.e. <code>0x0000FFFF</code>, {@value}. */
protected static final int CTX_IMPL_FULL_MASK = 0x0000FFFF;
-
+
/** Context option bits, cached bit mask covering 9 bits [0..8], i.e. <code>0x000001FF</code>, {@value}. Leaving 7 bits for non cached options, i.e. 9:7. */
protected static final int CTX_IMPL_CACHE_MASK = 0x000001FF;
-
+
/** <code>ARB_create_context</code> related: created via ARB_create_context. Cache key value. See {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
protected static final int CTX_IS_ARB_CREATED = 1 << 0;
/** <code>ARB_create_context</code> related: desktop compatibility profile. Cache key value. See {@link #isGLCompatibilityProfile()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
@@ -173,14 +173,14 @@ public abstract class GLContext {
//
// Non cached keys, bits [9..15]
//
-
+
/** <code>GL_ARB_ES2_compatibility</code> implementation related: Context is compatible w/ ES2. Not a cache key. See {@link #isGLES2Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
protected static final int CTX_IMPL_ES2_COMPAT = 1 << 9;
/** <code>GL_ARB_ES3_compatibility</code> implementation related: Context is compatible w/ ES3. Not a cache key. See {@link #isGLES3Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
protected static final int CTX_IMPL_ES3_COMPAT = 1 << 10;
-
- /**
+
+ /**
* Context supports basic FBO, details see {@link #hasBasicFBOSupport()}.
* Not a cache key.
* @see #hasBasicFBOSupport()
@@ -188,15 +188,15 @@ public abstract class GLContext {
*/
protected static final int CTX_IMPL_FBO = 1 << 11;
- /**
- * Context supports <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points,
+ /**
+ * Context supports <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points,
* see {@link #hasFP32CompatAPI()}.
* Not a cache key.
* @see #hasFP32CompatAPI()
* @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)
*/
protected static final int CTX_IMPL_FP32_COMPAT_API = 1 << 12;
-
+
private static final ThreadLocal<GLContext> currentContext = new ThreadLocal<GLContext>();
private final HashMap<String, Object> attachedObjects = new HashMap<String, Object>();
@@ -219,9 +219,9 @@ public abstract class GLContext {
private int currentSwapInterval;
protected GLRendererQuirks glRendererQuirks;
- /** Did the drawable association changed ? see {@link GLRendererQuirks#NoSetSwapIntervalPostRetarget} */
- protected boolean drawableRetargeted;
-
+ /** Did the drawable association changed ? see {@link GLRendererQuirks#NoSetSwapIntervalPostRetarget} */
+ protected boolean drawableRetargeted;
+
/**
* @param isInit true if called for class initialization, otherwise false (re-init or destruction).
*/
@@ -242,12 +242,12 @@ public abstract class GLContext {
drawableRetargeted = false;
}
- /**
+ /**
* Returns the instance of {@link GLRendererQuirks}, allowing one to determine workarounds.
* @return instance of {@link GLRendererQuirks} if context was made current once, otherwise <code>null</code>.
*/
public final GLRendererQuirks getRendererQuirks() { return glRendererQuirks; }
-
+
/**
* Returns true if the <code>quirk</code> exist in {@link #getRendererQuirks()}, otherwise false.
* <p>
@@ -260,10 +260,10 @@ public abstract class GLContext {
* @param quirk the quirk to be tested, e.g. {@link GLRendererQuirks#NoDoubleBufferedPBuffer}.
* @throws IllegalArgumentException if the quirk is out of range
*/
- public final boolean hasRendererQuirk(int quirk) throws IllegalArgumentException {
- return null != glRendererQuirks ? glRendererQuirks.exist(quirk) : false ;
+ public final boolean hasRendererQuirk(int quirk) throws IllegalArgumentException {
+ return null != glRendererQuirks ? glRendererQuirks.exist(quirk) : false ;
}
-
+
/**
* Sets the read/write drawable for framebuffer operations.
* <p>
@@ -276,13 +276,13 @@ public abstract class GLContext {
* attempts to make this context current. Otherwise a race condition may happen.
* </p>
* @param readWrite The read/write drawable for framebuffer operations, maybe <code>null</code> to remove association.
- * @param setWriteOnly Only change the write-drawable, if <code>setWriteOnly</code> is <code>true</code> and
- * if the {@link #getGLReadDrawable() read-drawable} differs
- * from the {@link #getGLDrawable() write-drawable}.
+ * @param setWriteOnly Only change the write-drawable, if <code>setWriteOnly</code> is <code>true</code> and
+ * if the {@link #getGLReadDrawable() read-drawable} differs
+ * from the {@link #getGLDrawable() write-drawable}.
* Otherwise set both drawables, read and write.
* @return The previous read/write drawable
*
- * @throws GLException in case <code>null</code> is being passed or
+ * @throws GLException in case <code>null</code> is being passed or
* this context is made current on another thread.
*
* @see #isGLReadDrawableAvailable()
@@ -292,13 +292,13 @@ public abstract class GLContext {
* @see #getGLDrawable()
*/
public abstract GLDrawable setGLDrawable(GLDrawable readWrite, boolean setWriteOnly);
-
+
/**
* Returns the write-drawable this context uses for framebuffer operations.
* <p>
* If the read-drawable has not been changed manually via {@link #setGLReadDrawable(GLDrawable)},
* it equals to the write-drawable (default).
- * </p>
+ * </p>
* @see #setGLDrawable(GLDrawable, boolean)
* @see #setGLReadDrawable(GLDrawable)
*/
@@ -336,10 +336,10 @@ public abstract class GLContext {
* <p>
* If the read-drawable has not been changed manually via {@link #setGLReadDrawable(GLDrawable)},
* it equals to the write-drawable (default).
- * </p>
+ * </p>
* @see #isGLReadDrawableAvailable()
* @see #setGLReadDrawable(GLDrawable)
- * @see #getGLReadDrawable()
+ * @see #getGLReadDrawable()
*/
public abstract GLDrawable getGLReadDrawable();
@@ -354,9 +354,9 @@ public abstract class GLContext {
* </p>
* <p>
* A return value of {@link #CONTEXT_CURRENT_NEW}
- * indicates that that context has been made current for the 1st time,
+ * indicates that that context has been made current for the 1st time,
* or that the state of the underlying context or drawable has
- * changed since the last time this context was current.
+ * changed since the last time this context was current.
* In this case, the application may wish to initialize the render state.
* </p>
* <p>
@@ -378,7 +378,7 @@ public abstract class GLContext {
* </p>
*
* @return <ul>
- * <li>{@link #CONTEXT_CURRENT_NEW} if the context was successfully made current the 1st time,</li>
+ * <li>{@link #CONTEXT_CURRENT_NEW} if the context was successfully made current the 1st time,</li>
* <li>{@link #CONTEXT_CURRENT} if the context was successfully made current,</li>
* <li>{@link #CONTEXT_NOT_CURRENT} if the context could not be made current.</li>
* </ul>
@@ -514,7 +514,7 @@ public abstract class GLContext {
public abstract void destroy();
/**
- * Returns the implementing root GL instance of this GLContext's GL object,
+ * Returns the implementing root GL instance of this GLContext's GL object,
* considering a wrapped pipelined hierarchy, see {@link GLBase#getDownstreamGL()}.
* @throws GLException if the root instance is not a GL implementation
* @see GLBase#getRootGL()
@@ -523,7 +523,7 @@ public abstract class GLContext {
* @see #setGL(GL)
*/
public abstract GL getRootGL();
-
+
/**
* Returns the GL pipeline object for this GLContext.
*
@@ -716,16 +716,16 @@ public abstract class GLContext {
}
/**
- * Returns this context OpenGL version.
- * @see #getGLSLVersionNumber()
+ * Returns this context OpenGL version.
+ * @see #getGLSLVersionNumber()
**/
public final VersionNumber getGLVersionNumber() { return ctxVersion; }
- /**
+ /**
* Returns the vendor's version, i.e. version number at the end of <code>GL_VERSION</code> not being the GL version.
* <p>
- * In case no such version exists within <code>GL_VERSION</code>,
+ * In case no such version exists within <code>GL_VERSION</code>,
* the {@link VersionNumberString#zeroVersion zero version} instance is returned.
- * </p>
+ * </p>
* <p>
* The vendor's version is usually the vendor's OpenGL driver version.
* </p>
@@ -743,31 +743,31 @@ public abstract class GLContext {
* via {@link GL2ES2#GL_SHADING_LANGUAGE_VERSION} if &ge; ES2.0 or GL2.0,
* otherwise a static match is being utilized.
* <p>
- * The context must have been current once,
- * otherwise the {@link VersionNumberString#zeroVersion zero version} instance is returned.
+ * The context must have been current once,
+ * otherwise the {@link VersionNumberString#zeroVersion zero version} instance is returned.
* </p>
* <p>
- * Examples w/ <code>major.minor</code>:
+ * Examples w/ <code>major.minor</code>:
* <pre>
- * 1.00 (ES 2.0), 1.10 (GL 2.0), 1.20 (GL 2.1), 1.50 (GL 3.2),
+ * 1.00 (ES 2.0), 1.10 (GL 2.0), 1.20 (GL 2.1), 1.50 (GL 3.2),
* 3.30 (GL 3.3), 4.00 (GL 4.0), 4.10 (GL 4.1), 4.20 (GL 4.2)
* </pre >
* </p>
* <p>
* <i>Matching</i> could also refer to the maximum GLSL version usable by this context
* since <i>normal</i> GL implementations are capable of using a lower GLSL version as well.
- * The latter is not true on OSX w/ a GL3 context.
+ * The latter is not true on OSX w/ a GL3 context.
* </p>
- *
- * @return GLSL version number if context has been made current at least once,
+ *
+ * @return GLSL version number if context has been made current at least once,
* otherwise the {@link VersionNumberString#zeroVersion zero version} instance is returned.
- *
+ *
* @see #getGLVersionNumber()
*/
public final VersionNumber getGLSLVersionNumber() {
return ctxGLSLVersion;
}
-
+
/**
* Returns the GLSL version string as to be used in a shader program, including a terminating newline '\n',
* i.e. for desktop
@@ -794,10 +794,10 @@ public abstract class GLContext {
return "";
}
final int minor = ctxGLSLVersion.getMinor();
- final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version300) >= 0 ? " es" : "";
+ final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version300) >= 0 ? " es" : "";
return "#version " + ctxGLSLVersion.getMajor() + ( minor < 10 ? "0"+minor : minor ) + esSuffix + "\n" ;
}
-
+
protected static final VersionNumber getStaticGLSLVersionNumber(int glMajorVersion, int glMinorVersion, int ctxOptions) {
if( 0 != ( CTX_PROFILE_ES & ctxOptions ) ) {
if( 3 > glMajorVersion ) {
@@ -814,13 +814,13 @@ public abstract class GLContext {
switch ( glMinorVersion ) {
case 0: return Version130; // GL 3.0 -> GLSL 1.30
case 1: return Version140; // GL 3.1 -> GLSL 1.40
- default: return Version150; // GL 3.2 -> GLSL 1.50
+ default: return Version150; // GL 3.2 -> GLSL 1.50
}
}
// The new default: GL >= 3.3, ES >= 3.0
return new VersionNumber(glMajorVersion, glMinorVersion * 10, 0); // GL M.N -> GLSL M.N
}
-
+
/**
* @return true if this context is an ES2 context or implements
* the extension <code>GL_ARB_ES3_compatibility</code> or <code>GL_ARB_ES2_compatibility</code>, otherwise false
@@ -840,18 +840,18 @@ public abstract class GLContext {
return 0 != ( ctxOptions & CTX_IMPL_ES3_COMPAT ) ;
}
- /**
+ /**
* @return true if impl. is a hardware rasterizer, otherwise false.
* @see #isHardwareRasterizer(AbstractGraphicsDevice, GLProfile)
- * @see GLProfile#isHardwareRasterizer()
+ * @see GLProfile#isHardwareRasterizer()
*/
public final boolean isHardwareRasterizer() {
return 0 == ( ctxOptions & CTX_IMPL_ACCEL_SOFT ) ;
}
-
+
/**
* @return true if context supports GLSL, i.e. is either {@link #isGLES2()}, {@link #isGL3()} or {@link #isGL2()} <i>and</i> major-version > 1.
- * @see GLProfile#hasGLSL()
+ * @see GLProfile#hasGLSL()
*/
public final boolean hasGLSL() {
return isGLES2() ||
@@ -859,7 +859,7 @@ public abstract class GLContext {
isGL2() && ctxVersion.getMajor()>1 ;
}
- /**
+ /**
* Returns <code>true</code> if basic FBO support is available, otherwise <code>false</code>.
* <p>
* Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions
@@ -875,30 +875,30 @@ public abstract class GLContext {
return 0 != ( ctxOptions & CTX_IMPL_FBO ) ;
}
- /**
- * Returns <code>true</code> if <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points available,
+ /**
+ * Returns <code>true</code> if <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points available,
* otherwise <code>false</code>.
* @see #CTX_IMPL_FP32_COMPAT_API
*/
public final boolean hasFP32CompatAPI() {
return 0 != ( ctxOptions & CTX_IMPL_FP32_COMPAT_API ) ;
}
-
- /**
+
+ /**
* Returns <code>true</code> if full FBO support is available, otherwise <code>false</code>.
* <p>
* Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions
* <code>ARB_framebuffer_object</code>, or all of
- * <code>EXT_framebuffer_object</code>, <code>EXT_framebuffer_multisample</code>,
+ * <code>EXT_framebuffer_object</code>, <code>EXT_framebuffer_multisample</code>,
* <code>EXT_framebuffer_blit</code>, <code>GL_EXT_packed_depth_stencil</code>.
* </p>
* <p>
* Full FBO support includes multiple color attachments and multisampling.
* </p>
*/
- public final boolean hasFullFBOSupport() {
+ public final boolean hasFullFBOSupport() {
return hasBasicFBOSupport() && !hasRendererQuirk(GLRendererQuirks.NoFullFBOSupport) &&
- ( isGL3() || // GL >= 3.0
+ ( isGL3() || // GL >= 3.0
isExtensionAvailable(GLExtensions.ARB_framebuffer_object) || // ARB_framebuffer_object
( isExtensionAvailable(GLExtensions.EXT_framebuffer_object) && // All EXT_framebuffer_object*
isExtensionAvailable(GLExtensions.EXT_framebuffer_multisample) &&
@@ -907,10 +907,10 @@ public abstract class GLContext {
)
) ;
}
-
+
/**
* Returns the maximum number of FBO RENDERBUFFER samples
- * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false.
+ * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false.
*/
public final int getMaxRenderbufferSamples() {
if( hasFullFBOSupport() ) {
@@ -928,7 +928,7 @@ public abstract class GLContext {
}
return 0;
}
-
+
/** Note: The GL impl. may return a const value, ie {@link GLES2#isNPOTTextureAvailable()} always returns <code>true</code>. */
public boolean isNPOTTextureAvailable() {
return isGL3() || isGLES2Compatible() || isExtensionAvailable(GLExtensions.ARB_texture_non_power_of_two);
@@ -940,9 +940,9 @@ public abstract class GLContext {
isExtensionAvailable(GLExtensions.IMG_texture_format_BGRA8888) ;
}
- /**
+ /**
* Indicates whether this GLContext is capable of GL4bc. <p>Includes [ GL4bc ].</p>
- * @see GLProfile#isGL4bc()
+ * @see GLProfile#isGL4bc()
*/
public final boolean isGL4bc() {
return 0 != (ctxOptions & CTX_IS_ARB_CREATED) &&
@@ -950,9 +950,9 @@ public abstract class GLContext {
ctxVersion.getMajor() >= 4;
}
- /**
+ /**
* Indicates whether this GLContext is capable of GL4. <p>Includes [ GL4bc, GL4 ].</p>
- * @see GLProfile#isGL4()
+ * @see GLProfile#isGL4()
*/
public final boolean isGL4() {
return 0 != (ctxOptions & CTX_IS_ARB_CREATED) &&
@@ -960,7 +960,7 @@ public abstract class GLContext {
ctxVersion.getMajor() >= 4;
}
- /**
+ /**
* Indicates whether this GLContext uses a GL4 core profile. <p>Includes [ GL4 ].</p>
*/
public final boolean isGL4core() {
@@ -968,10 +968,10 @@ public abstract class GLContext {
0 != ( ctxOptions & CTX_PROFILE_CORE ) &&
ctxVersion.getMajor() >= 4;
}
-
- /**
+
+ /**
* Indicates whether this GLContext is capable of GL3bc. <p>Includes [ GL4bc, GL3bc ].</p>
- * @see GLProfile#isGL3bc()
+ * @see GLProfile#isGL3bc()
*/
public final boolean isGL3bc() {
return 0 != (ctxOptions & CTX_IS_ARB_CREATED) &&
@@ -979,17 +979,17 @@ public abstract class GLContext {
ctxVersion.compareTo(Version310) >= 0 ;
}
- /**
+ /**
* Indicates whether this GLContext is capable of GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3 ].</p>
- * @see GLProfile#isGL3()
+ * @see GLProfile#isGL3()
*/
public final boolean isGL3() {
return 0 != (ctxOptions & CTX_IS_ARB_CREATED) &&
0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)) &&
ctxVersion.compareTo(Version310) >= 0 ;
- }
-
- /**
+ }
+
+ /**
* Indicates whether this GLContext uses a GL3 core profile. <p>Includes [ GL4, GL3 ].</p>
*/
public final boolean isGL3core() {
@@ -997,8 +997,8 @@ public abstract class GLContext {
0 != ( ctxOptions & CTX_PROFILE_CORE ) &&
ctxVersion.compareTo(Version310) >= 0;
}
-
- /**
+
+ /**
* Indicates whether this GLContext uses a GL core profile. <p>Includes [ GL4, GL3, GLES3, GLES2 ].</p>
*/
public final boolean isGLcore() {
@@ -1008,26 +1008,26 @@ public abstract class GLContext {
ctxVersion.compareTo(Version310) >= 0
) ;
}
-
+
/**
* Indicates whether this GLContext allows CPU data sourcing (indices, vertices ..) as opposed to using a GPU buffer source (VBO),
- * e.g. {@link GL2#glDrawElements(int, int, int, java.nio.Buffer)}.
+ * e.g. {@link GL2#glDrawElements(int, int, int, java.nio.Buffer)}.
* <p>Includes [GL2ES1, GLES2] == [ GL4bc, GL3bc, GL2, GLES1, GL2ES1, GLES2 ].</p>
* <p>See Bug 852 - https://jogamp.org/bugzilla/show_bug.cgi?id=852 </p>
*/
public final boolean isCPUDataSourcingAvail() {
return isGL2ES1() || isGLES2();
}
-
- /**
- * Indicates whether this GLContext's native profile does not implement a default <i>vertex array object</i> (VAO),
+
+ /**
+ * Indicates whether this GLContext's native profile does not implement a default <i>vertex array object</i> (VAO),
* starting w/ OpenGL 3.1 core and GLES3.
