diff options
author | Chris Robinson <[email protected]> | 2020-03-28 14:34:51 -0700 |
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committer | Chris Robinson <[email protected]> | 2020-03-28 18:15:04 -0700 |
commit | e78cb9b77f380af164b972388c8a3d110080cdac (patch) | |
tree | 626c6fe4565fb9f6ec410a5b34145de57a00ea2f /alc | |
parent | 3fce1c4217f28d6fa472d252e5abe5169e7285fb (diff) |
Avoid using more unnecessary type aliases
Diffstat (limited to 'alc')
-rw-r--r-- | alc/effects/base.h | 152 |
1 files changed, 76 insertions, 76 deletions
diff --git a/alc/effects/base.h b/alc/effects/base.h index 6889308d..e8134290 100644 --- a/alc/effects/base.h +++ b/alc/effects/base.h @@ -15,47 +15,47 @@ struct ALeffectslot; union EffectProps { struct { // Shared Reverb Properties - ALfloat Density; - ALfloat Diffusion; - ALfloat Gain; - ALfloat GainHF; - ALfloat DecayTime; - ALfloat DecayHFRatio; - ALfloat ReflectionsGain; - ALfloat ReflectionsDelay; - ALfloat LateReverbGain; - ALfloat LateReverbDelay; - ALfloat AirAbsorptionGainHF; - ALfloat RoomRolloffFactor; + float Density; + float Diffusion; + float Gain; + float GainHF; + float DecayTime; + float DecayHFRatio; + float ReflectionsGain; + float ReflectionsDelay; + float LateReverbGain; + float LateReverbDelay; + float AirAbsorptionGainHF; + float RoomRolloffFactor; bool DecayHFLimit; // Additional EAX Reverb Properties - ALfloat GainLF; - ALfloat DecayLFRatio; - ALfloat ReflectionsPan[3]; - ALfloat LateReverbPan[3]; - ALfloat EchoTime; - ALfloat EchoDepth; - ALfloat ModulationTime; - ALfloat ModulationDepth; - ALfloat HFReference; - ALfloat LFReference; + float GainLF; + float DecayLFRatio; + float ReflectionsPan[3]; + float LateReverbPan[3]; + float EchoTime; + float EchoDepth; + float ModulationTime; + float ModulationDepth; + float HFReference; + float LFReference; } Reverb; struct { - ALfloat AttackTime; - ALfloat ReleaseTime; - ALfloat Resonance; - ALfloat PeakGain; + float AttackTime; + float ReleaseTime; + float Resonance; + float PeakGain; } Autowah; struct { - ALint Waveform; - ALint Phase; - ALfloat Rate; - ALfloat Depth; - ALfloat Feedback; - ALfloat Delay; + int Waveform; + int Phase; + float Rate; + float Depth; + float Feedback; + float Delay; } Chorus; /* Also Flanger */ struct { @@ -63,78 +63,78 @@ union EffectProps { } Compressor; struct { - ALfloat Edge; - ALfloat Gain; - ALfloat LowpassCutoff; - ALfloat EQCenter; - ALfloat EQBandwidth; + float Edge; + float Gain; + float LowpassCutoff; + float EQCenter; + float EQBandwidth; } Distortion; struct { - ALfloat Delay; - ALfloat LRDelay; + float Delay; + float LRDelay; - ALfloat Damping; - ALfloat Feedback; + float Damping; + float Feedback; - ALfloat Spread; + float Spread; } Echo; struct { - ALfloat LowCutoff; - ALfloat LowGain; - ALfloat Mid1Center; - ALfloat Mid1Gain; - ALfloat Mid1Width; - ALfloat Mid2Center; - ALfloat Mid2Gain; - ALfloat Mid2Width; - ALfloat HighCutoff; - ALfloat HighGain; + float LowCutoff; + float LowGain; + float Mid1Center; + float Mid1Gain; + float Mid1Width; + float Mid2Center; + float Mid2Gain; + float Mid2Width; + float HighCutoff; + float HighGain; } Equalizer; struct { - ALfloat Frequency; - ALint LeftDirection; - ALint RightDirection; + float Frequency; + int LeftDirection; + int RightDirection; } Fshifter; struct { - ALfloat Frequency; - ALfloat HighPassCutoff; - ALint Waveform; + float Frequency; + float HighPassCutoff; + int Waveform; } Modulator; struct { - ALint CoarseTune; - ALint FineTune; + int CoarseTune; + int FineTune; } Pshifter; struct { - ALfloat Rate; - ALint PhonemeA; - ALint PhonemeB; - ALint PhonemeACoarseTuning; - ALint PhonemeBCoarseTuning; - ALint Waveform; + float Rate; + int PhonemeA; + int PhonemeB; + int PhonemeACoarseTuning; + int PhonemeBCoarseTuning; + int Waveform; } Vmorpher; struct { - ALfloat Gain; + float Gain; } Dedicated; }; struct EffectVtable { - void (*const setParami)(EffectProps *props, ALCcontext *context, ALenum param, ALint val); - void (*const setParamiv)(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals); - void (*const setParamf)(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val); - void (*const setParamfv)(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals); - - void (*const getParami)(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val); - void (*const getParamiv)(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals); - void (*const getParamf)(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val); - void (*const getParamfv)(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals); + void (*const setParami)(EffectProps *props, ALCcontext *context, ALenum param, int val); + void (*const setParamiv)(EffectProps *props, ALCcontext *context, ALenum param, const int *vals); + void (*const setParamf)(EffectProps *props, ALCcontext *context, ALenum param, float val); + void (*const setParamfv)(EffectProps *props, ALCcontext *context, ALenum param, const float *vals); + + void (*const getParami)(const EffectProps *props, ALCcontext *context, ALenum param, int *val); + void (*const getParamiv)(const EffectProps *props, ALCcontext *context, ALenum param, int *vals); + void (*const getParamf)(const EffectProps *props, ALCcontext *context, ALenum param, float *val); + void (*const getParamfv)(const EffectProps *props, ALCcontext *context, ALenum param, float *vals); }; #define DEFINE_ALEFFECT_VTABLE(T) \ |