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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Created on 11.11.2003 by RST.
package jake2.game;
import jake2.util.QuakeFile;
import java.io.IOException;
public class mframe_t
{
public mframe_t(AIAdapter ai, float dist, EntThinkAdapter think)
{
this.ai= ai;
this.dist= dist;
this.think= think;
}
/** Empty constructor. */
public mframe_t()
{}
public AIAdapter ai;
public float dist;
public EntThinkAdapter think;
public void write(QuakeFile f) throws IOException
{
f.writeAdapter(ai);
f.writeFloat(dist);
f.writeAdapter(think);
}
public void read(QuakeFile f) throws IOException
{
ai= (AIAdapter) f.readAdapter();
dist= f.readFloat();
think= (EntThinkAdapter) f.readAdapter();
}
}
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