* <p>Includes [ GL4, GL3, GLES3 ].</p>
* <pre>
Due to GL 3.1 core spec: E.1. DEPRECATED AND REMOVED FEATURES (p 296),
GL 3.2 core spec: E.2. DEPRECATED AND REMOVED FEATURES (p 331)
there is no more default VAO buffer 0 bound, hence generating and binding one
- to avoid INVALID_OPERATION at VertexAttribPointer.
+ to avoid INVALID_OPERATION at VertexAttribPointer.
More clear is GL 4.3 core spec: 10.4 (p 307).
* </pre>
* <pre>
@@ -1047,87 +1047,87 @@ public abstract class GLContext {
ctxVersion.compareTo(Version310) >= 0
) ;
}
-
+
/**
* If this GLContext does not implement a default VAO, see {@link #hasNoDefaultVAO()},
* an <i>own default VAO</i> will be created and bound at context creation.
* <p>
* If this GLContext does implement a default VAO, i.e. {@link #hasNoDefaultVAO()}
* returns <code>false</code>, this method returns <code>0</code>.
- * </p>
+ * </p>
* <p>
* Otherwise this method returns the VAO object name
- * representing this GLContext's <i>own default VAO</i>.
- * </p>
+ * representing this GLContext's <i>own default VAO</i>.
+ * </p>
* @see #hasNoDefaultVAO()
*/
public abstract int getDefaultVAO();
- /**
+ /**
* Indicates whether this GLContext is capable of GL2. <p>Includes [ GL4bc, GL3bc, GL2 ].</p>
- * @see GLProfile#isGL2()
+ * @see GLProfile#isGL2()
*/
public final boolean isGL2() {
return 0 != ( ctxOptions & CTX_PROFILE_COMPAT ) && ctxVersion.getMajor()>=1 ;
}
- /**
+ /**
* Indicates whether this GLContext is capable of GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p>
- * @see GLProfile#isGL2GL3()
- */
+ * @see GLProfile#isGL2GL3()
+ */
public final boolean isGL2GL3() {
return isGL2() || isGL3();
}
- /**
+ /**
* Indicates whether this GLContext is capable of GLES1. <p>Includes [ GLES1 ].</p>
- * @see GLProfile#isGLES1()
+ * @see GLProfile#isGLES1()
*/
public final boolean isGLES1() {
return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() == 1 ;
}
/**
- * Indicates whether this GLContext is capable of GLES2. <p>Includes [ GLES2 ].</p>
- * @see GLProfile#isGLES2()
+ * Indicates whether this GLContext is capable of GLES2. <p>Includes [ GLES2 ].</p>
+ * @see GLProfile#isGLES2()
*/
public final boolean isGLES2() {
return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() == 2 ;
}
- /**
+ /**
* Indicates whether this GLContext is capable of GLES3. <p>Includes [ GLES3 ].</p>
- * @see GLProfile#isGLES3()
+ * @see GLProfile#isGLES3()
*/
public final boolean isGLES3() {
return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 3 ;
}
- /**
+ /**
* Indicates whether this GLContext is capable of GLES. <p>Includes [ GLES3, GLES1, GLES2 ].</p>
- * @see GLProfile#isGLES()
+ * @see GLProfile#isGLES()
*/
public final boolean isGLES() {
return 0 != ( CTX_PROFILE_ES & ctxOptions ) ;
}
- /**
+ /**
* Indicates whether this GLContext is capable of GL2ES1. <p>Includes [ GL4bc, GL3bc, GL2, GLES1, GL2ES1 ].</p>
- * @see GLProfile#isGL2ES1()
+ * @see GLProfile#isGL2ES1()
*/
public final boolean isGL2ES1() {
return isGLES1() || isGL2();
}
- /**
+ /**
* Indicates whether this GLContext is capable of GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GL2GL3, GL2ES2, GLES2 ].</p>
- * @see GLProfile#isGL2ES2()
+ * @see GLProfile#isGL2ES2()
*/
public final boolean isGL2ES2() {
return isGLES2() || isGL2GL3();
}
- /**
+ /**
* Indicates whether this GLContext is capable of GL2ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL3ES3, GL2, GL2GL3 ].</p>
* @see GLProfile#isGL2ES3()
* @see #isGL3ES3()
@@ -1137,16 +1137,16 @@ public abstract class GLContext {
return isGL3ES3() || isGL2GL3();
}
- /**
+ /**
* Indicates whether this GLContext is capable of GL3ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3 ].</p>
- * @see GLProfile#isGL3ES3()
+ * @see GLProfile#isGL3ES3()
*/
public final boolean isGL3ES3() {
return isGL4ES3() || isGL3();
}
- /**
- * Returns true if this profile is capable of GL4ES3, i.e. if {@link #isGLES3Compatible()} returns true.
+ /**
+ * Returns true if this profile is capable of GL4ES3, i.e. if {@link #isGLES3Compatible()} returns true.
* <p>Includes [ GL &ge; 4.3, GL &ge; 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]</p>
* @see GLProfile#isGL4ES3()
*/
@@ -1185,7 +1185,7 @@ public abstract class GLContext {
* </p>
* <p>
* For a valid context the default value is <code>1</code>
- * in case of an EGL based profile (ES1 or ES2) and <code>-1</code>
+ * in case of an EGL based profile (ES1 or ES2) and <code>-1</code>
* (undefined) for desktop.
* </p>
*/
@@ -1222,51 +1222,51 @@ public abstract class GLContext {
}
protected boolean bindSwapBarrierImpl(int group, int barrier) { /** nop per default .. **/ return false; }
- /**
- * Return the framebuffer name bound to this context,
+ /**
+ * Return the framebuffer name bound to this context,
* see {@link GL#glBindFramebuffer(int, int)}.
*/
public abstract int getBoundFramebuffer(int target);
-
- /**
+
+ /**
* Return the default draw framebuffer name.
- * <p>
+ * <p>
* May differ from it's default <code>zero</code>
* in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable
* is being used.
- * </p>
+ * </p>
*/
public abstract int getDefaultDrawFramebuffer();
-
- /**
+
+ /**
* Return the default read framebuffer name.
- * <p>
+ * <p>
* May differ from it's default <code>zero</code>
* in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable
* is being used.
- * </p>
+ * </p>
*/
public abstract int getDefaultReadFramebuffer();
-
- /**
- * Returns the default color buffer within the current bound
- * {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER​,
- * which will be used as the source for pixel reading commands,
+
+ /**
+ * Returns the default color buffer within the current bound
+ * {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER​,
+ * which will be used as the source for pixel reading commands,
* like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)} etc.
* <p>
* For offscreen framebuffer objects this is {@link GL#GL_COLOR_ATTACHMENT0},
- * otherwise this is {@link GL#GL_FRONT} for single buffer configurations
+ * otherwise this is {@link GL#GL_FRONT} for single buffer configurations
* and {@link GL#GL_BACK} for double buffer configurations.
- * </p>
+ * </p>
*/
public abstract int getDefaultReadBuffer();
-
+
/** Get the default pixel data type, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. */
public abstract int getDefaultPixelDataType();
-
+
/** Get the default pixel data format, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. */
public abstract int getDefaultPixelDataFormat();
-
+
/**
* @return The extension implementing the GLDebugOutput feature,
* either {@link GLExtensions#ARB_debug_output} or {@link GLExtensions#AMD_debug_output}.
@@ -1486,13 +1486,13 @@ public abstract class GLContext {
}
if (DEBUG) {
System.err.println(getThreadName() + ": createContextARB: SET mappedVersionsAvailableSet "+devKey);
- System.err.println(GLContext.dumpAvailableGLVersions(null).toString());
+ System.err.println(GLContext.dumpAvailableGLVersions(null).toString());
}
}
}
- /**
- * Returns a unique String object using {@link String#intern()} for the given arguments,
+ /**
+ * Returns a unique String object using {@link String#intern()} for the given arguments,
* which object reference itself can be used as a key.
*/
protected static String getDeviceVersionAvailableKey(AbstractGraphicsDevice device, int major, int profile) {
@@ -1575,7 +1575,7 @@ public abstract class GLContext {
}
return val;
}
-
+
/**
* @param reqMajor Key Value either 1, 2, 3 or 4
* @param reqProfile Key Value either {@link #CTX_PROFILE_COMPAT}, {@link #CTX_PROFILE_CORE} or {@link #CTX_PROFILE_ES}
@@ -1647,7 +1647,7 @@ public abstract class GLContext {
reqMajorCTP[1]=CTX_PROFILE_CORE;
}
}
-
+
/**
* @param device the device the context profile is being requested for
* @param GLProfile the GLProfile the context profile is being requested for
@@ -1656,7 +1656,7 @@ public abstract class GLContext {
protected static final int getAvailableContextProperties(final AbstractGraphicsDevice device, final GLProfile glp) {
final int[] reqMajorCTP = new int[] { 0, 0 };
getRequestMajorAndCompat(glp, reqMajorCTP);
-
+
int _major[] = { 0 };
int _minor[] = { 0 };
int _ctp[] = { 0 };
@@ -1702,7 +1702,7 @@ public abstract class GLContext {
* Returns true if it is possible to create an <i>framebuffer object</i> (FBO).
* <p>
* FBO feature is implemented in OpenGL, hence it is {@link GLProfile} dependent.
- * </p>
+ * </p>
* <p>
* FBO support is queried as described in {@link #hasBasicFBOSupport()}.
* </p>
@@ -1714,16 +1714,16 @@ public abstract class GLContext {
public static final boolean isFBOAvailable(AbstractGraphicsDevice device, GLProfile glp) {
return 0 != ( CTX_IMPL_FBO & getAvailableContextProperties(device, glp) );
}
-
+
/**
- * @return <code>1</code> if using a hardware rasterizer, <code>0</code> if using a software rasterizer and <code>-1</code> if not determined yet.
+ * @return <code>1</code> if using a hardware rasterizer, <code>0</code> if using a software rasterizer and <code>-1</code> if not determined yet.
* @see GLContext#isHardwareRasterizer()
- * @see GLProfile#isHardwareRasterizer()
+ * @see GLProfile#isHardwareRasterizer()
*/
public static final int isHardwareRasterizer(AbstractGraphicsDevice device, GLProfile glp) {
final int r;
final int ctp = getAvailableContextProperties(device, glp);
- if(0 == ctp) {
+ if(0 == ctp) {
r = -1;
} else if( 0 == ( CTX_IMPL_ACCEL_SOFT & ctp ) ) {
r = 1;
@@ -1732,7 +1732,7 @@ public abstract class GLContext {
}
return r;
}
-
+
/**
* @param device the device to request whether the profile is available for
* @param reqMajor Key Value either 1, 2, 3 or 4
@@ -1774,7 +1774,7 @@ public abstract class GLContext {
int minor[] = { 0 };
int ctp[] = { 0 };
boolean ok;
-
+
ok = GLContext.getAvailableGLVersion(device, 3, GLContext.CTX_PROFILE_ES, major, minor, ctp);
if( !ok ) {
ok = GLContext.getAvailableGLVersion(device, 3, GLContext.CTX_PROFILE_CORE, major, minor, ctp);
@@ -1784,7 +1784,7 @@ public abstract class GLContext {
}
return 0 != ( ctp[0] & CTX_IMPL_ES3_COMPAT );
}
-
+
public static boolean isGL4bcAvailable(AbstractGraphicsDevice device, boolean isHardware[]) {
return isGLVersionAvailable(device, 4, CTX_PROFILE_COMPAT, isHardware);
}
@@ -1859,6 +1859,6 @@ public abstract class GLContext {
}
protected static String getThreadName() { return Thread.currentThread().getName(); }
-
+
}
diff --git a/src/jogl/classes/javax/media/opengl/GLDebugListener.java b/src/jogl/classes/javax/media/opengl/GLDebugListener.java
index 8887d022a..ec7f7cec1 100644
--- a/src/jogl/classes/javax/media/opengl/GLDebugListener.java
+++ b/src/jogl/classes/javax/media/opengl/GLDebugListener.java
@@ -29,16 +29,16 @@ package javax.media.opengl;
/**
* Listener for {@link GLDebugMessage}s.
- *
+ *
* <p>One can enable GLDebugOutput via {@link GLContext#enableGLDebugMessage(boolean)}
* and add listeners via {@link GLContext#addGLDebugListener(GLDebugListener)}.
*/
public interface GLDebugListener {
- /**
+ /**
* Handle {@link GLDebugMessage} message sent from native GL implementation.
- *
+ *
* <p>Since this method is invoked directly by the GL implementation, it shall
* return as fast as possible.</p>
*/
- void messageSent(GLDebugMessage event);
+ void messageSent(GLDebugMessage event);
}
diff --git a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
index 4b8d62898..1032cf929 100644
--- a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
+++ b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
@@ -30,18 +30,18 @@ package javax.media.opengl;
import com.jogamp.common.os.Platform;
/**
- * OpenGL debug message generated by the driver
+ * OpenGL debug message generated by the driver
* and delivered via {@link GLDebugListener}.
*/
public class GLDebugMessage {
final GLContext source;
- final long when;
+ final long when;
final int dbgSource;
final int dbgType;
final int dbgId;
final int dbgSeverity;
final String dbgMsg;
-
+
/**
* @param source The source of the event
* @param when The time of the event
@@ -60,9 +60,9 @@ public class GLDebugMessage {
this.dbgSeverity = dbgSeverity;
this.dbgMsg = dbgMsg;
}
-
+
/**
- *
+ *
* @param source
* @param when
* @param dbgId
@@ -73,88 +73,88 @@ public class GLDebugMessage {
*/
public static GLDebugMessage translateAMDEvent(GLContext source, long when, int dbgId, int amdDbgCategory, int dbgSeverity, String dbgMsg) {
int dbgSource, dbgType;
-
+
// AMD category == ARB source/type
switch(amdDbgCategory) {
- case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD:
+ case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD:
dbgSource = GL2GL3.GL_DEBUG_SOURCE_API;
- dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR;
break;
//
// def source / other type
//
-
- case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD:
+
+ case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD:
dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM;
- dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
break;
-
+
case GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD:
dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER;
- dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
break;
-
+
case GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD:
dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION;
dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
break;
-
-
+
+
//
// other source / def type
//
-
+
case GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD:
dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
- dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR;
break;
-
+
case GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD:
dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
- dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR;
break;
-
+
case GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD:
dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
- dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE;
+ dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE;
break;
-
- case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD:
+
+ case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD:
default:
dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER;
dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER;
}
-
- return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg);
+
+ return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg);
}
public static int translateARB2AMDCategory(int dbgSource, int dbgType) {
switch (dbgSource) {
case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM:
- return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD;
-
+ return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD;
+
case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER:
return GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD;
-
+
case GL2GL3.GL_DEBUG_SOURCE_APPLICATION:
return GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD;
}
-
+
switch(dbgType) {
case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
return GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD;
-
+
case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
return GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD;
-
- case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE:
+
+ case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE:
return GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD;
}
-
- return GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD;
+
+ return GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD;
}
-
+
public GLContext getSource() {
return source;
}
@@ -162,7 +162,7 @@ public class GLDebugMessage {
public long getWhen() {
return when;
}
-
+
public int getDbgSource() {
return dbgSource;
}
@@ -182,14 +182,14 @@ public class GLDebugMessage {
public String getDbgMsg() {
return dbgMsg;
}
-
+
public StringBuilder toString(StringBuilder sb) {
- final String crtab = Platform.getNewline()+"\t";
+ final String crtab = Platform.getNewline()+"\t";
if(null==sb) {
sb = new StringBuilder();
- }
+ }
sb.append("GLDebugEvent[ id ");
- toHexString(sb, dbgId)
+ toHexString(sb, dbgId)
.append(crtab).append("type ").append(getDbgTypeString(dbgType))
.append(crtab).append("severity ").append(getDbgSeverityString(dbgSeverity))
.append(crtab).append("source ").append(getDbgSourceString(dbgSource))
@@ -199,46 +199,46 @@ public class GLDebugMessage {
sb.append(crtab).append("source ").append(source.getGLVersion()).append(" - hash 0x").append(Integer.toHexString(source.hashCode()));
}
sb.append("]");
- return sb;
+ return sb;
}
public String toString() {
return toString(null).toString();
}
-
+
public static String getDbgSourceString(int dbgSource) {
switch(dbgSource) {
case GL2GL3.GL_DEBUG_SOURCE_API: return "GL API";
- case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler";
- case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding";
+ case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler";
+ case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding";
case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY: return "Third party";
case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return "Application";
case GL2GL3.GL_DEBUG_SOURCE_OTHER: return "generic";
default: return "Unknown (" + toHexString(dbgSource) + ")";
}
}
-
+
public static String getDbgTypeString(int dbgType) {
switch(dbgType) {
case GL2GL3.GL_DEBUG_TYPE_ERROR: return "Error";
- case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation";
+ case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation";
case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "Warning: undefined behavior";
- case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance";
- case GL2GL3.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use";
- case GL2GL3.GL_DEBUG_TYPE_OTHER: return "Warning: generic";
+ case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance";
+ case GL2GL3.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use";
+ case GL2GL3.GL_DEBUG_TYPE_OTHER: return "Warning: generic";
default: return "Unknown (" + toHexString(dbgType) + ")";
}
}
-
+
public static String getDbgSeverityString(int dbgSeverity) {
switch(dbgSeverity) {
- case GL2GL3.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior";
- case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings";
- case GL2GL3.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)";
+ case GL2GL3.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior";
+ case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings";
+ case GL2GL3.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)";
default: return "Unknown (" + toHexString(dbgSeverity) + ")";
}
}
-
+
public static StringBuilder toHexString(StringBuilder sb, int i) {
if(null==sb) {
sb = new StringBuilder();
@@ -247,6 +247,6 @@ public class GLDebugMessage {
}
public static String toHexString(int i) {
return "0x"+Integer.toHexString(i);
- }
-
+ }
+
}
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawable.java b/src/jogl/classes/javax/media/opengl/GLDrawable.java
index 46fa923ad..5a032db29 100644
--- a/src/jogl/classes/javax/media/opengl/GLDrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLDrawable.java
@@ -73,13 +73,13 @@ public interface GLDrawable {
* </p>
* <p>
* End users do not need to call this method; it is not necessary to
- * call <code>setRealized</code> on a {@link GLAutoDrawable}
+ * call <code>setRealized</code> on a {@link GLAutoDrawable}
* as these perform the appropriate calls on their underlying GLDrawables internally.
