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* Remove lwjglSven Gothel2012-10-083-1173/+0
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* update to lwjgl 1.1 (bugfix release)Carsten Weisse2007-05-111-4/+7
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* set the correct limit of sources IntBuffer for shutdown. (free only used ↵Carsten Weisse2006-11-231-2/+2
| | | | sound sources)
* reset the number of allocated channelsCarsten Weisse2006-11-231-1/+2
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* bugfix: solves the alGenSources problem. the previous versions of lwjgl and ↵Carsten Weisse2006-11-231-6/+10
| | | | joal didn't throw an exception if a sound driver doesn't support 32 sound sources. Now it does and I changed the sound source generation handling.
* switch to lwjgl 1.0beta3 (sound and gfx tested on MacBook Pro)Carsten Weisse2006-10-262-879/+829
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* avoid stream queue overrunCarsten Weisse2005-12-041-1/+3
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* cinematics sound implCarsten Weisse2005-12-042-18/+120
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* handles different source volumes (e.g. explosions far away)Carsten Weisse2005-05-082-13/+20
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* now we need a lower reference distance (see the modification before)Carsten Weisse2005-04-271-2/+2
| | | | (better attenuation effects)
* change the master volume (listener) only on Update not per sourceCarsten Weisse2005-04-272-14/+27
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* code cleanupCarsten Weisse2005-04-261-16/+9
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* bugfix: very stupid sound registration ;-)Carsten Weisse2005-04-261-2/+6
| | | | | now the dynamic sounds (weapons) will be loaded only once. This solves the lwjgl crash too.
* bugfix: this have to be a copy of the listener originCarsten Weisse2005-04-251-2/+4
| | | | (I hope this solves the lwjgl openal problem)
* synchronized with joal sound driver;Carsten Weisse2004-12-233-339/+515
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* EAX bugfixCarsten Weisse2004-12-211-31/+27
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* renamed to lwjglCarsten Weisse2004-12-161-836/+836
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* initial checkin of the lwjgl sound from david sandersCarsten Weisse2004-12-162-0/+920