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path: root/src/jake2/render/lwjgl/Mesh.java
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* JVM executes this code faster, than the "i++" one.Carsten Weisse2005-06-081-14/+17
* model frame animation is now stored in an int[];Carsten Weisse2005-05-071-19/+16
* this reduces the memory footprint massive;Carsten Weisse2005-05-071-15/+15
* a little bit fasterCarsten Weisse2005-02-011-19/+24
* simplifiedCarsten Weisse2005-01-221-10/+4
* local float[] optimize; code clean upCarsten Weisse2005-01-171-64/+46
* initial import of the lwjgl Renderer from David SandersCarsten Weisse2004-12-141-0/+709