* </p>
* <p>
* Developers implementing new OpenGL components for various window
* toolkits need to call this method against GLDrawables obtained
- * from the GLDrawableFactory via the
+ * from the GLDrawableFactory via the
* {@link GLDrawableFactory#createGLDrawable(NativeSurface)} method.
* It must typically be
* called with an argument of <code>true</code> when the component
@@ -89,7 +89,7 @@ public interface GLDrawable {
* the <code>addNotify</code> method and with an argument of
* <code>false</code> in the <code>removeNotify</code> method.
* </p>
- * <p>
+ * <p>
* <code>GLDrawable</code> implementations should handle multiple
* cycles of <code>setRealized(true)</code> /
* <code>setRealized(false)</code> calls. Most, if not all, Java
@@ -104,7 +104,7 @@ public interface GLDrawable {
* associated resources as the component becomes realized and
* unrealized, respectively.
* </p>
- * <p>
+ * <p>
* With an argument of <code>true</code>,
* the minimum implementation shall call
* {@link NativeSurface#lockSurface() NativeSurface's lockSurface()} and if successful:
@@ -117,7 +117,7 @@ public interface GLDrawable {
* ensures resolving the window/surface handles, and the drawable's {@link GLCapabilities}
* might have changed.
* </p>
- * <p>
+ * <p>
* Calling this method has no other effects. For example, if
* <code>removeNotify</code> is called on a Canvas implementation
* for which a GLDrawable has been created, it is also necessary to
@@ -130,7 +130,7 @@ public interface GLDrawable {
*/
public void setRealized(boolean realized);
- /**
+ /**
* Returns <code>true</code> if this drawable is realized, otherwise <code>true</code>.
* <p>
* A drawable can be realized and unrealized via {@link #setRealized(boolean)}.
@@ -146,19 +146,19 @@ public interface GLDrawable {
public int getHeight();
/**
- * Returns <code>true</code> if the drawable is rendered in
+ * Returns <code>true</code> if the drawable is rendered in
* OpenGL's coordinate system, <i>origin at bottom left</i>.
* Otherwise returns <code>false</code>, i.e. <i>origin at top left</i>.
* <p>
* Default impl. is <code>true</code>, i.e. OpenGL coordinate system.
- * </p>
+ * </p>
* <p>
* Currently only MS-Windows bitmap offscreen drawable uses a non OpenGL orientation and hence returns <code>false</code>.<br/>
* This removes the need of a vertical flip when used in AWT or Windows applications.
* </p>
*/
public boolean isGLOriented();
-
+
/** Swaps the front and back buffers of this drawable. For {@link
GLAutoDrawable} implementations, when automatic buffer swapping
is enabled (as is the default), this method is called
@@ -191,11 +191,11 @@ public interface GLDrawable {
public NativeSurface getNativeSurface();
/**
- * Returns the GL drawable handle,
+ * Returns the GL drawable handle,
* guaranteed to be valid after {@link #setRealized(boolean) realization}
* <i>and</i> while it's {@link NativeSurface surface} is being {@link NativeSurface#lockSurface() locked}.
* <p>
- * It is usually identical to the underlying windowing toolkit {@link NativeSurface surface}'s
+ * It is usually identical to the underlying windowing toolkit {@link NativeSurface surface}'s
* {@link javax.media.nativewindow.NativeSurface#getSurfaceHandle() handle}
* or an intermediate layer to suite GL, e.g. an EGL surface.
* </p>
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
index 7c3c42e45..e486e2bfd 100644
--- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
+++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
@@ -1,22 +1,22 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -29,11 +29,11 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
@@ -83,7 +83,7 @@ import jogamp.opengl.Debug;
during the first repaint of the {@link javax.media.opengl.awt.GLCanvas} or {@link
javax.media.opengl.awt.GLJPanel} if the capabilities can not be met.<br>
{@link javax.media.opengl.GLPbuffer} are always
- created immediately and their creation will fail with a
+ created immediately and their creation will fail with a
{@link javax.media.opengl.GLException} if errors occur. </P>
<P> The concrete GLDrawableFactory subclass instantiated by {@link
@@ -94,21 +94,21 @@ import jogamp.opengl.Debug;
public abstract class GLDrawableFactory {
protected static final boolean DEBUG = Debug.debug("GLDrawable");
-
- /**
- * We have to disable support for ANGLE, the D3D ES2 emulation on Windows provided w/ Firefox and Chrome.
+
+ /**
+ * We have to disable support for ANGLE, the D3D ES2 emulation on Windows provided w/ Firefox and Chrome.
* When run in the mentioned browsers, the eglInitialize(..) implementation crashes.
* <p>
* This can be overridden by explicitly enabling ANGLE on Windows by setting the property
* <code>jogl.enable.ANGLE</code>.
- * </p>
+ * </p>
*/
protected static final boolean enableANGLE = Debug.isPropertyDefined("jogl.enable.ANGLE", true);
- /**
+ /**
* In case no OpenGL ES implementation is required
* and if the running platform may have a buggy implementation,
- * setting the property <code>jogl.disable.opengles</code> disables querying a possible existing OpenGL ES implementation.
+ * setting the property <code>jogl.disable.opengles</code> disables querying a possible existing OpenGL ES implementation.
*/
protected static final boolean disableOpenGLES = Debug.isPropertyDefined("jogl.disable.opengles", true);
@@ -117,11 +117,11 @@ public abstract class GLDrawableFactory {
private static GLDrawableFactory nativeOSFactory;
private static ArrayList<GLDrawableFactory> glDrawableFactories = new ArrayList<GLDrawableFactory>();
-
+
/**
* Instantiate singleton factories if available, EGLES1, EGLES2 and the OS native ones.
*/
- public static final void initSingleton() {
+ public static final void initSingleton() {
if (!isInit) { // volatile: ok
synchronized (GLDrawableFactory.class) {
if (!isInit) {
@@ -130,7 +130,7 @@ public abstract class GLDrawableFactory {
}
}
}
- }
+ }
private static final void initSingletonImpl() {
NativeWindowFactory.initSingleton();
NativeWindowFactory.addCustomShutdownHook(false /* head */, new Runnable() {
@@ -138,7 +138,7 @@ public abstract class GLDrawableFactory {
shutdown0();
}
});
-
+
final String nwt = NativeWindowFactory.getNativeWindowType(true);
GLDrawableFactory tmp = null;
String factoryClassName = Debug.getProperty("jogl.gldrawablefactory.class.name", true);
@@ -163,7 +163,7 @@ public abstract class GLDrawableFactory {
}
try {
tmp = (GLDrawableFactory) ReflectionUtil.createInstance(factoryClassName, cl);
- } catch (Exception jre) {
+ } catch (Exception jre) {
if (DEBUG || GLProfile.DEBUG) {
System.err.println("Info: GLDrawableFactory.static - Native Platform: "+nwt+" - not available: "+factoryClassName);
jre.printStackTrace();
@@ -202,7 +202,7 @@ public abstract class GLDrawableFactory {
}
}
}
-
+
private static void shutdown0() {
// Following code will _always_ remain in shutdown hook
// due to special semantics of native utils, i.e. X11Utils.
@@ -228,22 +228,22 @@ public abstract class GLDrawableFactory {
}
}
glDrawableFactories.clear();
-
- // both were members of glDrawableFactories and are shutdown already
+
+ // both were members of glDrawableFactories and are shutdown already
nativeOSFactory = null;
eglFactory = null;
}
GLContext.shutdown();
}
-
+
protected GLDrawableFactory() {
synchronized(glDrawableFactories) {
glDrawableFactories.add(this);
}
}
-
+
protected static String getThreadName() { return Thread.currentThread().getName(); }
-
+
/** Returns true if this factory is complete, i.e. ready to be used. Otherwise return false. */
protected abstract boolean isComplete();
@@ -253,14 +253,14 @@ public abstract class GLDrawableFactory {
protected abstract void destroy();
public abstract void resetDisplayGamma();
-
+
/**
* Retrieve the default <code>device</code> {@link AbstractGraphicsDevice#getConnection() connection},
* {@link AbstractGraphicsDevice#getUnitID() unit ID} and {@link AbstractGraphicsDevice#getUniqueID() unique ID name}. for this factory<br>
* The implementation must return a non <code>null</code> default device, which must not be opened, ie. it's native handle is <code>null</code>.
* <p>
* This method shall return the default device if available
- * even if the GLDrawableFactory is not functional and hence not compatible.
+ * even if the GLDrawableFactory is not functional and hence not compatible.
* The latter situation may happen because no native OpenGL implementation is available for the specific implementation.
* </p>
* @return the default shared device for this factory, eg. :0.0 on X11 desktop.
@@ -272,7 +272,7 @@ public abstract class GLDrawableFactory {
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
* @return true if the device is compatible with this factory, ie. if it can be used for GLDrawable creation. Otherwise false.
* This implies validation whether the implementation is functional.
- *
+ *
* @see #getDefaultDevice()
*/
public abstract boolean getIsDeviceCompatible(AbstractGraphicsDevice device);
@@ -287,8 +287,8 @@ public abstract class GLDrawableFactory {
System.err.println("Info: "+getClass().getSimpleName()+".validateDevice: using default device : "+device);
}
}
-
- // Always validate the device,
+
+ // Always validate the device,
// since even the default device may not be used by this factory.
if( !getIsDeviceCompatible(device) ) {
if (GLProfile.DEBUG) {
@@ -300,29 +300,29 @@ public abstract class GLDrawableFactory {
}
/**
- * Validate and start the shared resource runner thread if necessary and
+ * Validate and start the shared resource runner thread if necessary and
* if the implementation uses it.
- *
+ *
* @return the shared resource runner thread, if implementation uses it.
*/
protected abstract Thread getSharedResourceThread();
-
+
/**
* Create the shared resource used internally as a reference for capabilities etc.
* <p>
- * Returns true if a shared resource could be created
+ * Returns true if a shared resource could be created
* for the <code>device</code> {@link AbstractGraphicsDevice#getConnection()}.<br>
* This does not imply a shared resource is mapped (ie. made persistent), but is available in general<br>.
* </p>
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
- * @return true if a shared resource could been created, otherwise false.
+ * @return true if a shared resource could been created, otherwise false.
*/
protected final boolean createSharedResource(AbstractGraphicsDevice device) {
return createSharedResourceImpl(device);
- }
+ }
protected abstract boolean createSharedResourceImpl(AbstractGraphicsDevice device);
-
+
/**
* Returns true if the <code>quirk</code> exist in the shared resource's context {@link GLRendererQuirks}.
* <p>
@@ -332,7 +332,7 @@ public abstract class GLDrawableFactory {
return null != glrq ? glrq.exist(quirk) : false;
* </pre>
* </p>
- *
+ *
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
* @param quirk the quirk to be tested, e.g. {@link GLRendererQuirks#NoDoubleBufferedPBuffer}.
* @throws IllegalArgumentException if the quirk is out of range
@@ -343,7 +343,7 @@ public abstract class GLDrawableFactory {
final GLRendererQuirks glrq = getRendererQuirks(device);
return null != glrq ? glrq.exist(quirk) : false;
}
-
+
/**
* Returns the shared resource's context {@link GLRendererQuirks}.
* <p>
@@ -358,12 +358,12 @@ public abstract class GLDrawableFactory {
* @see GLRendererQuirks
*/
public abstract GLRendererQuirks getRendererQuirks(AbstractGraphicsDevice device);
-
+
/**
* Returns the sole GLDrawableFactory instance for the desktop (X11, WGL, ..) if exist or null
*/
public static GLDrawableFactory getDesktopFactory() {
- GLProfile.initSingleton();
+ GLProfile.initSingleton();
return nativeOSFactory;
}
@@ -371,14 +371,14 @@ public abstract class GLDrawableFactory {
* Returns the sole GLDrawableFactory instance for EGL if exist or null
*/
public static GLDrawableFactory getEGLFactory() {
- GLProfile.initSingleton();
+ GLProfile.initSingleton();
return eglFactory;
}
- /**
- * Returns the sole GLDrawableFactory instance.
- *
- * @param glProfile GLProfile to determine the factory type, ie EGLDrawableFactory,
+ /**
+ * Returns the sole GLDrawableFactory instance.
+ *
+ * @param glProfile GLProfile to determine the factory type, ie EGLDrawableFactory,
* or one of the native GLDrawableFactory's, ie X11/GLX, Windows/WGL or MacOSX/CGL.
*/
public static GLDrawableFactory getFactory(GLProfile glProfile) throws GLException {
@@ -387,7 +387,7 @@ public abstract class GLDrawableFactory {
protected static GLDrawableFactory getFactoryImpl(String glProfileImplName) throws GLException {
if ( GLProfile.usesNativeGLES(glProfileImplName) ) {
- if(null!=eglFactory) {
+ if(null!=eglFactory) {
return eglFactory;
}
} else if(null!=nativeOSFactory) {
@@ -446,10 +446,10 @@ public abstract class GLDrawableFactory {
* and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true.
* </p>
* <p>
- * If not onscreen and neither FBO nor Pbuffer is available,
+ * If not onscreen and neither FBO nor Pbuffer is available,
* a simple pixmap/bitmap drawable/surface is created, which is unlikely to be hardware accelerated.
* </p>
- *
+ *
* @throws IllegalArgumentException if the passed target is null
* @throws GLException if any window system-specific errors caused
* the creation of the GLDrawable to fail.
@@ -463,12 +463,12 @@ public abstract class GLDrawableFactory {
*/
public abstract GLDrawable createGLDrawable(NativeSurface target)
throws IllegalArgumentException, GLException;
-
+
/**
- * Creates a {@link GLDrawable#isRealized() realized} {@link GLOffscreenAutoDrawable}
+ * Creates a {@link GLDrawable#isRealized() realized} {@link GLOffscreenAutoDrawable}
* incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions.
* <p>
- * The {@link GLOffscreenAutoDrawable}'s {@link GLDrawable} is {@link GLDrawable#isRealized() realized}
+ * The {@link GLOffscreenAutoDrawable}'s {@link GLDrawable} is {@link GLDrawable#isRealized() realized}
* and it's {@link GLContext} assigned but not yet made current.
* </p>
* <p>
@@ -485,7 +485,7 @@ public abstract class GLDrawableFactory {
* and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true.
* </p>
* <p>
- * If neither FBO nor Pbuffer is available,
+ * If neither FBO nor Pbuffer is available,
* a simple pixmap/bitmap auto drawable is created, which is unlikely to be hardware accelerated.
* </p>
*
@@ -498,7 +498,7 @@ public abstract class GLDrawableFactory {
*
* @throws GLException if any window system-specific errors caused
* the creation of the Offscreen to fail.
- *
+ *
* @see #createOffscreenDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int)
*/
public abstract GLOffscreenAutoDrawable createOffscreenAutoDrawable(AbstractGraphicsDevice device,
@@ -507,7 +507,7 @@ public abstract class GLDrawableFactory {
int width, int height,
GLContext shareWith) throws GLException;
/**
- * Creates an {@link GLDrawable#isRealized() unrealized} offscreen {@link GLDrawable}
+ * Creates an {@link GLDrawable#isRealized() unrealized} offscreen {@link GLDrawable}
* incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions.
* <p>
* In case the passed {@link GLCapabilitiesImmutable} contains default values, i.e.
@@ -523,7 +523,7 @@ public abstract class GLDrawableFactory {
* and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true.
* </p>
* <p>
- * If neither FBO nor Pbuffer is available,
+ * If neither FBO nor Pbuffer is available,
* a simple pixmap/bitmap drawable is created, which is unlikely to be hardware accelerated.
* </p>
*
@@ -537,7 +537,7 @@ public abstract class GLDrawableFactory {
*
* @throws GLException if any window system-specific errors caused
* the creation of the Offscreen to fail.
- *
+ *
* @see #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext)
*/
public abstract GLDrawable createOffscreenDrawable(AbstractGraphicsDevice device,
@@ -546,7 +546,7 @@ public abstract class GLDrawableFactory {
int width, int height) throws GLException;
/**
- * Creates an {@link GLDrawable#isRealized() unrealized} dummy {@link GLDrawable}.
+ * Creates an {@link GLDrawable#isRealized() unrealized} dummy {@link GLDrawable}.
* A dummy drawable is not visible on screen and will not be used to render directly to, it maybe on- or offscreen.
* <p>
* It is used to allow the creation of a {@link GLContext} to query information.
@@ -558,26 +558,26 @@ public abstract class GLDrawableFactory {
* @return the created dummy {@link GLDrawable}
*/
public abstract GLDrawable createDummyDrawable(AbstractGraphicsDevice deviceReq, boolean createNewDevice, GLProfile glp);
-
+
/**
- * Creates a proxy {@link NativeSurface} w/ defined surface handle,
- * i.e. a {@link jogamp.nativewindow.WrappedSurface} or {@link jogamp.nativewindow.windows.GDISurface} instance.
+ * Creates a proxy {@link NativeSurface} w/ defined surface handle,
+ * i.e. a {@link jogamp.nativewindow.WrappedSurface} or {@link jogamp.nativewindow.windows.GDISurface} instance.
* <p>
- * It's {@link AbstractGraphicsConfiguration} is properly set according to the given
+ * It's {@link AbstractGraphicsConfiguration} is properly set according to the given
* <code>windowHandle</code>'s native visualID if set or the given {@link GLCapabilitiesImmutable}.
* </p>
* <p>
* Lifecycle (creation and destruction) of the given surface handle shall be handled by the caller
- * via {@link ProxySurface#createNotify()} and {@link ProxySurface#destroyNotify()}.
+ * via {@link ProxySurface#createNotify()} and {@link ProxySurface#destroyNotify()}.
* </p>
* <p>
* Such surface can be used to instantiate a GLDrawable. With the help of {@link GLAutoDrawableDelegate}
- * you will be able to implement a new native windowing system binding almost on-the-fly,
- * see {@link com.jogamp.opengl.swt.GLCanvas}.
+ * you will be able to implement a new native windowing system binding almost on-the-fly,
+ * see {@link com.jogamp.opengl.swt.GLCanvas}.
* </p>
- *
+ *
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
- * Caller has to ensure it is compatible w/ the given <code>windowHandle</code>
+ * Caller has to ensure it is compatible w/ the given <code>windowHandle</code>
* @param screenIdx matching screen index of given <code>windowHandle</code>
* @param windowHandle the native window handle
* @param caps the requested GLCapabilties
@@ -586,15 +586,15 @@ public abstract class GLDrawableFactory {
* @return the created {@link ProxySurface} instance w/ defined surface handle.
*/
public abstract ProxySurface createProxySurface(AbstractGraphicsDevice device,
- int screenIdx,
- long windowHandle,
+ int screenIdx,
+ long windowHandle,
GLCapabilitiesImmutable caps, GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstream);
-
+
/**
* Returns true if it is possible to create an <i>framebuffer object</i> (FBO).
