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* Don't scale the early reflection outputUPSTREAMChris Robinson2024-01-041-1/+1
* Avoid a union for storing a temporary valueChris Robinson2024-01-031-33/+37
* Avoid redundant definitionsChris Robinson2024-01-033-13/+19
* Avoid some const_castsChris Robinson2024-01-032-7/+6
* Avoid using bit_cast for pointer typesChris Robinson2024-01-037-45/+27
* Allocate effect slot property updates in clustersChris Robinson2024-01-032-7/+18
* Use an atomic unique_ptr for the device's context arrayChris Robinson2024-01-012-22/+9
* Use a vector for the winmm wave buffer storageChris Robinson2023-12-301-11/+8
* Don't apply the T60 filter on the initial late reverb inputChris Robinson2023-12-301-37/+46
* Replace some macrosChris Robinson2023-12-291-2/+2
* Move struct definitions to more appropriate headersChris Robinson2023-12-293-77/+8
* Handle pointer ownership a bit betterChris Robinson2023-12-295-24/+44
* Try to start being a bit more pointer-owner consciousChris Robinson2023-12-264-45/+45
* Clean up some gotos and non-optimal castsChris Robinson2023-12-265-94/+85
* Use standard methods for roundingChris Robinson2023-12-252-7/+8
* Rework effect property handlingChris Robinson2023-12-2414-120/+121
* Use separate structs for the dedicated dialog/lfe effectsChris Robinson2023-12-232-32/+53
* Use a separate struct and union member for flanger propertiesChris Robinson2023-12-231-29/+52
* Avoid assignments in if conditionsChris Robinson2023-12-235-39/+56
* Fix implicit widening after multiplicationChris Robinson2023-12-233-4/+4
* Remove an unnecessary std::maxChris Robinson2023-12-211-3/+2
* Use string_views for querying config parametersChris Robinson2023-12-2115-108/+121
* Use string_views to help parse config filesChris Robinson2023-12-211-85/+78
* Use a bool for a 0/1 valueChris Robinson2023-12-211-4/+4
* [EAX] Fix error handling (#953)Boris I. Bendovsky2023-12-211-1/+4
* Disable rt-mix by default for PipeWireChris Robinson2023-12-211-1/+1
* Use a variant instead of a union for InterpStateChris Robinson2023-12-211-3/+3
* Avoid using a couple C limits macrosChris Robinson2023-12-201-2/+3
* Use proper iterators for sorting effect slots where possibleChris Robinson2023-12-201-7/+4
* Ensure struct members are initializedChris Robinson2023-12-2010-58/+58
* Set Oboe usage to GameChris Robinson2023-12-181-0/+1
* Fix and cleanup some more warningsChris Robinson2023-12-181-0/+5
* Fix some implicit conversionsChris Robinson2023-12-174-10/+12
* Remove DEF_NEWDELChris Robinson2023-12-1633-88/+0
* Fix searching the channel type listChris Robinson2023-12-151-1/+1
* Don't fail alcDevicePauseSOFT for disconnected devicesChris Robinson2023-12-131-6/+0
* Properly check that the device was playing before restarting itChris Robinson2023-12-121-7/+4
* Track the device state for being properly configuredChris Robinson2023-12-123-39/+74
* Remove void from empty parameter listsChris Robinson2023-12-121-2/+2
* Mostly finish cleanup for backendsChris Robinson2023-12-1113-91/+116
* Finish cleanup for effectsChris Robinson2023-12-1113-247/+262
* Much more clang-tidy cleanupChris Robinson2023-12-109-134/+140
* Refactor FlexArrayChris Robinson2023-12-102-0/+2
* More clang-tidy cleanupChris Robinson2023-12-104-117/+142
* Be less messy with PFFFTChris Robinson2023-12-092-26/+14
* More clang-tidy fixesChris Robinson2023-12-092-80/+84
* Remove some long dead codeChris Robinson2023-12-081-68/+0
* Use a fixed array for fixed-size clustersChris Robinson2023-12-081-7/+9
* Clean up some more clang-tidy warningsChris Robinson2023-12-0810-57/+58
* Fix some clang-tidy warningsChris Robinson2023-12-0815-48/+51