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-rw-r--r--src/jake2/render/opengl/JoglDriver.java365
1 files changed, 365 insertions, 0 deletions
diff --git a/src/jake2/render/opengl/JoglDriver.java b/src/jake2/render/opengl/JoglDriver.java
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+/*
+ * JoglCommon.java
+ * Copyright (C) 2004
+ *
+ * $Id: JoglDriver.java,v 1.2 2006-11-21 00:49:54 cawe Exp $
+ */
+/*
+Copyright (C) 1997-2001 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+package jake2.render.opengl;
+
+import jake2.Defines;
+import jake2.client.VID;
+import jake2.qcommon.Cbuf;
+import jake2.qcommon.xcommand_t;
+import jake2.render.Base;
+import jake2.sys.JOGLKBD;
+
+import java.awt.*;
+import java.awt.event.WindowAdapter;
+import java.awt.event.WindowEvent;
+import java.util.LinkedList;
+
+import javax.swing.ImageIcon;
+import javax.swing.JFrame;
+
+import net.java.games.jogl.*;
+
+/**
+ * JoglCommon
+ */
+public class JoglDriver extends JoglGL implements GLDriver, GLEventListener {
+
+ protected JoglDriver() {
+ // see JoglRenderer
+ }
+
+ private GraphicsDevice device;
+ private DisplayMode oldDisplayMode;
+ private GLCanvas canvas;
+ JFrame window;
+
+ // window position on the screen
+ int window_xpos, window_ypos;
+
+ // handles the post initialization with JoglRenderer
+ protected boolean post_init = false;
+ protected boolean contextInUse = false;
+
+ protected final xcommand_t INIT_CALLBACK = new xcommand_t() {
+ public void execute() {
+ // only used for the first run (initialization)
+ // clear the screen
+ glClearColor(0, 0, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ //
+ // check the post init process
+ //
+ if (!post_init) {
+ VID.Printf(Defines.PRINT_ALL, "Missing multi-texturing for FastJOGL renderer\n");
+ }
+
+ endFrame();
+ }
+ };
+
+ xcommand_t callback = INIT_CALLBACK;
+
+ public DisplayMode[] getModeList() {
+ DisplayMode[] modes = device.getDisplayModes();
+ LinkedList l = new LinkedList();
+ l.add(oldDisplayMode);
+
+ for (int i = 0; i < modes.length; i++) {
+ DisplayMode m = modes[i];
+
+ if (m.getBitDepth() != oldDisplayMode.getBitDepth()) continue;
+ if (m.getRefreshRate() > oldDisplayMode.getRefreshRate()) continue;
+ if (m.getHeight() < 240 || m.getWidth() < 320) continue;
+
+ int j = 0;
+ DisplayMode ml = null;
+ for (j = 0; j < l.size(); j++) {
+ ml = (DisplayMode)l.get(j);
+ if (ml.getWidth() > m.getWidth()) break;
+ if (ml.getWidth() == m.getWidth() && ml.getHeight() >= m.getHeight()) break;
+ }
+ if (j == l.size()) {
+ l.addLast(m);
+ } else if (ml.getWidth() > m.getWidth() || ml.getHeight() > m.getHeight()) {
+ l.add(j, m);
+ } else if (m.getRefreshRate() > ml.getRefreshRate()){
+ l.remove(j);
+ l.add(j, m);
+ }
+ }
+ DisplayMode[] ma = new DisplayMode[l.size()];
+ l.toArray(ma);
+ return ma;
+ }
+
+ DisplayMode findDisplayMode(Dimension dim) {
+ DisplayMode mode = null;
+ DisplayMode m = null;
+ DisplayMode[] modes = getModeList();
+ int w = dim.width;
+ int h = dim.height;
+
+ for (int i = 0; i < modes.length; i++) {
+ m = modes[i];
+ if (m.getWidth() == w && m.getHeight() == h) {
+ mode = m;
+ break;
+ }
+ }
+ if (mode == null) mode = oldDisplayMode;
+ return mode;
+ }
+
+ String getModeString(DisplayMode m) {
+ StringBuffer sb = new StringBuffer();
+ sb.append(m.getWidth());
+ sb.append('x');
+ sb.append(m.getHeight());
+ sb.append('x');
+ sb.append(m.getBitDepth());
+ sb.append('@');
+ sb.append(m.getRefreshRate());
+ sb.append("Hz");
+ return sb.toString();
+ }
+
+ /**
+ * @param dim
+ * @param mode
+ * @param fullscreen
+ * @return enum Base.rserr_t
+ */
+ public int setMode(Dimension dim, int mode, boolean fullscreen) {
+
+ Dimension newDim = new Dimension();
+
+ VID.Printf(Defines.PRINT_ALL, "Initializing OpenGL display\n");
+
+ VID.Printf(Defines.PRINT_ALL, "...setting mode " + mode + ":");
+
+ /*
+ * fullscreen handling
+ */
+ GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment();
+ device = env.getDefaultScreenDevice();
+
+ if (oldDisplayMode == null) {
+ oldDisplayMode = device.getDisplayMode();
+ }
+
+ if (!VID.GetModeInfo(newDim, mode)) {
+ VID.Printf(Defines.PRINT_ALL, " invalid mode\n");
+ return Base.rserr_invalid_mode;
+ }
+
+ VID.Printf(Defines.PRINT_ALL, " " + newDim.width + " " + newDim.height + '\n');
+
+ // destroy the existing window
+ shutdown();
+
+ window = new JFrame("Jake2 (jogl)");
+ ImageIcon icon = new ImageIcon(getClass().getResource("/icon-small.png"));
