aboutsummaryrefslogtreecommitdiffstats
path: root/src/classes/com/sun/opengl/util/awt/gl2/GL2Screenshot.java
blob: e72a7b10612a90965a2b2def9bcc79d0f51e7576 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
/*
 * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * - Redistribution of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * 
 * - Redistribution in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
 * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
 * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
 * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
 * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
 * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
 * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
 * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
 * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
 * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
 * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 * 
 * You acknowledge that this software is not designed or intended for use
 * in the design, construction, operation or maintenance of any nuclear
 * facility.
 */

package com.sun.opengl.util.awt.gl2;

import java.awt.image.*;
import java.io.*;
import java.nio.*;
import java.nio.channels.*;
import javax.imageio.*;

import javax.media.opengl.*;
import javax.media.opengl.glu.*;
import javax.media.opengl.glu.gl2.*;

import com.sun.opengl.impl.io.*;
import com.sun.opengl.util.io.*;
import com.sun.opengl.util.awt.*;

/** Utilities for taking screenshots of OpenGL applications. */

public class GL2Screenshot {
  private GL2Screenshot() {}

  /** 
   * Takes a fast screenshot of the current OpenGL drawable to a Targa
   * file. Requires the OpenGL context for the desired drawable to be
   * current. Takes the screenshot from the last assigned read buffer,
   * or the OpenGL default read buffer if none has been specified by
   * the user (GL_FRONT for single-buffered configurations and GL_BACK
   * for double-buffered configurations). This is the fastest
   * mechanism for taking a screenshot of an application. Contributed
   * by Carsten Weisse of Bytonic Software (http://bytonic.de/). <p>
   *
   * No alpha channel is written with this variant.
   *
   * @param file the file to write containing the screenshot
   * @param width the width of the current drawable
   * @param height the height of the current drawable
   *
   * @throws GLException if an OpenGL context was not current or
   *   another OpenGL-related error occurred
   * @throws IOException if an I/O error occurred while writing the
   *   file
   */
  public static void writeToTargaFile(File file,
                                      int width,
                                      int height) throws GLException, IOException {
    writeToTargaFile(file, width, height, false);
  }

  /** 
   * Takes a fast screenshot of the current OpenGL drawable to a Targa
   * file. Requires the OpenGL context for the desired drawable to be
   * current. Takes the screenshot from the last assigned read buffer,
   * or the OpenGL default read buffer if none has been specified by
   * the user (GL_FRONT for single-buffered configurations and GL_BACK
   * for double-buffered configurations). This is the fastest
   * mechanism for taking a screenshot of an application. Contributed
   * by Carsten Weisse of Bytonic Software (http://bytonic.de/).
   *
   * @param file the file to write containing the screenshot
   * @param width the width of the current drawable
   * @param height the height of the current drawable
   * @param alpha whether the alpha channel should be saved. If true,
   *   requires GL_EXT_abgr extension to be present.
   *
   * @throws GLException if an OpenGL context was not current or
   *   another OpenGL-related error occurred
   * @throws IOException if an I/O error occurred while writing the
   *   file
   */
  public static void writeToTargaFile(File file,
                                      int width,
                                      int height,
                                      boolean alpha) throws GLException, IOException {
    writeToTargaFile(file, 0, 0, width, height, alpha);
  }

  /** 
   * Takes a fast screenshot of the current OpenGL drawable to a Targa
   * file. Requires the OpenGL context for the desired drawable to be
   * current. Takes the screenshot from the last assigned read buffer,
   * or the OpenGL default read buffer if none has been specified by
   * the user (GL_FRONT for single-buffered configurations and GL_BACK
   * for double-buffered configurations). This is the fastest
   * mechanism for taking a screenshot of an application. Contributed
   * by Carsten Weisse of Bytonic Software (http://bytonic.de/).
   *
   * @param file the file to write containing the screenshot
   * @param x the starting x coordinate of the screenshot, measured from the lower-left
   * @param y the starting y coordinate of the screenshot, measured from the lower-left
   * @param width the width of the desired screenshot area
   * @param height the height of the desired screenshot area
   * @param alpha whether the alpha channel should be saved. If true,
   *   requires GL_EXT_abgr extension to be present.
   *
   * @throws GLException if an OpenGL context was not current or
   *   another OpenGL-related error occurred
   * @throws IOException if an I/O error occurred while writing the
   *   file
   */
  public static void writeToTargaFile(File file,
                                      int x,
                                      int y,
                                      int width,
                                      int height,
                                      boolean alpha) throws GLException, IOException {
    if (alpha) {
      checkExtABGR();
    }

    TGAWriter writer = new TGAWriter();
    writer.open(file, width, height, alpha);
    ByteBuffer bgr = writer.getImageData();

    GL2 gl = GLUgl2.getCurrentGL2();

    // Set up pixel storage modes
    PixelStorageModes psm = new PixelStorageModes();
    psm.save(gl);

    int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR);

    // read the BGR values into the image buffer
    gl.glReadPixels(x, y, width, height, readbackType,
                    GL2.GL_UNSIGNED_BYTE, bgr);

    // Restore pixel storage modes
    psm.restore(gl);

