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-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java2
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_simple.glsl4
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_weight.glsl4
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-msaa.glsl5
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_bforce_even.glsl6
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_bforce_odd.glsl4
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_flipquad3.glsl4
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2.vp4
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp4
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/functions.glsl22
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl4
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl4
12 files changed, 43 insertions, 24 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java
index 4a66295f2..7a20fc2da 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/UniformNames.java
@@ -6,7 +6,7 @@ public class UniformNames {
public static final String gcu_Weight = "gcu_Weight";
public static final String gcu_ColorTexUnit = "gcu_ColorTexUnit";
public static final String gcu_ColorTexBBox = "gcu_ColorTexBBox";
- public static final String gcu_ClipBBox = "gcu_ClipBBox";
+ public static final String gcu_ClipFrustum = "gcu_ClipFrustum";
public static final String gcu_PMVMatrix02 = "gcu_PMVMatrix02"; // gcu_PMVMatrix[3]; // P, Mv, and Mvi
public static final String gcu_FboTexUnit = "gcu_FboTexUnit";
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_simple.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_simple.glsl
index c5850f5fa..edb3b553b 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_simple.glsl
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_simple.glsl
@@ -1,7 +1,7 @@
// Copyright 2010-2024 JogAmp Community. All rights reserved.
-#ifdef USE_AABBOX_CLIPPING
- if( is_inside(gcv_ClipBBoxCoord, gcu_ClipBBox[0], gcu_ClipBBox[1]) < 0.5 ) {
+#ifdef USE_FRUSTUM_CLIPPING
+ if( isOutsideMvFrustum(gcv_ClipCoord) ) {
#if USE_DISCARD
discard; // discard freezes NV tegra2 compiler
#else
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_weight.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_weight.glsl
index e7172d834..9c8b6a4a5 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_weight.glsl
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass1-curve_weight.glsl
@@ -1,7 +1,7 @@
// Copyright 2010-2024 JogAmp Community. All rights reserved.
-#ifdef USE_AABBOX_CLIPPING
- if( is_inside(gcv_ClipBBoxCoord, gcu_ClipBBox[0], gcu_ClipBBox[1]) < 0.5 ) {
+#ifdef USE_FRUSTUM_CLIPPING
+ if( isOutsideMvFrustum(gcv_ClipCoord) ) {
#if USE_DISCARD
discard; // discard freezes NV tegra2 compiler
#else
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-msaa.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-msaa.glsl
index 3d4cdc887..3b7291446 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-msaa.glsl
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-msaa.glsl
@@ -1,6 +1,7 @@
// Pass-2: Dump Texture
-#ifdef USE_AABBOX_CLIPPING
- if( is_inside(gcv_ClipBBoxCoord, gcu_ClipBBox[0], gcu_ClipBBox[1]) < 0.5 ) {
+
+#ifdef USE_FRUSTUM_CLIPPING
+ if( isOutsideMvFrustum(gcv_ClipCoord) ) {
#if USE_DISCARD
discard; // discard freezes NV tegra2 compiler
#else
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_bforce_even.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_bforce_even.glsl
index 5e14a1a23..c71267be4 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_bforce_even.glsl
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_bforce_even.glsl
@@ -1,10 +1,10 @@
// Pass-2: AA on Texture
// Note: gcv_FboTexCoord is in center of sample pixels.
-#ifdef USE_AABBOX_CLIPPING
- if( is_inside(gcv_ClipBBoxCoord, gcu_ClipBBox[0], gcu_ClipBBox[1]) < 0.5 ) {
+#ifdef USE_FRUSTUM_CLIPPING
+ if( isOutsideMvFrustum(gcv_ClipCoord) ) {
#if USE_DISCARD
- discard; // discard freezes NV tegra2 compiler
+ discard; // discard freezes NV tegra2 compiler
#else
mgl_FragColor = vec4(0);
#endif
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_bforce_odd.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_bforce_odd.glsl
index b7d2e0e4e..4fa3c601e 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_bforce_odd.glsl
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_bforce_odd.glsl
@@ -1,8 +1,8 @@
// Pass-2: AA on Texture
// Note: gcv_FboTexCoord is in center of sample pixels.
