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* Use SDL2's sdl2-config.cmakeChris Robinson2022-11-161-191/+0
* Avoid unnecessary duplicate CMake variablesChris Robinson2022-11-161-9/+0
* Update alffplay to support newer ffmpeg versionsChris Robinson2022-08-201-16/+2
* Avoid explicitly searching for the WindowsSDKChris Robinson2021-01-192-675/+0
* Use an import target for linking OpenSLChris Robinson2020-12-241-12/+11
* Recognize ARM64 as a VS platformChris Robinson2020-11-181-1/+3
* macOS osx/ios dynamic framework support (#466)HALX992020-08-241-725/+0
* Fix configure-time ffmpeg version detectionChris Robinson2020-08-121-11/+3
* Add ios build for travis (#452)HALX992020-08-011-0/+725
* Revert "Don't call find_package(WindowsSDK) if the platform ver is already set"Chris Robinson2020-07-091-6/+6
* Don't call find_package(WindowsSDK) if the platform ver is already setChris Robinson2020-07-081-6/+6
* Enable to detect Windows SDK v2004HALX992020-06-111-0/+1
* Use an import target for libsndfileChris Robinson2020-04-191-4/+6
* Add an Oboe backend stubChris Robinson2020-04-181-0/+31
* Use a cmake script to convert a binary file to a header fileChris Robinson2020-04-041-0/+13
* Remove the QSA backendChris Robinson2020-03-291-34/+0
* Fix find_package_handle_standard_args name mismatch warningsAaron Jacobs2020-03-283-3/+3
* Convert the examples from SDL_sound to libsndfileChris Robinson2020-03-241-429/+0
* Use libsndfile for the alplay exampleChris Robinson2020-03-241-0/+23
* Remove large file macrosChris Robinson2019-09-222-48/+0
* Enable to detect Windows SDK v1903Minmin Gong2019-08-091-9/+10
* Fix OpenSL library nameChris Robinson2019-07-101-1/+1
* Get rid of the custom CHECK_SHARED_FUNCTION_EXISTS functionChris Robinson2019-07-101-92/+0
* Use a find module for OpenSLChris Robinson2019-07-101-0/+64
* Fix building makehrtf and sofa-info on WindowsChris Robinson2019-01-221-2/+23
* Add a FindMySOFA cmake moduleChris Robinson2019-01-211-0/+60
* Update FindWindowsSDK.cmakewangwenx1902018-11-271-4/+4
* Update FindWindowsSDK.cmakewangwenx1902018-11-271-0/+4
* Don't cache SDL2_LIBRARY_TEMP with CMakeChris Robinson2018-03-291-11/+9
* Handle libossaudio as an optional OSS libraryChris Robinson2017-09-151-1/+13
* Don't require SDL_sound for alffplayChris Robinson2017-02-111-0/+6
* Update cmake scripts to handle policy 0054Chris Robinson2016-11-221-2/+2
* fixed minor check in FindDSound.cmakeseptag2016-11-031-4/+6
* Added cmake FindWindowsSDK for FindDSound module and fixed FindDSound.cmakeseptag2016-11-032-53/+639
* Added cmake support for dsound and windows 8/10 SDKsseptag2016-10-301-8/+52
* Remove the MIDI codeChris Robinson2015-10-201-19/+0
* Search more aggressively for libs needed by SDL_soundChris Robinson2015-09-301-169/+218
* Add a cmake module to find JACKChris Robinson2014-12-211-0/+60
* Use the current binary dir for shared function checks tooChris Robinson2014-08-201-7/+7
* Use directories relative to current project in CheckFileOffsetBits.cmakeJesper Särnesjö2014-08-201-4/+4
* Search for the correct include and lib directories for the DX SDKChris Robinson2014-08-151-2/+4
* Enable large file supportChris Robinson2014-08-052-0/+48
* Add an ffmpeg-based example playerChris Robinson2014-06-021-0/+173
* Update the examples to use SDL2Chris Robinson2014-05-232-286/+477
* Don't mix old- and new-style FIND_PACKAGE_HANDLE_STANDARD_ARGS callsChris Robinson2014-05-101-6/+2
* Include FindALSA.cmakeChris Robinson2014-04-231-0/+73
* Use a find module to look for DirectSoundChris Robinson2014-04-191-0/+33
* Use find cmake modules for more backendsChris Robinson2014-04-196-0/+183
* Add an option for FLuidSynth to handle MIDIChris Robinson2013-11-281-0/+23
* Add a custom FindSDL_sound cmake moduleChris Robinson2013-06-051-0/+382