    // close the file
    writer.close();
  }

  /**
   * Takes a screenshot of the current OpenGL drawable to a
   * BufferedImage. Requires the OpenGL context for the desired
   * drawable to be current. Takes the screenshot from the last
   * assigned read buffer, or the OpenGL default read buffer if none
   * has been specified by the user (GL_FRONT for single-buffered
   * configurations and GL_BACK for double-buffered configurations).
   * Note that the scanlines of the resulting image are flipped
   * vertically in order to correctly match the OpenGL contents, which
   * takes time and is therefore not as fast as the Targa screenshot
   * function. <P>
   *
   * No alpha channel is read back with this variant.
   *
   * @param width the width of the current drawable
   * @param height the height of the current drawable
   *
   * @throws GLException if an OpenGL context was not current or
   *   another OpenGL-related error occurred
   */
  public static BufferedImage readToBufferedImage(int width,
                                                  int height) throws GLException {
    return readToBufferedImage(width, height, false);
  }

  /**
   * Takes a screenshot of the current OpenGL drawable to a
   * BufferedImage. Requires the OpenGL context for the desired
   * drawable to be current. Takes the screenshot from the last
   * assigned read buffer, or the OpenGL default read buffer if none
   * has been specified by the user (GL_FRONT for single-buffered
   * configurations and GL_BACK for double-buffered configurations).
   * Note that the scanlines of the resulting image are flipped
   * vertically in order to correctly match the OpenGL contents, which
   * takes time and is therefore not as fast as the Targa screenshot
   * function.
   *
   * @param width the width of the current drawable
   * @param height the height of the current drawable
   * @param alpha whether the alpha channel should be read back. If
   *   true, requires GL_EXT_abgr extension to be present.
   *
   * @throws GLException if an OpenGL context was not current or
   *   another OpenGL-related error occurred
   */
  public static BufferedImage readToBufferedImage(int width,
                                                  int height,
                                                  boolean alpha) throws GLException {
    return readToBufferedImage(0, 0, width, height, alpha);
  }

  /**
   * Takes a screenshot of the current OpenGL drawable to a
   * BufferedImage. Requires the OpenGL context for the desired
   * drawable to be current. Takes the screenshot from the last
   * assigned read buffer, or the OpenGL default read buffer if none
   * has been specified by the user (GL_FRONT for single-buffered
   * configurations and GL_BACK for double-buffered configurations).
   * Note that the scanlines of the resulting image are flipped
   * vertically in order to correctly match the OpenGL contents, which
   * takes time and is therefore not as fast as the Targa screenshot
   * function.
   *
   * @param x the starting x coordinate of the screenshot, measured from the lower-left
   * @param y the starting y coordinate of the screenshot, measured from the lower-left
   * @param width the width of the desired screenshot area
   * @param height the height of the desired screenshot area
   * @param alpha whether the alpha channel should be read back. If
   *   true, requires GL_EXT_abgr extension to be present.
   *
   * @throws GLException if an OpenGL context was not current or
   *   another OpenGL-related error occurred
   */
  public static BufferedImage readToBufferedImage(int x,
                                                  int y,
                                                  int width,
                                                  int height,
                                                  boolean alpha) throws GLException {
    int bufImgType = (alpha ? BufferedImage.TYPE_4BYTE_ABGR : BufferedImage.TYPE_3BYTE_BGR);
    int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2.GL_BGR);

    if (alpha) {
      checkExtABGR();
    }

    // Allocate necessary storage
    BufferedImage image = new BufferedImage(width, height, bufImgType);

    GL2 gl = GLUgl2.getCurrentGL2();

    // Set up pixel storage modes
    PixelStorageModes psm = new PixelStorageModes();
    psm.save(gl);

    // read the BGR values into the image
    gl.glReadPixels(x, y, width, height, readbackType,
                    GL2.GL_UNSIGNED_BYTE,
                    ByteBuffer.wrap(((DataBufferByte) image.getRaster().getDataBuffer()).getData()));

    // Restore pixel storage modes
    psm.restore(gl);

    // Must flip BufferedImage vertically for correct results
    ImageUtil.flipImageVertically(image);
    return image;
  }

  /**
   * Takes a screenshot of the current OpenGL drawable to the
   * specified file on disk using the ImageIO package. Requires the
   * OpenGL context for the desired drawable to be current. Takes the
   * screenshot from the last assigned read buffer, or the OpenGL
   * default read buffer if none has been specified by the user
   * (GL_FRONT for single-buffered configurations and GL_BACK for
   * double-buffered configurations). This is not the fastest
   * mechanism for taking a screenshot but may be more convenient than
   * others for getting images for consumption by other packages. The
   * file format is inferred from the suffix of the given file. <P>
   *
   * No alpha channel is saved with this variant.
   *
   * @param file the file to write containing the screenshot
   * @param width the width of the current drawable
   * @param height the height of the current drawable
   *
   * @throws GLException if an OpenGL context was not current or
   *   another OpenGL-related error occurred
   *
   * @throws IOException if an I/O error occurred or if the file could
   *   not be written to disk due to the requested file format being
   *   unsupported by ImageIO
   */
  public static void writeToFile(File file,
                                 int width,
                                 int height) throws IOException, GLException {
    writeToFile(file, width, height, false);
  }