* <p>
* FBO feature is implemented in OpenGL, hence it is {@link GLProfile} dependent.
- * </p>
+ * </p>
* <p>
* FBO support is queried as described in {@link GLContext#hasBasicFBOSupport()}.
* </p>
@@ -607,9 +607,9 @@ public abstract class GLDrawableFactory {
/**
* Returns true if it is possible to create an <i>pbuffer surface</i>.
- * <p>
- * Some older graphics cards do not have this capability,
- * as well as some new GL implementation, i.e. OpenGL 3 core on OSX.
+ * <p>
+ * Some older graphics cards do not have this capability,
+ * as well as some new GL implementation, i.e. OpenGL 3 core on OSX.
* </p>
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
@@ -637,7 +637,7 @@ public abstract class GLDrawableFactory {
*
* @throws GLException if any window system-specific errors caused
* the creation of the GLPbuffer to fail.
- *
+ *
* @deprecated {@link GLPbuffer} is deprecated, use {@link #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext)}
*/
public abstract GLPbuffer createGLPbuffer(AbstractGraphicsDevice device,
@@ -648,7 +648,7 @@ public abstract class GLDrawableFactory {
GLContext shareWith)
throws GLException;
-
+
//----------------------------------------------------------------------
// Methods for interacting with third-party OpenGL libraries
diff --git a/src/jogl/classes/javax/media/opengl/GLEventListener.java b/src/jogl/classes/javax/media/opengl/GLEventListener.java
index 15fae4a39..c8c3440b5 100644
--- a/src/jogl/classes/javax/media/opengl/GLEventListener.java
+++ b/src/jogl/classes/javax/media/opengl/GLEventListener.java
@@ -1,21 +1,21 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -28,11 +28,11 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
@@ -49,7 +49,7 @@ import java.util.EventListener;
public interface GLEventListener extends EventListener {
/** Called by the drawable immediately after the OpenGL context is
initialized. Can be used to perform one-time OpenGL
- initialization per GLContext, such as setup of lights and display lists.<p>
+ initialization per GLContext, such as setup of lights and display lists.<p>
Note that this method may be called more than once if the underlying
OpenGL context for the GLAutoDrawable is destroyed and
@@ -57,7 +57,7 @@ public interface GLEventListener extends EventListener {
hierarchy and later added again.
*/
public void init(GLAutoDrawable drawable);
-
+
/** Notifies the listener to perform the release of all OpenGL
resources per GLContext, such as memory buffers and GLSL programs.<P>
@@ -68,11 +68,11 @@ public interface GLEventListener extends EventListener {
Note that this event does not imply the end of life of the application.
It could be produced with a followup call to {@link #init(GLAutoDrawable)}
- in case the GLContext has been recreated,
+ in case the GLContext has been recreated,
e.g. due to a pixel configuration change in a multihead environment.
*/
public void dispose(GLAutoDrawable drawable);
-
+
/** Called by the drawable to initiate OpenGL rendering by the
client. After all GLEventListeners have been notified of a
display event, the drawable will swap its buffers if {@link
diff --git a/src/jogl/classes/javax/media/opengl/GLException.java b/src/jogl/classes/javax/media/opengl/GLException.java
index 644042e15..460f17be9 100644
--- a/src/jogl/classes/javax/media/opengl/GLException.java
+++ b/src/jogl/classes/javax/media/opengl/GLException.java
@@ -1,21 +1,21 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -28,11 +28,11 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
index df38745d5..052b08a4b 100644
--- a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
@@ -3,14 +3,14 @@
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
- *
+ *
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
- *
+ *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
- *
+ *
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
@@ -20,7 +20,7 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
+ *
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
@@ -33,17 +33,17 @@ import javax.media.nativewindow.NativeWindowException;
import com.jogamp.opengl.FBObject;
import com.jogamp.opengl.FBObject.TextureAttachment;
-/**
+/**
* Platform-independent {@link GLDrawable} specialization,
* exposing {@link FBObject} functionality.
*
* <p>
- * A {@link GLFBODrawable} is uninitialized until a {@link GLContext} is bound
+ * A {@link GLFBODrawable} is uninitialized until a {@link GLContext} is bound
* and made current the first time, hence only then it's capabilities <i>fully</i> reflect expectations,
* i.e. color, depth, stencil and MSAA bits will be <i>valid</i> only after the first {@link GLContext#makeCurrent() makeCurrent()} call.
* On-/offscreen bits are <i>valid</i> after {@link #setRealized(boolean) setRealized(true)}.
* </p>
- *
+ *
* <p>
* MSAA is used if {@link GLCapabilitiesImmutable#getNumSamples() requested}.
* </p>
@@ -51,7 +51,7 @@ import com.jogamp.opengl.FBObject.TextureAttachment;
* Double buffering is used if {@link GLCapabilitiesImmutable#getDoubleBuffered() requested}.
* </p>
* <p>
- * In MSAA mode, it always uses the implicit 2nd {@link FBObject framebuffer} {@link FBObject#getSamplingSinkFBO() sink}.
+ * In MSAA mode, it always uses the implicit 2nd {@link FBObject framebuffer} {@link FBObject#getSamplingSinkFBO() sink}.
* Hence double buffering is always the case w/ MSAA.
* </p>
* <p>
@@ -61,7 +61,7 @@ import com.jogamp.opengl.FBObject.TextureAttachment;
* This method also allows usage of both textures seperately.
* </p>
* <p>
- * It would be possible to implement double buffering simply using
+ * It would be possible to implement double buffering simply using
* {@link TextureAttachment}s with one {@link FBObject framebuffer}.
* This would require mode selection and hence complicate the API. Besides, it would
* not support differentiation of read and write framebuffer and hence not be spec compliant.
@@ -71,50 +71,50 @@ import com.jogamp.opengl.FBObject.TextureAttachment;
* is performed either in the {@link jogamp.opengl.GLContextImpl#contextMadeCurrent(boolean) context current hook}
* or when {@link jogamp.opengl.GLDrawableImpl#swapBuffersImpl(boolean) swapping buffers}, whatever comes first.
* </p>
- */
+ */
public interface GLFBODrawable extends GLDrawable {
// public enum DoubleBufferMode { NONE, TEXTURE, FBO }; // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
-
+
/**
* @return <code>true</code> if initialized, i.e. a {@link GLContext} is bound and made current once, otherwise <code>false</code>.
*/
public boolean isInitialized();
-
+
/**
* Notify this instance about upstream size change
* to reconfigure the {@link FBObject}.
- * @param gl GL context object bound to this drawable, will be made current during operation.
- * A prev. current context will be make current after operation.
+ * @param gl GL context object bound to this drawable, will be made current during operation.
+ * A prev. current context will be make current after operation.
* @throws GLException if resize operation failed
*/
void resetSize(GL gl) throws GLException;
-
+
/**
* @return the used texture unit
*/
int getTextureUnit();
-
+
/**
- *
+ *
* @param unit the texture unit to be used
*/
void setTextureUnit(int unit);
-
+
/**
* Set the number of sample buffers if using MSAA
- *
- * @param gl GL context object bound to this drawable, will be made current during operation.
- * A prev. current context will be make current after operation.
+ *
+ * @param gl GL context object bound to this drawable, will be made current during operation.
+ * A prev. current context will be make current after operation.
* @param newSamples new sample size
* @throws GLException if resetting the FBO failed
*/
void setNumSamples(GL gl, int newSamples) throws GLException;
-
+
/**
* @return the number of sample buffers if using MSAA, otherwise 0
*/
int getNumSamples();
-
+
/**
* Sets the number of buffers (FBO) being used if using {@link GLCapabilities#getDoubleBuffered() double buffering}.
* <p>
@@ -123,22 +123,22 @@ public interface GLFBODrawable extends GLDrawable {
* <p>
* Must be called before {@link #isInitialized() initialization}, otherwise an exception is thrown.
* </p>
- * @return the new number of buffers (FBO) used, maybe different than the requested <code>bufferCount</code> (see above)
+ * @return the new number of buffers (FBO) used, maybe different than the requested <code>bufferCount</code> (see above)
* @throws GLException if already initialized, see {@link #isInitialized()}.
*/
int setNumBuffers(int bufferCount) throws GLException;
-
- /**
+
+ /**
* @return the number of buffers (FBO) being used. 1 if not using {@link GLCapabilities#getDoubleBuffered() double buffering},
- * otherwise &ge; 2, depending on {@link #setNumBuffers(int)}.
+ * otherwise &ge; 2, depending on {@link #setNumBuffers(int)}.
*/
int getNumBuffers();
-
+
/**
- * @return the used {@link DoubleBufferMode}
+ * @return the used {@link DoubleBufferMode}
*/
// DoubleBufferMode getDoubleBufferMode(); // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
-
+
/**
* Sets the {@link DoubleBufferMode}. Must be called before {@link #isInitialized() initialization},
* otherwise an exception is thrown.
@@ -153,11 +153,11 @@ public interface GLFBODrawable extends GLDrawable {
* @throws GLException if already initialized, see {@link #isInitialized()}.
*/
// void setDoubleBufferMode(DoubleBufferMode mode) throws GLException; // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
-
+
/**
* If MSAA is being used and {@link GL#GL_FRONT} is requested,
- * the internal {@link FBObject} {@link FBObject#getSamplingSinkFBO() sample sink} is being returned.
- *
+ * the internal {@link FBObject} {@link FBObject#getSamplingSinkFBO() sample sink} is being returned.
+ *
* @param bufferName {@link GL#GL_FRONT} and {@link GL#GL_BACK} are valid buffer names
* @return the named {@link FBObject}
* @throws IllegalArgumentException if an illegal buffer name is being used
@@ -167,7 +167,7 @@ public interface GLFBODrawable extends GLDrawable {
/**
* Returns the named texture buffer.
* <p>
- * If MSAA is being used, only the {@link GL#GL_FRONT} buffer is accessible
+ * If MSAA is being used, only the {@link GL#GL_FRONT} buffer is accessible
* and an exception is being thrown if {@link GL#GL_BACK} is being requested.
* </p>
* @param bufferName {@link GL#GL_FRONT} and {@link GL#GL_BACK} are valid buffer names
@@ -176,20 +176,20 @@ public interface GLFBODrawable extends GLDrawable {
*/
FBObject.TextureAttachment getTextureBuffer(int bufferName) throws IllegalArgumentException;
- /** Resizeable {@link GLFBODrawable} specialization */
+ /** Resizeable {@link GLFBODrawable} specialization */
public interface Resizeable extends GLFBODrawable {
/**
* Resize this drawable.
* <p>
* This drawable is being locked during operation.
* </p>
- * @param context the {@link GLContext} bound to this drawable, will be made current during operation
- * A prev. current context will be make current after operation.
+ * @param context the {@link GLContext} bound to this drawable, will be made current during operation
+ * A prev. current context will be make current after operation.
* @param newWidth
* @param newHeight
* @throws NativeWindowException in case the surface could no be locked
* @throws GLException in case an error during the resize operation occurred
*/
- void setSize(GLContext context, int newWidth, int newHeight) throws NativeWindowException, GLException;
+ void setSize(GLContext context, int newWidth, int newHeight) throws NativeWindowException, GLException;
}
}
diff --git a/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java
index 6fe76a3f4..be90d935f 100644
--- a/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java
@@ -3,14 +3,14 @@
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
- *
+ *
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
- *
+ *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
- *
+ *
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
@@ -20,7 +20,7 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
+ *
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
@@ -32,7 +32,7 @@ import javax.media.nativewindow.NativeWindowException;
import com.jogamp.opengl.FBObject;
-/**
+/**
* Platform-independent {@link GLAutoDrawable} specialization,
* exposing offscreen functionality.
* <p>
@@ -41,7 +41,7 @@ import com.jogamp.opengl.FBObject;
* </p>
*/
public interface GLOffscreenAutoDrawable extends GLAutoDrawable {
-
+
/**
* Resize this auto drawable.
* @param newWidth
@@ -56,8 +56,8 @@ public interface GLOffscreenAutoDrawable extends GLAutoDrawable {
* @see #getUpstreamWidget()
*/
void setUpstreamWidget(Object newUpstreamWidget);
-
- /** {@link FBObject} based {@link GLOffscreenAutoDrawable} specialization */
- public interface FBO extends GLOffscreenAutoDrawable, GLFBODrawable {
- }
+
+ /** {@link FBObject} based {@link GLOffscreenAutoDrawable} specialization */
+ public interface FBO extends GLOffscreenAutoDrawable, GLFBODrawable {
+ }
}
diff --git a/src/jogl/classes/javax/media/opengl/GLPbuffer.java b/src/jogl/classes/javax/media/opengl/GLPbuffer.java
index 12f57fcd8..f36a4bf29 100644
--- a/src/jogl/classes/javax/media/opengl/GLPbuffer.java
+++ b/src/jogl/classes/javax/media/opengl/GLPbuffer.java
@@ -46,8 +46,8 @@ package javax.media.opengl;
as a texture map and enabling rendering to floating-point frame
buffers. These methods are not guaranteed to be supported on all
platforms and may be deprecated in a future release.
-
- @deprecated Use {@link GLOffscreenAutoDrawable} w/ {@link GLCapabilities#setFBO(boolean)}
+
+ @deprecated Use {@link GLOffscreenAutoDrawable} w/ {@link GLCapabilities#setFBO(boolean)}
via {@link GLDrawableFactory#createOffscreenAutoDrawable(javax.media.nativewindow.AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext) GLDrawableFactory.createOffscreenAutoDrawable(..)}.
*/
public interface GLPbuffer extends GLAutoDrawable {
diff --git a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java
index c6bf26235..d947bada2 100644
--- a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java
+++ b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java
@@ -1,21 +1,21 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -28,7 +28,7 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
@@ -49,7 +49,7 @@ import jogamp.opengl.*;
public class GLPipelineFactory {
public static final boolean DEBUG = Debug.debug("GLPipelineFactory");
- /**
+ /**
* Creates a pipelined GL instance using the given downstream <code>downstream</code>
* and optional arguments <code>additionalArgs</code> for the constructor.
*
@@ -66,7 +66,7 @@ public class GLPipelineFactory {
* gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Trace", null, gl, new Object[] { System.err } ) );
* </pre>
* </p>
- *
+ *
* <p>
* The upstream GL instance is determined as follows:
* <ul>
@@ -76,7 +76,7 @@ public class GLPipelineFactory {
* <li> For all <code>downstream</code> class and superclass interfaces, do:</li>
* <ul>
* <li> If <code>reqInterface</code> is not null and the interface is unequal, continue loop.</li>
- * <li> If <code>downstream</code> is not instance of interface, continue loop.</li>
+ * <li> If <code>downstream</code> is not instance of interface, continue loop.</li>
* <li> If upstream class is available use it, end loop.</li>
* </ul>
* </ul>
@@ -116,7 +116,7 @@ public class GLPipelineFactory {
if(DEBUG) {
System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " is _not_ instance of "+ clazzes[i].getName());
}
- continue; // not a compatible one
+ continue; // not a compatible one
} else {
if(DEBUG) {
System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " _is_ instance of "+ clazzes[i].getName());
@@ -153,7 +153,7 @@ public class GLPipelineFactory {
// throws exception if cstr not found!
Constructor<?> cstr = ReflectionUtil.getConstructor(upstreamClazz, cstrArgTypes);
Object instance = null;
- try {
+ try {
Object[] cstrArgs = new Object[ 1 + ( ( null==additionalArgs ) ? 0 : additionalArgs.length ) ] ;
{
int i = 0;
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
index 4a2edc56b..15300e397 100644
--- a/src/jogl/classes/javax/media/opengl/GLProfile.java
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -1,22 +1,22 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -29,7 +29,7 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
@@ -66,48 +66,48 @@ import java.util.List;
/**
* Specifies the the OpenGL profile.
- *
+ *
* This class static singleton initialization queries the availability of all OpenGL Profiles
* and instantiates singleton GLProfile objects for each available profile.
*
- * The platform default profile may be used, using {@link GLProfile#GetProfileDefault()},
+ * The platform default profile may be used, using {@link GLProfile#GetProfileDefault()},
* or more specialized versions using the other static GetProfile methods.
*/
public class GLProfile {
-
+
public static final boolean DEBUG = Debug.debug("GLProfile");
-
+
static {
// Also initializes TempJarCache if shall be used.
Platform.initSingleton();
}
-
+
/**
* Static initialization of JOGL.
*
* <p>
* This method shall not need to be called for other reasons than having a defined initialization sequence.
* </p>
- *
+ *
* <P>
* In case this method is not invoked, GLProfile is initialized implicit by
* the first call to {@link #getDefault()}, {@link #get(java.lang.String)}.
* <P>
- *
+ *
* <p>
- * To initialize JOGL at startup ASAP, this method may be invoked in the <i>main class</i>'s
+ * To initialize JOGL at startup ASAP, this method may be invoked in the <i>main class</i>'s
* static initializer block, in the <i>static main() method</i> or in the <i>Applet init() method</i>.
* </p>
- *
+ *
* <p>
* Since JOGL's initialization is complex and involves multi threading, it is <b>not</b> recommended
- * to be have it invoked on the AWT EDT thread. In case all JOGL usage is performed
+ * to be have it invoked on the AWT EDT thread. In case all JOGL usage is performed
* on the AWT EDT, invoke this method outside the AWT EDT - see above.
* </p>
- *
+ *
*/
public static void initSingleton() {
- final boolean justInitialized;
+ final boolean justInitialized;
initLock.lock();
try {
if(!initialized) { // volatile: ok
@@ -117,13 +117,13 @@ public class GLProfile {
System.err.println("GLProfile.initSingleton() - thread "+Thread.currentThread().getName());
Thread.dumpStack();
}
-
+
// run the whole static initialization privileged to speed up,
// since this skips checking further access
AccessController.doPrivileged(new PrivilegedAction<Object>() {
public Object run() {
Platform.initSingleton();
-
+
// Performance hack to trigger classloading of the GL classes impl, which makes up to 12%, 800ms down to 700ms
new Thread(new Runnable() {
public void run() {
@@ -132,15 +132,15 @@ public class GLProfile {
ReflectionUtil.createInstance(getGLImplBaseClassName(GL4bc)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
} catch (Throwable t) {}
try {
- ReflectionUtil.createInstance(getGLImplBaseClassName(GLES3)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
+ ReflectionUtil.createInstance(getGLImplBaseClassName(GLES3)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
} catch (Throwable t) {}
try {
- ReflectionUtil.createInstance(getGLImplBaseClassName(GLES1)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
+ ReflectionUtil.createInstance(getGLImplBaseClassName(GLES1)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl);
} catch (Throwable t) {}
}
- }, "GLProfile-GL_Bootstrapping").start();
+ }, "GLProfile-GL_Bootstrapping").start();
+
-
if(TempJarCache.isInitialized()) {
final ClassLoader cl = GLProfile.class.getClassLoader();
final String newtFactoryClassName = "com.jogamp.newt.NewtFactory";
@@ -164,13 +164,13 @@ public class GLProfile {
if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES3Impl ) ) {
System.err.println(JoglVersion.getDefaultOpenGLInfo(defaultDevice, null, true));
}
- }
+ }
}
/**
* Trigger eager initialization of GLProfiles for the given device,
* in case it isn't done yet.
