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* Improve the room rolloff factor hanldingChris Robinson2023-12-071-79/+100
* Don't apply the reverb room rolloff with a 0 ref distanceChris Robinson2023-12-061-2/+3
* Don't throw from the pipewire backend stop methodChris Robinson2023-12-061-4/+2
* Use RAII to handle writing under the mixer seqlockChris Robinson2023-12-044-27/+13
* Remove some unnecessary atomic wrappersChris Robinson2023-12-033-3/+4
* Replace a global function with a member functionChris Robinson2023-12-038-16/+10
* Make the device clock members atomicChris Robinson2023-12-033-23/+36
* fix printf format for MinGW (#942)Rosen Penev2023-12-032-4/+4
* Adjust the secondary early reflectionsChris Robinson2023-12-021-6/+7
* Avoid extra multipliesChris Robinson2023-12-011-3/+3
* Rename the extension for 32-bit buffer formatsChris Robinson2023-12-011-15/+15
* Update some in-progress format enumsChris Robinson2023-11-251-15/+15
* Fix some unused parameter and unhandled enum warningsChris Robinson2023-11-256-59/+62
* Fix some commentsChris Robinson2023-11-251-3/+2
* Add query fonction in ALC_SOFT_system_events unreleased extension (#938)MathiusD2023-11-2613-18/+129
* Do proper spatial reflection in reverbChris Robinson2023-11-221-16/+55
* Compensate the late delay tap by the early delay bufferChris Robinson2023-11-221-1/+5
* Don't combine both early reflection taps for the late reverbChris Robinson2023-11-211-2/+3
* Start a 32-bit sample format extensionChris Robinson2023-11-183-42/+89
* Support 32-bit int sample storageChris Robinson2023-11-151-0/+1
* Remove some explicit template parametersChris Robinson2023-11-101-8/+7
* Use PFFFT for the pitch shifterChris Robinson2023-10-251-13/+36
* Use a byte for the channel indexChris Robinson2023-10-223-12/+12
* Update the downmix tablesChris Robinson2023-10-211-66/+53
* Use a dynamically resizing spa_pod_builderChris Robinson2023-10-211-14/+47
* Remove an outdated commentChris Robinson2023-10-201-3/+0
* Don't log failed config option lookupsChris Robinson2023-10-191-5/+2
* Avoid some unique and wrapper typesChris Robinson2023-10-151-58/+33
* Use the same stereo angles in convolution as normal mixingChris Robinson2023-10-151-19/+15
* Use a span for a known array length instead of a raw pointerChris Robinson2023-10-159-30/+30
* Ensure some variables are the sameChris Robinson2023-10-151-21/+21
* Avoid an extra copy to calculate the convolution FFTChris Robinson2023-10-141-6/+5
* Read the correct half-frequency binChris Robinson2023-10-141-1/+1
* Rename the convolution reverb effect to just convolutionChris Robinson2023-10-123-6/+6
* Add an orientation property for convolution reverbChris Robinson2023-10-121-1/+2
* Add convolution effect properties to rotate ambisonic responsesChris Robinson2023-10-121-3/+23
* Attenuate the convolution filter instead of the filter resultChris Robinson2023-10-111-9/+8
* Make and use a separate zconvolve method without scalingChris Robinson2023-10-111-8/+7
* Use PFFFT for the convolution effectChris Robinson2023-10-061-40/+92
* Improve ambisonic rotator coefficient accuracyChris Robinson2023-10-021-17/+38
* Declare a missing variableChris Robinson2023-10-011-1/+1
* Get the default WASAPI device on UWPChris Robinson2023-10-011-25/+14
* Add a wrapper for COM initializationChris Robinson2023-09-292-34/+24
* Ensure the WASAPI resample buffer is cleared when mixing startsChris Robinson2023-09-291-9/+6
* Set the appropriate padding sizeChris Robinson2023-09-261-1/+1
* Constify some pointers to indicate they won't changeChris Robinson2023-09-251-1/+1
* Honor the wasapi allow-resampler option with spatial sound outputChris Robinson2023-09-241-0/+4
* Match the output sample rate if not requesting oneChris Robinson2023-09-241-0/+4
* Support resampling with WASAPI spatial audio outputChris Robinson2023-09-241-14/+67
* Fix cppwinrt exception type capture (#918)Deal2023-09-231-1/+1