+ window.setIconImage(icon.getImage());
+
+ GLCanvas canvas = GLDrawableFactory.getFactory().createGLCanvas(new GLCapabilities());
+
+ // we want keypressed events for TAB key
+ canvas.setFocusTraversalKeysEnabled(false);
+
+ // TODO Use debug pipeline
+ //canvas.setGL(new DebugGL(canvas.getGL()));
+
+ canvas.setNoAutoRedrawMode(true);
+ canvas.setAutoSwapBufferMode(false);
+
+ canvas.addGLEventListener(this);
+
+ window.getContentPane().add(canvas);
+ canvas.setSize(newDim.width, newDim.height);
+
+ // register event listener
+ window.addWindowListener(new WindowAdapter() {
+ public void windowClosing(WindowEvent e) {
+ Cbuf.ExecuteText(Defines.EXEC_APPEND, "quit");
+ }
+ });
+
+ // D I F F E R E N T J A K E 2 E V E N T P R O C E S S I N G
+ window.addComponentListener(JOGLKBD.listener);
+ canvas.addKeyListener(JOGLKBD.listener);
+ canvas.addMouseListener(JOGLKBD.listener);
+ canvas.addMouseMotionListener(JOGLKBD.listener);
+ canvas.addMouseWheelListener(JOGLKBD.listener);
+
+ if (fullscreen) {
+
+ DisplayMode displayMode = findDisplayMode(newDim);
+
+ newDim.width = displayMode.getWidth();
+ newDim.height = displayMode.getHeight();
+ window.setUndecorated(true);
+ window.setResizable(false);
+
+ device.setFullScreenWindow(window);
+
+ if (device.isFullScreenSupported())
+ device.setDisplayMode(displayMode);
+
+ window.setLocation(0, 0);
+ window.setSize(displayMode.getWidth(), displayMode.getHeight());
+ canvas.setSize(displayMode.getWidth(), displayMode.getHeight());
+
+ VID.Printf(Defines.PRINT_ALL, "...setting fullscreen " + getModeString(displayMode) + '\n');
+
+ } else {
+ window.setLocation(window_xpos, window_ypos);
+ window.pack();
+ window.setResizable(false);
+ window.setVisible(true);
+ }
+
+ while (!canvas.isDisplayable()) {
+ try {
+ Thread.sleep(50);
+ } catch (InterruptedException e) {}
+ }
+ canvas.requestFocus();
+
+ this.canvas = canvas;
+
+ Base.setVid(newDim.width, newDim.height);
+
+ // let the sound and input subsystems know about the new window
+ VID.NewWindow(newDim.width, newDim.height);
+
+ return Base.rserr_ok;
+ }
+
+ public void shutdown() {
+ if (oldDisplayMode != null && device.getFullScreenWindow() != null) {
+ try {
+ if (device.isFullScreenSupported())
+ device.setDisplayMode(oldDisplayMode);
+ device.setFullScreenWindow(null);
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ }
+ if (window != null) {
+ // this is very important to change the GL context
+ if (canvas != null) {
+ canvas.setVisible(false);
+ window.remove(canvas);
+ canvas = null;
+ }
+ window.dispose();
+ }
+ post_init = false;
+ callback = INIT_CALLBACK;
+ }
+
+ /**
+ * @return true
+ */
+ public boolean init(int xpos, int ypos) {
+ // do nothing
+ window_xpos = xpos;
+ window_ypos = ypos;
+ return true;
+ }
+
+ public void beginFrame(float camera_separation) {
+ // do nothing
+ }
+
+ public void endFrame() {
+ glFlush();
+ canvas.swapBuffers();
+ }
+
+ public void appActivate(boolean activate) {
+ // do nothing
+ }
+
+ public void enableLogging(boolean enable) {
+ // do nothing
+ }
+
+ public void logNewFrame() {
+ // do nothing
+ }
+
+ /*
+ * @see jake2.client.refexport_t#updateScreen()
+ */
+ public void updateScreen() {
+ this.callback = INIT_CALLBACK;
+ canvas.display();
+ }
+
+ public void updateScreen(xcommand_t callback) {
+ this.callback = callback;
+ canvas.display();
+ }
+ // ============================================================================
+ // GLEventListener interface
+ // ============================================================================
+
+ /*
+ * @see net.java.games.jogl.GLEventListener#init(net.java.games.jogl.GLDrawable)
+ */
+ public void init(GLDrawable drawable) {
+ setGL(drawable.getGL());
+ }
+
+ /*
+ * @see net.java.games.jogl.GLEventListener#display(net.java.games.jogl.GLDrawable)
+ */
+ public void display(GLDrawable drawable) {
+ setGL(drawable.getGL());
+
+ contextInUse = true;
+ callback.execute();
+ contextInUse = false;
+ }
+
+ /*
+ * @see net.java.games.jogl.GLEventListener#displayChanged(net.java.games.jogl.GLDrawable, boolean, boolean)
+ */
+ public void displayChanged(GLDrawable drawable, boolean arg1, boolean arg2) {
+ // do nothing
+ }
+
+ /*
+ * @see net.java.games.jogl.GLEventListener#reshape(net.java.games.jogl.GLDrawable, int, int, int, int)
+ */
+ public void reshape(GLDrawable drawable, int x, int y, int width, int height) {
+ // do nothing
+ }
+
+}