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* Add a panning "deadzone" for spatialized sourcesChris Robinson2021-01-281-1/+1
* Avoid global constexpr arraysChris Robinson2021-01-211-12/+12
* Move cpu_caps and fpu_ctrl to coreChris Robinson2020-12-311-2/+2
* Use a unique_ptr to hold DistanceComp dataChris Robinson2020-12-271-2/+3
* Use a uint for a bitfieldChris Robinson2020-12-271-2/+2
* Avoid AL enums for the EffectSlot typeChris Robinson2020-12-261-3/+3
* Rename From2D to FromACN2DChris Robinson2020-12-251-1/+1
* Move AsyncEvent to a separate headerChris Robinson2020-12-161-1/+1
* Send stop events when stopping paused voicesChris Robinson2020-12-161-5/+8
* Use a separate enum for the VoiceChange stateChris Robinson2020-12-161-6/+6
* Move VoiceChange to a separate headerChris Robinson2020-12-161-0/+1
* Avoid a generic event structChris Robinson2020-12-151-6/+3
* Avoid some AL typesChris Robinson2020-12-151-51/+51
* Use a separate structure for the context/listener paramsChris Robinson2020-12-151-50/+42
* Move the mixer functions to coreChris Robinson2020-12-121-1/+1
* Avoid passing DirectHrtfState to MixDirectHrtfChris Robinson2020-12-121-3/+3
* Move ambidefs.h to coreChris Robinson2020-12-121-1/+1
* Use an alias for the DevFmtType typeChris Robinson2020-12-051-5/+3
* Change some macros into constexpr variablesChris Robinson2020-12-041-12/+12
* Move a couple more things to coreChris Robinson2020-12-041-2/+2
* Move the filters to coreChris Robinson2020-12-041-3/+3
* Move the bsinc tables to coreChris Robinson2020-12-041-2/+1
* Move mastering.cpp/h to coreChris Robinson2020-12-041-1/+1
* Avoid a global MAX_PITCH macroChris Robinson2020-12-041-4/+10
* Change a couple macros into constexpr variablesChris Robinson2020-11-281-3/+3
* Move some sources to a separate directoryChris Robinson2020-11-271-1/+1
* Use doubles to calculate the listener matrix translationChris Robinson2020-11-131-42/+17
* Avoid testing a bool against AL_FALSEChris Robinson2020-11-121-1/+1
* Use a separate structure for the active effect slot propertiesChris Robinson2020-11-071-59/+55
* Use more efficient sorting for effect slotsChris Robinson2020-11-051-37/+47
* Store the wet buffers in the contextChris Robinson2020-11-021-1/+1
* Replace the mixer fraction macros with constexpr variablesChris Robinson2020-10-211-7/+7
* Replace some more macros with constexpr variablesChris Robinson2020-10-211-12/+12
* Change some more macros into constexpr variablesChris Robinson2020-10-211-5/+5
* Use constexpr variables in place of some macrosChris Robinson2020-10-191-4/+4
* Rework effect slot buffer settingChris Robinson2020-09-051-18/+0
* Use enum class for a couple enumsChris Robinson2020-09-011-4/+4
* Use a separate structure for buffer storageChris Robinson2020-08-281-3/+3
* Blend panned B-Format source directivity given its radiusChris Robinson2020-08-271-52/+54
* Store a reference to the effect buffer as an active propertyChris Robinson2020-08-241-0/+18
* Use an intrusive_ptr for ALeffectslotProps::StateChris Robinson2020-08-241-3/+2
* Change a couple functions into member functionsChris Robinson2020-08-071-30/+25
* Handle the front stablizer with the B-Format decoderChris Robinson2020-06-151-105/+11
* Use a range-for loop instead of for_eachChris Robinson2020-06-091-5/+4
* Use better types for array lengthsChris Robinson2020-06-091-17/+15
* Simplify handling the stablizer side channel delayChris Robinson2020-05-211-25/+25
* Avoid a log10 constant callChris Robinson2020-05-211-2/+2
* Use an enum class for SpatializeModeChris Robinson2020-05-211-2/+2
* Clear the whole bufferChris Robinson2020-05-121-4/+2
* Improve the front stablizerChris Robinson2020-05-051-41/+44