- *
+ *
* @throws GLException if no profile for the given device is available.
*/
public static void initProfiles(AbstractGraphicsDevice device) throws GLException {
@@ -194,7 +194,7 @@ public class GLProfile {
if(DEBUG) {
System.err.println("GLProfile.shutdown() - thread "+Thread.currentThread().getName());
Thread.dumpStack();
- }
+ }
GLDrawableFactory.shutdown();
}
} finally {
@@ -206,11 +206,11 @@ public class GLProfile {
// Query platform available OpenGL implementation
//
- /**
+ /**
* Returns the availability of a profile on a device.
- *
+ *
* @param device a valid AbstractGraphicsDevice, or <code>null</null> for the default device.
- * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
+ * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
* or <code>[ null, GL ]</code> for the default profile.
* @return true if the profile is available for the device, otherwise false.
*/
@@ -221,31 +221,31 @@ public class GLProfile {
private static boolean isAvailableImpl(HashMap<String /*GLProfile_name*/, GLProfile> map, String profile) {
return null != map && null != map.get(profile);
}
-
- /**
+
+ /**
* Returns the availability of a profile on the default device.
- *
- * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
+ *
+ * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
* or <code>[ null, GL ]</code> for the default profile.
* @return true if the profile is available for the default device, otherwise false.
*/
public static boolean isAvailable(String profile) {
return isAvailable(null, profile);
}
-
- /**
+
+ /**
* Returns the availability of any profile on the default device.
- *
+ *
* @return true if any profile is available for the default device, otherwise false.
*/
public static boolean isAnyAvailable() {
return isAvailable(null, null);
}
-
+
public static String glAvailabilityToString(AbstractGraphicsDevice device) {
return glAvailabilityToString(device, null).toString();
}
-
+
public static StringBuilder glAvailabilityToString(AbstractGraphicsDevice device, StringBuilder sb) {
return glAvailabilityToString(device, sb, null, 0);
}
@@ -264,19 +264,19 @@ public class GLProfile {
final boolean useIndent = null != indent;
initSingleton();
-
+
if(null==device) {
device = defaultDevice;
}
final HashMap<String /*GLProfile_name*/, GLProfile> map = getProfileMap(device, false);
-
+
if(useIndent) {
doIndent(sb, indent, indentCount).append("Native");
indentCount++;
doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL4bc").append(indent);
} else {
sb.append("Native[GL4bc ");
- }
+ }
avail=isAvailableImpl(map, GL4bc);
sb.append(avail);
if(avail) {
@@ -366,7 +366,7 @@ public class GLProfile {
sb.append(", GL4ES3 ");
}
sb.append(isAvailableImpl(map, GL4ES3));
-
+
if(useIndent) {
doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES2").append(indent);
} else {
@@ -388,7 +388,7 @@ public class GLProfile {
} else {
sb.append("], Profiles[");
}
-
+
if(null != map) {
for(Iterator<GLProfile> i=map.values().iterator(); i.hasNext(); ) {
if(useIndent) {
@@ -418,7 +418,7 @@ public class GLProfile {
return sb;
}
-
+
/** Uses the default device */
public static String glAvailabilityToString() {
return glAvailabilityToString(null);
@@ -465,11 +465,11 @@ public class GLProfile {
/** The intersection of the desktop GL4 and ES3 profile */
public static final String GL4ES3 = "GL4ES3";
-
+
/** The default profile, used for the device default profile map */
private static final String GL_DEFAULT = "GL_DEFAULT";
- /**
+ /**
* All GL Profiles in the order of default detection.
* Desktop compatibility profiles (the one with fixed function pipeline) comes first
* from highest to lowest version.
@@ -492,7 +492,7 @@ public class GLProfile {
*
*/
public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GLES3, GL4ES3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 };
-
+
/**
* Order of maximum profiles.
*
@@ -526,7 +526,7 @@ public class GLProfile {
*
*/
public static final String[] GL_PROFILE_LIST_MIN = new String[] { GLES1, GLES2, GL2, GLES3, GL3, GL3bc, GL4, GL4bc };
-
+
/**
* Order of minimum original desktop profiles.
*
@@ -540,7 +540,7 @@ public class GLProfile {
*
*/
public static final String[] GL_PROFILE_LIST_MIN_DESKTOP = new String[] { GL2, GL3bc, GL4bc, GL3, GL4 };
-
+
/**
* Order of maximum fixed function profiles
*
@@ -582,7 +582,7 @@ public class GLProfile {
*
*/
public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER_CORE = new String[] { GL4, GL3, GLES3, GLES2 };
-
+
/** Returns a default GLProfile object, reflecting the best for the running platform.
* It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL}
* and favors hardware acceleration.
@@ -597,7 +597,7 @@ public class GLProfile {
/** Returns a default GLProfile object, reflecting the best for the running platform.
* It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL}
* and favors hardware acceleration.
- * <p>Uses the default device.</p>
+ * <p>Uses the default device.</p>
* @throws GLException if no profile is available for the default device.
*/
public static GLProfile getDefault() {
@@ -617,7 +617,7 @@ public class GLProfile {
return get(device, GL_PROFILE_LIST_MAX, favorHardwareRasterizer);
}
- /** Uses the default device
+ /** Uses the default device
* @throws GLException if no profile is available for the default device.
* @see #GL_PROFILE_LIST_MAX
*/
@@ -640,7 +640,7 @@ public class GLProfile {
return get(device, GL_PROFILE_LIST_MIN, favorHardwareRasterizer);
}
- /** Uses the default device
+ /** Uses the default device
* @throws GLException if no desktop profile is available for the default device.
* @see #GL_PROFILE_LIST_MIN
*/
@@ -664,7 +664,7 @@ public class GLProfile {
return get(device, GL_PROFILE_LIST_MAX_FIXEDFUNC, favorHardwareRasterizer);
}
- /** Uses the default device
+ /** Uses the default device
* @throws GLException if no fixed function profile is available for the default device.
* @see #GL_PROFILE_LIST_MAX_FIXEDFUNC
*/
@@ -687,7 +687,7 @@ public class GLProfile {
return get(device, GL_PROFILE_LIST_MAX_PROGSHADER, favorHardwareRasterizer);
}
- /** Uses the default device
+ /** Uses the default device
* @throws GLException if no programmable profile is available for the default device.
* @see #GL_PROFILE_LIST_MAX_PROGSHADER
*/
@@ -706,11 +706,11 @@ public class GLProfile {
*/
public static GLProfile getMaxProgrammableCore(AbstractGraphicsDevice device, boolean favorHardwareRasterizer)
throws GLException
- {
+ {
return get(device, GL_PROFILE_LIST_MAX_PROGSHADER_CORE, favorHardwareRasterizer);
}
- /** Uses the default device
+ /** Uses the default device
* @throws GLException if no programmable core profile is available for the default device.
* @see #GL_PROFILE_LIST_MAX_PROGSHADER_CORE
*/
@@ -719,8 +719,8 @@ public class GLProfile {
{
return get(GL_PROFILE_LIST_MAX_PROGSHADER_CORE, favorHardwareRasterizer);
}
-
- /**
+
+ /**
* Returns the GL2ES1 profile implementation, hence compatible w/ GL2ES1.<br/>
* It returns:
* <pre>
@@ -739,8 +739,8 @@ public class GLProfile {
return get(device, GL2ES1).getImpl();
}
- /**
- * Calls {@link #getGL2ES1(AbstractGraphicsDevice)} using the default device.
+ /**
+ * Calls {@link #getGL2ES1(AbstractGraphicsDevice)} using the default device.
* <p>Selection favors hardware rasterizer.</p>
* @see #getGL2ES1(AbstractGraphicsDevice)
*/
@@ -750,7 +750,7 @@ public class GLProfile {
return get(defaultDevice, GL2ES1).getImpl();
}
- /**
+ /**
* Returns the GL2ES2 profile implementation, hence compatible w/ GL2ES2.<br/>
* It returns:
* <pre>
@@ -769,8 +769,8 @@ public class GLProfile {
return get(device, GL2ES2).getImpl();
}
- /**
- * Calls {@link #getGL2ES2(AbstractGraphicsDevice)} using the default device.
+ /**
+ * Calls {@link #getGL2ES2(AbstractGraphicsDevice)} using the default device.
* <p>Selection favors hardware rasterizer.</p>
* @see #getGL2ES2(AbstractGraphicsDevice)
*/
@@ -780,7 +780,7 @@ public class GLProfile {
return get(defaultDevice, GL2ES2).getImpl();
}
- /**
+ /**
* Returns the GL4ES3 profile implementation, hence compatible w/ GL4ES3.<br/>
* It returns:
* <pre>
@@ -799,8 +799,8 @@ public class GLProfile {
return get(device, GL4ES3).getImpl();
}
- /**
- * Calls {@link #getGL4ES3(AbstractGraphicsDevice)} using the default device.
+ /**
+ * Calls {@link #getGL4ES3(AbstractGraphicsDevice)} using the default device.
* <p>Selection favors hardware rasterizer.</p>
* @see #getGL4ES3(AbstractGraphicsDevice)
*/
@@ -810,7 +810,7 @@ public class GLProfile {
return get(defaultDevice, GL4ES3).getImpl();
}
- /**
+ /**
* Returns the GL2GL3 profile implementation, hence compatible w/ GL2GL3.<br/>
* It returns:
* <pre>
@@ -829,8 +829,8 @@ public class GLProfile {
return get(device, GL2GL3).getImpl();
}
- /**
- * Calls {@link #getGL2GL3(AbstractGraphicsDevice)} using the default device.
+ /**
+ * Calls {@link #getGL2GL3(AbstractGraphicsDevice)} using the default device.
* <p>Selection favors hardware rasterizer.</p>
* @see #getGL2GL3(AbstractGraphicsDevice)
*/
@@ -846,7 +846,7 @@ public class GLProfile {
* the default profile.
*
* @param device a valid AbstractGraphicsDevice, or <code>null</null> for the default device.
- * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
+ * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
* or <code>[ null, GL ]</code> for the default profile.
* @throws GLException if the requested profile is not available for the device.
*/
@@ -864,8 +864,8 @@ public class GLProfile {
return glp;
}
- /** Uses the default device
- * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
+ /** Uses the default device
+ * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..),
* or <code>[ null, GL ]</code> for the default profile.
* @throws GLException if the requested profile is not available for the default device.
*/
@@ -881,14 +881,14 @@ public class GLProfile {
*
* @param device a valid AbstractGraphicsDevice, or <code>null</null> for the default device.
* @param profiles array of valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..)
- * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false.
+ * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false.
* @throws GLException if the non of the requested profiles is available for the device.
*/
public static GLProfile get(AbstractGraphicsDevice device, String[] profiles, boolean favorHardwareRasterizer)
throws GLException
{
GLProfile glProfileAny = null;
-
+
HashMap<String /*GLProfile_name*/, GLProfile> map = getProfileMap(device, true);
for(int i=0; i<profiles.length; i++) {
final GLProfile glProfile = map.get(profiles[i]);
@@ -901,18 +901,18 @@ public class GLProfile {
}
if(null==glProfileAny) {
glProfileAny = glProfile;
- }
+ }
}
}
if(null!=glProfileAny) {
return glProfileAny;
- }
+ }
throw new GLException("Profiles "+array2String(profiles)+" not available on device "+device);
}
- /** Uses the default device
- * @param profiles array of valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..)
- * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false.
+ /** Uses the default device
+ * @param profiles array of valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..)
+ * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false.
* @throws GLException if the non of the requested profiles is available for the default device.
*/
public static GLProfile get(String[] profiles, boolean favorHardwareRasterizer)
@@ -920,28 +920,28 @@ public class GLProfile {
{
return get(defaultDevice, profiles, favorHardwareRasterizer);
}
-
- /** Indicates whether the native OpenGL ES1 profile is in use.
+
+ /** Indicates whether the native OpenGL ES1 profile is in use.
* This requires an EGL interface.
*/
public static boolean usesNativeGLES1(String profileImpl) {
return GLES1.equals(profileImpl);
}
- /** Indicates whether the native OpenGL ES3 or ES2 profile is in use.
+ /** Indicates whether the native OpenGL ES3 or ES2 profile is in use.
* This requires an EGL, ES3 or ES2 compatible interface.
*/
public static boolean usesNativeGLES2(String profileImpl) {
return GLES3.equals(profileImpl) || GLES2.equals(profileImpl);
}
- /** Indicates whether the native OpenGL ES2 profile is in use.
+ /** Indicates whether the native OpenGL ES2 profile is in use.
* This requires an EGL, ES3 compatible interface.
*/
public static boolean usesNativeGLES3(String profileImpl) {
return GLES3.equals(profileImpl);
}
-
+
/** Indicates whether either of the native OpenGL ES profiles are in use. */
public static boolean usesNativeGLES(String profileImpl) {
return usesNativeGLES2(profileImpl) || usesNativeGLES1(profileImpl);
@@ -1014,7 +1014,7 @@ public class GLProfile {
throw new GLException("unsupported profile \"" + profileImpl + "\"");
}
}
-
+
/**
* @param o GLProfile object to compare with
* @return true if given Object is a GLProfile and
@@ -1035,7 +1035,7 @@ public class GLProfile {
hash = 97 * hash + getName().hashCode();
return hash;
}
-
+
/**
* @param glp GLProfile to compare with
* @throws GLException if given GLProfile and this aren't equal
@@ -1055,14 +1055,14 @@ public class GLProfile {
public final GLProfile getImpl() {
return null != profileImpl ? profileImpl : this;
}
-
+
/** return true if impl. is a hardware rasterizer, otherwise false. */
public final boolean isHardwareRasterizer() {
return isHardwareRasterizer;
}
-
- /**
- * return this profiles implementation name, eg. GL2ES2 -> GL2, or GL3 -> GL3
+
+ /**
+ * return this profiles implementation name, eg. GL2ES2 -> GL2, or GL3 -> GL3
*/
public final String getImplName() {
return null != profileImpl ? profileImpl.getName() : getName();
@@ -1102,12 +1102,12 @@ public class GLProfile {
public final boolean isGLES2() {
return GLES2 == profile;
}
-
+
/** Indicates whether this profile is capable of GLES3. <p>Includes [ GLES3 ].</p> */
public final boolean isGLES3() {
return GLES3 == profile;
}
-
+
/** Indicates whether this profile is capable of GLES. <p>Includes [ GLES3, GLES1, GLES2 ].</p> */
public final boolean isGLES() {
return GLES3 == profile || GLES2 == profile || GLES1 == profile;
@@ -1122,21 +1122,21 @@ public class GLProfile {
public final boolean isGL2GL3() {
return GL2GL3 == profile || isGL3() || isGL2();
}
-
+
/** Indicates whether this profile is capable of GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> */
public final boolean isGL2ES2() {
return GL2ES2 == profile || isGLES2() || isGL2GL3();
}
- /**
+ /**
* Indicates whether this profile is capable of GL2ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL3ES3, GL2, GL2GL3 ].</p>
- * @see #isGL3ES3()
- * @see #isGL2GL3()
+ * @see #isGL3ES3()
+ * @see #isGL2GL3()
*/
public final boolean isGL2ES3() {
return isGL3ES3() || isGL2GL3();
}
-
+
/** Indicates whether this profile is capable of GL3ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3 ].</p> */
public final boolean isGL3ES3() {
return isGL4ES3() || isGL3();
@@ -1172,7 +1172,7 @@ public class GLProfile {
return usesNativeGLES2() || usesNativeGLES1();
}
- /**
+ /**
* General validation if type is a valid GL data type
* for the current profile
*/
@@ -1200,14 +1200,14 @@ public class GLProfile {
if( isGL2() ) {
return true;
}
- }
+ }
if(throwException) {
throw new GLException("Illegal data type on profile "+this+": "+type);
}
return false;
}
-
- public boolean isValidArrayDataType(int index, int comps, int type,
+
+ public boolean isValidArrayDataType(int index, int comps, int type,
boolean isVertexAttribPointer, boolean throwException) {
final String arrayName = getGLArrayName(index);
if( isGLES1() ) {
@@ -1226,7 +1226,7 @@ public class GLProfile {
case GL.GL_FIXED:
case GL.GL_FLOAT:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type);
}
@@ -1238,7 +1238,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
}
@@ -1252,7 +1252,7 @@ public class GLProfile {
case GL.GL_FIXED:
case GL.GL_FLOAT:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type);
}
@@ -1262,7 +1262,7 @@ public class GLProfile {
case 0:
case 3:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
}
@@ -1275,7 +1275,7 @@ public class GLProfile {
case GL.GL_FIXED:
case GL.GL_FLOAT:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type);
}
@@ -1285,7 +1285,7 @@ public class GLProfile {
case 0:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
}
@@ -1303,7 +1303,7 @@ public class GLProfile {
case GL.GL_FLOAT:
case GL.GL_FIXED:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GLES2: "+type);
}
@@ -1317,7 +1317,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GLES2: "+comps);
}
@@ -1335,7 +1335,7 @@ public class GLProfile {
case javax.media.opengl.GL2ES2.GL_UNSIGNED_INT:
case javax.media.opengl.GL2.GL_DOUBLE:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
}
@@ -1348,7 +1348,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
}
@@ -1363,7 +1363,7 @@ public class GLProfile {
case javax.media.opengl.GL2ES2.GL_INT:
case javax.media.opengl.GL2.GL_DOUBLE:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
}
@@ -1375,7 +1375,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
}
@@ -1390,7 +1390,7 @@ public class GLProfile {
case javax.media.opengl.GL2ES2.GL_INT:
case javax.media.opengl.GL2.GL_DOUBLE:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
}
@@ -1400,7 +1400,7 @@ public class GLProfile {
case 0:
case 3:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps);
}
@@ -1418,7 +1418,7 @@ public class GLProfile {
case javax.media.opengl.GL2ES2.GL_UNSIGNED_INT:
case javax.media.opengl.GL2.GL_DOUBLE:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
}
@@ -1429,7 +1429,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
}
@@ -1443,7 +1443,7 @@ public class GLProfile {
case javax.media.opengl.GL2ES2.GL_INT:
case javax.media.opengl.GL2.GL_DOUBLE:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type);
}
@@ -1456,7 +1456,7 @@ public class GLProfile {
case 3:
case 4:
break;
- default:
+ default:
if(throwException) {
throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps);
}
@@ -1475,7 +1475,7 @@ public class GLProfile {
private static /*final*/ boolean isAWTAvailable;
- private static /*final*/ boolean hasDesktopGLFactory;
+ private static /*final*/ boolean hasDesktopGLFactory;
private static /*final*/ boolean hasGL234Impl;
private static /*final*/ boolean hasEGLFactory;
private static /*final*/ boolean hasGLES3Impl;
@@ -1508,11 +1508,11 @@ public class GLProfile {
// depends on hasDesktopGLFactory
hasGL234Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.gl4.GL4bcImpl", classloader);
-
+
// depends on hasEGLFactory
hasGLES1Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es1.GLES1Impl", classloader);
hasGLES3Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es3.GLES3Impl", classloader);
-
+
//
// Iteration of desktop GL availability detection
// utilizing the detected GL version in the shared context.
