Commit message (Expand) | Author | Age | Files | Lines | |
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* | Changed examples to use SimpleShaderAppearance auto shader building | phil | 2016-12-05 | 1 | -2/+2 |
* | ObjLoadGLSL for gl2es2pipelien uses the ShaderAppearance constructor | phil | 2016-12-04 | 1 | -57/+32 |
* | update licenses and added myself as maintainer | phil | 2016-12-04 | 7 | -119/+168 |
* | GL2ES2 pipeline util Cube moved to java3d-utils | phil | 2016-11-13 | 1 | -312/+0 |
* | SimpleShaderAppearance moved to java3d-utils | phil | 2016-11-13 | 5 | -722/+2 |
* | struct lightSource was always receiving all lights as enabled | phil | 2016-11-06 | 5 | -5/+1 |
* | resource loading now includes the main/ prefix | phil | 2016-11-06 | 3 | -5/+5 |
* | resource loading fall back updated to new resource package location | phil | 2016-11-06 | 8 | -23/+22 |
* | move java into maven standard src/main/java and resources into | phil | 2016-11-06 | 40 | -0/+6364 |