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-rw-r--r--alc/effects/null.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/alc/effects/null.cpp b/alc/effects/null.cpp
index 1f9ae67b..964afe47 100644
--- a/alc/effects/null.cpp
+++ b/alc/effects/null.cpp
@@ -1,7 +1,7 @@
#include "config.h"
-#include <stddef.h>
+#include <cstddef>
#include "almalloc.h"
#include "alspan.h"
@@ -25,8 +25,6 @@ struct NullState final : public EffectState {
const EffectTarget target) override;
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
const al::span<FloatBufferLine> samplesOut) override;
-
- DEF_NEWDEL(NullState)
};
/* This constructs the effect state. It's called when the object is first