@@ -1521,7 +1521,7 @@ public class GLProfile {
// which will register at GLContext ..
//
GLDrawableFactory.initSingleton();
-
+
Throwable t=null;
// if successfull it has a shared dummy drawable and context created
try {
@@ -1592,14 +1592,14 @@ public class GLProfile {
System.err.println("Info: GLProfile.init - EGL GLDrawable factory not available");
}
} else {
- defaultEGLDevice = eglFactory.getDefaultDevice();
+ defaultEGLDevice = eglFactory.getDefaultDevice();
}
if( null != defaultDesktopDevice ) {
defaultDevice = defaultDesktopDevice;
if(DEBUG) {
System.err.println("Info: GLProfile.init - Default device is desktop derived: "+defaultDevice);
- }
+ }
} else if ( null != defaultEGLDevice ) {
defaultDevice = defaultEGLDevice;
if(DEBUG) {
@@ -1611,12 +1611,12 @@ public class GLProfile {
}
defaultDevice = null;
}
-
+
// we require to initialize the EGL device 1st, if available
final boolean addedEGLProfile = null != defaultEGLDevice ? initProfilesForDevice(defaultEGLDevice) : false;
- final boolean addedDesktopProfile = null != defaultDesktopDevice ? initProfilesForDevice(defaultDesktopDevice) : false;
+ final boolean addedDesktopProfile = null != defaultDesktopDevice ? initProfilesForDevice(defaultDesktopDevice) : false;
final boolean addedAnyProfile = addedEGLProfile || addedDesktopProfile ;
-
+
if(DEBUG) {
System.err.println("GLProfile.init addedAnyProfile "+addedAnyProfile+" (desktop: "+addedDesktopProfile+", egl "+addedEGLProfile+")");
System.err.println("GLProfile.init isAWTAvailable "+isAWTAvailable);
@@ -1672,8 +1672,8 @@ public class GLProfile {
boolean addedDesktopProfile = false;
boolean addedEGLProfile = false;
- final boolean deviceIsDesktopCompatible = hasDesktopGLFactory && desktopFactory.getIsDeviceCompatible(device);
-
+ final boolean deviceIsDesktopCompatible = hasDesktopGLFactory && desktopFactory.getIsDeviceCompatible(device);
+
if( deviceIsDesktopCompatible ) {
// 1st pretend we have all Desktop and EGL profiles ..
computeProfileMap(device, true /* desktopCtxUndef*/, true /* esCtxUndef */);
@@ -1698,9 +1698,9 @@ public class GLProfile {
}
addedDesktopProfile = computeProfileMap(device, false /* desktopCtxUndef*/, false /* esCtxUndef */);
}
-
+
final boolean deviceIsEGLCompatible = hasEGLFactory && eglFactory.getIsDeviceCompatible(device);
-
+
// also test GLES1, GLES2 and GLES3 on desktop, since we have implementations / emulations available.
if( deviceIsEGLCompatible && ( hasGLES3Impl || hasGLES1Impl ) ) {
// 1st pretend we have all EGL profiles ..
@@ -1718,7 +1718,7 @@ public class GLProfile {
}
if(!eglSharedCtxAvail) {
// Remark: On Windows there is a libEGL.dll delivered w/ Chrome 15.0.874.121m and Firefox 8.0.1
- // but it seems even EGL.eglInitialize(eglDisplay, null, null)
+ // but it seems even EGL.eglInitialize(eglDisplay, null, null)
// fails in some scenarios (eg VirtualBox 4.1.6) w/ EGL error 0x3001 (EGL_NOT_INITIALIZED).
hasEGLFactory = false;
hasGLES3Impl = false;
@@ -1993,7 +1993,7 @@ public class GLProfile {
return null;
}
- private static /*final*/ HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>> deviceConn2ProfileMap =
+ private static /*final*/ HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>> deviceConn2ProfileMap =
new HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>>();
/**
@@ -2004,22 +2004,22 @@ public class GLProfile {
*
* @param device the key 'device -> GLProfiles-Map'
* @param throwExceptionOnZeroProfile true if <code>GLException</code> shall be thrown in case of no mapped profile, otherwise false.
- * @return the GLProfile HashMap if exists, otherwise null
+ * @return the GLProfile HashMap if exists, otherwise null
* @throws GLException if no profile for the given device is available.
*/
- private static HashMap<String /*GLProfile_name*/, GLProfile> getProfileMap(AbstractGraphicsDevice device, boolean throwExceptionOnZeroProfile)
- throws GLException
+ private static HashMap<String /*GLProfile_name*/, GLProfile> getProfileMap(AbstractGraphicsDevice device, boolean throwExceptionOnZeroProfile)
+ throws GLException
{
initSingleton();
if(null==defaultDevice) { // avoid NPE and notify of incomplete initialization
throw new GLException("No default device available");
}
-
+
if(null==device) {
device = defaultDevice;
}
-
+
final String deviceKey = device.getUniqueID();
HashMap<String /*GLProfile_name*/, GLProfile> map = deviceConn2ProfileMap.get(deviceKey);
if( null != map ) {
diff --git a/src/jogl/classes/javax/media/opengl/GLRunnable.java b/src/jogl/classes/javax/media/opengl/GLRunnable.java
index 1ae1c9b22..ad68662ce 100644
--- a/src/jogl/classes/javax/media/opengl/GLRunnable.java
+++ b/src/jogl/classes/javax/media/opengl/GLRunnable.java
@@ -3,14 +3,14 @@
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
- *
+ *
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
- *
+ *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
- *
+ *
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
@@ -20,12 +20,12 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
+ *
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
-
+
package javax.media.opengl;
/**
@@ -33,8 +33,8 @@ package javax.media.opengl;
* Declares a one-shot OpenGL command usable for injection
* via {@link GLAutoDrawable#invoke(boolean, javax.media.opengl.GLRunnable)}.<br>
* {@link GLAutoDrawable} executes the GLRunnables within it's {@link GLAutoDrawable#display() display()}
- * method after all registered {@link GLEventListener}s
- * {@link GLEventListener#display(GLAutoDrawable) display(GLAutoDrawable)}
+ * method after all registered {@link GLEventListener}s
+ * {@link GLEventListener#display(GLAutoDrawable) display(GLAutoDrawable)}
* methods has been called.
* </p>
* <p>
@@ -44,13 +44,13 @@ package javax.media.opengl;
* This might be useful to inject OpenGL commands from an I/O event listener.
* </p>
*/
-public interface GLRunnable {
+public interface GLRunnable {
/**
* @param drawable the associated drawable and current context for this call
* @return true if the GL [back] framebuffer remains intact by this runnable, otherwise false.
* If returning false {@link GLAutoDrawable} will call
- * {@link GLEventListener#display(GLAutoDrawable) display(GLAutoDrawable)}
- * of all registered {@link GLEventListener}s once more.
+ * {@link GLEventListener#display(GLAutoDrawable) display(GLAutoDrawable)}
+ * of all registered {@link GLEventListener}s once more.
* @see GLRunnable
*/
boolean run(GLAutoDrawable drawable);
diff --git a/src/jogl/classes/javax/media/opengl/GLRunnable2.java b/src/jogl/classes/javax/media/opengl/GLRunnable2.java
index 1598a6215..5f0393257 100644
--- a/src/jogl/classes/javax/media/opengl/GLRunnable2.java
+++ b/src/jogl/classes/javax/media/opengl/GLRunnable2.java
@@ -3,14 +3,14 @@
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
- *
+ *
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
- *
+ *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
- *
+ *
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
@@ -20,12 +20,12 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
+ *
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
-
+
package javax.media.opengl;
/**
@@ -33,11 +33,11 @@ package javax.media.opengl;
* Declares a one-shot OpenGL command.
* </p>
*/
-public interface GLRunnable2<T,U> {
+public interface GLRunnable2<T,U> {
/**
* @param gl a current GL object
* @param args custom arguments
- * @return the desired object
+ * @return the desired object
*/
T run(GL gl, U args);
}
diff --git a/src/jogl/classes/javax/media/opengl/GLUniformData.java b/src/jogl/classes/javax/media/opengl/GLUniformData.java
index 60d0c58bf..700bba2eb 100644
--- a/src/jogl/classes/javax/media/opengl/GLUniformData.java
+++ b/src/jogl/classes/javax/media/opengl/GLUniformData.java
@@ -77,16 +77,16 @@ public class GLUniformData {
sb = new StringBuilder();
}
sb.append("GLUniformData[name ").append(name).
- append(", location ").append(location).
+ append(", location ").append(location).
append(", size ").append(rows).append("x").append(columns).
- append(", count ").append(count).
- append(", data ");
+ append(", count ").append(count).
+ append(", data ");
if(isMatrix() && data instanceof FloatBuffer) {
sb.append("\n");
- final FloatBuffer fb = (FloatBuffer)getBuffer();
+ final FloatBuffer fb = (FloatBuffer)getBuffer();
for(int i=0; i<count; i++) {
FloatUtil.matrixToString(sb, i+": ", "%10.5f", fb, i*rows*columns, rows, columns, false);
- sb.append(",\n");
+ sb.append(",\n");
}
} else if(isBuffer()) {
Buffers.toString(sb, null, getBuffer());
@@ -96,7 +96,7 @@ public class GLUniformData {
sb.append("]");
return sb;
}
-
+
public String toString() {
return toString(null).toString();
}
@@ -166,7 +166,7 @@ public class GLUniformData {
location = gl.glGetUniformLocation(program, name);
return location;
}
-
+
public Object getObject() {
return data;
}
diff --git a/src/jogl/classes/javax/media/opengl/Threading.java b/src/jogl/classes/javax/media/opengl/Threading.java
index 4788f9cf6..7503e9cf7 100644
--- a/src/jogl/classes/javax/media/opengl/Threading.java
+++ b/src/jogl/classes/javax/media/opengl/Threading.java
@@ -1,22 +1,22 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2012 JogAmp Community. All rights reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -29,11 +29,11 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
@@ -42,7 +42,7 @@ package javax.media.opengl;
import jogamp.opengl.ThreadingImpl;
-/** This API provides access to the threading model for the implementation of
+/** This API provides access to the threading model for the implementation of
the classes in this package.
<P>
@@ -59,12 +59,12 @@ import jogamp.opengl.ThreadingImpl;
Due to these limitations, and due to the inherent multithreading
in the Java platform (in particular, in the Abstract Window
- Toolkit), it is often necessary to limit the multithreading
- occurring in the typical application using the OpenGL API.
+ Toolkit), it is often necessary to limit the multithreading
+ occurring in the typical application using the OpenGL API.
<P>
- In the current reference implementation, for instance, multithreading
+ In the current reference implementation, for instance, multithreading
has been limited by
forcing all OpenGL-related work for GLAutoDrawables on to a single
thread. In other words, if an application uses only the
@@ -93,9 +93,9 @@ import jogamp.opengl.ThreadingImpl;
This class also provides mechanisms for querying whether this
internal serialization of OpenGL work is in effect, and a
- programmatic way of disabling it. In the current reference
- implementation it is enabled by default, although it could be
- disabled in the future if OpenGL drivers become more robust on
+ programmatic way of disabling it. In the current reference
+ implementation it is enabled by default, although it could be
+ disabled in the future if OpenGL drivers become more robust on
all platforms.
<P>
@@ -113,7 +113,7 @@ import jogamp.opengl.ThreadingImpl;
platforms, and also the default behavior older releases)
-Djogl.1thread=worker Enable single-threading of OpenGL work on newly-created worker thread (not suitable for Mac
OS X or X11 platforms, and risky on Windows in applet environments)
- </PRE>
+ </PRE>
*/
public class Threading {
@@ -121,9 +121,9 @@ public class Threading {
/** No reason to ever instantiate this class */
private Threading() {}
- /** If an implementation of the javax.media.opengl APIs offers a
- multithreading option but the default behavior is single-threading,
- this API provides a mechanism for end users to disable single-threading
+ /** If an implementation of the javax.media.opengl APIs offers a
+ multithreading option but the default behavior is single-threading,
+ this API provides a mechanism for end users to disable single-threading
in this implementation. Users are strongly discouraged from
calling this method unless they are aware of all of the
consequences and are prepared to enforce some amount of
@@ -133,7 +133,7 @@ public class Threading {
GLPbuffer. Currently there is no supported way to re-enable it
once disabled, partly to discourage careless use of this
method. This method should be called as early as possible in an
- application. */
+ application. */
public static final void disableSingleThreading() {
ThreadingImpl.disableSingleThreading();
}
@@ -145,11 +145,11 @@ public class Threading {
}
/** Indicates whether the current thread is the designated toolkit thread,
- if such semantics exists. */
+ if such semantics exists. */
public static final boolean isToolkitThread() throws GLException {
return ThreadingImpl.isToolkitThread();
}
-
+
/** Indicates whether the current thread is the single thread on
which this implementation of the javax.media.opengl APIs
performs all of its OpenGL-related work. This method should only
@@ -166,12 +166,12 @@ public class Threading {
thread (i.e., if <code>isOpenGLThread()</code> returns
false). It is up to the end user to check to see whether the
current thread is the OpenGL thread and either execute the
- Runnable directly or perform the work inside it.
+ Runnable directly or perform the work inside it.
**/
public static final void invokeOnOpenGLThread(boolean wait, Runnable r) throws GLException {
ThreadingImpl.invokeOnOpenGLThread(wait, r);
}
-
+
/**
* If {@link #isSingleThreaded()} <b>and</b> not {@link #isOpenGLThread()}
* <b>and</b> the <code>lock</code> is not being hold by this thread,
@@ -179,14 +179,14 @@ public class Threading {
* <p>
* Otherwise invoke Runnable <code>r</code> on the current thread.
* </p>
- *
- * @param wait set to true for waiting until Runnable <code>r</code> is finished, otherwise false.
+ *
+ * @param wait set to true for waiting until Runnable <code>r</code> is finished, otherwise false.
* @param r the Runnable to be executed
* @param lock optional lock object to be tested
* @throws GLException
*/
public static final void invoke(boolean wait, Runnable r, Object lock) throws GLException {
- if ( isSingleThreaded() && !isOpenGLThread() &&
+ if ( isSingleThreaded() && !isOpenGLThread() &&
( null == lock || !Thread.holdsLock(lock) ) ) {
invokeOnOpenGLThread(wait, r);
} else {
diff --git a/src/jogl/classes/javax/media/opengl/TraceGL2.java b/src/jogl/classes/javax/media/opengl/TraceGL2.java
index 58f5d9f99..c577332e9 100644
--- a/src/jogl/classes/javax/media/opengl/TraceGL2.java
+++ b/src/jogl/classes/javax/media/opengl/TraceGL2.java
@@ -12,7 +12,7 @@ import java.io.PrintStream;
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));
- * </pre>
+ * </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/TraceGL3.java b/src/jogl/classes/javax/media/opengl/TraceGL3.java
index 616b31f61..5fccf40c7 100644
--- a/src/jogl/classes/javax/media/opengl/TraceGL3.java
+++ b/src/jogl/classes/javax/media/opengl/TraceGL3.java
@@ -12,7 +12,7 @@ import java.io.PrintStream;
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));
- * </pre>
+ * </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/TraceGL3bc.java b/src/jogl/classes/javax/media/opengl/TraceGL3bc.java
index f3761d4d6..84f537f60 100644
--- a/src/jogl/classes/javax/media/opengl/TraceGL3bc.java
+++ b/src/jogl/classes/javax/media/opengl/TraceGL3bc.java
@@ -12,7 +12,7 @@ import java.io.PrintStream;
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));
- * </pre>
+ * </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/TraceGL4.java b/src/jogl/classes/javax/media/opengl/TraceGL4.java
index a12bf0f47..afe2cd9a1 100644
--- a/src/jogl/classes/javax/media/opengl/TraceGL4.java
+++ b/src/jogl/classes/javax/media/opengl/TraceGL4.java
@@ -12,7 +12,7 @@ import java.io.PrintStream;
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));
- * </pre>
+ * </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/TraceGLES2.java b/src/jogl/classes/javax/media/opengl/TraceGLES2.java
index 38d60e3ac..4740e2e72 100644
--- a/src/jogl/classes/javax/media/opengl/TraceGLES2.java
+++ b/src/jogl/classes/javax/media/opengl/TraceGLES2.java
@@ -12,7 +12,7 @@ import java.io.PrintStream;
* Sample code which installs this pipeline, manual:
* <pre>
* gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err));
- * </pre>
+ * </pre>
* For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java b/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java
index 0c4f63c2d..5feaa5760 100644
--- a/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java
+++ b/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java
@@ -1,21 +1,21 @@
/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -28,11 +28,11 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
index 6828beb10..f08fbafe8 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java
@@ -115,15 +115,15 @@ import jogamp.opengl.awt.AWTTilePainter;
of Z-ordering or LayoutManager problems.
*
* <h5><A NAME="java2dgl">Offscreen Layer Remarks</A></h5>
- *
+ *
* {@link OffscreenLayerOption#setShallUseOffscreenLayer(boolean) setShallUseOffscreenLayer(true)}
- * maybe called to use an offscreen drawable (FBO or PBuffer) allowing
+ * maybe called to use an offscreen drawable (FBO or PBuffer) allowing
* the underlying JAWT mechanism to composite the image, if supported.
* <p>
* {@link OffscreenLayerOption#setShallUseOffscreenLayer(boolean) setShallUseOffscreenLayer(true)}
* is being called if {@link GLCapabilitiesImmutable#isOnscreen()} is <code>false</code>.
* </p>
- *
+ *
* <h5><A NAME="java2dgl">Java2D OpenGL Remarks</A></h5>
*
* To avoid any conflicts with a potential Java2D OpenGL context,<br>
@@ -274,7 +274,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
public final Object getUpstreamWidget() {
return this;
}
-
+
@Override
public void setShallUseOffscreenLayer(boolean v) {
shallUseOffscreenLayer = v;
@@ -315,11 +315,11 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
* all platforms since the peer hasn't been created.
