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path:
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/
alc
/
effects
/
convolution.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove DEF_NEWDEL
Chris Robinson
2023-12-16
1
-2
/
+0
*
Finish cleanup for effects
Chris Robinson
2023-12-11
1
-54
/
+61
*
Much more clang-tidy cleanup
Chris Robinson
2023-12-10
1
-1
/
+1
*
Be less messy with PFFFT
Chris Robinson
2023-12-09
1
-14
/
+8
*
Clean up some more clang-tidy warnings
Chris Robinson
2023-12-08
1
-5
/
+5
*
Support 32-bit int sample storage
Chris Robinson
2023-11-15
1
-0
/
+1
*
Avoid some unique and wrapper types
Chris Robinson
2023-10-15
1
-58
/
+33
*
Use the same stereo angles in convolution as normal mixing
Chris Robinson
2023-10-15
1
-19
/
+15
*
Use a span for a known array length instead of a raw pointer
Chris Robinson
2023-10-15
1
-3
/
+3
*
Ensure some variables are the same
Chris Robinson
2023-10-15
1
-21
/
+21
*
Avoid an extra copy to calculate the convolution FFT
Chris Robinson
2023-10-14
1
-6
/
+5
*
Read the correct half-frequency bin
Chris Robinson
2023-10-14
1
-1
/
+1
*
Add convolution effect properties to rotate ambisonic responses
Chris Robinson
2023-10-12
1
-3
/
+23
*
Attenuate the convolution filter instead of the filter result
Chris Robinson
2023-10-11
1
-9
/
+8
*
Make and use a separate zconvolve method without scaling
Chris Robinson
2023-10-11
1
-8
/
+7
*
Use PFFFT for the convolution effect
Chris Robinson
2023-10-06
1
-40
/
+92
*
Replace some more unnecessary angles with vectors
Chris Robinson
2023-09-18
1
-47
/
+77
*
Use inline variables instead of functions with static variables
Chris Robinson
2023-06-14
1
-12
/
+12
*
Use deduction guides instead of helper functions for spans
Chris Robinson
2023-05-05
1
-3
/
+3
*
Use std::byte instead of a custom al::byte
Chris Robinson
2023-05-04
1
-2
/
+1
*
Simplify effect state buffer handling some
Chris Robinson
2023-04-04
1
-23
/
+21
*
Use macros for the likely/unlikely attributes
Chris Robinson
2023-03-01
1
-2
/
+2
*
Support MSADPCM samples in the mixer
Chris Robinson
2023-02-14
1
-0
/
+1
*
Support IMA4 ADPCM as a mixing voice format
Chris Robinson
2023-02-14
1
-0
/
+4
*
Handle UHJ better with convolution reverb
Chris Robinson
2023-01-01
1
-44
/
+66
*
Avoid some explicit casts and references
Chris Robinson
2023-01-01
1
-2
/
+1
*
Avoid manually specifying FFT template parameters
Chris Robinson
2022-12-14
1
-3
/
+3
*
Use complex floats for convolution reverb FFTs
Chris Robinson
2022-11-24
1
-22
/
+21
*
Track if doing 2D mixing only
Chris Robinson
2022-09-04
1
-1
/
+2
*
Allow different HF scales for 2D mixing/output
Chris Robinson
2022-09-04
1
-1
/
+1
*
Use the difference in HF scale for upsampling ambisonics
Chris Robinson
2022-09-03
1
-1
/
+1
*
Revert "Don't apply the HF scaling for "upsampling" ambisonics"
Chris Robinson
2022-09-02
1
-0
/
+13
*
Don't apply the HF scaling for "upsampling" ambisonics
Chris Robinson
2022-08-31
1
-13
/
+0
*
Create and use 2D upsampling matrices
Chris Robinson
2022-08-25
1
-1
/
+1
*
Inline a function and remove an unnecessary parameter
Chris Robinson
2022-08-16
1
-1
/
+1
*
Remove math_defs.h
Chris Robinson
2022-01-27
1
-2
/
+5
*
Start and use a standard-like numbers header
Chris Robinson
2022-01-27
1
-2
/
+4
*
Move the effects base and effectslot to core
Chris Robinson
2021-12-17
1
-1
/
+1
*
Make an inline function to check for 2D ambisonic formats
Chris Robinson
2021-12-12
1
-1
/
+1
*
Add an internal Super Stereo format
Chris Robinson
2021-12-11
1
-0
/
+1
*
Add a UHJ-specific coefficient scaling array
Chris Robinson
2021-07-13
1
-2
/
+7
*
Update include headers
Chris Robinson
2021-04-27
1
-2
/
+2
*
Update includes
Chris Robinson
2021-04-27
1
-2
/
+1
*
Move BufferStorage and Voice to core
Chris Robinson
2021-04-27
1
-1
/
+1
*
Move GetChannelIdxByName and clean up some more includes
Chris Robinson
2021-04-26
1
-1
/
+0
*
Move some functions to core
Chris Robinson
2021-04-25
1
-1
/
+17
*
Move GetHFOrderScales to a more appropriate place
Chris Robinson
2021-04-24
1
-2
/
+1
*
Create a base the ALCdevice and ALCcontext structs
Chris Robinson
2021-04-24
1
-6
/
+6
*
Add support for 4-channel UHJ
Chris Robinson
2021-03-31
1
-1
/
+2
*
Handle 3-channel UHJ audio buffers
Chris Robinson
2021-03-31
1
-1
/
+2
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