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* Restrict ClampedDist to RefDistance for invalid distance attenuationChris Robinson2017-05-301-4/+10
* Use an RMS limit of -3dB for the output limiterChris Robinson2017-05-291-2/+2
* Use peak limiting rather than RMS detectionChris Robinson2017-05-271-1/+1
* Fix source sends' initial HF absorption and decay calculationChris Robinson2017-05-271-21/+15
* Use normal air absorption for the sendsChris Robinson2017-05-271-1/+1
* Add a new compressor/limiterChris Robinson2017-05-273-97/+274
* Fix handling chorus and flanger LFO displacement offsetChris Robinson2017-05-262-2/+8
* Properly handle the chorus and flanger LFOsChris Robinson2017-05-262-24/+30
* Finalize ALC_SOFT_output_limiterChris Robinson2017-05-251-1/+1
* Apply distance compensation separatelyChris Robinson2017-05-251-43/+66
* Add a config option to specify custom ALSA devicesChris Robinson2017-05-231-5/+40
* Add an option to dither 8- and 16-bit outputChris Robinson2017-05-232-45/+146
* Reduce the amount of variables that hold the same valueChris Robinson2017-05-212-10/+8
* Avoid calculating the filter coefficients multiple timesChris Robinson2017-05-211-24/+36
* Add a method to copy a filter's coefficientsChris Robinson2017-05-212-39/+6
* Avoid unnecessary doublesChris Robinson2017-05-211-2/+2
* Use a macro to specify the decay target gainChris Robinson2017-05-212-7/+7
* Use more correct doppler shift calculationsChris Robinson2017-05-201-11/+24
* Restore spec-defined cone behavior for auxiliary sendsChris Robinson2017-05-201-26/+23
* Apply more proper air absorption to the wet pathChris Robinson2017-05-191-21/+53
* Reorganize some code to have fewer temporariesChris Robinson2017-05-171-39/+34
* Add an env var to specify a default pulse deviceChris Robinson2017-05-161-0/+7
* Reduce the main reverb filter gain limit to match the restChris Robinson2017-05-161-4/+4
* Limit the dry and wet path filter gains to -60dBChris Robinson2017-05-151-4/+4
* Improve distance-related absorption and decay attenuationChris Robinson2017-05-151-15/+14
* Make reverb delay line structs use interleaved floatsChris Robinson2017-05-151-68/+73
* Make the reverb's early and late feedback lines interleavedChris Robinson2017-05-141-42/+47
* Don't enable NFC for a 0 reference delayChris Robinson2017-05-141-1/+1
* Update a couple comments about the reverb modulationChris Robinson2017-05-131-12/+13
* Replace 4 separate all-passes with one vector all-passChris Robinson2017-05-131-53/+47
* Apply reverb modulation to the late feedback linesChris Robinson2017-05-121-104/+71
* Remove the 0.5 gain on the reverb outputChris Robinson2017-05-111-6/+2
* Restore the previous reverb B2A and A2B matricesChris Robinson2017-05-111-12/+12
* Log whether the output limiter is enabled or disabledChris Robinson2017-05-111-0/+1
* Finalize AL_SOFT_source_spatializeChris Robinson2017-05-111-1/+1
* Update ALC_OUTPUT_LIMITER_SOFT to handle ALC_DONT_CARE_SOFTChris Robinson2017-05-111-4/+8
* Reduce LIMITER_VALUE_MAXChris Robinson2017-05-091-6/+12
* Store the output limiter values as fixed-point integersChris Robinson2017-05-081-11/+6
* Update reverb conversion matrices and output gainChris Robinson2017-05-081-10/+12
* Apply attenuation when downmixing multi-channel sounds for panningChris Robinson2017-05-071-10/+26
* Calculate the output limiter gain using the RMSChris Robinson2017-05-052-30/+78
* Rename RollOff to RolloffChris Robinson2017-05-051-4/+4
* Increase the HRTF transition to 128 samplesChris Robinson2017-05-051-2/+2
* Implement cross-platform embedding of HRTF dataalexey.lysiuk2017-05-053-78/+8
* Start an extension to change the source's spatialize propertyChris Robinson2017-05-051-1/+4
* Add a property to force source spatialization on or offChris Robinson2017-05-041-3/+5
* Handle attenuated sources in CalcPanningAndFiltersChris Robinson2017-05-041-377/+442
* Calculate the multi-channel panning in a separate functionChris Robinson2017-05-041-249/+249
* Finalize AL_SOFT_source_resamplerChris Robinson2017-05-031-1/+1
* Add a mixing function to blend HRIRsChris Robinson2017-05-036-27/+90