*/
final GraphicsConfiguration gc = super.getGraphicsConfiguration();
-
+
if( Beans.isDesignTime() ) {
return gc;
}
-
+
/*
* chosen is only non-null on platforms where the GLDrawableFactory
* returns a non-null GraphicsConfiguration (in the GLCanvas
@@ -431,11 +431,11 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
_lock.unlock();
}
}
-
+
private final void setRealizedImpl(boolean realized) {
final RecursiveLock _lock = lock;
_lock.lock();
- try {
+ try {
final GLDrawable _drawable = drawable;
if( null == _drawable || realized == _drawable.isRealized() ||
realized && ( 0 >= _drawable.getWidth() || 0 >= _drawable.getHeight() ) ) {
@@ -448,10 +448,10 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
} finally {
_lock.unlock();
}
- }
+ }
private final Runnable realizeOnEDTAction = new Runnable() { public void run() { setRealizedImpl(true); } };
private final Runnable unrealizeOnEDTAction = new Runnable() { public void run() { setRealizedImpl(false); } };
-
+
@Override
public final void setRealized(boolean realized) {
// Make sure drawable realization happens on AWT-EDT and only there. Consider the AWTTree lock!
@@ -503,7 +503,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
public void destroy() {
destroyImpl( false );
}
-
+
protected void destroyImpl(boolean destroyJAWTWindowAndAWTDevice) {
Threading.invoke(true, destroyOnEDTAction, getTreeLock());
if( destroyJAWTWindowAndAWTDevice ) {
@@ -553,14 +553,14 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
public void addNotify() {
final RecursiveLock _lock = lock;
_lock.lock();
- try {
+ try {
final boolean isBeansDesignTime = Beans.isDesignTime();
-
+
if(DEBUG) {
System.err.println(getThreadName()+": Info: addNotify - start, bounds: "+this.getBounds()+", isBeansDesignTime "+isBeansDesignTime);
// Thread.dumpStack();
}
-
+
if( isBeansDesignTime ) {
super.addNotify();
} else {
@@ -576,21 +576,21 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
if(null==awtConfig) {
throw new GLException("Error: NULL AWTGraphicsConfiguration");
}
-
+
// before native peer is valid: X11
disableBackgroundErase();
-
+
// issues getGraphicsConfiguration() and creates the native peer
super.addNotify();
-
+
// after native peer is valid: Windows
disableBackgroundErase();
-
+
createDrawableAndContext( true );
-
+
// init drawable by paint/display makes the init sequence more equal
// for all launch flavors (applet/javaws/..)
- // validateGLDrawable();
+ // validateGLDrawable();
}
awtWindowClosingProtocol.addClosingListener();
@@ -606,7 +606,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
if ( !Beans.isDesignTime() ) {
if( createJAWTWindow ) {
jawtWindow = (JAWTWindow) NativeWindowFactory.getNativeWindow(this, awtConfig);
- jawtWindow.setShallUseOffscreenLayer(shallUseOffscreenLayer);
+ jawtWindow.setShallUseOffscreenLayer(shallUseOffscreenLayer);
}
jawtWindow.lockSurface();
try {
@@ -617,7 +617,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
jawtWindow.unlockSurface();
}
}
- }
+ }
private boolean validateGLDrawable() {
if( Beans.isDesignTime() || !isDisplayable() ) {
@@ -641,7 +641,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
return false;
}
-
+
/** <p>Overridden to track when this component is removed from a
container. Subclasses which override this method must call
super.removeNotify() in their removeNotify() method in order to
@@ -686,13 +686,13 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
public void reshape(int x, int y, int width, int height) {
synchronized (getTreeLock()) { // super.reshape(..) claims tree lock, so we do extend it's lock over reshape
super.reshape(x, y, width, height);
-
+
if(DEBUG) {
final NativeSurface ns = getNativeSurface();
final long nsH = null != ns ? ns.getSurfaceHandle() : 0;
System.err.println("GLCanvas.sizeChanged: ("+getThreadName()+"): "+width+"x"+height+" - surfaceHandle 0x"+Long.toHexString(nsH));
// Thread.dumpStack();
- }
+ }
if( validateGLDrawable() && !printActive ) {
final GLDrawableImpl _drawable = drawable;
if( ! _drawable.getChosenGLCapabilities().isOnscreen() ) {
@@ -701,7 +701,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
try {
final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, context, width, height);
if(_drawable != _drawableNew) {
- // write back
+ // write back
drawable = _drawableNew;
}
} finally {
@@ -723,13 +723,13 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
private volatile boolean printActive = false;
- private GLAnimatorControl printAnimator = null;
+ private GLAnimatorControl printAnimator = null;
private GLAutoDrawable printGLAD = null;
private AWTTilePainter printAWTTiles = null;
-
+
@Override
public void setupPrint(double scaleMatX, double scaleMatY, int numSamples, int tileWidth, int tileHeight) {
- printActive = true;
+ printActive = true;
final int componentCount = isOpaque() ? 3 : 4;
final TileRenderer printRenderer = new TileRenderer();
printAWTTiles = new AWTTilePainter(printRenderer, componentCount, scaleMatX, scaleMatY, numSamples, tileWidth, tileHeight, DEBUG);
@@ -742,14 +742,14 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
if(DEBUG) {
System.err.println(getThreadName()+": Info: GLCanvas setupPrint - skipped GL render, drawable not valid yet");
}
- printActive = false;
+ printActive = false;
return; // not yet available ..
}
if( !isVisible() ) {
if(DEBUG) {
System.err.println(getThreadName()+": Info: GLCanvas setupPrint - skipped GL render, drawable visible");
}
- printActive = false;
+ printActive = false;
return; // not yet available ..
}
sendReshape = false; // clear reshape flag
@@ -757,7 +757,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
if( null != printAnimator ) {
printAnimator.remove(GLCanvas.this);
}
- printGLAD = GLCanvas.this; // _not_ default, shall be replaced by offscreen GLAD
+ printGLAD = GLCanvas.this; // _not_ default, shall be replaced by offscreen GLAD
final GLCapabilities caps = (GLCapabilities)getChosenGLCapabilities().cloneMutable();
final int printNumSamples = printAWTTiles.getNumSamples(caps);
GLDrawable printDrawable = printGLAD.getDelegatedDrawable();
@@ -783,8 +783,8 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
caps.setNumSamples(printNumSamples);
}
final GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile());
- printGLAD = factory.createOffscreenAutoDrawable(null, caps, null,
- printAWTTiles.customTileWidth != -1 ? printAWTTiles.customTileWidth : DEFAULT_PRINT_TILE_SIZE,
+ printGLAD = factory.createOffscreenAutoDrawable(null, caps, null,
+ printAWTTiles.customTileWidth != -1 ? printAWTTiles.customTileWidth : DEFAULT_PRINT_TILE_SIZE,
printAWTTiles.customTileHeight != -1 ? printAWTTiles.customTileHeight : DEFAULT_PRINT_TILE_SIZE,
null);
GLDrawableUtil.swapGLContextAndAllGLEventListener(GLCanvas.this, printGLAD);
@@ -801,7 +801,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
}
};
-
+
@Override
public void releasePrint() {
if( !printActive || null == printGLAD ) {
@@ -832,7 +832,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
display();
}
};
-
+
@Override
public void print(Graphics graphics) {
if( !printActive || null == printGLAD ) {
@@ -843,7 +843,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
// we cannot dispatch print on AWT-EDT due to printing internal locking ..
}
sendReshape = false; // clear reshape flag
-
+
final Graphics2D g2d = (Graphics2D)graphics;
try {
printAWTTiles.setupGraphics2DAndClipBounds(g2d, getWidth(), getHeight());
@@ -876,7 +876,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
System.err.println("AWT print.X: "+printAWTTiles);
}
}
-
+
@Override
public void addGLEventListener(GLEventListener listener) {
helper.addGLEventListener(listener);
@@ -906,14 +906,14 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
public void setGLEventListenerInitState(GLEventListener listener, boolean initialized) {
helper.setGLEventListenerInitState(listener, initialized);
}
-
+
@Override
public GLEventListener disposeGLEventListener(GLEventListener listener, boolean remove) {
final DisposeGLEventListenerAction r = new DisposeGLEventListenerAction(listener, remove);
Threading.invoke(true, r, getTreeLock());
return r.listener;
}
-
+
@Override
public GLEventListener removeGLEventListener(GLEventListener listener) {
return helper.removeGLEventListener(listener);
@@ -948,7 +948,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
public boolean invoke(final boolean wait, final List<GLRunnable> glRunnables) {
return helper.invoke(this, wait, glRunnables);
}
-
+
@Override
public GLContext setContext(GLContext newCtx, boolean destroyPrevCtx) {
final RecursiveLock _lock = lock;
@@ -967,7 +967,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
public final GLDrawable getDelegatedDrawable() {
return drawable;
}
-
+
@Override
public GLContext getContext() {
return context;
@@ -1049,7 +1049,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
final GLDrawable _drawable = drawable;
return null != _drawable ? _drawable.isGLOriented() : true;
}
-
+
@Override
public NativeSurface getNativeSurface() {
final GLDrawable _drawable = drawable;
@@ -1093,7 +1093,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
public void run() {
final RecursiveLock _lock = lock;
_lock.lock();
- try {
+ try {
final GLAnimatorControl animator = getAnimator();
if(DEBUG) {
@@ -1101,7 +1101,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
(null!=context) + ", hasDrawable " + (null!=drawable)+", "+animator);
// Thread.dumpStack();
}
-
+
final boolean animatorPaused;
if(null!=animator) {
// can't remove us from animator for recreational addNotify()
@@ -1109,7 +1109,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
} else {
animatorPaused = false;
}
-
+
// OLS will be detached by disposeGL's context destruction below
if( null != context ) {
if( context.isCreated() ) {
@@ -1137,11 +1137,11 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
if(animatorPaused) {
animator.resume();
}
-
+
if(DEBUG) {
System.err.println(getThreadName()+": dispose() - END, animator "+animator);
}
-
+
} finally {
_lock.unlock();
}
@@ -1170,7 +1170,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
jawtWindow=null;
}
-
+
if(null != awtConfig) {
final AbstractGraphicsConfiguration aconfig = awtConfig.getNativeGraphicsConfiguration();
final AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice();
@@ -1188,7 +1188,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
awtConfig=null;
}
};
-
+
private final Runnable initAction = new Runnable() {
@Override
public void run() {
@@ -1250,7 +1250,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
this.listener = listener;
this.remove = remove;
}
-
+
@Override
public void run() {
final RecursiveLock _lock = lock;
@@ -1262,7 +1262,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing
}
}
};
-
+
// Disables the AWT's erasing of this Canvas's background on Windows
// in Java SE 6. This internal API is not available in previous
// releases, but the system property
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
index 1ec0ad7bc..84db62515 100644
--- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
+++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java
@@ -129,7 +129,7 @@ import com.jogamp.opengl.util.texture.TextureState;
</p>
<p>
In case the above mentioned GLSL vertical-flipping is not performed,
- {@link System#arraycopy(Object, int, Object, int, int) System.arraycopy(..)} is used line by line.
+ {@link System#arraycopy(Object, int, Object, int, int) System.arraycopy(..)} is used line by line.
This step causes more CPU load per frame and is not hardware-accelerated.
</p>
<p>
@@ -139,8 +139,8 @@ import com.jogamp.opengl.util.texture.TextureState;
<P>
* Please read <a href="GLCanvas.html#java2dgl">Java2D OpenGL Remarks</a>.
* </P>
- *
- <a name="fboGLSLVerticalFlip"><h5>FBO / GLSL Vertical Flip</h5></a>
+ *
+ <a name="fboGLSLVerticalFlip"><h5>FBO / GLSL Vertical Flip</h5></a>
The FBO / GLSL code path uses one texture-unit and binds the FBO texture to it's active texture-target,
see {@link #setTextureUnit(int)} and {@link #getTextureUnit()}.
<p>
@@ -154,7 +154,7 @@ import com.jogamp.opengl.util.texture.TextureState;
<i>Warning (Bug 842)</i>: Certain GL states other than viewport and texture (see above)
influencing rendering, will also influence the GLSL vertical flip, e.g. {@link GL#glFrontFace(int) glFrontFace}({@link GL#GL_CCW}).
It is recommended to reset those states to default when leaving the {@link GLEventListener#display(GLAutoDrawable)} method!
- We may change this behavior in the future, i.e. preserve all influencing states.
+ We may change this behavior in the future, i.e. preserve all influencing states.
</p>
*/
@@ -162,23 +162,23 @@ import com.jogamp.opengl.util.texture.TextureState;
public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosingProtocol, AWTPrintLifecycle {
private static final boolean DEBUG;
private static final boolean DEBUG_VIEWPORT;
- private static final boolean USE_GLSL_TEXTURE_RASTERIZER;
+ private static final boolean USE_GLSL_TEXTURE_RASTERIZER;
/** Indicates whether the Java 2D OpenGL pipeline is requested by user. */
private static final boolean java2dOGLEnabledByProp;
-
+
/** Indicates whether the Java 2D OpenGL pipeline is enabled, resource-compatible and requested by user. */
private static final boolean useJava2DGLPipeline;
-
+
/** Indicates whether the Java 2D OpenGL pipeline's usage is error free. */
private static boolean java2DGLPipelineOK;
-
+
static {
Debug.initSingleton();
DEBUG = Debug.debug("GLJPanel");
DEBUG_VIEWPORT = Debug.isPropertyDefined("jogl.debug.GLJPanel.Viewport", true);
USE_GLSL_TEXTURE_RASTERIZER = !Debug.isPropertyDefined("jogl.gljpanel.noglsl", true);
-
+
boolean enabled = Debug.getBooleanProperty("sun.java2d.opengl", false);
java2dOGLEnabledByProp = enabled && !Debug.isPropertyDefined("jogl.gljpanel.noogl", true);
@@ -201,7 +201,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
System.err.println("GLJPanel: java2DGLPipelineOK "+java2DGLPipelineOK);
}
}
-
+
private static SingleAWTGLPixelBufferProvider singleAWTGLPixelBufferProvider = null;
private static synchronized SingleAWTGLPixelBufferProvider getSingleAWTGLPixelBufferProvider() {
if( null == singleAWTGLPixelBufferProvider ) {
@@ -209,7 +209,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
return singleAWTGLPixelBufferProvider;
}
-
+
private GLDrawableHelper helper = new GLDrawableHelper();
private volatile boolean isInitialized;
@@ -236,14 +236,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
// Width of the actual GLJPanel: reshapeWidth -> panelWidth -> backend.width
private int panelWidth = 0;
private int panelHeight = 0;
-
+
// These are always set to (0, 0) except when the Java2D / OpenGL
// pipeline is active
private int viewportX;
private int viewportY;
private int requestedTextureUnit = 0; // default
-
+
// The backend in use
private volatile Backend backend;
@@ -316,7 +316,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
this.factory = GLDrawableFactoryImpl.getFactoryImpl(glProfile);
this.chooser = ((chooser != null) ? chooser : new DefaultGLCapabilitiesChooser());
this.shareWith = shareWith;
-
+
this.setFocusable(true); // allow keyboard input!
}
@@ -336,12 +336,12 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
customPixelBufferProvider = custom;
}
-
+
@Override
public final Object getUpstreamWidget() {
return this;
}
-
+
@Override
public void display() {
if( isVisible() ) {
@@ -446,7 +446,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
handleReshape = false;
sendReshape = handleReshape();
}
-
+
if( isVisible() ) {
updater.setGraphics(g);
backend.doPaintComponent(g);
@@ -489,7 +489,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
which override this method must call super.reshape() in
their reshape() method in order to function properly. <P>
*
- * {@inheritDoc}
+ * {@inheritDoc}
*/
@SuppressWarnings("deprecation")
@Override
@@ -500,7 +500,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
System.err.println(getThreadName()+": GLJPanel.reshape resize"+(printActive?"WithinPrint":"")+" [ panel "+
panelWidth+"x"+panelHeight +
", reshape: " +reshapeWidth+"x"+reshapeHeight +
- "] -> "+(printActive?"skipped":"") + width+"x"+height);
+ "] -> "+(printActive?"skipped":"") + width+"x"+height);
}
if( !printActive ) {
reshapeWidth = width;
@@ -510,13 +510,13 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
private volatile boolean printActive = false;
- private GLAnimatorControl printAnimator = null;
+ private GLAnimatorControl printAnimator = null;
private GLAutoDrawable printGLAD = null;
private AWTTilePainter printAWTTiles = null;
-
+
@Override
public void setupPrint(double scaleMatX, double scaleMatY, int numSamples, int tileWidth, int tileHeight) {
- printActive = true;
+ printActive = true;
final int componentCount = isOpaque() ? 3 : 4;
final TileRenderer printRenderer = new TileRenderer();
printAWTTiles = new AWTTilePainter(printRenderer, componentCount, scaleMatX, scaleMatY, numSamples, tileWidth, tileHeight, DEBUG);
@@ -532,14 +532,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
if(DEBUG) {
System.err.println(getThreadName()+": Info: GLJPanel setupPrint - skipped GL render, drawable not valid yet");
}
- printActive = false;
+ printActive = false;
return; // not yet available ..
}
if( !isVisible() ) {
if(DEBUG) {
System.err.println(getThreadName()+": Info: GLJPanel setupPrint - skipped GL render, drawable visible");
}
- printActive = false;
+ printActive = false;
return; // not yet available ..