-#ifdef USE_AABBOX_CLIPPING
- if( is_inside(gcv_ClipBBoxCoord, gcu_ClipBBox[0], gcu_ClipBBox[1]) < 0.5 ) {
+#ifdef USE_FRUSTUM_CLIPPING
+ if( isOutsideMvFrustum(gcv_ClipCoord) ) {
#if USE_DISCARD
discard; // discard freezes NV tegra2 compiler
#else
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_flipquad3.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_flipquad3.glsl
index da0306425..76b064420 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_flipquad3.glsl
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2-vbaa_flipquad3.glsl
@@ -4,8 +4,8 @@
//
// Same as flipquad - but w/ rgss coordinates
-#ifdef USE_AABBOX_CLIPPING
- if( is_inside(gcv_ClipBBoxCoord, gcu_ClipBBox[0], gcu_ClipBBox[1]) < 0.5 ) {
+#ifdef USE_FRUSTUM_CLIPPING
+ if( isOutsideMvFrustum(gcv_ClipCoord) ) {
#if USE_DISCARD
discard; // discard freezes NV tegra2 compiler
#else
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2.vp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2.vp
index dce78b9c8..5ee5fcb46 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2.vp
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-pass2.vp
@@ -14,8 +14,8 @@ void main(void)
// gl_Position = gcu_PMVMatrix01[0] * gcu_PMVMatrix01[1] * vec4(gca_FboVertices, 1);
gl_Position = gcu_PMVMatrix01[0] * gcu_PMVMatrix01[1] * gca_FboVertices;
-#ifdef USE_AABBOX_CLIPPING
- gcv_ClipBBoxCoord = (gcu_PMVMatrix01[1] * gca_FboVertices).xyz; // Mv
+#ifdef USE_FRUSTUM_CLIPPING
+ gcv_ClipCoord = (gcu_PMVMatrix01[1] * gca_FboVertices).xyz; // Mv
#endif
gcv_FboTexCoord = gca_FboTexCoords;
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp
index 2f07ad7d0..bda10c432 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/curverenderer01-single.vp
@@ -24,8 +24,8 @@ void main(void)
}
#endif
-#ifdef USE_AABBOX_CLIPPING
- gcv_ClipBBoxCoord = (gcu_PMVMatrix01[1] * gca_Vertices).xyz; // Mv
+#ifdef USE_FRUSTUM_CLIPPING
+ gcv_ClipCoord = (gcu_PMVMatrix01[1] * gca_Vertices).xyz; // Mv
#endif
#ifdef USE_COLOR_TEXTURE
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/functions.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/functions.glsl
index 41e65178e..3b36b021a 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/functions.glsl
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/functions.glsl
@@ -75,12 +75,30 @@ vec4 clip_coord(vec4 col_in, vec4 col_ex, vec3 coord, vec3 low, vec3 high) {
* </p>
*/
float is_inside(vec2 coord, vec2 low, vec2 high) {
- return v_mul( step(low, coord) ) * ( 1 - v_or( step(high+EPSILON, coord) ) );
+ return v_mul( step(low-EPSILON, coord) ) * ( 1 - v_or( step(high+EPSILON, coord) ) );
}
/** Branch-less clipping test using vec3 coordinates and low/high clipping. */
float is_inside(vec3 coord, vec3 low, vec3 high) {
- return v_mul( step(low, coord) ) * ( 1 - v_or( step(high+EPSILON, coord) ) );
+ return v_mul( step(low-EPSILON, coord) ) * ( 1 - v_or( step(high+EPSILON, coord) ) );
}
+/** Return distance of plane {n, d} to given point p. */
+float planeDistance(vec3 n, float d, vec3 p) {
+ return dot(n, p) + d;
+}
+
+#ifdef USE_FRUSTUM_CLIPPING
+
+bool isOutsideMvFrustum(vec3 p) {
+ return planeDistance(gcu_ClipFrustum[0].xyz, gcu_ClipFrustum[0].w, p) < 0 ||
+ planeDistance(gcu_ClipFrustum[1].xyz, gcu_ClipFrustum[1].w, p) < 0 ||
+ planeDistance(gcu_ClipFrustum[2].xyz, gcu_ClipFrustum[2].w, p) < 0 ||
+ planeDistance(gcu_ClipFrustum[3].xyz, gcu_ClipFrustum[3].w, p) < 0 ||
+ planeDistance(gcu_ClipFrustum[4].xyz, gcu_ClipFrustum[4].w, p) < 0 ||
+ planeDistance(gcu_ClipFrustum[5].xyz, gcu_ClipFrustum[5].w, p) < 0;
+}
+
+#endif // USE_FRUSTUM_CLIPPING
+
#endif // functions_glsl
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl
index a9554528c..18c563fbb 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/uniforms.glsl
@@ -10,8 +10,8 @@ uniform float gcu_Weight;
#ifdef USE_COLOR_TEXTURE
uniform vec2 gcu_ColorTexBBox[3]; // box-min[2], box-max[2] and tex-size[2]
#endif
-#ifdef USE_AABBOX_CLIPPING
- uniform vec3 gcu_ClipBBox[2]; // box-min[3], box-max[3]
+#ifdef USE_FRUSTUM_CLIPPING
+ uniform vec4 gcu_ClipFrustum[6]; // L, R, B, T, N, F each {n.x, n.y, n.z, d}
#endif
uniform mat4 gcu_PMVMatrix02[3]; // P, Mv, and Mvi
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl b/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl
index 0e8d5b843..6139c9d8f 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/shader/varyings.glsl
@@ -10,8 +10,8 @@ varying vec2 gcv_FboTexCoord;
#ifdef USE_COLOR_TEXTURE
varying vec2 gcv_ColorTexCoord;
#endif
-#ifdef USE_AABBOX_CLIPPING
- varying vec3 gcv_ClipBBoxCoord;
+#ifdef USE_FRUSTUM_CLIPPING
+ varying vec3 gcv_ClipCoord;
#endif
#ifdef USE_COLOR_CHANNEL