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* Avoid overriding main with SDLChris Robinson2022-11-232-0/+10
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* Fix an ambisonic layout check in alffplayChris Robinson2022-09-241-1/+1
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* Update alffplay to support newer ffmpeg versionsChris Robinson2022-08-201-115/+138
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* More agressively hide PipeWire and SDL header warningsChris Robinson2022-05-091-4/+4
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* Avoid an ugly and confusing generate_nChris Robinson2022-05-081-13/+7
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* Clean up readAudio someChris Robinson2022-05-081-76/+40
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* Drain audio frames when stopping playback in alffplayChris Robinson2022-05-071-7/+16
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* Define FUNCTION_CAST in a common headerChris Robinson2022-04-227-46/+15
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* Finalize AL_SOFT_UHJChris Robinson2022-04-131-36/+2
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* Finalize AL_SOFT_callback_bufferChris Robinson2022-04-012-33/+2
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* Remove the unused flags parameter from alBufferCallbackSOFTChris Robinson2022-04-012-7/+4
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* Remove a dead storeChris Robinson2022-03-301-1/+0
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* Use a more C99-compliant function castChris Robinson2022-02-264-4/+48
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* Constify the AVCodec* returned by avcodec_find_decoderChris Robinson2022-02-191-1/+1
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* Make sure alffplay properly stops when quitingChris Robinson2021-12-271-10/+13
| | | | | | The parser thread could be waiting on the threads to join after queueing all packets, so it wouldn't see mQuit to flush the queue. So make a stop method that forces a flush when setting mQuit.
* Heavily update alffplay packet handlingChris Robinson2021-12-261-157/+209
| | | | | Avoid deprecated use of raw AVPacket objects, and use a separate thread to send packets than receives the decoded frames.
* Remove unnecessary ifdefs from alffplayChris Robinson2021-12-241-32/+9
| | | | We already assume OpenAL Soft's alext.h, which these are part of now.
* Use the audio clock as the default in alffplayChris Robinson2021-12-241-49/+59
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* Add an option to use Super Stereo in alffplayChris Robinson2021-12-151-0/+23
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* Update some in-progress extension typesChris Robinson2021-11-101-2/+2
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* Fix short initial packet preparation in alffplayChris Robinson2021-05-201-3/+11
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* Add an option to decode stereo as UHJ in alffplayChris Robinson2021-04-021-76/+137
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* Use float formats in examples/alstreamcbChris Robinson2021-03-211-10/+10
| | | | | | | libsndfile apparently has issues reading floating-point wave files as 16-bit samples (produces silence). Even on other file formats, reading float samples as integer samples has no over/underflow protection, so this is better for those formats too.
* Fix some tabs and missing castChris Robinson2020-12-041-11/+10
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* Add a gain argument to altonegen (#502)Eliot Miranda2020-12-041-4/+24
| | | | | | * Fix a speeling rorre in an error message. Add a gain command-line argument to altonegen.c * Fix some formatting issues and a copy/paste error.
* Check for the right extension string in alffplayChris Robinson2020-10-261-1/+1
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* Finalize AL_SOFT_eventsChris Robinson2020-10-261-16/+0
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* Silence a couple more MSVC warningsChris Robinson2020-10-231-3/+8
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* Update event enum valuesChris Robinson2020-10-071-5/+5
| | | | To keep them less spread out from other OpenAL Soft extensions.
* Support B-Format sounds in the examplesChris Robinson2020-09-227-7/+86
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* Recognize B-Format format names in the examplesChris Robinson2020-09-221-0/+6
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* Support B-Format amb file IRs in alconvolveChris Robinson2020-09-221-1/+12
| | | | | | Be aware this requires proper header data (a WAVE_FORMAT_EXTENSIBLE format with the proper integer or float B-Format sub-format GUID). A normal 4-channel wave file will not be recognized, since it's indistinguishable from quadrophonic.
* Add an alconvolve option to silence the dry signalChris Robinson2020-09-221-3/+49
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* Remove deprecated, performance, and error event typesChris Robinson2020-09-201-9/+2
| | | | | These would be better served with a proper debug API, rather than a general audio event API.
* Print the name and format for alconvole's impulse responseChris Robinson2020-09-051-7/+18
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* Add an in-progress extension string for convolution reverbChris Robinson2020-09-011-2/+2
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* Base the convolution example on the simpler stream exampleChris Robinson2020-08-262-536/+515
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* Recognize float32 format names for the example healpersChris Robinson2020-08-261-4/+7
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* Add an example using convolution reverbChris Robinson2020-08-251-0/+536
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* Improve handling main() with UTF-8 args on WindowsChris Robinson2020-08-122-0/+4
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* Cleanup some warnings with ffmpeg/alffplayChris Robinson2020-08-121-27/+36
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* Remove an unused variableChris Robinson2020-08-111-1/+0
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* Dump the ffmpeg file info on the main threadChris Robinson2020-04-291-64/+64
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* Convert the examples from SDL_sound to libsndfileChris Robinson2020-03-247-394/+271
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* Use libsndfile for the alplay exampleChris Robinson2020-03-241-52/+42
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* Update to C++14Chris Robinson2020-03-221-1/+1
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* Remove AL_SOFT_map_buffer from alffplay and add AL_SOFT_callback_bufferChris Robinson2020-02-231-153/+365
| | | | | | | The former doesn't really help too much since buffers still need to be (re)filled and (de)queued individually. A callback buffer, on the other hand, allows for greater efficiency since it just needs to write into a ring buffer that the mixer will directly read from.
* Add a streaming example using a callback bufferChris Robinson2020-02-201-0/+436
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* Get the audio sync once per update in alffplayChris Robinson2020-01-131-29/+27
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* Finalize AL_SOFT_bformat_exChris Robinson2020-01-051-12/+12
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