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* Shader: Add 'current' ShaderState setting via GLContext attachement (removed ↵Sven Gothel2012-12-231-0/+10
| | | | from latest JOGL); Associate created GLArrayDataServer w/ current ShaderState; Add notes re: GL2.GL_QUADS
* Block Shader: VP: Don't use sunColor (0); FP: Proper mixing for frontColor ↵Sven Gothel2012-12-232-16/+13
| | | | (meshColor).
* 0.1.7.eolamedia2012-12-231-1/+1
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* 0.1.7.dolamedia2012-12-232-3/+3
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* 0.1.7olamedia2012-12-236-0/+229
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* initialolamedia2012-09-284-0/+87