  /**
   * Takes a screenshot of the current OpenGL drawable to the
   * specified file on disk using the ImageIO package. Requires the
   * OpenGL context for the desired drawable to be current. Takes the
   * screenshot from the last assigned read buffer, or the OpenGL
   * default read buffer if none has been specified by the user
   * (GL_FRONT for single-buffered configurations and GL_BACK for
   * double-buffered configurations). This is not the fastest
   * mechanism for taking a screenshot but may be more convenient than
   * others for getting images for consumption by other packages. The
   * file format is inferred from the suffix of the given file. <P>
   *
   * Note that some file formats, in particular JPEG, can not handle
   * an alpha channel properly. If the "alpha" argument is specified
   * as true for such a file format it will be silently ignored.
   *
   * @param file the file to write containing the screenshot
   * @param width the width of the current drawable
   * @param height the height of the current drawable
   * @param alpha whether an alpha channel should be saved. If true,
   *   requires GL_EXT_abgr extension to be present.
   *
   * @throws GLException if an OpenGL context was not current or
   *   another OpenGL-related error occurred
   *
   * @throws IOException if an I/O error occurred or if the file could
   *   not be written to disk due to the requested file format being
   *   unsupported by ImageIO
   */
  public static void writeToFile(File file,
                                 int width,
                                 int height,
                                 boolean alpha) throws IOException, GLException {
    writeToFile(file, 0, 0, width, height, alpha);
  }

  /**
   * Takes a screenshot of the current OpenGL drawable to the
   * specified file on disk using the ImageIO package. Requires the
   * OpenGL context for the desired drawable to be current. Takes the
   * screenshot from the last assigned read buffer, or the OpenGL
   * default read buffer if none has been specified by the user
   * (GL_FRONT for single-buffered configurations and GL_BACK for
   * double-buffered configurations). This is not the fastest
   * mechanism for taking a screenshot but may be more convenient than
   * others for getting images for consumption by other packages. The
   * file format is inferred from the suffix of the given file. <P>
   *
   * Note that some file formats, in particular JPEG, can not handle
   * an alpha channel properly. If the "alpha" argument is specified
   * as true for such a file format it will be silently ignored.
   *
   * @param file the file to write containing the screenshot
   * @param x the starting x coordinate of the screenshot, measured from the lower-left
   * @param y the starting y coordinate of the screenshot, measured from the lower-left
   * @param width the width of the current drawable
   * @param height the height of the current drawable
   * @param alpha whether an alpha channel should be saved. If true,
   *   requires GL_EXT_abgr extension to be present.
   *
   * @throws GLException if an OpenGL context was not current or
   *   another OpenGL-related error occurred
   *
   * @throws IOException if an I/O error occurred or if the file could
   *   not be written to disk due to the requested file format being
   *   unsupported by ImageIO
   */
  public static void writeToFile(File file,
                                 int x,
                                 int y,
                                 int width,
                                 int height,
                                 boolean alpha) throws IOException, GLException {
    String fileSuffix = FileUtil.getFileSuffix(file);
    if (alpha && (fileSuffix.equals("jpg") || fileSuffix.equals("jpeg"))) {
      // JPEGs can't deal properly with alpha channels
      alpha = false;
    }

    BufferedImage image = readToBufferedImage(x, y, width, height, alpha);
    if (!ImageIO.write(image, fileSuffix, file)) {
      throw new IOException("Unsupported file format " + fileSuffix);
    }
  }

  private static int glGetInteger(GL2 gl, int pname, int[] tmp) {
    gl.glGetIntegerv(pname, tmp, 0);
    return tmp[0];
  }

  private static void checkExtABGR() {
    GL2 gl = GLUgl2.getCurrentGL2();
    if (!gl.isExtensionAvailable("GL_EXT_abgr")) {
      throw new IllegalArgumentException("Saving alpha channel requires GL_EXT_abgr");
    }
  }
 
  static class PixelStorageModes {
    int packAlignment;
    int packRowLength;
    int packSkipRows;
    int packSkipPixels;
    int packSwapBytes;
    int[] tmp = new int[1];

    void save(GL2 gl) {
      packAlignment  = glGetInteger(gl, GL2.GL_PACK_ALIGNMENT, tmp);
      packRowLength  = glGetInteger(gl, GL2.GL_PACK_ROW_LENGTH, tmp);
      packSkipRows   = glGetInteger(gl, GL2.GL_PACK_SKIP_ROWS, tmp);
      packSkipPixels = glGetInteger(gl, GL2.GL_PACK_SKIP_PIXELS, tmp);
      packSwapBytes  = glGetInteger(gl, GL2.GL_PACK_SWAP_BYTES, tmp);

      gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, 1);
      gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0);
      gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0);
      gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0);
      gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0);
    }

    void restore(GL2 gl) {
      gl.glPixelStorei(GL2.GL_PACK_ALIGNMENT, packAlignment);
      gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength);
      gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows);
      gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels);
      gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes);
    }
  }
}