Commit message (Expand) | Author | Age | Files | Lines | ||
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* | cosmetic | Rene Stoeckel | 2006-08-20 | 1 | -2/+3 | |
* | reset the texture buffers | Carsten Weisse | 2005-11-21 | 1 | -2/+4 | |
* | use a shared texture buffer (DirectBuffer) for cinematics | Carsten Weisse | 2005-11-21 | 3 | -18/+34 | |
* | last change deleted too much... | Holger Zickner | 2005-06-26 | 1 | -1/+3 | |
* | jogl-1.0 is not supported anymore | Holger Zickner | 2005-06-24 | 1 | -14/+4 | |
* | sorry, wrong offset | Carsten Weisse | 2005-06-09 | 1 | -2/+2 | |
* | JVM executes this code faster, than the "i++" one. | Carsten Weisse | 2005-06-08 | 4 | -44/+50 | |
* | code cleanup | Carsten Weisse | 2005-06-08 | 1 | -280/+139 | |
* | code cleanup | Carsten Weisse | 2005-06-08 | 1 | -279/+139 | |
* | for better cache hit rates | Carsten Weisse | 2005-05-15 | 1 | -2/+4 | |
* | for better cache hit rates | Carsten Weisse | 2005-05-15 | 1 | -3/+5 | |
* | the default pixel alignment in OpenGL is 4. | Carsten Weisse | 2005-05-11 | 3 | -3/+25 | |
* | model frame animation modifications (see fastjogl and lwjgl renderer) | Carsten Weisse | 2005-05-08 | 1 | -41/+35 | |
* | see the other render changes | Carsten Weisse | 2005-05-07 | 1 | -3/+3 | |
* | model frame animation is now stored in an int[]; | Carsten Weisse | 2005-05-07 | 4 | -59/+48 | |
* | this reduces the memory footprint massive; | Carsten Weisse | 2005-05-07 | 3 | -53/+51 | |
* | better string handling and error messages | Carsten Weisse | 2005-05-07 | 3 | -53/+57 | |
* | helper functions to get the OpenGL version as float value | Carsten Weisse | 2005-05-07 | 4 | -5/+21 | |
* | modified loading of submodels and faces to get better cache hit rates | Carsten Weisse | 2005-05-07 | 2 | -230/+249 | |
* | preconstruct a Throwable is faster; (is used in control flow) | Carsten Weisse | 2005-05-07 | 1 | -15/+12 | |
* | preconstruct a Throwable is faster; (is used in control flow) | Carsten Weisse | 2005-05-07 | 2 | -12/+12 | |
* | organized imports | Carsten Weisse | 2005-05-06 | 1 | -3/+1 | |
* | use the GL_BGR (OpenGL1.2) format if possible; | Carsten Weisse | 2005-05-06 | 3 | -44/+62 | |
* | import cleanup | Carsten Weisse | 2005-04-25 | 1 | -10/+3 | |
* | screenshot function for (fast)jogl drivers. | Carsten Weisse | 2005-04-25 | 2 | -131/+165 | |
* | The first screenshot implementation (lwjgl) | Carsten Weisse | 2005-04-25 | 1 | -63/+68 | |
* | bugfix [ 1144565 ] power shield of monster "brain" not displayed correctly | Carsten Weisse | 2005-04-08 | 1 | -4/+4 | |
* | initial value of gl_modulate is set to 1.5 because the game was mostly too dark. | Carsten Weisse | 2005-04-07 | 3 | -6/+6 | |
* | a better test for empty strings | Carsten Weisse | 2005-02-08 | 3 | -15/+15 | |
* | execute the callback | Carsten Weisse | 2005-02-07 | 1 | -1/+2 | |
* | cast not needed | Carsten Weisse | 2005-02-07 | 1 | -2/+2 | |
* | is used for dedicated mode | Carsten Weisse | 2005-02-07 | 1 | -0/+182 | |
* | a little bit faster | Carsten Weisse | 2005-02-01 | 2 | -27/+32 | |
* | simplified ;-) | Carsten Weisse | 2005-01-22 | 1 | -11/+7 | |
* | simplified | Carsten Weisse | 2005-01-22 | 4 | -18/+12 | |
* | set the right renderer name | Carsten Weisse | 2005-01-21 | 1 | -3/+3 | |
* | variable renamed an a stupid bug fixed | Carsten Weisse | 2005-01-18 | 1 | -10/+10 | |
* | make it private | Carsten Weisse | 2005-01-17 | 1 | -2/+2 | |
* | local float[] optimize; code clean up | Carsten Weisse | 2005-01-17 | 1 | -372/+367 | |
* | local float[] optimize; code clean up | Carsten Weisse | 2005-01-17 | 1 | -64/+46 | |
* | local float[] optimize; code clean up | Carsten Weisse | 2005-01-17 | 1 | -229/+160 | |
* | local float[] optimize; code clean up | Carsten Weisse | 2005-01-17 | 1 | -133/+135 | |
* | local float[] otimize; code clean up | Carsten Weisse | 2005-01-17 | 1 | -165/+129 | |
* | reduces the garbage | Carsten Weisse | 2005-01-16 | 1 | -10/+7 | |
* | changes to use the Vec3Cache instead of new float[3] | Carsten Weisse | 2005-01-16 | 4 | -87/+103 | |
* | the cplane_t.clear() is used (no garbage) | Carsten Weisse | 2005-01-14 | 1 | -3/+2 | |
* | small performance improvements | Holger Zickner | 2005-01-12 | 1 | -50/+65 | |
* | new methods for driver selection (see VID) | Carsten Weisse | 2005-01-12 | 1 | -2/+16 | |
* | code cleanup | Carsten Weisse | 2005-01-10 | 6 | -83/+22 | |
* | replaces the local float[][]; | Carsten Weisse | 2005-01-10 | 3 | -95/+50 |