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openal-soft.git
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v1.20.0
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Original: git://repo.or.cz/openal-soft.git
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Author
Age
Files
Lines
*
Rename some lambda parameters to avoid shadowing warnings
Chris Robinson
2023-01-05
5
-15
/
+15
*
Add and use mixers that process one input and output channel
Chris Robinson
2023-01-05
4
-8
/
+8
*
Simplify handling effect output for spatial effects
Chris Robinson
2023-01-04
5
-83
/
+140
*
Handle UHJ better with convolution reverb
Chris Robinson
2023-01-01
1
-44
/
+66
*
Avoid some explicit casts and references
Chris Robinson
2023-01-01
1
-2
/
+1
*
Avoid duplicate code to update the reverb delay lines
Chris Robinson
2022-12-22
1
-14
/
+7
*
Include the reverb delay times in the fade sample count
Chris Robinson
2022-12-20
1
-24
/
+15
*
Make sure to update the input filters with partial updates
Chris Robinson
2022-12-20
1
-1
/
+11
*
Clean up some reverb mixing loops
Chris Robinson
2022-12-19
1
-21
/
+18
*
Turn a static member function into a lambda where it's used
Chris Robinson
2022-12-19
1
-31
/
+29
*
Remove a redundant comment
Chris Robinson
2022-12-18
1
-4
/
+1
*
Use a size_t for the reverb decay fade count
Chris Robinson
2022-12-18
1
-2
/
+2
*
Clear the old reverb pipeline buffer when it's done
Chris Robinson
2022-12-17
1
-9
/
+46
*
Rework reverb fading to toggle between pipelines
Chris Robinson
2022-12-17
1
-475
/
+360
*
Avoid manually specifying FFT template parameters
Chris Robinson
2022-12-14
2
-5
/
+5
*
Avoid using a macro to wrap standard attributes
Chris Robinson
2022-12-06
1
-1
/
+1
*
Avoid some uses of the LIKELY/UNLIKELY macros
Chris Robinson
2022-12-05
1
-1
/
+1
*
Use complex floats for convolution reverb FFTs
Chris Robinson
2022-11-24
2
-24
/
+23
*
Avoid using a modulo in a loop
Chris Robinson
2022-10-18
1
-10
/
+42
*
Track if doing 2D mixing only
Chris Robinson
2022-09-04
2
-2
/
+3
*
Allow different HF scales for 2D mixing/output
Chris Robinson
2022-09-04
2
-2
/
+2
*
Use the difference in HF scale for upsampling ambisonics
Chris Robinson
2022-09-03
2
-2
/
+2
*
Revert "Don't apply the HF scaling for "upsampling" ambisonics"
Chris Robinson
2022-09-02
2
-4
/
+42
*
Don't apply the HF scaling for "upsampling" ambisonics
Chris Robinson
2022-08-31
2
-42
/
+4
*
Do a simplified update for reverb when not fading
Chris Robinson
2022-08-29
1
-49
/
+48
*
Always fade the main early and late delay taps
Chris Robinson
2022-08-29
1
-8
/
+33
*
Update reverb processing
Chris Robinson
2022-08-29
1
-285
/
+290
*
Upsample the reverb output as needed
Chris Robinson
2022-08-27
1
-35
/
+94
*
Create and use 2D upsampling matrices
Chris Robinson
2022-08-25
2
-2
/
+2
*
Inline and precompute some CalcDirectionCoeffs calls
Chris Robinson
2022-08-18
5
-7
/
+7
*
Inline a function and remove an unnecessary parameter
Chris Robinson
2022-08-16
2
-2
/
+2
*
Use proper array sizes for more gains
Chris Robinson
2022-08-15
12
-22
/
+26
*
Change an inline function to a class method
Chris Robinson
2022-08-02
1
-4
/
+3
*
Ensure some mixing buffers are aligned for SIMD
Chris Robinson
2022-07-26
2
-2
/
+2
*
Use a boolean check instead of a function pointer
Chris Robinson
2022-05-24
1
-7
/
+14
*
Avoid dividing by a constant
Chris Robinson
2022-05-24
1
-4
/
+4
*
Rename lerp to avoid conflicts with C++20's std::lerp
Chris Robinson
2022-04-06
3
-6
/
+6
*
Rename Sqrt1_2 for consistency
Chris Robinson
2022-02-01
1
-5
/
+5
*
Remove math_defs.h
Chris Robinson
2022-01-27
1
-2
/
+5
*
Get rid of MathDefs
Chris Robinson
2022-01-27
8
-28
/
+24
*
Start and use a standard-like numbers header
Chris Robinson
2022-01-27
2
-11
/
+12
*
Use a different output matrix for late reverb
Chris Robinson
2022-01-11
1
-14
/
+22
*
Move the effects base and effectslot to core
Chris Robinson
2021-12-17
14
-213
/
+14
*
Make an inline function to check for 2D ambisonic formats
Chris Robinson
2021-12-12
1
-1
/
+1
*
Add an internal Super Stereo format
Chris Robinson
2021-12-11
1
-0
/
+1
*
Add a UHJ-specific coefficient scaling array
Chris Robinson
2021-07-13
1
-2
/
+7
*
Update include headers
Chris Robinson
2021-04-27
15
-30
/
+33
*
Update some license notices
Chris Robinson
2021-04-27
2
-28
/
+52
*
Update includes
Chris Robinson
2021-04-27
11
-15
/
+18
*
Move BufferStorage and Voice to core
Chris Robinson
2021-04-27
1
-1
/
+1
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