}
sendReshape = false; // clear reshape flag
@@ -548,8 +548,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
if( null != printAnimator ) {
printAnimator.remove(GLJPanel.this);
}
-
- printGLAD = GLJPanel.this; // default: re-use
+
+ printGLAD = GLJPanel.this; // default: re-use
final GLCapabilities caps = (GLCapabilities)getChosenGLCapabilities().cloneMutable();
final int printNumSamples = printAWTTiles.getNumSamples(caps);
GLDrawable printDrawable = printGLAD.getDelegatedDrawable();
@@ -570,8 +570,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
caps.setSampleBuffers(0 < printNumSamples);
caps.setNumSamples(printNumSamples);
final GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile());
- printGLAD = factory.createOffscreenAutoDrawable(null, caps, null,
- printAWTTiles.customTileWidth != -1 ? printAWTTiles.customTileWidth : DEFAULT_PRINT_TILE_SIZE,
+ printGLAD = factory.createOffscreenAutoDrawable(null, caps, null,
+ printAWTTiles.customTileWidth != -1 ? printAWTTiles.customTileWidth : DEFAULT_PRINT_TILE_SIZE,
printAWTTiles.customTileHeight != -1 ? printAWTTiles.customTileHeight : DEFAULT_PRINT_TILE_SIZE,
null);
GLDrawableUtil.swapGLContextAndAllGLEventListener(GLJPanel.this, printGLAD);
@@ -588,7 +588,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
}
};
-
+
@Override
public void releasePrint() {
if( !printActive ) {
@@ -598,7 +598,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
handleReshape = false; // ditto
AWTEDTExecutor.singleton.invoke(getTreeLock(), true /* allowOnNonEDT */, true /* wait */, releasePrintOnEDT);
}
-
+
private final Runnable releasePrintOnEDT = new Runnable() {
@Override
public void run() {
@@ -616,7 +616,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
printAnimator.add(GLJPanel.this);
printAnimator = null;
}
-
+
// trigger reshape, i.e. gl-viewport and -listener - this component might got resized!
final int awtWidth = GLJPanel.this.getWidth();
final int awtHeight= GLJPanel.this.getHeight();
@@ -639,7 +639,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
display();
}
};
-
+
@Override
public void print(Graphics graphics) {
if( !printActive ) {
@@ -651,7 +651,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
sendReshape = false; // clear reshape flag
handleReshape = false; // ditto
-
+
final Graphics2D g2d = (Graphics2D)graphics;
try {
printAWTTiles.setupGraphics2DAndClipBounds(g2d, getWidth(), getHeight());
@@ -691,7 +691,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
print(g);
}
-
+
@Override
public void setOpaque(boolean opaque) {
if (backend != null) {
@@ -729,7 +729,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
public void setGLEventListenerInitState(GLEventListener listener, boolean initialized) {
helper.setGLEventListenerInitState(listener, initialized);
}
-
+
@Override
public GLEventListener disposeGLEventListener(GLEventListener listener, boolean remove) {
final DisposeGLEventListenerAction r = new DisposeGLEventListenerAction(listener, remove);
@@ -746,7 +746,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
return r.listener;
}
-
+
@Override
public GLEventListener removeGLEventListener(GLEventListener listener) {
return helper.removeGLEventListener(listener);
@@ -781,7 +781,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
public boolean invoke(final boolean wait, final List<GLRunnable> glRunnables) {
return helper.invoke(this, wait, glRunnables);
}
-
+
@Override
public GLContext createContext(GLContext shareWith) {
final Backend b = backend;
@@ -821,7 +821,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
return b.getDrawable();
}
-
+
@Override
public GLContext getContext() {
final Backend b = backend;
@@ -918,7 +918,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
return b.getDrawable().isGLOriented();
}
-
+
@Override
public GLCapabilitiesImmutable getChosenGLCapabilities() {
final Backend b = backend;
@@ -956,11 +956,11 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
return factory;
}
- /**
+ /**
* Returns the used texture unit, i.e. a value of [0..n], or -1 if non used.
* <p>
* If implementation uses a texture-unit, it will be known only after the first initialization, i.e. display call.
- * </p>
+ * </p>
* <p>
* See <a href="#fboGLSLVerticalFlip">FBO / GLSL Vertical Flip</a>.
* </p>
@@ -970,9 +970,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
if ( null == b ) {
return -1;
}
- return b.getTextureUnit();
+ return b.getTextureUnit();
}
-
+
/**
* Allows user to request a texture unit to be used,
* must be called before the first initialization, i.e. {@link #display()} call.
@@ -982,14 +982,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
* <p>
* See <a href="#fboGLSLVerticalFlip">FBO / GLSL Vertical Flip</a>.
* </p>
- *
+ *
* @param v requested texture unit
* @see #getTextureUnit()
*/
public final void setTextureUnit(int v) {
requestedTextureUnit = v;
}
-
+
//----------------------------------------------------------------------
// Internals only below this point
//
@@ -1004,7 +1004,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
if (DEBUG) {
System.err.println(getThreadName()+": GLJPanel.createAndInitializeBackend: " +panelWidth+"x"+panelHeight + " -> " + reshapeWidth+"x"+reshapeHeight);
- }
+ }
// Pull down reshapeWidth and reshapeHeight into panelWidth and
// panelHeight eagerly in order to complete initialization, and
// force a reshape later
@@ -1039,7 +1039,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
private boolean handleReshape() {
if (DEBUG) {
System.err.println(getThreadName()+": GLJPanel.handleReshape: " +panelWidth+"x"+panelHeight + " -> " + reshapeWidth+"x"+reshapeHeight);
- }
+ }
panelWidth = reshapeWidth;
panelHeight = reshapeHeight;
@@ -1089,7 +1089,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
public void plainPaint(GLAutoDrawable drawable) {
helper.display(GLJPanel.this);
}
-
+
@Override
public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
// This is handled above and dispatched directly to the appropriate context
@@ -1148,7 +1148,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
updater.plainPaint(GLJPanel.this);
}
};
-
+
private final Runnable paintImmediatelyAction = new Runnable() {
@Override
public void run() {
@@ -1172,7 +1172,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
}
};
-
+
private int getGLInteger(GL gl, int which) {
int[] tmp = new int[1];
gl.glGetIntegerv(which, tmp, 0);
@@ -1203,7 +1203,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
/** Called when the opacity of the GLJPanel is changed */
public void setOpaque(boolean opaque);
- /**
+ /**
* Called to manually create an additional OpenGL context against
* this GLJPanel
*/
@@ -1220,7 +1220,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
/** Returns the used texture unit, i.e. a value of [0..n], or -1 if non used. */
public int getTextureUnit();
-
+
/** Called to fetch the "real" GLCapabilities for the backend */
public GLCapabilitiesImmutable getChosenGLCapabilities();
@@ -1240,7 +1240,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
*/
public boolean preGL(Graphics g);
- /**
+ /**
* Called after the OpenGL work is done in init() and display().
* The isDisplay argument indicates whether this was called on
* behalf of a call to display() rather than init().
@@ -1262,7 +1262,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
private final boolean useSingletonBuffer;
private AWTGLPixelBuffer pixelBuffer;
private BufferedImage alignedImage;
-
+
// One of these is used to store the read back pixels before storing
// in the BufferedImage
protected IntBuffer readBackIntsForCPUVFlip;
@@ -1272,10 +1272,10 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
private boolean offscreenIsFBO;
private FBObject fboFlipped;
private GLSLTextureRaster glslTextureRaster;
-
+
private GLContextImpl offscreenContext;
- private boolean flipVertical;
-
+ private boolean flipVertical;
+
// For saving/restoring of OpenGL state during ReadPixels
private final GLPixelStorageModes psm = new GLPixelStorageModes();
@@ -1291,7 +1291,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
useSingletonBuffer = false;
}
}
-
+
@Override
public boolean isUsingOwnLifecycle() { return false; }
@@ -1351,11 +1351,11 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
} else {
fboFlipped = null;
glslTextureRaster = null;
- }
+ }
offscreenContext.release();
} else {
isInitialized = false;
- }
+ }
} finally {
if( !isInitialized ) {
if(null != offscreenContext) {
@@ -1376,7 +1376,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
System.err.println(getThreadName()+": OffscreenBackend: destroy() - offscreenContext: "+(null!=offscreenContext)+" - offscreenDrawable: "+(null!=offscreenDrawable));
}
if ( null != offscreenContext && offscreenContext.isCreated() ) {
- if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) {
+ if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) {
try {
final GL gl = offscreenContext.getGL();
if(null != glslTextureRaster) {
@@ -1394,7 +1394,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
glslTextureRaster = null;
fboFlipped = null;
offscreenContext = null;
-
+
if (offscreenDrawable != null) {
final AbstractGraphicsDevice adevice = offscreenDrawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice();
offscreenDrawable.setRealized(false);
@@ -1404,8 +1404,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
}
offscreenIsFBO = false;
-
- if( null != readBackIntsForCPUVFlip ) {
+
+ if( null != readBackIntsForCPUVFlip ) {
readBackIntsForCPUVFlip.clear();
readBackIntsForCPUVFlip = null;
}
@@ -1449,10 +1449,10 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
componentCount = 4;
alignment = 4;
}
-
- final GLPixelAttributes pixelAttribs = pixelBufferProvider.getAttributes(gl, componentCount);
-
- if( useSingletonBuffer ) { // attempt to fetch the latest AWTGLPixelBuffer
+
+ final GLPixelAttributes pixelAttribs = pixelBufferProvider.getAttributes(gl, componentCount);
+
+ if( useSingletonBuffer ) { // attempt to fetch the latest AWTGLPixelBuffer
pixelBuffer = (AWTGLPixelBuffer) ((SingletonGLPixelBufferProvider)pixelBufferProvider).getSingleBuffer(pixelAttribs);
}
if( null != pixelBuffer && pixelBuffer.requiresNewBuffer(gl, panelWidth, panelHeight, 0) ) {
@@ -1463,7 +1463,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
if ( null == pixelBuffer ) {
if (0 >= panelWidth || 0 >= panelHeight ) {
return;
- }
+ }
pixelBuffer = pixelBufferProvider.allocate(gl, pixelAttribs, panelWidth, panelHeight, 1, true, 0);
if(DEBUG) {
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0: pixelBufferProvider isSingletonBufferProvider "+useSingletonBuffer+", 0x"+Integer.toHexString(pixelBufferProvider.hashCode())+", "+pixelBufferProvider.getClass().getSimpleName());
@@ -1482,7 +1482,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
}
final IntBuffer readBackInts;
-
+
if( !flipVertical || null != glslTextureRaster ) {
readBackInts = (IntBuffer) pixelBuffer.buffer;
} else {
@@ -1494,7 +1494,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
final TextureState usrTexState, fboTexState;
final int fboTexUnit = GL.GL_TEXTURE0 + ( offscreenIsFBO ? ((GLFBODrawable)offscreenDrawable).getTextureUnit() : 0 );
-
+
if( offscreenIsFBO ) {
usrTexState = new TextureState(gl, GL.GL_TEXTURE_2D);
if( fboTexUnit != usrTexState.getUnit() ) {
@@ -1510,9 +1510,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
usrTexState = null;
fboTexState = null;
}
-
+
// Must now copy pixels from offscreen context into surface
-
+
// Save current modes
psm.setAlignment(gl, alignment, alignment);
if(gl.isGL2ES3()) {
@@ -1520,14 +1520,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
gl2es3.glPixelStorei(GL2ES3.GL_PACK_ROW_LENGTH, panelWidth);
gl2es3.glReadBuffer(gl2es3.getDefaultReadBuffer());
}
-
+
offscreenDrawable.swapBuffers();
-
+
if(null != glslTextureRaster) { // implies flippedVertical
final boolean viewportChange;
final int[] usrViewport = new int[] { 0, 0, 0, 0 };
gl.glGetIntegerv(GL.GL_VIEWPORT, usrViewport, 0);
- viewportChange = 0 != usrViewport[0] || 0 != usrViewport[1] ||
+ viewportChange = 0 != usrViewport[0] || 0 != usrViewport[1] ||
offscreenDrawable.getWidth() != usrViewport[2] || offscreenDrawable.getHeight() != usrViewport[3];
if( DEBUG_VIEWPORT ) {
System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL: Viewport: change "+viewportChange+
@@ -1536,21 +1536,21 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
if( viewportChange ) {
gl.glViewport(0, 0, offscreenDrawable.getWidth(), offscreenDrawable.getHeight());
- }
-
- // perform vert-flipping via OpenGL/FBO
+ }
+
+ // perform vert-flipping via OpenGL/FBO
final GLFBODrawable fboDrawable = (GLFBODrawable)offscreenDrawable;
final FBObject.TextureAttachment fboTex = fboDrawable.getTextureBuffer(GL.GL_FRONT);
-
+
fboFlipped.bind(gl);
-
+
// gl.glActiveTexture(GL.GL_TEXTURE0 + fboDrawable.getTextureUnit()); // implicit by GLFBODrawableImpl: swapBuffers/contextMadeCurent -> swapFBOImpl
- gl.glBindTexture(GL.GL_TEXTURE_2D, fboTex.getName());
+ gl.glBindTexture(GL.GL_TEXTURE_2D, fboTex.getName());
// gl.glClear(GL.GL_DEPTH_BUFFER_BIT); // fboFlipped runs w/o DEPTH!
-
+
glslTextureRaster.display(gl.getGL2ES2());
gl.glReadPixels(0, 0, panelWidth, panelHeight, pixelAttribs.format, pixelAttribs.type, readBackInts);
-
+
fboFlipped.unbind(gl);
if( viewportChange ) {
gl.glViewport(usrViewport[0], usrViewport[1], usrViewport[2], usrViewport[3]);
@@ -1558,7 +1558,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
fboTexState.restore(gl);
} else {
gl.glReadPixels(0, 0, panelWidth, panelHeight, pixelAttribs.format, pixelAttribs.type, readBackInts);
-
+
if ( flipVertical ) {
// Copy temporary data into raster of BufferedImage for faster
// blitting Note that we could avoid this copy in the cases
@@ -1586,7 +1586,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
// correctness on all platforms
}
}
-
+
@Override
public int getTextureUnit() {
if(null != glslTextureRaster && null != offscreenDrawable) { // implies flippedVertical
@@ -1598,16 +1598,16 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
@Override
public void doPaintComponent(Graphics g) {
helper.invokeGL(offscreenDrawable, offscreenContext, updaterDisplayAction, updaterInitAction);
-
+
if ( null != alignedImage ) {
// Draw resulting image in one shot
g.drawImage(alignedImage, 0, 0, alignedImage.getWidth(), alignedImage.getHeight(), null); // Null ImageObserver since image data is ready.
}
}
-
+
@Override
public void doPlainPaint() {
- helper.invokeGL(offscreenDrawable, offscreenContext, updaterPlainDisplayAction, updaterInitAction);
+ helper.invokeGL(offscreenDrawable, offscreenContext, updaterPlainDisplayAction, updaterInitAction);
}
@Override
@@ -1616,7 +1616,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
{
final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, offscreenContext, panelWidth, panelHeight);
if(_drawable != _drawableNew) {
- // write back
+ // write back
_drawable = _drawableNew;
offscreenDrawable = _drawableNew;
}
@@ -1626,9 +1626,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
panelWidth = _drawable.getWidth();
panelHeight = _drawable.getHeight();
-
+
if( null != glslTextureRaster ) {
- if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) {
+ if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) {
try {
final GL gl = offscreenContext.getGL();
fboFlipped.reset(gl, _drawable.getWidth(), _drawable.getHeight(), 0, false);
@@ -1640,7 +1640,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
}
return _drawable.isRealized();
}
-
+
@Override
public GLContext createContext(GLContext shareWith) {
return (null != offscreenDrawable) ? offscreenDrawable.createContext(shareWith) : null;
@@ -1790,7 +1790,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
@Override
public int getTextureUnit() { return -1; }
-
+
@Override
public GLCapabilitiesImmutable getChosenGLCapabilities() {
// FIXME: should do better than this; is it possible to using only platform-independent code?
@@ -2114,9 +2114,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing
@Override
public void doPlainPaint() {
- helper.invokeGL(joglDrawable, joglContext, updaterPlainDisplayAction, updaterInitAction);
+ helper.invokeGL(joglDrawable, joglContext, updaterPlainDisplayAction, updaterInitAction);
}
-
+
private void captureJ2DState(GL gl, Graphics g) {
gl.glGetIntegerv(GL2.GL_DRAW_BUFFER, drawBuffer, 0);
gl.glGetIntegerv(GL2.GL_READ_BUFFER, readBuffer, 0);
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
index 9fee0a2e2..b4d788329 100644
--- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
@@ -58,18 +58,18 @@ public interface GLMatrixFunc {
* which is the same behavior than the native JOGL GL impl
*/
public void glGetFloatv(int pname, java.nio.FloatBuffer params);
-
+
/**
* Copy the named matrix to the given storage at offset.
* @param pname {@link #GL_MODELVIEW_MATRIX}, {@link #GL_PROJECTION_MATRIX} or {@link #GL_TEXTURE_MATRIX}
* @param params storage
* @param params_offset storage offset
- */
+ */
public void glGetFloatv(int pname, float[] params, int params_offset);
-
+
/**
* glGetIntegerv
- * @param pname {@link #GL_MATRIX_MODE} to receive the current matrix mode
+ * @param pname {@link #GL_MATRIX_MODE} to receive the current matrix mode
* @param params the FloatBuffer's position remains unchanged
* which is the same behavior than the native JOGL GL impl
*/
@@ -89,7 +89,7 @@ public interface GLMatrixFunc {
* </p>
*/
public void glPushMatrix();
-
+
/**
* Pop the current matrix from it's stack.
* @see #glPushMatrix()
@@ -97,19 +97,19 @@ public interface GLMatrixFunc {
public void glPopMatrix();
/**
- * Load the current matrix with the identity matrix
+ * Load the current matrix with the identity matrix
*/
public void glLoadIdentity() ;
/**
- * Load the current matrix w/ the provided one.
+ * Load the current matrix w/ the provided one.
* @param params the FloatBuffer's position remains unchanged,
* which is the same behavior than the native JOGL GL impl
*/
- public void glLoadMatrixf(java.nio.FloatBuffer m) ;
+ public void glLoadMatrixf(java.nio.FloatBuffer m) ;
/**
* Load the current matrix w/ the provided one.
- */
+ */
public void glLoadMatrixf(float[] m, int m_offset);
/**
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
index 786835f4d..4aff24b36 100644
--- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
@@ -31,7 +31,7 @@ package javax.media.opengl.fixedfunc;
import javax.media.opengl.*;
-public interface GLPointerFunc {
+public interface GLPointerFunc {
public static final int GL_VERTEX_ARRAY = 0x8074;
public static final int GL_NORMAL_ARRAY = 0x8075;
public static final int GL_COLOR_ARRAY = 0x8076;
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java
index 79ec38e0c..9bd644223 100644
--- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java
+++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java
@@ -28,7 +28,7 @@
package javax.media.opengl.fixedfunc;
-public class GLPointerFuncUtil {
+public class GLPointerFuncUtil {
public static final String mgl_Vertex = "mgl_Vertex";
public static final String mgl_Normal = "mgl_Normal";
public static final String mgl_Color = "mgl_Color";
@@ -37,16 +37,16 @@ public class GLPointerFuncUtil {
/**
* @param glArrayIndex the fixed function array index
- * @return default fixed function array name
+ * @return default fixed function array name
*/
public static String getPredefinedArrayIndexName(int glArrayIndex) {
return getPredefinedArrayIndexName(glArrayIndex, -1);
}
-
+
/**
* @param glArrayIndex the fixed function array index
- * @param multiTexCoordIndex index for multiTexCoordIndex
- * @return default fixed function array name
+ * @param multiTexCoordIndex index for multiTexCoordIndex
+ * @return default fixed function array name
*/
public static String getPredefinedArrayIndexName(int glArrayIndex, int multiTexCoordIndex) {
switch(glArrayIndex) {